MrSandman666
Mar 1 2004, 08:10 AM
Ah, ok. I see
grimshear
Mar 2 2004, 03:38 AM
Uhh... Shadow ?
I can't access the webpage for the data any more.
Grim Shear
"And this is a problem..."
Grey
Mar 2 2004, 04:02 AM
Me either, I tried today to catch myself up with events again, but couldn't access it.
Shadow
Mar 2 2004, 07:47 PM
Sorry guys I had a file storage accident. I may have deleted the map, I will try to post a new link today.
When you guys lay out the plan I would very much like it if in OOC someone spelled out everyones responsibilities and listed the teams exact actions before you go in. That way it is clear in al our heads.
Shadow
Mar 2 2004, 08:01 PM
As promised.....
Datapacket
grimshear
Mar 2 2004, 11:33 PM
Okay, before I do specifics, about how big is this complex?
I mean, like it's physical dimensions.
Mainly I wanna know so I can figure out some ranges for things.
Shadow
Mar 3 2004, 12:28 AM
North to south about 250 meters, east to west 175
grimshear
Mar 3 2004, 01:01 AM
Alrighty... everybody: lets get what we're going to do set down here.
TinkerGnome
Mar 3 2004, 03:03 AM
Quiet is best, but if we can't, I'd say make as much noise in as many wrong places as possible while the rest rush for the target.
Fortune
Mar 3 2004, 03:12 AM
Works for me!
Leowulf
Mar 3 2004, 12:00 PM
250 x 175 feet? That's quite small. Are you sure you don't mean yards?
Grey
Mar 3 2004, 04:26 PM
Or meters
Shadow
Mar 3 2004, 05:19 PM
DOH!
I meant meters!
Grey
Mar 4 2004, 01:50 AM
Hey Fortune, you may want to edit your post. The character's name is Jessie, not Grey.
Fortune
Mar 4 2004, 03:22 AM
QUOTE (Grey) |
Hey Fortune, you may want to edit your post. The character's name is Jessie, not Grey. |
Thanks, and sorry about that. That's what almost a week without sleep will do to ya!
Grey
Mar 4 2004, 05:33 PM
The Camo Suits are Availibility 5/36 hours. I've got my social merits, making the target number 2.
Etiquette: 11 05 04 04 04 02 #D:6 TN:2 H#:11 S:6
Thats two successes for the two suits and 9 hours for them to come in. Which means we'll get them in the middle of the night, which is good since we originally were gunna go in at night anyways. If I need to get one more suit, then it will take 12 hours.
Leowulf
Mar 5 2004, 04:42 AM
So, how much time do we have left?
Grey
Mar 5 2004, 05:30 PM
I'm pretty sure its Saturday afternoon right now and we have till Monday morning.
Grey
Mar 5 2004, 05:51 PM
Shadow, I'm waiting on word from you on how long it'll take to get the camo snow suits.
Shadow
Mar 5 2004, 06:45 PM
Zoe just happens to have some on hand... one size fits all.
Grey
Mar 5 2004, 06:54 PM
nice
Grey
Mar 5 2004, 06:57 PM
What are they gunna run me?
Shadow
Mar 5 2004, 07:51 PM
1,200

a pop.
This is the armored version I am assuming...
Grey
Mar 5 2004, 07:51 PM
yeah, full suit
Leowulf
Mar 7 2004, 12:49 AM
QUOTE (Leowulf) |
So, how much time do we have left? |
*ahem*
Shadow
Mar 7 2004, 01:15 AM
Sorry.
It is Saturday after noon (1400 hours I think). You have until Monday night at Midnight to complete the job. That includes dropping of the package to the Johnson.
Fortune
Mar 8 2004, 11:34 PM
A listing of who is in which vehicle would not go astray right about now.
Danny is riding in the back of Warpath's Bison.
grimshear
Mar 9 2004, 02:40 AM
Arden is in his Roadmaster
Raiko
Mar 9 2004, 08:12 AM
Mirage is in Warpath's Brumby.
MrSandman666
Mar 9 2004, 09:32 AM
Ohanzee is trying to get his bike home through this weather and is then heading to the meet in his Americar.
Smed
Mar 9 2004, 01:12 PM
Sink is riding in Arden's Roadmaster.
Grey
Mar 9 2004, 06:11 PM
Jessie is with Arden
Shadow
Mar 9 2004, 09:38 PM
For those driving vehicles, I need the following...
Perception Check
Driving test (TN 6)
if driving test fails, crash test.
I also would like a post from each vehicle commander detailing where they go so we can get this game moving.
grimshear
Mar 10 2004, 02:39 AM
Driving (Base TN4, +3 For conditions, +1 For Restricted Area, -1 for Perk, -2 for VCR; modified TN(known)=5) with 5 Control Pool: 2, 3, 3, 4, 5, 5, 5, 8, 8, 11
Perception: 2, 4, 5, 5, 8, 14
So the driving is passed
Leowulf
Mar 10 2004, 01:45 PM
Ghost Dragon is in Arden's roadmaster.
Grey
Mar 10 2004, 04:58 PM
QUOTE (Shadow) |
I also would like a post from each vehicle commander detailing where they go so we can get this game moving. |
I'm pretty sure that Arden is giving Jessie a ride to go pick up the camo suits.
