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GunnerJ
QUOTE
Is he the savior of humanity before or after he becomes horror marked by Artificer?


1) I'm of the impression that the ability to Horror Mark is one held by Horrors. Artificer is not a Horror, it's a corrupted metal elemental allied with the Horrors. Evidence that Artificer can Horror Mark?
2) Evidence that an AI can be Horror Marked?
Reaver
QUOTE (GunnerJ)
QUOTE
Is he the savior of humanity before or after he becomes horror marked by Artificer?


1) I'm of the impression that the ability to Horror Mark is one held by Horrors. Artificer is not a Horror, it's a corrupted metal elemental allied with the Horrors. Evidence that Artificer can Horror Mark?
2) Evidence that an AI can be Horror Marked?

I can double check in the Horrors book and see if he has that power, but I don't have it with me.

Regardless, with Artificers ability to have influence over mechanical devices, the question becomes, could he do so with electronic devices as well? If so, Deus wouldn't stand much of a chance.
Tanka
Wasn't there somebody that said Artificer is not a true Horror and just a Draconicly-summoned Spirit? If so, then it could be assumed that he does not have the powers of Horrors, just the convictions of one.
Reaver
QUOTE (tanka)
Wasn't there somebody that said Artificer is not a true Horror and just a Draconicly-summoned Spirit? If so, then it could be assumed that he does not have the powers of Horrors, just the convictions of one.

Yet Artificer was powerful enough to be included in the horrors book. While he may have originally been a summoned spirit, he grew up. Who knows what powers he would have after all this time waiting for the next scourge as well.
Req
Arty shows up again in Scourge Unending and, regardless of his origin, is called a Named Horror in the august company of Joie, Chantrel's Horror, and Verjigorm.

It's really important to be clear that the Horrors are not a species, the way (meta)humanity is a species. They range, as has been described, from bacteria to god-killers. What applies to one might not apply to another.
kevyn668
Alright! Two threads for this. Sweet. cool.gif

So I'm still waiting for some answers form the other thread so I'll copy them here. If anyone could check on these for me, I'd appriciate it. Thanks!

QUOTE
Now this Horror mark thing, I think I get the basic idea but is it literal or metaphysical or both? Are the nanites the "mark"? Or is like a "Faustian Bargin"/black stain on your soul (but not your Aura) sort of thing?

Also, are there varying degrees of "marked"? i'm thinking yes. So, could the shadowrunners in the above example figure out that they got used (shadowrunners are pesky that way) and remove the sabotage device? Probably--I'm saying could not would, just to clarify. Are they still Marked? I'm thinking yes, but not totaly Corrupt.



After rereading most of the other thread, I need just one more reference to the Horrors being able to survive in a manawarp (ie. space wink.gif ). Its not that I don't believe the proHorrors, I just couldn't find a referece. It was a lot of "they don't seem to be bothered" and "some of them create it in their wake" stuff.


QUOTE
Joker9125 Posted on Dec 31 2003, 06:44 AM   


Heres something to think about. If Artificer could make and use a nuke in the fourth world of ED what do you think he has now? Much less in about 3000 years.



And I'm with GunnerJ and AE on this one: I was on the other thread form the begining and REALLY would remember if Artificer had used a nuke in the 4th age. So, whats up, Joker? proof.gif
Lilt
Firstly: We could build defences at the bridge in the metaplanes... That could probably stop the first wave. The horror Verjigorm is supposedly the one who created the Horrors, and according to dragon myth he, and all of the other horrors, had their asses simultaniously smacked into the metaplanes by a single being known as Nightwing.

Firstly, it would help if our all of our million cloned & born as 100th-grade genetically-engineered initiates could whip-up another nightwing or two using ritual sorcery.

Secondly, If a single being (of non-infinite power) can defeat all of the horrors, there theoretically cannot be an infinite number of them.

Verjigorm creates the horrors, so if he is defeated the flow of horrors would stop.

Even Verjigorm cannot break a kaer easily, if he could then theoretically all of the kaers would have fallen.

This means that wards and the like can stop him.

This means that wards and the like can trap him.

Just some thaughts.
Kagetenshi
Actually, a creature of noninfinite power can defeat an infinite number of Horrors as long as their combined power isn't infinite.

