Thanee
Jun 11 2020, 08:05 AM
How far out are we here? How far is it to the medical facility? How far to the garage? How far from the garage to the facility?
Bye
Thanee
Jack_Spade
Jun 11 2020, 08:37 AM
Thanee
Jun 11 2020, 09:28 AM
The northern one is the facility and the southern one the garage, I suppose?
And we are currently somewhere in that larger forest area to the east?
Bye
Thanee
Volker
Jun 11 2020, 04:22 PM
@Slob
James left the building and waited outside, where Muhme can't hear them. bnc would never talk like this in front of the boss herself. Would you care to edit your post?
SquirrelDude
Jun 11 2020, 04:55 PM
What he said wouldn’t change, but I’ve edited it as the new location may impact James/bnc’s response.
Volker
Jun 11 2020, 06:33 PM
thanks
btw, the reason why I'm using "James" instead of bnc is because the characters always perceive James's appearance and voice not bnc's. I'm kinda trying to mimick the difference in seeing bnc and knowing it's bnc by referring to her/him as James.
@Jack are there any other findings of people who look like her (it should be virtually impossible in the Sixth World to leave no traces if you're as unique a person as she is) or share her characteristics? She'd try to not only search her out by name but also by virtually all other clues she has on her (including the damn witch's hut ^^)
Jack_Spade
Jun 11 2020, 07:03 PM
Nope - it's costly to have your digital footprint erased - but possible.
And that should tell you something too...
Volker
Jun 11 2020, 08:34 PM
I got you, thanks!
gilga posted his Assensing check in his IC post.
Jack_Spade
Jun 11 2020, 09:31 PM
Ah, I missed that spoiler. Thanks.
Edited my post accordingly.
Thanee
Jun 11 2020, 09:50 PM
QUOTE
Even more worrying was the fact that she looked directly at Anna's astral body and made a shooing motion.
I don't think you can mask the fact that you are astrally active.
Bye
Thanee
Jack_Spade
Jun 12 2020, 09:31 AM
That would be bad news for all dual natured people - especially vampires.
Thanee
Jun 12 2020, 04:55 PM
That is the main disadvantage of being dual-natured. Besides, there is a way to counter that for dual-natured beings. I think it was in Forbidden Arcana.
Yep, Dual-Natured Defender.
But I am rather sure, that it is exactly as I said. If you are active in astral space, that particular state is completely obvious to everyone that can perceive the astral.
With Masking you could look like a mundane, who still somehow is astrally active, or you could look like a spirit on the astral. But you cannot hide the fact, that you are astrally active.
Bye
Thanee
Jack_Spade
Jun 13 2020, 08:51 AM
Do you have a page number for that?
Masking changes the appearance of your aura and your astral form
What you are thinking of might be the following passage:
"Anything active on the astral plane, including spirits, active foci, dual-natured beings, etc., has a tangible astral form. These forms are more colorful and brighter than auras, as they are astrally “real.”" core p.312
and
"Like physical perception, you don’t need to make a test to see things that are immediately obvious (and since astral forms are bright and vibrant, this means that most astral forms are easy to spot). You only need to roll the dice when your target is trying to hide or when you’re trying to observe in detail—then you make an Assensing Test to see what you can see." p.313
The obiousness clause doesn't apply when masking is involved.
Volker
Jun 13 2020, 09:28 AM
The wording seems to be relatively clear:
QUOTE ("CRB 326")
You learn to change the appearance of your aura (and astral form). You can make it look mundane.
Thanee
Jun 13 2020, 02:23 PM
The point is, that Masking nowhere allows you to not look as if you were astrally active, i.e. have an astral form. It allows you to look like a different astral form (a spirit or even a focus, I think).
But it's no big deal, if we do it differently here. I don't mind. Was more of a sidenote, really.
Bye
Thanee
Gilga
Jun 13 2020, 03:43 PM
Since masking is in my list for Anna (didn't feel right to initiate her again so quickly) tell me what you decided. Can it mask being astrally active? It probably implies that astral form that do not see through the mask will not attack you. So considerably more useful for astral projection.
