fistandantilus4.0
Mar 18 2009, 12:16 AM
Sorry, we were at Disneyland all day yesterday. I'll throw some rolls out, and post them up in the IC spoiler box.
Meriss
Mar 18 2009, 02:59 AM
Apologies. Hadn't been watching the thread closely.
My bad
ludomastro
Mar 23 2009, 03:42 AM
@ Fist
Those were some nice rolls. You get cookies.... sort of.
fistandantilus4.0
Mar 25 2009, 12:03 AM
Rolling with Otherrealm:
http://www.otherrealm.net/sr/One of our fellow DSers set it up. I love the set up, and it's a hell of a lot faster than inviscastle.
ludomastro
Mar 25 2009, 06:16 AM
The dice roller is awesome! Tell whoever built it they have my thanks.
-----
OK, let's get you guys back in the meat and moving. What else do we need right now?
SinN
Mar 28 2009, 06:04 AM
Sorry Ive been afk y'all. Im back and posting away. Small IC post for now, but didnt have much i could go off of.
FYI: Just a reminder Alex, I leave for basic next month.
ludomastro
Mar 28 2009, 10:30 PM
@ SinN
Godspeed through basic. Remind me: Army?
How do you want to handle character actions once you are out?
-----
@ Fist
Due to a case of stupid, I forgot that you would have also found an optical chip while searching the databanks. Said chip has various access codes for the facility while it is in evacuation mode. You want that, so <handwavium> you retroactively found it.
SinN
Mar 29 2009, 02:54 AM
Airforce actually.
Um, well you have his char sheet, so to give you an idea of how he can be.
Short tempered, Eager to impress, and just an all around immature 12 year old. But hes got a good heart, right?
ludomastro
Mar 29 2009, 04:35 AM
Oh, that's right. Standard 8 weeks?
wrt Chester, I just wanted to know if you would rather someone run him or not while you are out. If yes, I can do it or you can assign that task to someone else provided they accept. If not, I can have him be in the background and act when it makes sense - it's a bit robotic but it works and you still can develop your character.
ludomastro
Apr 2 2009, 05:28 AM
OK folks. Picture an old tech Cylon (1970's series) for the anthroform drone.
@ Fist
You can still try to spoof if you would like to.
SinN
Apr 2 2009, 05:42 AM
Yea if you wanted to play him thats fine with me.
fistandantilus4.0
Apr 2 2009, 10:55 PM
QUOTE (Alex @ Apr 2 2009, 12:28 AM)
@ Fist
You can still try to spoof if you would like to.
OK, you had me confused there. I was wondering how it would be abe to get a query to us that I couldn't try to spoof. 'Preciate the clarification.
ludomastro
Apr 3 2009, 04:42 AM
Sorry about the confusion. IC is back up and running.
SinN
Apr 4 2009, 09:38 PM
Insert Robot Voice:
Danger Will Robbinson!
ludomastro
Apr 4 2009, 11:05 PM
@SinN
Make an Agility + Reaction test.
Also, make a Charisma + Willpower (Composure) (2) test to avoid loosing your cool
Meriss
Apr 5 2009, 12:03 AM
Blech writers block sucks. Major.
Mostly better.
So I'm going to try a Negotiation attempt. Rolling
[3,5,4,2,3,1,6,1] = (2) 2 hits. And yes Steve's Idea of negotiation is to antagonize someone.
SinN
Apr 5 2009, 01:29 AM
Agility-2
Reaction-3
Roll-6,6,6,6,4 9(Squee!)
http://invisiblecastle.com/roller/view/2008898/Composure
Charisma-3
Willpower-1
Roll:4,6,1,1
http://invisiblecastle.com/roller/view/2008905/Well, Im excited about my reaction test, but I think chesters pretty much losing his mind right now, hes so mad.
ludomastro
Apr 5 2009, 06:41 AM
@ SinN
Looks like no problem with the footloose part. I'll let you post the reaction.
@ Meriss
Excellent
SinN
Apr 5 2009, 08:16 PM
Hehe foot loose. Im actually from the town that movie was filmed in.
ludomastro
Apr 7 2009, 05:28 AM
@ Redjack
Please make a Dodge (2) test.
@ Everyone
Roll initiative!
ludomastro
Apr 7 2009, 11:00 PM
I'll make the IC post once I have a bit more information.
@ Fist
MITNick doesn't find anything.
Redjack
Apr 7 2009, 11:06 PM
No Dodge. Just rolling reaction, throwing in Edge for good measure:
[[6, 6, 1],[6, 3],3,1,1,1,1,2] = 3 hits.