~J
Reaver
QUOTE (Lilt)
Firstly: We could build defences at the bridge in the metaplanes... That could probably stop the first wave. The horror Verjigorm is supposedly the one who created the Horrors, and according to dragon myth he, and all of the other horrors, had their asses simultaniously smacked into the metaplanes by a single being known as Nightwing.

Firstly, it would help if our all of our million cloned & born as 100th-grade genetically-engineered initiates could whip-up another nightwing or two using ritual sorcery.

Secondly, If a single being (of non-infinite power) can defeat all of the horrors, there theoretically cannot be an infinite number of them.

Verjigorm creates the horrors, so if he is defeated the flow of horrors would stop.

Even Verjigorm cannot break a kaer easily, if he could then theoretically all of the kaers would have fallen.

This means that wards and the like can stop him.

This means that wards and the like can trap him.

Just some thaughts.

Building defenses at the bridge will only last for so long. Sooner or later that chasm slowly closes to the point where the horrors come across at any point. Also, what happens when another mana spike gets created somewhere farther down the chasm?

Also, dragons ARE horrors. They are the good offspring of the horrors, at least that's the way the story reads in the horrors book. Considering that Dragons of the 6th World shows dragons as having certain horror powers, that's pretty much confirmed. Metahumans were created by the first dragon, not the other way around.

Verjigorm can be thwarted, but not all the time. For every kaer that survived, probably at least five didn't. Can't give any hard numbers on that since I don't have a huge ammount of Earthdawn material, but even the main book tells that there are many kaers that did not survive.

Something else to think about. If even the dragons hid during the scourge... what chance do you think humanity has? wink.gif
GoldenAri
I don't remember reading anything about Artificer using nukes in the 4th world, and I don't me just on this thread, but in my books as well.

I've been thinking, and yeah. Space is a mana warp because of the absence of mana not because it is horribly corrupted (like most background count is). That being the case I would say that only physical horrors, who are tough enough to survive and reach space would be able to come after us if we went there. Like giant crystalline entities (ala Star Trek) or something.
However, it should be noted that each person outputs a little bit of mana (If I remember my SR metaphysics it has something to do with the whole universe being shot through with mana and living things creating tangible wakes). So a space station or any space born kaer could very easily harbor a horror marked or actual horror because the large population and renewable food supply would generate enough mana for it to survive.


Kevyn668 to answer your question: Yes, it is all those things you purposed. It depends on which horror you are marked by. Some horrors delight in nothing more than to watch the people they have marked try and escape the bonds of that mark.

Just a few months ago I finished a campaign where the players spent about half of it not knowing they were marked. In fact they thought the horror was their friend and ally. A wise and powerful wizard who happened to know the lore of a variety of obscure magic items that would help them kill horrors. They bagged 4 not so easy horrors with his help. Then once they realized he had marked them (and that's why things always got worse after they rushed in to "help" under his advice). They spent the rest of the campaign try to figure out a way to get unmarked, including seriously considering mass suicide. They eventually resolved to try and destroy him, and nabbed a piece of his essence (destroying the town they were in in the process). Since they had learned after talking to the horror that he really hated himself and his existence they decided to forge the essence into a weapon to turn that hate back on itself. With weapon in hand they went and hid because they were too scared to actually face the horror in the end.

In all a band of noble adventures who were always trying to do the what was right and good racked up the following stats (all these were from their direct action): The release of 1 named horror from his imprisonment (the one the campaign was based on) 3 villages destroyed, a weaponsmith and his apprentice driven mad (who then went on a murder spree), the PCs executed 2 PCs, watched or participated in the excecution of 4 friends and allies, 1 small town marked by a horror, 1 evil nethermancer(necromancer) given a grimiore of nasty spells, the execution of 2 innocent people, the sacrifice of one PC's sister, 2 PCs sacrificing themselves or limitted gain, the betrayal of 1 PCs Warrior Order. [Edit] Lead 2 legendary heros to their deaths (though 1 was already counted among the executed friends).[/Edit]

Oh, and of course after all that the Horror able to complete his foul plans and while permanently wounded remained intact.
Joker9125
this is all i could find at the moment but the thing is 12 pages long i have PMed the guy who made the post and hope for a response soon

There was very little technology in the fourth world, but Artificer brought advanced technology with it from the metaplanes. Personally I think Artificer and it's ilk have been waiting for the sixth world for a very long time...

heres the link to the page

http://invision.dumpshock.com/index.php?sh...pic=2247&st=150

***EDIT*** I could just be horribly mistaken about the nuke thing with me thats always a possibility but if im not mistaken and i very well could be wasnt the cremak used in the fourth world? From what i understand of it. It was basically a small nuke and nukes seem a little to advanced for the fourth world and if artifacter brought in advanced technology from the metraplanes the cremak must have come from him
kevyn668
The Cermack blast was in 2057 (55?). In Chicago. Its documented in various places.
GoldenAri
Looks like the Pro-Horrors are losing 2 to 1.