Jack_Spade
Jun 13 2020, 09:22 PM
@Thanee
It doesn't say the opposite either.
Being astral active is only visible through the more vibrant colors of your astral form. If you change the astral form to look different, you also mask the fact that you are astrally active.
I'm pretty sure that even some official sources had vampire maskerade on the astral as mundane, not astrally active people (otherwise quite a lot of plots would make no sense at all).
But anyway, yes in my games, masking can change even such basic elements about auras/astral forms.
Thanee
Jun 13 2020, 11:23 PM
QUOTE (Jack_Spade @ Jun 13 2020, 11:22 PM)
It doesn't say the opposite either.
I generally read rules this way: They do what they say. That's it. Meaning, they do not have to say what they do not do (that would be a pretty extensive list), only what they do.
Masking says, that you can do certain things (namely, you can let your Magic Rating appear higher or lower or zero (mundane); and you can have your astral form appear as another type of astral form (spirit, focus, etc.)), and that's the extent of it. Anything it does not list there, you cannot do. That's how I read it, anyways.
QUOTE
Being astral active is only visible through the more vibrant colors of your astral form. If you change the astral form to look different, you also mask the fact that you are astrally active.
I think the "problem" in this logic is, that you
only have an astral form, if you are astrally active. Changing the form does not change that fact. You will still be astrally active, just with a different astral form.
I believe, you are mixing "aura" and "astral form" here.
QUOTE
AURAS & ASTRAL FORMS
Living things in general are not active on the astral plane but still cast a reflection of themselves there. This reflection is called an aura; it appears as a shining, vibrant, colorful luminescence. Any non-living objects appear as faded semblances of their physical selves; grey, lifeless, and intangible.
Anything active on the astral plane, including spirits, active foci, dual-natured beings, etc., has a tangible astral form. These forms are more colorful and brighter than auras, as they are astrally “real.” The Earth has an astral form, and many regard this as proof that the planet as a whole is a living entity apart from (or made up of) the creatures that inhabit its surface.
That last part actually highlights what I mean pretty well. As soon as you become astrally active, you gain an astral form, which is like a glowing light bulb on the astral.
Masking allows you to change it (i.e. have it glow in a different color or have a different form), but it does not allow you to shut it off.
What you let Masking do, effectively, is to completely erase your astral form.
Bye
Thanee
Jack_Spade
Jun 14 2020, 11:04 AM
Ah, now I see where you are coming from.
Ok, a valid interpretation.
Mine though is this: Making an Astral Form look like it's just an unawakened Aura is part of Masking
"Anything active on the astral plane, including spirits, active foci, dual-natured beings, etc., has a tangible astral form. These forms are more colorful and brighter than auras, as they are astrally “real.”
You don't errase or make things invisible - you just make the astral form look like an unawakened aura, dimming its luminescense so to speak.
"You learn to change the appearance of your aura (and astral form). You can make it look mundane, or make your Magic Rating look higher or lower by up to your grade."
That explicitly spells out, that you can make you aura and astral form look mundane. Since mundanes don't have astral forms, it therefore must make them look like mundane auras.
Gilga
Jun 14 2020, 11:54 AM
I think that Mundanes can use drugs to gain astral forms in this game through deepweed (bnc did it), and in Forbidden Arcana game Shade was claimed to allow actual projection. (not sure if GM fiat or hard rules). What happens in that case? They are actually mundane so how can astral forms know that they have an astral form rather than an aura (I mean you can see through masking) but in that case there is no mask.
If a mundane person studies assessing, can one stealthily watch people in the astral without being perceived as an astral form that can be interrupted with?
Thanee
Jun 14 2020, 12:32 PM
QUOTE (Jack_Spade @ Jun 14 2020, 01:04 PM)
Ah, now I see where you are coming from.
QUOTE
Mine though is this: Making an Astral Form look like it's just an unawakened Aura is part of Masking
As I said, while I believe this is beyond the intent here, I have no problem with it, if you want to do it like that.
So, this is merely for ... scientific purposes.
QUOTE
"Anything active on the astral plane, including spirits, active foci, dual-natured beings, etc., has a tangible astral form. These forms are more colorful and brighter than auras, as they are astrally “real.”
