QUOTE ("DeathStrobe")
Wait wait wait. Why would a starting runner be up against the GOD at chargen?
Because GOD are the Matrix Gestapo and are Everywhere? Security deckers are known as demiGODs, so they're integrated into the GOD structure now (somehow). And yes, starting characters will be up against security personnel.
QUOTE ("DeathStrobe")
There is so much cognitive dissonance for the people arguing for why wireless bonuses are bad things. (...) Which is weird since over in the magic thread people are complaining about how bad magic is because the Street Sam gets more dice and can kill people better.
How many dice does a mage get to sling spells? 5? Because a sam gets 10. 12 if he is eager to be hacked.
QUOTE ("DeathStrobe")
Everything needs to be online. That's a common trope of cyberpunk.
... and where do you get that from, I wonder. Cyberpunk isn't Googlepunk.
QUOTE ("Bull")
Wireless bonuses are... Screwy. But no, jammers do not effect them. They're a binary concept. They either have access or they do not.
Yes, they are (unfortunatly). So I suppose the Jammer doesn't actually Jam anything, it just ... floods the Matrix with ... Matrix stuff ... that makes Matrix stuff work less but ...
somehow ... only some Matrix stuff. Noise, going by what you said elsehwere. Well then. They shouldn't be called Jammers, but hey, confusing labeling is the name of the game in SR5, it seems. Of course, don't Jammers draw heaps of attention to their activity?
QUOTE ("Bull")
You can "automatically" spot any icon (Matrix avatar of a device, persona, etc) that is not running silent (aka, hidden in SR4) within 100m of you in the Matrix.
You can scan for icons running silent with an unopposed Matrix Perception test (Computer + Intuition [Data Processing]). You only need 1 net hit to know a hidden icon is out there.
Once you know there are hidden icons, you can try and find them by making a Matrix Perception Opposed Test vs the targets Logic + Sleaze). If you get more hits, then you can find the icon. You can then track that icon regardless of distance unless they make a successful Hide action (Electronic Warfare + Intuition [Sleaze] v. Intuition + Data Processing) or they logout or reboot, in which case you lose them and have to track them again. If you're marked, you have to either remove the mark or reboot to lose them.
And yes, you can have an Agent running and on lookout, though you need a Cyberdeck to run an Agent and it takes up one of your Program slots (Of which you don't get many).
Okay. Couple questions here:
- What size are the respective pools? Quickstart rules didn't contain any program stats for the decker. His deck only has Device Rating, can fork and add +2 for attacks.
- How much of this can a character who does not possess a cyberdeck do?
- Agents are cyberdeck only now and take a program slot? How many program slots does an average deck get?
QUOTE ("Bull")
Oh, and just to add... It was nice to actually converse about this a bit rather than just having everyone jump on my shit.

Thanks guys. Always good to have the occasional semi-civil conversation.

Hey, I prefer those too. Gets a lot more useful information, and is a lot less headache-inducing.