Tanka
QUOTE (kevyn668)
The Cermack blast was in 2057 (55?). In Chicago. Its documented in various places.

'55, actually. I hold in my hands (next to my bed) a copy of Bug City. Fear the bugs.
GunnerJ
QUOTE (GoldenAri)
Looks like the Pro-Horrors are losing 2 to 1.

Well, they're outnumbered, but any competant tactician will tell you that that's not the same as losing.
Kagetenshi
Never underestimate the power of stupid people in large numbers.

~J
GunnerJ
QUOTE (Kagetenshi)
Never underestimate the power of stupid people in large numbers.

Aha! Another weapon metahumanity can use against the Horrors: mob idiocy!
Nargrakhan
QUOTE (Kagetenshi @ Dec 31 2003, 10:58 PM)
Never underestimate the power of stupid people in large numbers.

~J

There we go... a real intelligent response to others having different opinions.

What are you guys trying to prove now? That just because we think humans have a chance, where all stupid now?

Not help your case any... sarcastic.gif


***EDIT***
Sorry... I just noticed your being sarcastic... forgive me... my bad...

Its been a long day. smile.gif
Kagetenshi
I voted with the large number of stupid people.

~J
Reaver
Ok. As per the Horrors Sourcebook, the only horror power Artificer has is the Forge Trap power. With this power he creates all kinds of feindish mechanical traps. When someone is snared in one, he feeds off of thier pain and misery.

Now, in the time of the scourge and since then, who knows what Artificer might have developed for powers. After all, he is basically a horror/free spirit and I'm sure he fed on a lot of victims. The tale of a surviving victim recounts that of all the wounds he received in life, the one delivered by Artificer haunts him. So, it is possible that Artificer has slowly been developing the horror mark power.

Just something to think about. It would be scary to think what Artificer might be able to do in the 6th world. Imagine if he could have a vested essence in a gun and feed off of the pain of those shot by it. A fully automatic weapon would be a buffet for Artificer. My, what a scary thought. eek.gif
Herald of Verjigorm
QUOTE (GunnerJ)
QUOTE (Kagetenshi @ Dec 31 2003, 10:58 PM)
Never underestimate the power of stupid people in large numbers.

Aha! Another weapon metahumanity can use against the Horrors: mob idiocy!

In the end, that is the only advantage humanity has. Yet there are floods of non-sentient Horrors who are attempts to balance the overwelming idiocy that humanity can generate.

[ Spoiler ]
Fortune
QUOTE (Moonstone Spider @ Jan 1 2004, 04:00 AM)
Space isn't a true mana warp, it's the absence of all magic.

Space is not an absense of magic. It is a level 10 Mana Warp in most places, but some locations are lower.
QUOTE (Reaver)
Regardless, with Artificers ability to have influence over mechanical devices, the question becomes, could he do so with electronic devices as well?  If so, Deus wouldn't stand much of a chance.

Deus is not an electronic device. If anything, he is software.
QUOTE (Joker9125)
I could just be horribly mistaken about the nuke thing with me thats always a possibility but if im not mistaken and i very well could be wasnt the cremak used in the fourth world? 

The Cermak Blast was so named because that was the location in Chicago of the Tac Nuke's detonation.
Reaver
QUOTE (Fortune)
QUOTE (Moonstone Spider @ Jan 1 2004, 04:00 AM)
Space isn't a true mana warp, it's the absence of all magic.

Space is not an absense of magic. It is a level 10 Mana Warp in most places, but some locations are lower.
QUOTE (Reaver)
Regardless, with Artificers ability to have influence over mechanical devices, the question becomes, could he do so with electronic devices as well?  If so, Deus wouldn't stand much of a chance.

Dues is not an electronic device. If anything, he is software.
QUOTE (Joker9125)
I could just be horribly mistaken about the nuke thing with me thats always a possibility but if im not mistaken and i very well could be wasnt the cremak used in the fourth world? 