You don't errase or make things invisible - you just make the astral form look like an unawakened aura, dimming its luminescense so to speak.
That is the same as removing the astral form.
I believe you see the astral form as a stronger, brighter kind of aura, but it's much more than that in my eyes.
An astral form is not an aura. It still has an aura (though the two are probably more merged together in the astral, as it is no longer just a reflection). It's your body in astral space as your actual body is your body in the material world. An astral form has attributes and is tangible.
You cannot have your body look like an aura. That makes no sense at all to me.
QUOTE
"You learn to change the appearance of your aura (and astral form). You can make it look mundane, or make your Magic Rating look higher or lower by up to your grade."
That explicitly spells out, that you can make you aura and astral form look mundane. Since mundanes don't have astral forms, it therefore must make them look like mundane auras.
I actually don't think the "mundane" here refers to the "(astral form)", but simply to the "aura", as mundane only makes sense in context with an aura. An aura can be mundane. An astral form cannot, as it has little to do with your level of magic. It's probably brighter, if the magic is stronger, but even a mundane's astral form is much brighter than even the most powerful aura, because it is actually present in astral space and not just a reflection.
And yes, mundanes
can have an astral form. It just requires some help.
Bye
Thanee
Volker
Jun 15 2020, 01:22 PM
QUOTE (SquirrelDude @ Jun 15 2020, 03:05 AM)
"I know. I'm always confused as to why no one else wears masks."
I just love you, dude! <3
Thanee
Jun 15 2020, 02:35 PM
@Volker: Just in case you forgot... bnc and Nova treated quite a few wounds together, so she should be aware that Nova has some pretty solid knowledge there. Also, you have seen her R6 medkit in use quite a few times.
Bye
Thanee
Volker
Jun 15 2020, 03:26 PM
Yeah, but using First aid and having a medical background are two different things entirely.
Thanee
Jun 15 2020, 03:47 PM
Of course.
Just seemed a little surprising to hear that question now.
Bye
Thanee
Volker
Jun 15 2020, 03:52 PM
It's basically bnc not acknowledging that anyone else beside her can be smart, too.
Volker
Jun 16 2020, 11:20 AM
Jack, what skills/checks would there be involved if we try to pass as official representatives?
I assume that you'd want to see a Forgery check. Would there also be databases to hack in order to deliver the forged authentification to wherever they would double-check? Or anything else?
Also, how much time would the forgery take up?
Gilga
Jun 16 2020, 05:26 PM
Anna also has the disguise skill and equipment if it is needed.
Jack_Spade
Jun 16 2020, 07:15 PM
You need:
Disguise test each
A hack of their host to place the credentials (and find out what's going on in there)
Forgery for your credentials ( Extended Test 1 hour, 3 successes minimum)
Volker
Jun 16 2020, 08:52 PM
neat, thanks!
"their host" meaning BuMoNa's?
Also, will I have to hack it before the forgery to find examples for what the credentials are supposed to look like?
Gilga
Jun 16 2020, 09:14 PM
Hi Jack, can you explain disguise kit? it says in core rules that it adds half the rating of the extended test used - but I did not see that disguise is an extended test.
First she cast analyze device: F5
analyze device (disguise kit):
19d6t5 4analyze device (disguise kit)-resist:
6d6t5 0+4 dice to use the disguise kit.
drain 1:
11d6t5 2Next, she turns off the power focus, turns on the health focus, buys 4 hits on improve intuition sustains it with a health focus.
Improve intuition drain:
15d6t5 7 no drain.
So Anna has 20 dice for disguise which is enough to buy 5 hits for each disguise.
Now let's try to make it 6 hits - she can accept 6 dice with cooperation rolls (leadership anyone?) and (perhaps a bonus from the disguise kit if anyone figured that out).
Thanee
Jun 16 2020, 09:22 PM
Disguise Kit gives half the threshold for the extended test (which is the test to build the disguise) as a dice pool bonus (capped at +4). So, if you have a test with threshold 12 (average difficulty; see p. 48 CRB), you get a +4 dice pool bonus for the tests.
