QUOTE (adamu @ Mar 4 2015, 09:47 PM)

Have been wanting to do a "something happens" post, but that is containdicated by the fact that you guys are the sneaky stealthy element going into a place where (according to your intel) you are outgunned 10 to 1.
So I'll have to rely on the PCs to declare the forward movement...
Yikes! I hope Maus has got some tricks up her sleeve or this could be a short trip! Wish I'd bought some flashbangs now

So, anyway, Silkie's perception rolls (done a few just in case...) Int 3+Per 2
5d6.hits(5) → [6,4,2,1,6] = (2)
5d6.hits(5) → [4,4,3,6,4] = (1)
5d6.hits(5) → [4,6,6,1,5] = (3)
5d6.hits(5) → [1,2,5,2,1] = (1)
5d6.hits(5) → [3,2,4,2,4] = (0) Could be worse

Cam's Int 3+Per 2
6d6.hits(5) → [4,2,3,4,2,2] = (0)
6d6.hits(5) → [2,3,6,6,3,3] = (2)
6d6.hits(5) → [1,4,2,3,4,2] = (0)
6d6.hits(5) → [3,1,6,4,5,1] = (2)
6d6.hits(5) → [3,2,2,5,3,6] = (2)
Drone Sn 3 (looks like I didn't buy a clearsight autosoft - something that needs to be amended sometime in the future...)
3d6.hits(5) → [2,6,5] = (2)
3d6.hits(5) → [5,6,5] = (3)
3d6.hits(5) → [2,5,2] = (1)
3d6.hits(5) → [5,5,2] = (2)
3d6.hits(5) → [3,2,2] = (0)
No glitches at least, always a risk with the low powered level