BishopMcQ
Sep 19 2005, 04:16 PM
Sorry...mind blanked out on itself.
Shadow
Sep 19 2005, 04:42 PM
sheh, my mind is always blank. No need to apologize
HeySparky
Sep 20 2005, 02:56 AM
Edana going astral while Herne takes off with her body. Fun. I guess that means you're up Buddha\Gellawyn.
Buddha72
Sep 20 2005, 04:30 PM
Ok 2 arrows to Crisis's, one in the head to ensure his silence about us and the old one. Don't worry I checked with the thread master and all is well.
Quick Draw Test TN 6
06 06 05 05 05 05 05 05 04 04 04 03 03 02 02 01 (2 successes)
Centering (to reduce penalties) TN 6
05 05 05 03 03 01 (none!)
Karma
06 06 03 03 03 02 (2successes/-1 to the penalties)
1st shot - Called to bypass armor TN 11
16 13 11 07 05 05 05 04 04 02 02 01 (3 successes)
2nd shot TN 11
17 16 10 09 08 05 05 04 02 02 01 01 (2 successes)
3 Combat Pool left
Base damage is 15M from each shot.
BishopMcQ
Sep 20 2005, 09:24 PM
27-Gellawyn
26-Kraxus--You're Up
20-DT
20'-Herne
15-Avatar*
13-Rowan*
09-Edana
Shadow
Sep 20 2005, 09:39 PM
Why did Crisis just get murdered?
BishopMcQ
Sep 20 2005, 09:54 PM
The thought is two fold.
Above board--Nightcrawler is out of the game. He hasn't responded to the thread or my PMs.
IC--A beat down was coming, Gellawyn simply decided that the most expeditious way of ensuring that her, Kraxus, and Doren could not be endangered from information slipping out of Crisis about their activities was to silence him.
I rolled, he was unable to soak the damage.
Buddha72
Sep 20 2005, 10:13 PM
There's some back story and we all work for someone who demands our silence about him and his activities. Crisis was tied into that storyline but I have no idea why he hasn't responded to PMs and the like.
Shadow
Sep 20 2005, 10:35 PM
He did say his connection was Fubar. But whatever, just don't decide to cap DT like that
Fenris
Sep 20 2005, 11:27 PM
I'd suggest staying in constant communication with the GM
BishopMcQ
Sep 22 2005, 04:37 AM
Shadow--I saw your post about running before Fenris posted his action. Was that all DT planned on or was there going to be a skill test or perception coming down the pipe?
Sparky--Herne is up...anything specific or just getting clear with your body? Because he is materialized to carry you, he moves at normal speeds not the break neck speed of thought.
Fenris--Out of curiosity, has Kraxus ever ridden a motorcyle or only in the backseat?
As a reminder there is a large truck outside which people can pile in if they don't feel like defaulting to reaction and rolling handling tests...Crash is going to drive...
Fenris
Sep 22 2005, 05:53 AM
Oh yeah, like I want to put my life in the hands of
that troll...I'd rather default to reaction on the bike.
And to answer your question
McQ,
Kraxus rides backseat on the bike.
Gell drives.
HeySparky
Sep 22 2005, 06:13 AM
Herne will put Edana into the Brumby after that... we'll see.
Shadow
Sep 22 2005, 04:05 PM
QUOTE (McQuillan) |
Shadow--I saw your post about running before Fenris posted his action. Was that all DT planned on or was there going to be a skill test or perception coming down the pipe? |
Well he would be on the look out for a trap so perception, yeah. And he will pile into Crashes truck.
Perception:
09 05 05 05 04 04
Buddha72
Sep 23 2005, 02:49 PM
Who's up now? I think it's
Edana but not sure. Just bumping the thread so it stays on the list.
BishopMcQ
Sep 23 2005, 04:31 PM
Edana is up.
