and p 356 continues with:
"This could mean some sophisticated system where the
trap’s sensor identifies friend from foe, or that the trap is
just not set up when authorized personnel are in the area.
The various sensory devices that can be used as part of a
trigger are listed under Security Devices (p. 362)"
So this door doesn't need a sophisticated fof recognition system and isn't deactivated. Did I miss the section in the rule book where it says "Oh, and lest we forget. Once you decide you actually want traps to just work, they are undetectable."?
The point is, if we have arrived at "And at no time did I tell you that it was without danger to open the cover. I only told you, that you wouldn't have to roll to remove the cover or need any specialized equipment beyond a micro welder.", then there can be just virtually no trust in my GM anymore. When I, as a player of a professional shadowrunner with a dice pool in electronics and virtually every associated skill way beyond 12, ask how to undo the lid, and you answer with "Ah, just do it, no test involved" and then that happens - it's like if I had asked with demolitions 12+ "How do I undo the bomb", and you say "Ah, easy, just pull out the blue cable" - and then the bomb blows into my face, which essentially undoes the bomb in a fashion.
There has to be a certain trust that I get important information if I specifically ask for them and my character is fully capable of retrieving it. I even declared that bnc
QUOTE
gives the door to the basement a thorough inspection
She has the knowledge, the sensors, the gear, the everything to circumvent such primitive measures as that.
I suppose, what really was going on, is: You wanted us to go through the roof, so you punish every other way. Like you did on so many occasions before.
I'm done. I'm too frustrated at this point to continue having fun in this game any more. I expect bullshit like this after every step we take.
That said, thank you for GM'ing so long. Your storytelling is definitely the best I've ever seen in any RPG, and I'm playing RPG's vigorously since I've been an eight-year-old child. Thanks to you, my favorite character in all time has experienced a ton of fun and interesting stuff. I really appreciate that.
It's just - if I want the author to predefine what's going on, I'll read a novel. I want a GM to do this with their players together, not
on them. I don't think your approach to this is worse than mine. It's just different to a point where it's too exhausting for, I guess, both of us.
Feel free to play bnc as an npc or let her fade away into oblivion like Krestov. Or else, she can just panick at the sight of the first vampire, being reminded of Kerstin and what happened to her, feel unable to move against those creatues and chicken out, fleeing the scene and never to be seen again. Whatever suits your story best, I suppose.
Thanks also to Thanee, who has always been a good chummer, and especially gilga who has accompanied bnc longer and deeper than anyone else. You guys were awesome.
Enjoy the rest of the story!
Goodbye!