11 hits. If the Increased Reflexes bonus doesn't stack, than it's reduced to 10 hits.
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the first roll is down the last 9 die, which makes it 6 successes I think
the reroll adds another 4 I think.
This is still 10 successes...which is a huge amount. I don't think I have seen such a good roll.
This is correct. And thank you.
I was impressed too
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The spell is force 7, but it is reduced to force 3 by the astral hazing. Base damage 13.
a) It's force 8, not force 7
b) You may houserule this as you like, since the BGC does weird things in this game, but by Street Magic RAW instant duration spells are not affected by entrance into a background count.
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Pre-existing wards, mana barriers, active foci, sustained spells, and quickened/anchored spells are similarly affected. Reduce their Force by the absolute value of the background count. If the Force is reduced to zero of less, wards and mana barriers will collapse, foci will deactivate, and spells will fizzle.
Notice that instant duration spells are not included in this description. Permanent spells are sustained until they become permanent, so pre-existing instant spells would be the only kind of spell that is not affected by entering a domain or ebb. EDIT: They WOULD be affected if they were cast inside a mana domain or ebb, like all magical activity. However, since Fearghas is casting from outside the perimeter of the astral haze, that is not the case here.
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The troops as you correctly point out (poor troops...the Major did warn them) don't get to dodge, but they do get counterspelling which is 6 pts. (The counterspelling is being provided by the two large spirits) all have about body 4, and armour 3 vs sonic (they are in clam shell armour which I recon is slightly better than wearing ear muffs. Wearing ear muffs gives you 2 points).
I will add the counterspelling to the soak roll (same game effect fewer die for me) 13 soak die.
This looks ok. I would just ask you to make sure that the two spirits can actually see all of the troops they're providing counterspelling for, since the FAQ (take it with a grain of salt, of course) says that counterspelled targets must remain in sight at all times.
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By my calculations, as they have willpower 4 (they are on combat drugs), they have 10 stun boxes, so if they get 4 soak they are (just) still up. Summary: about have the troops collapse silently, the others are all running at signficant minuses, with huge headaches and ear/nose bleeds (which cannot be seen in their helmets).
False!
You're forgetting that my Sonic Boom spell is a Sound + Blast effect spell, not just a sound spell. If they all have 4 body, and the Blast effect adds its Force (
to the damage when comparing to the troops' Body, and a target is knocked down if he/she takes damage >= his/her Body... even the still-conscious ones should be knocked to the floor by the force of the shockwave.
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Lets do the much more interesting attack vs the Major.
As an orc cyberzombie he has body 13. I'll give him 5 points of armour vs sonic (this is a lot better than any other element, as his impact armour is a lot more than 10 - his brain is in a jar...he doesn't actually have ears) and he has countermagic 6. He also has a pain editor... 24 soak.
WHich is 6 successes...sigh...could be better Therefore he takes 7 stun. (His willpower is about 6 so pretty soon it will overflow into physical...however for now he smiles, and has a new target). If you don't surprise him, he will get a reactions roll as well which will reduce it further...
7 damage + 8 Force > 13. That man is knocked down.
Since he doesn't have ears, it makes sense for him not to be deafened. Does he still suffer the effects of nausea, since he suffered 1 more damage box (phew) than his willpower?
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Summary: The majors sneers at your pitiful attack, and moves the point of the beam of destruction from his mini gun towards you... Half his troops collapse and the others are at very significant minus's.
The irony, I love it! <3 I don't think it was all that pitiful, though.
Now that I think about it, this is a well-appreciated reversal of my previous miserably ill fortune with trying to slip through that F16 ward at the start.
THAT WAS AMAZING!