HeySparky
Sep 24 2005, 10:03 PM
Attack with Whip TN 2 (base 4 - 2 for whip reach + 1 (at least) for spirit reach - 1 for friends in melee)
Skill 4: 14 05 03 02 (4 successes)
Astral Combat Pool 4: 05 05 04 02 (4 successes)
Focus 9: 07 05 03 03 03 03 03 02 01 (8 successes)
Astral Pool 3: 07 04 03 (3 successes)
19 successes
(Gadzooks... is that right?) Edit: Buddha helped me get this straightened out. Is the 'friends in melee' part right?
Edit: Astral combat pool still can add 4, no change there.
BishopMcQ
Sep 24 2005, 10:49 PM
You cannot use Combat pool in astral combat--only Astral Pool and those special Initiation dice equal to your grade for AStral based activities.
If you just mislabeled it that's fine, otherwise deduct the appropriate amount of dice from your pools and I'll move forward...
Yes Team, she has a Force 9, reach 2 weapon focus...that's the level of threat you're playing with.
Buddha72
Sep 24 2005, 11:09 PM
He's talking about your astral combat pool. It is Int + Cha + Will divided by 2 and rounded down. Hope that helps.
HeySparky
Sep 24 2005, 11:17 PM
I edited the above (no changes to the dice or successes). Wrote this as a *bump*
BishopMcQ
Sep 24 2005, 11:59 PM
Can you post the damage code for me please...or anyone who can tell me the damage code of a whip...I remember Edana's Cha score...
HeySparky
Sep 25 2005, 12:19 AM
Oh sorry, it's (STR)L.
BishopMcQ
Sep 25 2005, 12:46 AM
Do you realize what 16 net successes turns that into?
Cha+4 D rolling down the pipe...
Sparky, You have succeeded at making an effective Astral combatant...
BishopMcQ
Sep 25 2005, 01:29 AM
Drop out of initiative.
--Biotech (First Aid) to assess Bishop's condition, you are currently in bad conditions (+4) and a -2 for Bishop, which makes a TN 6 with medkit, TN 10 w/o and TN 5 with Savior.
Fenris
Sep 25 2005, 04:55 AM
Is Bishop Awakened?
I will swap over to the Astral and do an assensing to determine the extent of the damage.
Assensing (w/astral pool): 11 10 05 05 05 04 03 03 02 02 02 01 (6 successes, assuming he's at normal TNs. Astral Chamelon would reduce it to 2 successes)
BishopMcQ
Sep 25 2005, 06:46 AM
He is not awakened, he is currently unhealthy due to several external wounds and internal hemorraghing. Unconscious, there is an emptiness of emotion that speaks volumes of despair and loss. There are various implants throughout his body.
Buddha72
Sep 27 2005, 03:17 PM
Just bumping to keep us up on the list. Does anyone have biotech so we can try to bandage Bishop up?
Fenris
Sep 27 2005, 03:53 PM
I don't see much being tossed out in the way of Biotech, so I'm going to roll forward with the healing:
I'm assuming a Drain Code of D, but feel free to adjust things later if I'm wrong
My target numbers are all -1 for Aptitude, but I'm still looking for 10's.
Sorcery[6]+Spell Pool[6]+Ally[4]: 13 05 05 05 04 04 03 03 03 03 02 02 02 02 02 01 (1 success)
Centering for additional successes: 16 11 10 05 03 02 (1 success)
Assuming the 13's a success and the 5 isn't, karma: 13 09 05 05 05 04 04 04 03 03 03 02 02 02 02 (1 success)
And 2 more karma for a total of 3 on this roll: 11 09 05 04 04 04 04 04 03 02 02 02 (1 success)
That's the max I can do with the spell. If 3 boxes isn't a significant difference, there's nothing else
I can do for him.
Willpower[6]+ Spell Pool[2]: 10 09 08 07 04 04 02 02 (8 successes, no drain)
BishopMcQ
Sep 27 2005, 04:23 PM
Fenris--TN should be 10-0 for Essence-1 from Aptitude for a 9...That will give you 5 successes.