Shadow
Mar 10 2004, 05:07 PM
Hey guys are we just having a slow week? I really need you to move the game forward, unless you want me to fast forward. Fill free to roleplay the meeting with Zoe, it is insignificant enough to not merrit 3 days worth of posts.
MrSandman666
Mar 10 2004, 05:15 PM
Well I was generally waiting for the others (or you, shadow) to move along. In Character I'm already at the meeting site waiting for the others to arrive and start the run. (did that post a while ago before Ghostdragon offered his very amusing plan)
Grey
Mar 10 2004, 05:17 PM
Ok, I'll make a post for meeting with Zoe over my lunch break.
TinkerGnome
Mar 10 2004, 05:22 PM
Since Warpath appears to have gotten pushed to the side in the actual operation (none of the plans so far has included him going inside), he's been waiting for whoever's going to get shot at to make the initating guesture.
Also, I'll be out of town from Friday (12th) till next Thurdsay (18th) so during that period, I'm an NPC, anyway.
Fortune
Mar 10 2004, 11:30 PM
QUOTE (TinkerGnome) |
...I'm an NPC, anyway. |
Not to me!
TinkerGnome
Mar 11 2004, 12:56 PM
QUOTE (Fortune) |
QUOTE (TinkerGnome @ Mar 11 2004, 04:22 AM) | ...I'm an NPC, anyway. |
Not to me! |
I'm not sure if that's a good or bad thing

And, by the way, the plan where Warpath goes in blazing with half a ton of C-12 strapped to his body while the rest of the party sneaks around back is NOT a good plan.
He's saving that one for Bug City (or the equivalent)
Grey
Mar 11 2004, 05:08 PM
Everyone has a job to do. Those not going inside will be outside giving cover to our exit.
Grey
Mar 11 2004, 06:00 PM
Thanks for the kick foward Shadow.
LETS GET THIS SHOW ON THE ROAD PEOPLE!
Ok, lets go over the plan one more time, Shadow said we could do that in OOC just so everything is clear.
Does everyone know what their job is and where they are supposed to be?
On my side, Jessie will be going in. She has the codes to the front door, the elevator to the secured floor, and the skills to hack the door of the room our target is staying in. Her Athletics skill isn't the greatest for the rappel down for the exit, but it should hopfully be good enough as long as things don't get too tricky.
TinkerGnome
Mar 11 2004, 08:39 PM
As near as I can tell, Warpath is going to be covering the outside. I haven't heard much planning about that point yet, but I'd suggest that he takes up a position on a side of the building adjacent to the one where the extraction point is going to be with the Brumby concealed a bit away. He'll provide covering fire if it's needed and he has some boomboom in case things go bad and a distraction is needed. If things go south, he'll provide cover as long as he can and then retreat.
Raiko
Mar 12 2004, 12:18 AM
Mirage is going into the compound, but staying outside the target building, in a position to cover the entrance. Hopefully, with the weather and her stealth coat, she should be fine.
As well as her Manhunter she's got an MGL-6, which is currently loaded with concussion grenades (she's got other types if needed). If things get too hairy outside, she'll use the MGL-6 to try and keep bad guys away from the extiltration route, or to provide a diversion. Otherwise she can hopefully use her silenced pistol or shock gloves to prevent anyone entering the building once you're inside.
Leowulf
Mar 12 2004, 02:34 AM
Ghost Dragon will have his elemental burst the water main near the highway entrance at the rear of the compound. He will enter with Jessie, Ohanzee, and Sink. Once inside, he will help secure the target and neutralize the boadyguard.
Be advised, if you aren't already, that Ghost Dragon doesn't pack any nonlethal gear. He's a killer, an ex-assassin, new to shadowrunning. Even his martial arts style, ninjitsu, is difficult to use for subduing combat. He'll probably be most useful inside as a diversion, or as backup in case this turns deadly. He does know Armor, Heal, and Cure Disease. Those are his only defensive spells. No stun damage ones.
If your characters are all really hell-bent on doing this operation in a friendly manner, we could just have Ghost Dragon follow along as a spirit instead. His reaction time will be slower, but he could armor someone who is injured. Of course, he could do that anyway in physical form. I think we should keep him in physical form. At least in physical form, he can punch people. That does stun damage.
Leowulf
Mar 12 2004, 03:04 AM
Force 3 watcher.
Conjuring (3) Test: 3, 2, 5, 9 = 3 hour lifespan
Drain (Force 3 + lifespan of 3 = 6)L(Stun) Test: 10, 8, 4, 2, 5 = no stun damage
grimshear
Mar 12 2004, 04:12 AM
As a note,
Roadmaster
Arden is going to park the van just up the road from the main entrance (by where the "North" marker is on the map, just a bit below it).
As soon as he arrives, he'll run through a couple of checks on the vans systems (especially the pop-up turret). Following that, he'll try and tap back into the comm systems that he had found the frequency for.
MrSandman666
Mar 12 2004, 09:12 AM
Ohanzee will go in with Jessie, Sink and Ghostdragon, taking care of any resistance they should come across. He will try to stay non-lethal but will kill if needed (or if he simply does so by accident). However, he doesn't have much of a problem subduing people by injuring them.
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