The Cermak Blast was so named because that was the location in Chicago of the Tac Nuke's detonation.

I agree with you on the mana warp. With filtering, a high level initiate could cast spells in space without ill effects. That means mana must exist in space, it's just highly warped.

Deus may be software, but software does not run without a machine to run on. That machine is what could be potentially corrupted, especially by something that has an innate affinity for machines. smile.gif
John Campbell
QUOTE (Fortune)
QUOTE (Moonstone Spider @ Jan 1 2004, 04:00 AM)
Space isn't a true mana warp, it's the absence of all magic.

Space is not an absense of magic. It is a level 10 Mana Warp in most places, but some locations are lower.


I've got to go with Moonstone Spider on this one. I see a distinction between corrupted mana, like mana warps within the Earth's manasphere, and a near-total lack of mana, as found in space. The difference would be academic, in most cases, because the effects on normal astral beings would be similar. However, while Horrors can survive, even thrive, off the former, there's evidence that they're incapable of dealing with the latter. Dunkelzahn apparently believed so, at any rate... at least that seems to be the accepted explanation for his bequest to encourage research into growing food in space. And if they can deal with no-mana, why didn't they hang around through the Fifth World?
Phaeton
QUOTE (Herald of Verjigorm)
QUOTE (GunnerJ)
QUOTE (Kagetenshi @ Dec 31 2003, 10:58 PM)
Never underestimate the power of stupid people in large numbers.

Aha! Another weapon metahumanity can use against the Horrors: mob idiocy!

In the end, that is the only advantage humanity has. Yet there are floods of non-sentient Horrors who are attempts to balance the overwelming idiocy that humanity can generate.

[ Spoiler ]

"Hiiistory is made by stupid peeeeeopleeee, *forgets a line*, if you want a place in the heeestory books, then do something dumb before you diiiie!" biggrin.gif rotfl.gif grinbig.gif Sorry. That post completely reminded me of that Weird Al song. rotfl.gif
Fortune
QUOTE (John Campbell @ Jan 1 2004, 11:54 AM)
I've got to go with Moonstone Spider on this one. I see a distinction between corrupted mana, like mana warps within the Earth's manasphere, and a near-total lack of mana, as found in space.

Well, canon describes Space quite extensively, specifically labelling it a Mana Warp.
QUOTE
And if they can deal with no-mana, why didn't they hang around through the Fifth World?

I'm not convinced that Horrors can automatically survive a Mana Warp, let alone an absense of Mana. I think the whole 'Aspected Astral' theory for Earthdawn is much more likely to be the case.
Reaver
QUOTE (Fortune)
QUOTE (John Campbell @ Jan 1 2004, 11:54 AM)
I've got to go with Moonstone Spider on this one. I see a distinction between corrupted mana, like mana warps within the Earth's manasphere, and a near-total lack of mana, as found in space.

Well, canon describes Space quite extensively, specifically labelling it a Mana Warp.
QUOTE
And if they can deal with no-mana, why didn't they hang around through the Fifth World?

I'm not convinced that Horrors can automatically survive a Mana Warp, let alone an absense of Mana. I think the whole 'Aspected Astral' theory for Earthdawn is much more likely to be the case.

It would make more sense that space is just an aspected form of mana that Horrors can't thrive in.
Phaeton
...Negative Mana?
GoldenAri
Of course space isn't TOTALLY devoid of mana. If your up in space then there are living things up there providing mana. A mage or anything else for that matter that attempts anything magical is essentially feeding their magic off of themselves. Thus something highly magical can function in space, but is still hindered and must devote a lot of it's resources to being able to continue to function.
Reaver
QUOTE (GoldenAri)
Of course space isn't TOTALLY devoid of mana. If your up in space then there are living things up there providing mana. A mage or anything else for that matter that attempts anything magical is essentially feeding their magic off of themselves. Thus something highly magical can function in space, but is still hindered and must devote a lot of it's resources to being able to continue to function.

I don't know if that's even quite the case. Since filtering can be used, even in space, then is it a case of less mana or just highly aspected from use?
Nargrakhan
I’ve just figured it all out! The Horrors are going to lose – horribly in fact! How? Munchkins and Rules Lawyers! biggrin.gif

Imagine this, an extremely powerful Horror confronts the Munchkin Force™

Horror attacks the Munchkin Force™ but thanks to their very munchkin (but within the rules) selection of bioware, cyberware, hardware, software, and just about every ware you can and can’t imagine of, dodges/blocks/deflects/absorbs/etc the assault with nary a scratch.