Bye
Thanee
Gilga
Jun 16 2020, 09:24 PM
I edited my post to start working on disguises, what is the interval of the test (would we have time for 12?, why not do threshold 8 then?)
Extended test:
20d6t5 10 - very quickly.
In case we need one for each disguise:
Extended test:
3#20d6t5 8 9 9all tests finished with one time interval, and we sport 6 hits (from buying hits) - with this dice luck it feels a bit silly to buy the hits though
Cooperation/leadership anyone for going from 24 dice to 30?
Jack_Spade
Jun 16 2020, 09:49 PM
@Volker
No, that would be the R6 host of the Sternschutz clinic, to place an authorization of your coming to fetch Rabe (otherwise it would be really weird if you showed up without anyone knowing about it - no matter how good your forgery, they wouldn't give him to you if they don't find an order in their system to do so.)
The hack is also necessary to manipulate the SIN reader beforehand, as SINs can't be casually forged.
The R4 of BuMoNa is trivial for you, so I'll allow you to just buy the necessary hits.
@gilga
basically as Thanee said: You can make two rolls: One to build a disguise (repeated for each character) to gain up to +4 dice to your disguise roll. Threshold 8 therefore is enough to accomplish that
Thanee
Jun 16 2020, 09:54 PM
@Jack: Does this assume that we will pose as a BuMoNa ambulance?
The idea was to go with something corporate, since that would explain our heavy augmentations and magic, which would seem unusual (at best) for a BuMoNa crew, I would guess.
But, of course, if it won't be doable within the time frame, we have to go with what we can achieve.
Bye
Thanee
Jack_Spade
Jun 17 2020, 04:38 AM
Eliza offered to rent you a corporate car.
I have no idea what you want to do with the ambulance,but that was what bnc was looking for.
Volker
Jun 17 2020, 05:50 AM
QUOTE ("Volker")
She'd browse through medic corps, especially those
who also work in the field, preferring services whose nearest facilities are within 100 km. If I find something and you could include
the standard procedure for stuff like what we're looking for, I'd appreciate that
Is a "medical corp" not a corp?
I was searching for a medical unit that is specialized in tasks like the one we are up to, as specified in the quoted post in which I rolled the search. Medical corps are not, as in 2012, only peaceful ambulance drivers, but they sport heavily armed, magic-assisted assault teams. If you have an expensive enough contract with DocWagon, for example, they'll send a hit team and rescue you out of whatever shit almost killed you in the first place. BuMoNa has a contract with DocWagon allowing every Doc client to expect the same service from BuMoNa (
see here).
So I don't really understand why a BuMoNa ambulance would not be a corporate car und what other corp than something like BuMoNa you would rent for retrieving a wounded or possibly dead asset. For me, BuMoNa sounds like the perfect corp for our heist - and with 8 scores on the matrix search, I didn't expect any less.
That's why I wrote "preferring services whose nearest facilities are within 100 km". I don't think that a team like that would be in every corner whereas I think it's self-evident that
any ambulance would be within a couple of kilometers anywhere in the ADL.
Gilga
Jun 17 2020, 06:17 AM
@Jack thanks for explaining that. So if I understand, I roll 4 times the threshold 8 extended test.
Then I roll 4 times more with +4 to the dice-pool for careful preparation, and we all have BuMoNa disguises.
Volker makes a lot of sense to me, some crazy expensive anything included insurance may be a cover that can explain us.
Thanee
Jun 17 2020, 06:43 AM
QUOTE (Volker @ Jun 17 2020, 07:50 AM)
Is a "medical corp" not a corp?
So I don't really understand why a BuMoNa ambulance would not be a corporate car und what other corp than something like BuMoNa you would rent for retrieving a wounded or possibly dead asset.
No, it's fine. Just not what I had in my mental image.
Bye
Thanee
Jack_Spade
Jun 17 2020, 02:59 PM
Ok, that makes a lot more sense.
Couple of points then:
Stealing/borrowing the transport of a HTR team is a lot more difficult then just having an automated ambulance vanish for a few hours.
