toturi
Jan 1 2007, 03:41 AM
QUOTE (Trigger) |
But we aren't doing it fast enough....we have had thousands of years to destroy ourselves and we are still here, hence the horrors. We failed our job of self-extinction, so the powers that be had to hire a team of horror runners to come and geek us. We are simply the targets of multi-dimensional wetwork. |
Except they are doing a damned bunged up job of it. I mean some of them even go around telling (meta)humans who their Johnson is. I mean... how
unprofessional.
We need no steeeekin" Horrors. We do a better job at pain and sufferin than the Horrors can ever imagine. If they do come en mass, we can each have a pet Horror to torture, like a stress ball or something.
Go Humans!
Thane36425
Jan 1 2007, 05:48 AM
Thanks.
nezumi
Jan 1 2007, 03:07 PM
I feel like the horrors' most dangerous weapon is diversity in their attacks. In response, our best solution is diversity in defenses. With billions of people around, I see no reason why we wouldn't implement most of the ideas suggested, including an autonomous lab that, a few thousand years in the future, takes a bunch of preserved embryos or eggs and sperm and creates a new group of metahumans in the case that everyone previous has been killed off.
Actually, that would make for a very interesting RPG. You and your companions are alive on this bountiful planet where once a great civilization thrived, but now has been left to seed and the remains of whatever the horrors twisted and mutated during their stay.
will_rj
Jan 2 2007, 06:14 AM
at least this time i voted.
I was a lurker without a login back in those days. Now i am a lurker with a login, big deal.
Edit: I was just promoted to Moving Target, oh my.
hyzmarca
Jan 5 2007, 09:39 PM
Their diversity does not make them dangerous, it makes them weak. Because they do not have any sort of coordination their ability to damage metahuman society is rather limited. Their strength comes in sheer numbers and sheer power, but a cordinated effort by a group of metahumans can take down even the most powerful of Horrors. In fact, many solitary Horrors have been been slain by bands of metahuman adventurers and crusaders.
emo samurai
Jan 6 2007, 12:47 AM
hyzmarca, diversity isn't always a barrier to coordination. After all, we have a navy, an army, and an air force, not a bunch of redcoats marching around with airsoft rifles. If coordination works well enough, then diversity will help them kick our ass.
Not that they will, of course. I have a feeling that they need to get to our plane of existence because outside of it, they can't develop all that well. There's something special about the physical plane for them, and I think they need to feed here. So while we're inventing shit, they're eating each other alive, because whatever metaplane they're on isn't enough for them to survive easily.
James McMurray
Jan 6 2007, 12:55 AM
I've said it before and I'll say it again:
If the Horrors come on a global because your GM wants them, then whether we can beat them or not will be up to him.
If they come in a FanPro product then whether we beat them or not will depend on the continued marketability of a Horror-blasted Earth.
From an in-game perspective whether we can beat them or not isn't really determinable, because so little is known about them. Heck, we don't even know if they can be nuked or not, and whether it requires one like was used on Chicago or a regular one will do the job.
hyzmarca
Jan 6 2007, 01:19 AM
QUOTE (emo samurai) |
hyzmarca, diversity isn't always a barrier to coordination. After all, we have a navy, an army, and an air force, not a bunch of redcoats marching around with airsoft rifles. If coordination works well enough, then diversity will help them kick our ass. |
There is a significant gap between the diversity of a well-rounded set of military services and a group consisting of pack of man-eating dogs, several rabid baboons, a colony of bacteria, a self-serving politician, and the dude from Hellraiser. The Horrors possess the latter level of diversity. Most are ravenous and mindless beasts. The rest have such diverse methods of feeding that the food of one is necessarily unsuitable for another. How could a creature like Bonecrown which drinks loyalty like a fine wine ever ally with Giftbringer which feeds off of and inspires murderous jealously, for example?
Herald of Verjigorm
Jan 6 2007, 04:21 AM
QUOTE (hyzmarca) |
How could a creature like Bonecrown which drinks loyalty like a fine wine ever ally with Giftbringer which feeds off of and inspires murderous jealously, for example? |
Simple, make Giftbringer a diplomat to other nations.
Ravor
Jan 6 2007, 04:46 AM
Although I have to agree with James on whether 'offical Fan-Pro' Horrors could be beaten or not, I'd say more then likely they would simply skip ahead to Earthdawn II instead of playing through the actual Scrouge...
However, a common theme that I've noticed in the Pro-Human side is the idea that meta-humanity would band together in unity to face the Horrors and thus be able to hold them at bay if not wipe the floor with them, and to that I ask this simple question, when has humanity ever banded in near-total unity to accomplish anything at all? (Look at the panic over terrorism/security and how quickly people are to rush to judgement there.)
Now on the flip-side, I don't believe that the Horrors are paragons of unity either but then again I don't think they really have to be as my understanding is that they don't really have an over-arching goal other then to feed, so that even if they could wipe meta-humanity out completely as a 'race' they wouldn't...
Of course I could be wrong given that I'm not a huge Earthdawn fan. *winks*
*Edit*
For those who don't like my terrorism example, then think about the various factions and their disagreements on how best to wage the Cold War.
ShadowDragon8685
Jan 6 2007, 05:12 AM
Interesting... And long-running... Topic.
I know it's probably worthless to say it, but...
Here's the ways I see it going down.