Now the Munchkin Force™ attacks the Horror. As the Horror attempts to erect his own defense, the Rules Lawyer (often a munchkin member himself) steps in…

Rules Lawyer: “Err… you can’t do that…”

Horror: “Why the Hell not puny human?”

Rules Lawyer: “Because on page XXX in the core rule book of ________ and the sourcebook of __________, this combination of firepower negates any and all counters you can have unless you have this combination of defense, which according to sourcebook _____________, you don’t. So all you can do is die now.”


The Horror proceeds to curse and scream as it unwillingly must succumb to the rules of the game. Munchkin Force™ gains a ludicrous amount of Karma for killing a major Horror, which they use to further their goal of transcending beyond godhood.

The Munchkin Force™ is going to save us all! wobble.gif


Okay... so that was really stupid... grinbig.gif nyahnyah.gif
Phaeton
All I have to say to that is... rotfl.gif rotfl.gif rotfl.gif rotfl.gif rotfl.gif rotfl.gif rotfl.gif
Reaver
QUOTE (Nargrakhan)
I’ve just figured it all out! The Horrors are going to lose – horribly in fact! How? Munchkins and Rules Lawyers! biggrin.gif

Imagine this, an extremely powerful Horror confronts the Munchkin Force™

Horror attacks the Munchkin Force™ but thanks to their very munchkin (but within the rules) selection of bioware, cyberware, hardware, software, and just about every ware you can and can’t imagine of, dodges/blocks/deflects/absorbs/etc the assault with nary a scratch.

Now the Munchkin Force™ attacks the Horror. As the Horror attempts to erect his own defense, the Rules Lawyer (often a munchkin member himself) steps in…

Rules Lawyer: “Err… you can’t do that…”

Horror: “Why the Hell not puny human?”

Rules Lawyer: “Because on page XXX in the core rule book of ________ and the sourcebook of __________, this combination of firepower negates any and all counters you can have unless you have this combination of defense, which according to sourcebook _____________, you don’t. So all you can do is die now.”


The Horror proceeds to curse and scream as it unwillingly must succumb to the rules of the game. Munchkin Force™ gains a ludicrous amount of Karma for killing a major Horror, which they use to further their goal of transcending beyond godhood.

The Munchkin Force™ is going to save us all! wobble.gif


Okay... so that was really stupid... grinbig.gif nyahnyah.gif

That begs one question. If the horrors can't survive such a force, what hope do the rest of us have? wink.gif
Reaver
While this thread is rolling, can someone (like the all powerfully wise AH) summarize for me what Dunkelzahn did and who/what is guarding the bridge. I havn't read the book involved and the info would be helpful for me. Thanks. smile.gif
Ancient History
[ Spoiler ]


Since you insisted.
Reaver
AH, you rock. Thanks very much. biggrin.gif rotfl.gif grinbig.gif
kevyn668
QUOTE
Herald of Verjigorm Posted on Jan 1 2004, 12:23 AM   


[ Spoiler ]
Humanity survives each time not because they put up a good defense, or hide well enough. They survive because no matter how powerful a creature you are, there is a limit to how much extract of idiocy you can consume without a long break.


Clever. proof.gif

Thats like saying "you don't understand the true power of the Horrors"

ohplease.gif Been there, heard that.

I dont doubt their power. I respect it.

[ Spoiler ]


And, for the record, I respect your knowledge of Thier power.
Herald of Verjigorm
QUOTE (kevyn668)
Thats like saying "you don't understand the true power of the Horrors"

Actually it's more like saying that humaity are the little tasty candies that lead to really nasty stomach cramps if you eat too many.
kevyn668
Touche. smile.gif

So, on that idea, could we feed the Horrors a bunch of idiots to make the war easier? wink.gif
Herald of Verjigorm
Yes.
kevyn668
And here I thought you were on Their side...
Herald of Verjigorm
I know Their side because I am quite possibly the descendant of some sort of Horror touched. I suppliment my diet with human emotions, and I can only stomach a very small amount of distilled idiocy before I feel like vomiting.
kevyn668
QUOTE
Herald of Verjigorm Posted on Jan 1 2004, 06:36 AM
  I know Their side because I am quite possibly the descendant of some sort of Horror touched. I suppliment my diet with human emotions, and I can only stomach a very small amount of distilled idiocy before I feel like vomiting. 