You are correct about the drain.
Fenris
Sep 27 2005, 09:03 PM
+2 for bioware
BishopMcQ
Sep 28 2005, 03:33 PM
Fenris--Forgot about that one...good catch.
Team--Above board, Bishop is in a coma right now. If Ecc's life calms back down and he wants to join us, the door will be open.
And there are Shedim, Vaudun, and a whole host of other evil possibilities....<Insert Maniacal Laughter>
Fenris
Sep 28 2005, 03:38 PM
Ward him! Ward him now! That'll at least slow 'em down a little...
Buddha72
Sep 30 2005, 03:45 PM
LOL!
Bumped the thread to keep this baby moving along. I was bad and let it drop on my list of things to do. Sorry.
Shadow
Sep 30 2005, 04:00 PM
Going to take Bishop to a private hospital and then head home.
HeySparky
Sep 30 2005, 07:08 PM
I'm bad too. I've just finished up a big project and am taking off for a week. After that though - I'm totally free. For a few weeks.
For now, Edana will nudge the storm that's gathering to cover their tracks.
Conjuring (6d +2d spirit affinity):
08 05 05 03 03 02 02 01
Buddha72
Oct 3 2005, 02:58 PM
Happy Monday!
Just bumping the thread and keeping it current. What's the nexty step? Maybe bumping forward to the new meet location to start planning our assault on the Templars?
Fenris
Oct 3 2005, 03:02 PM
Sounds like the best step, actually. Preferrably somewhere that the Templars aren't currently aware of, and that's been warded.
BishopMcQ
Oct 3 2005, 05:00 PM
Now's probably the best time to state that if you want to do something that isn't exactly covered in the rules--let me know, I'll tell you the appropriate test to make and we can go from there.
You are currently at Downtown's safe house.
Shadow--Can you post a description?
Shadow
Oct 3 2005, 07:23 PM
On it.
Fenris
Oct 6 2005, 05:37 AM
Is it warded? I'll slip into Astral Perception for a moment to check. also be checking for eavesdroppers and spirits.
BishopMcQ
Oct 6 2005, 05:43 AM
There are no spirits currently present with the excpetion of both allies.
Fenris
Oct 6 2005, 05:49 AM
And the location isn't warded?
BishopMcQ
Oct 6 2005, 06:32 AM
To my knowledge, no...But Shadow needs to confirm.
BishopMcQ
Oct 7 2005, 04:07 PM
SHADOW!! Is this place warded??
Fenris
Oct 9 2005, 04:28 PM
We'll just assume that it's not
Buddha72
Oct 11 2005, 02:46 PM
Hey All!!
I think McQuillan is waiting on us player types to move the ball along so can we get some bump love from the people with the info on the Templars current doings/scheming? Thanks!
BishopMcQ
Oct 11 2005, 03:55 PM
As Buddha said, I was waiting on your group...is there something you need from me specifically?
Fenris
Oct 11 2005, 09:01 PM
Nope, not really.
Whoever it is that has the info on the Templar we were supposed to track down should be speaking up about now? -=crosses fingers and hopes it wasn't just Bishop=-
I'll have my ally spirit pulling astral recon while we talk, checking around for spirits and the like.
Fenris
Oct 13 2005, 03:24 PM
Setting up a F10 ward, polarized so that we can see out of the windows and the doors, but you can't see in. Fuer'yon will be assisting. I assume with my magic rating + ally spirit dice I can do the whole apartment? I can do about 2400 cubic feet, which is the size of a small house, I believe.
Warding roll (Magic + Ally): 13 10 05 05 05 04 04 04 03 03 02 02 02 02 01 01
TN 10, 2 successes, ward will be up for two weeks.
BishopMcQ
Oct 13 2005, 05:57 PM
And only takes five hours to build...
Sparky--I think they're waiting on you...
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