1: The world is flooded by some descendant of FAB-III. Suddenly the majority of Horrors are no longer a threat. Military drone riggers, hidden in very deep bunkers whose connections to the surface are either flooded with FAB-III, Mana Warps, or both. These will deal with any manifested horrors, and plenty of them are going to wind up having to manifest. The war drags on for a Very Long Time, with the Horrors unable to breach the underground bunkers except through the old-fasioned way of breaking down the door - doors which are guarded by main battle tanks, emplaced guns, and Dragons. (Dragons will by now have learned that if you don't work with Metahumanity, you die opposed to them.) The war drags on a very long time, Horrors scrimping by, wandering a blasted wasteland, hunted from the skies above and the black above it, ranging from surface holdout to holdout for what meals they can find, preying on themselves as they can, and eventually get forced to abandon Earth.
2: Metahumanity cannot stand and fight as they would like to do. As the Horrors start threatening to cross over, Metahumanity builds huge arcs and lifts off to claim their birthright amongst the stars. As the Scourge starts in full, Metahumanity turns their most powerful weapons and destructive magics back on the cradle of their civilization, cracking the planet Earth like an egg. In an instant, the horrors are flashed out of existance - those which were manifested by obvious means, those which were inhabiting the Astral find themselves in the middle of a Grade-A Mana Warp which is rapidly dissipating into a Mana Nothingness.
At this point, number 2 diverges.
2a. Metahumanity moves forth to settle other planets, finding them devoid of the Horrors. Terraforming is done, and in not too long, Mars and other inhabitable planets farther away have Manaspheres capable of supporting the suspended Dragons and other such creatures that Metahumanity brought with it.
2b. Metahumanity finds that the other worlds offer no safe haven from the Horrors. The great ships ply the void, forging asteroids and planets for materials, using robotic drones, and eventually the ships grow greater, until they sustain their own manaspheres strong enough to support the Dragons and other such dual-natured beasts that Metahumanity adopted on their great voyage. These great arcs are carefully regulated, never allowed to grow in Mana strength to such lengths that Horrors could find them livable - arcs that do so are evacuated and destroyed, the dragons placed back into suspension until they can be woken up again. As the Sixth World draws to a close, presuming that the mana cycle even matters in space, research into ways to sustain the fading magic begins, and the cycle is rendered more or less meaningless, with the conditions of the early Sixth World maintained indefinately.
3: Horrorws r0xx0r our s0xx0rs, just like last time. The ED-humping crowd is vindicated, until they realize that includes them too, and suddenly they wish for giant space arcs that give the finger to the Horrors.
toturi
Jan 6 2007, 05:13 AM
Not me. I'd say (meta)humanity is worse than the Horrors can ever be. That's why we'd win. To take the Cold War example, we are too greedy for Communism and we'd be too evil for the Horrors. They are obsolete.
ShadowDragon8685
Jan 6 2007, 05:17 AM
QUOTE (toturi) |
Not me. I'd say (meta)humanity is worse than the Horrors can ever be. That's why we'd win. To take the Cold War example, we are too greedy for Communism and we'd be too evil for the Horrors. They are obsolete. |
Wahahaha. I like that.
Lindt
Jan 6 2007, 07:14 AM
I have to agree with toturi on this. Man isnt a naturally 'nice' race.
And one thing mankind has always done well is make up new and exciting ways to kill things. Im fairly convinced that the horrors would be no exception.
If they had issues cracking open a karn before, wait untill they crack one open to look down the barrel of a tank.
Look at the last time we came into conflict. We had pointy sticks, and wicked good magic. Now we have much pointer sticks, and a bit less magic. But are also WAY better orginized.
emo samurai
Jan 6 2007, 07:16 AM
We're gonna have much better magic; we have both the immortal elves and more extensive magical research (6 billion people, 60 million magicians, way more than in the 4th world.)
Wounded Ronin
Jan 6 2007, 07:53 AM
Well, if we can't beatt the horrors, we certainly can beatt the dead horse.
On the subject of horrors, I was recently corresponding with Nisarg/RPGPundit about why things like Cthulu are scary. This is what he told me:
QUOTE |
First of all, for the Mythos to scare you the way it was meant to, you have to ask yourself "who am I?", you have to be capable of self-analysis. Unfortunately, most people these days never even consider such a thing. They might consider psycho-analysis, trying to figure out what habits they got because their mommy wouldn't let them eat ice cream for lunch; but they won't even consider the question of why we think, how we think, what our consciousness consists of. Descartes goes unnoticed.
The part where it gets scary is when you consider that you are the product of your experiences, of what you think and what you feel/see/hear/etc; and that you depend on these for your very identity. What the Mythos implies is NOT that a godzilla like monster is going to come to eat you; its that all of the human experience, everything you believe to be real, is actually a little bubble of illusion in a vast void of incomprehensibility, all of the assumptions you have about life and the world are wrong, and in fact there is no part of you that is real as you understand it. The REAL things out there are the Elder Gods, primal forces of creation and destruction that have no relation to our human ideas at all. They aren't like us, they're not even evil. And what's so dangerous about them is that they are true and we are not true. They represent the utter meaninglessness of human beings; that not only do we personally not have any purpose or significance, but that the entire human species is purposeless and meaningless. This is the real "dying of the light".
These concepts are very hard for someone who was only raised and educated in post-modernism to understand, even moreso with all the luxuries and distractions of modern society. