Meriss
Oct 20 2008, 01:29 AM
Not sure if RJ is around or not. Either you or I can NPC him if you want Alex.
fistandantilus4.0
Oct 20 2008, 02:55 AM
He's been poking around. Might just need a gentle blow to the head with a heavy stick
ludomastro
Oct 20 2008, 04:27 AM
You guys do realize he was the last one to post IC, right?
fistandantilus4.0
Oct 20 2008, 04:52 AM
shup.I'm compiling
MITNick's already done everything he needs to do. I might compile a couple basic machine sprites, but that's about it.
Meriss
Oct 21 2008, 01:40 AM
Yes he was the last to post IC. Right before you posted.
And I hadn't seen or heard from him in a bit. Wasn't sure what was going on.
Sorry to impune your integrity Redjack. Specially since I'm so flaky
ludomastro
Oct 21 2008, 02:27 AM
'salright
What can I do to keep things moving?
Meriss
Oct 21 2008, 02:54 AM
I'll prolly do a FF to Uncle Phil's shortly so You can put on your Uncle Phil hat. (Mid fourties, heavyish runnning to fat, prolly bald as a cueball thanks to the Donner family curse {Male Pattern Baldness) Genial without being unprofessional, confident, genuinely likes Steve, but not above using the kid to profit)
ludomastro
Oct 21 2008, 03:12 AM
"Stevie my boy. What brings you 'round here?"
Yeah, I'm liking that. Go ahead with a FF post.
fistandantilus4.0
Oct 22 2008, 01:33 AM
I'm just waiting as I've pretty much done what I need to do.
Got some sat imags, got a Sprite, I'm just waiting for gear fro the other guys.
SinN
Oct 22 2008, 01:38 AM
Im waiting for a post to say i got to Jezz's shop.
ludomastro
Oct 22 2008, 02:41 AM
Done and Done. IC updated.
-----
Sorry I was dragging my feet on this.
ludomastro
Oct 22 2008, 04:18 AM
@ SinN
[ Spoiler ]
Did Chester learn his spells with a fetish? Never mind, you were taking about conjuring. I can't find rules for conjuring fetishes. Spellcasting, yes; summoning, no.
Are you sure that you aren't thinking of 3rd Ed. fetishes?
ludomastro
Oct 22 2008, 05:05 PM
@ Meriss
The '47 Ford six wheel has the following stats:
Handling - 1
Acceleration - 5/10
Speed - 70
Pilot - busted
Body - 14
Armor - 6
Sensor - busted
Availabilty - antique
Yes, it is completely home brewed.
SinN
Oct 22 2008, 09:53 PM
The way I always thought conjuring fetishes worked, is depending on what force they are, they add extra dice to a conjuring roll(Conjuring, binding, banishing, etc). Can this not be done in this game? It'd sure as hell come in handy.
ludomastro
Oct 22 2008, 10:48 PM
I remember the expendable fetishes from SR2 and 3 but in SR4 a spelled in attuned to a permanent fetish and works like an uber-geas for that spell - no fetish, no spell. I simply can't find anything in the rules for Summoning fetishes in SR4.
For now, let's go with a limit of Force 2 for this time with the understanding that I will do some more research. If it turns out that they don't work that way, then we'll pretend that he got a flash of insight or something else equally handwavium.
Redjack
Oct 22 2008, 11:02 PM
sr4 fetishes do not have a force. They simply provide +2dp vs drain. To use a fetish, a spell must be learned with a fetish (causing the fetish to be a requirement to cast the spell). The fetish must then be attuned (Magic + Int (5, 1 hour) to both the magician and the spell. (They are sold attuned only to a spell category [combat, detection, health, illusion, manipulation]).
I do not believe that expendable fetishes converted over.
ludomastro
Oct 24 2008, 12:09 AM
I think that RJ is right on this one. I can't find expendable fetishes in Street Magic. The closest I came was Magical Compounds (page 88 in SM). They are effectively magic potions and have some odd effects. I could dream up one that grants life sense if you like.
I asked the question in IC but that was more me than anything else. Are you talking about fetishes or foci?
SinN
Oct 24 2008, 12:29 AM
I think Ill take the fetish, or potion. Whatevers cheaper considering hes on a budget. The foki is prolly expensive as hell.
Redjack
Oct 24 2008, 08:41 PM
QUOTE (Meriss)
The ork nods.
No harm here, but please don't post for me.
Meriss
Oct 24 2008, 11:08 PM
Sorry.
Thought a nod wouldn't be too far outside the image Flash was currently projecting.
Redjack
Oct 25 2008, 02:40 AM
Like I said, no harm, just a personal pet peeve.
fistandantilus4.0
Oct 26 2008, 01:14 AM
Let me know when we're at a point when MITNick can Register a couple of low rating Machine sprites. I think I'd like to get 2 at Rating 2, just in case we end up with some drones or have some machines on sight that could use a more hands on touch.
