QUOTE (Bastard @ Oct 14 2013, 08:08 PM)

Sledge is going to fire a round at his right shoulder. Hopefully he is holding the girl in his right hand, because this is the arm I can shoot! While doing so Sledge will yell, "Hey, fat frag." Then run back down the hallway. I need to be able to run before the troll can get me, so if I need to delay my action for a turn, that will have to do.
Semi automatic shot with his Ares Predator V, smartlinked, APDS ammo and unfortunately silenced.
Firearms Skill is 5, Agility is 6, Flash Bang -2 modifier, Smartlink +2 modifier, rolling 11 dice.
Let me know where I screwed that up and I can reroll.
Target 4?
...
[2,4,4,2,3,1,3,4,2,3,5]4 Successes... I have no idea how to figure out the damage.
In SR5, only 5s and 6s count as successes. So you actually only got 1 hit. If you are trying to do shoot a particular part of the troll, technically you would also be suffering a -4 penalty for a called shot, but I'll ignore that for now and just treat it as a normal shot.
Hell, I'll even be nice enough to say the troll was completely distracted by the child in his grip. So he can't try to avoid the shot. That means he's resisting 9P -1AP. He managed to get 6 hits on his damage resistance. So, he takes 3 more boxes of physical damage and you very much have his attention. The girl's squealing reaches a new pitch that is coming through even the ringing in your ears from that flashbang earlier. The troll roar's in rage as he pulls the girl up under his arm and prepares to charge you.
-------------------
I guess that's it for the first pass. We are back up at the top for the new initiative pass.
init 16: Takako can post actions. The van is still within charging distance, but it has moved into a position that it will be leaving momentarily.
init 13: Angel doing anything else in the guy's cyberdeck?
init 10: Mako charges
Sledge. He managed to get
4 hits. Sledge needs to roll Reaction + Intuition - 2 from his stun wounds to try avoiding the attack - 1 for the troll's reach and i'll give you a +2 for partial cover even.
init 5: Flowers can post up his actions.