Heh.

So seem to be the person to ask:

I would like more info on the "Mark". What exactlymake you Marked?

If a Horror Construct/Mark/etc. tells you to kill a nun and you do it, you're Marked. If you give the change back to a Horror Marked cashier that got it wrong are you just as Marked?

Whats the threshold on that?
Herald of Verjigorm
The basic Mark is a speck of the Horror that gets placed in your aura. In the typical case, this means the effect extends exactly to those Marked personally by the Horror.

There are some exceptional marks that allow rather extreme effects. One astral Horror marks objects and uses LoS from those objects to mark victims.

Once marked, the Horror always has "Touch" range to the mortal in question. Meaning all powers and spells can be centered on that person with no additional difficulty.
kevyn668
So what constitutes Marked? I don't mean to sound like an idiot but I still don't get it. What are the game mechanics? How does one get "unMarked"? (if possible?)

It just seems like if you so much as hold a door open for a Horror Construct/Marked person you're Marked.

Who/What can Mark people?

And on a side note: Why don't we have a thread in the Welcome to the Shadows Forum about this? It could be like Starship Troopers or the future Terminator. I'd LOVE to play but my GM skills would be sub-par at best. I could help as support if someone wants to set up a campaign.
Herald of Verjigorm
The most commonly used way to remove a Horror mark is death, yours. I think it is possible for certain character types in Earthdawn to notice a Horror mark and some of them can try to remove it, but I would have to check the books to be sure.

The effects of being marked? The Horror can use any powers and magic on you as it pleases. Being a walking center of "Distort World" (probably the wrong name) at whim can make your life troublesome, especially when the effect stops and you just killed half the town.

[edit]The Horor makes an opposed test against the target. You might resist the first attempt to mark you. One specially trained type of ED character can attempt to counter a mark with a suicide maneuver that hurts the horror.[/edit]
kevyn668
I edited. Sorry.
Reaver
QUOTE (Herald of Verjigorm)
The most commonly used way to remove a Horror mark is death, yours. I think it is possible for certain character types in Earthdawn to notice a Horror mark and some of them can try to remove it, but I would have to check the books to be sure.

The effects of being marked? The Horror can use any powers and magic on you as it pleases. Being a walking center of "Distort World" (probably the wrong name) at whim can make your life troublesome, especially when the effect stops and you just killed half the town.

To quote the Horrors source book, pg. 97;

"The horror mark links the horror and the victim together. The mark links the horror to the target over great distances and allows the horror to use any of its abilities against the target character when the character is within 10 miles of the horror. At a range of up to 100 miles, the horror can take actions against the character that do not directly cause damage. Communication between the horror and the character extends for 5,000 miles. The mark lasts for a year and one day and can be renewed so long as the horror is within 10 miles of the marked individual."

Needless to say, if your marked, you're screwed. The horror can know exactly where you are if he is withihn 5,000 miles of you. Within 100 miles, he can twist your emotions and what you perceive. Within 10 miles, he can use his active powers against you like preventing you from spending karma. All it takes is one marked individual in a community to bring the whole community down. That's exactly what will happen first when they "invade."
kevyn668
So, I say again: what exactly consitutes being Marked?

Are there levels? (kill a nun=lvl5. hold the door=lvl1)

So if my SR character is in the mall and holds the door for a Marked metahuman, is he Markded? And now the Horror that Maked that person that I held the door for can tell where I am w/in 100m?

That seems a little vague.
Reaver
QUOTE (kevyn668 @ Jan 1 2004, 07:42 AM)
So, I say again: what exactly consitutes being Marked?

Are there levels? (kill a nun=lvl5. hold the door=lvl1)

So if my SR character is in  the mall and holds the door for a Marked metahuman, is he Markded? And now the Horror that Maked that person that I held the door for can tell where I am w/in 100m?

That seems a little vague.

To become marked, the horror has to have LOS of you. That LOS only needs to be in astral space (usually) as well. So a horror with marking power in a mall could have a field day. If you are magically active and casting a spell, it can actually be easier for the horror to mark you.

And no, there are no levels of a mark. If you're marked, you're thiers.
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