Also, MITNick needs to disseminate the Satelite pics to the team, so that'll go through once he's finished with Registering his Crack Sprite.
ludomastro
Oct 26 2008, 02:04 AM
@fistandantilus
Ok, good by me. Your last sprite was rating 3 (so three hours) and we have had about 1 hour of game time. Go ahead and roll for it if MITNick wants to have a late night. Otherwise, .... well honestly, roll for it anyway.
-----
@ All
When are all of you getting back together IC?
Meriss
Oct 26 2008, 03:57 AM
@Alex: Prolly as soon as we get our gear together.
Sorry, late night followed by my brothers eighth move in five years. If he decides to move anytime soon I WILL kill him. Cheerfully.
fistandantilus4.0
Oct 26 2008, 04:12 AM
THanks Alex. I wasn't reading the IC posts, as I tend to d othat to aoid knowing something I might otherwise not, so I wasn't sure what the time frame was.
ludomastro
Oct 27 2008, 04:46 AM
FYI: My vacation ends today - so back to work for me tomorrow. My posting frequency should remain unchanged but might slip a little.
fistandantilus4.0
Oct 29 2008, 10:18 PM
So when should I do my rolls for the other sprites in game?
ludomastro
Oct 30 2008, 12:28 AM
Now is good.
fistandantilus4.0
Oct 30 2008, 12:52 AM
ludomastro
Oct 30 2008, 03:50 AM
fistandantilus4.0
Oct 30 2008, 06:15 PM
So failed to Register one as it's Net Hits that are services. Got it.
Time IC?
ludomastro
Oct 31 2008, 02:36 AM
I estimate the IC time to be around 2300 hours. I would suggest that we fast forward to the morning. That way we can have any remaining legwork style things done.
Speaking of which, are there any more legwork style things that need to be done?
fistandantilus4.0
Oct 31 2008, 03:25 AM
*Checks cyber leg* Nope. All good.
Meriss
Oct 31 2008, 06:14 PM
We're prolly okay. Just need to give Unlce Phil the rest of the gear list see if he has it and roll.
Currently we still need:
Camo
Bullets
Skimmer Drone
Fly spy
Is there anything else anybody wanted?
fistandantilus4.0
Nov 1 2008, 02:14 AM
No (besides some serious shotgun ammo-ness). Just the fact that everything you have yet to get is all the things I wanted.
SinN
Nov 1 2008, 04:43 AM
Chester's just waitin on the team to get back to him on a where to be.
ludomastro
Nov 1 2008, 04:58 AM
Ok, let's finish up with Uncle Phil again so we can get the rest of this moving. I think I have answered all the questions.
Do you want to RP the list with Uncle Phil or just "give" it to him?
Meriss
Nov 2 2008, 11:19 PM
I think I'll just "give" it to him. Lemme pay him and We're good for another FF.
SinN
Nov 3 2008, 06:02 AM
RJ, loved your last post man.
"Im not a kiss on the first run kind of orc." HA! Classic man. Reminds me of some kind of early 90's action stars last line before he kicks the door in, guns blazin.
ludomastro
Nov 3 2008, 07:03 AM
Almost done - let me know what else you need to do.
ludomastro
Nov 4 2008, 06:28 AM
Ok, folks, in the interest of keeping the game moving, I put up a Fast Forward post to the morning. If you need to fill in details prior to where we are, then do so in your IC post. If there are other things that you need to do - like making rolls - put them here in OOC.
fistandantilus4.0
Nov 4 2008, 08:09 PM
Considering trying another registration. Let me know when it gets to 1100. THat's when MITNick wil actually wake up and start ocntacting people.
Meriss
Nov 5 2008, 03:02 AM
@Gang: did we want the Armored camo? And what kind of bullets do we need?
Also whats our cover? Cause I suspect that the Star will look at four guys in a six wheeled van with something more than their usual care.
Redjack
Nov 5 2008, 01:20 PM
Flash has a chameleon suit, so he's good to go. We might just want to slip the van through at night.
ludomastro
Nov 5 2008, 06:42 PM
Actually, it's a truck. Think a big six wheeled pick-up and you've got the right idea.
Redjack
Nov 6 2008, 03:05 AM
I ad-libbed a location. Hope that works.
ludomastro
Nov 6 2008, 04:01 AM
It works fine for me. You forgot the oppressive atmosphere of smoke though.
fistandantilus4.0
Nov 6 2008, 04:32 AM
QUOTE (Meriss @ Nov 4 2008, 11:02 PM)
@Gang: did we want the Armored camo? And what kind of bullets do we need?
Also whats our cover? Cause I suspect that the Star will look at four guys in a six wheeled van with something more than their usual care.
Goin' Huntin'/. If you admit to a lesser "crime", they're less likely to suspect you of a greater one.
ludomastro
Nov 6 2008, 05:10 AM
Hunting = Crime? In the south? Not even in 2070. But I get your point.
Meriss
Nov 6 2008, 09:43 PM
I figured the goin' huntin' would work. My question is did we need lisences or some such?
@Alex: I guess we'll take the armoured camo and about 100 extra plain rounds. 50 for my Colt and 50 for RJ's SMG.
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