Just my luck. The first two dice were sixes, so I didn't need the edge.... but sure as I'd not added, I would have needed it.
fistandantilus4.0
Apr 8 2009, 12:34 AM
Is it initiative again, can I take an action, or what? Where are we at sir?
ludomastro
Apr 8 2009, 01:08 AM
As the attack / ambush was not subtle, I am still waiting on everyone to roll initiative.
Redjack
Apr 8 2009, 01:37 AM
Flash Initiative(7):
[6,2,3,6,1,6,2] = 3hits =
10
ludomastro
Apr 8 2009, 02:47 AM
Any body rolling better than a 5 can go ahead and post their action.
SinN
Apr 8 2009, 10:52 PM
Inititive-5
Roll: 3, 6, 5, 3, 2=2 net success's
7 for inititiative.
http://invisiblecastle.com/roller/view/2014711/
ludomastro
Apr 9 2009, 02:10 AM
@SinN
5 hits - 1 hit = 4 net hits
Force 5 + 4 net = 9
ludomastro
Apr 10 2009, 06:53 PM
@ SinN
Force 3 Spirit
1, 3, 1 = Critical Glitch
I'm giving you an extra service - so, 4.
ludomastro
Apr 10 2009, 08:56 PM
QUOTE (SinN)
Two things, kind spirit. Purify the air so that we may breathe it safely, and destroy the source of is poison.
Did you want the spirit to go after the tentacle thing or destroy the goo on the floor?
fistandantilus4.0
Apr 10 2009, 09:46 PM
Clarify please is this the next round from the initaitive I already rolled, or should I roll again?
ludomastro
Apr 11 2009, 02:07 AM
Requested clarification:
The tentacle has retreated; therefore, the "battle" that prompted initiative has ended ... for now.
Should you like to roll initiative now for use alter, that is fine with me.
SinN
Apr 11 2009, 05:48 AM
The goo on the floor. I figured thats where the gas is coming from. If not, the air is purefied. So no biggie.
ludomastro
Apr 11 2009, 07:06 AM
Ahh, done and done.
SinN
Apr 11 2009, 07:20 AM
Posted IC. Lets just assume that Chester has a bit of a bad taste in his mouth when it comes to technology.
ludomastro
Apr 11 2009, 07:36 AM
Gotcha
Redjack
Apr 12 2009, 03:53 PM
I just realized that was a swarm of DRD's!!!!
SinN
Apr 12 2009, 11:24 PM
A swarm of what now?
Redjack
Apr 13 2009, 01:11 AM
Vacuum cleaners with little torches... DRD = Diagnostic & Repair Drone... Farscape.
SinN
Apr 13 2009, 03:37 AM
Haha, Right. Must of missed that one. Not becuase Im not a nerd, but becuase I was too busy watching Firefly and playing Left 4 Dead.
ludomastro
Apr 18 2009, 04:49 AM
Mmmm - Kay
We have the suggestion to 1) cut through the door with, as yet, undiscovered tools, 2) find the key cards and 3) use magic to get past it.
Let me know how you would like to proceed.
ludomastro
Apr 20 2009, 04:00 AM
You will have to head through the plant area to get the key. Alternatively, you can try to override the elevator and blast the door.
IF the plant is your plan then give me a PERCEPTION check - based on hearing.
IF you try to use the elevator, get to HACKING.
ludomastro
Apr 22 2009, 12:47 AM
I need everyone to give me a Eureka Check - Logic + Intuition (2).
[ Spoiler ]
You recall the corrupted audio file showing a security guard pointing out what appears to be a root in a junction box to a young man in a lab coat. The reaction of the lab tech seems to indicate that he knew what the root was. Given that the 'thing' - for lack of a better word - appears to be plant based ....
fistandantilus4.0
Apr 22 2009, 02:43 AM
Logic + Intuition = 7 Dice
Results:
Dice:7,Edge:false(0/6)
Results:1 6 5 2 6 5 1
HITS:4
ludomastro
Apr 22 2009, 04:48 AM
I neglected to say that if you meet the threshold, read the spoiler.
Meriss
Apr 22 2009, 01:08 PM
ludomastro
Apr 25 2009, 05:12 AM
Roll Initiative and Perception.
Meriss
Apr 25 2009, 11:49 PM
ludomastro
Apr 26 2009, 04:49 AM
For those that haven't rolled Perception, you will need to beat a Threshold of 3. See the comment for Steve in IC.
Redjack
May 3 2009, 04:13 AM
Hmm... .Seems kinda quiet here....
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