It's also overkill for this situation since you aren't invading Sternschutz territory to get Rabe out.
Plainly spoken, you need:
- an order in Sternschutz' system that you are authorized to fetch Rabe
- the appearance of being from a legitimate corporation
- forged credentials to complement the disguise
Arriving in a heavily armed Roadmaster with the appearance that you are about to storm the facility would be rather contra productive to any cooperation from their side.
Eliza can rent an executive limo for you almost completely legally.
Volker
Jun 17 2020, 03:29 PM
I'm sorry if I was or am being unclear. I think my point still has not arrived entirely.
I did not mean that we should mimick such a HTR team and then just collect a corpse. That would indeed be an absolute overkill.
My point is: If medic corps do ordinary medic jobs as well as HTR interventions, and I need something in between (say, collecting a heavily wounded or possibly deceased asset), then the same company would be who I would call, because they have the medical capabilities and the magic/muscles.
You write, we need "a legitimate corporation". My thought was: BuMoNa is the perfect example for such a legitimate corporation. If this kind of job would be done by a different corp, I'm fine with that, too. But what other corp would you hire for a job like this? I'm totally fine with the limo and an entirely non-medical corp as well. I just thought that would be the most natural corp to hire.
Thanee
Jun 17 2020, 03:42 PM
Well, my general idea was not that we represent a corp that was hired for retrieval, but the corp itself (which is a customer of π-Rate Data).
i.e. Rabe was working for "our" corp, and vanished during the incident. Then he resurfaced in the Sternschutz facility, so we (the corp) send a team of agents to retrieve him.
Since we (again, the corp) have no idea what happened, yet, it is entirely reasonable that the team is not some regular goons, but more advanced troubleshooters. With diverse talents and capabilities to handle all sorts of possible situations. And to also keep the retrieved asset safe during the travel, in case he is in danger still.
Something like that was, what I had in mind originally.
For the record, I still like that idea.
I think it will be a bit easier for those going in, as posing as BuMoNa will be more difficult compared to - pretty much - just be ourselves (no big difference between runners and corporate troubleshooters, really).
The main advantage of BuMoNa is, that we already have a possible target where we can acquire most of what we need. In the other scenario, we would still need to figure out what corp to use.
Bye
Thanee
Volker
Jun 17 2020, 05:06 PM
Oooooh, now I get where I failed to grasp your idea.
Okay, that idea is cool as well, really. In your idea, Anna would also net have to spend several hours sewing uniforms out of whatever cloth she would sew them. I'm into that idea.
Taurus should have both an Ares SIN and some knowledge about Ares's corps. Let him pick any and then use the Limo Eliza provides us with.
Thanee
Jun 17 2020, 08:17 PM
Cool! Then we are on the same page!
Bye
Thanee
Crossbow
Jun 17 2020, 11:10 PM
Did Taurus just become the point man on the operation? I was really hoping he could just be the guy pushing a gurney.
Whatever works though.
Thanee
Jun 18 2020, 03:19 AM
I don't think your position inside would change. But your knowledge might be helpful in choosing a corporation.
Bye
Thanee
Volker
Jun 18 2020, 05:46 AM
+1
Gilga
Jun 18 2020, 07:01 AM
Cooperate troubleshooters seem similar to shadowrunners, but I think we still need uniforms or accessories like cooperate pins or something like that. They are not undercover or anything.
Thanee
Jun 18 2020, 07:51 AM
Yeah, I would say "business clothing". Like in the movies when there are feds or corps, they always seem to wear suits.
Bye
Thanee
Jack_Spade
Jun 18 2020, 04:08 PM
That is correct - see also my little list for that.
Tell me if I have understood your plan correctly so far:
Eliza organizes a nice car for you
Anna creates disguises, which includes nice corporate clothing
bnc hacks into the host to place permissions and clear your credentials with the SIN Reader
Taurus, Anna and Nova go in, tell the clerk at the window they are here to fetch the John Doe upstairs as well as his belongings.
Clerk checks his files and sees the forged entry with your permission
You get Rabe and leave the building unmolested.
Meanwhile Sharkboy stays outside as back up should you need violence to get out again
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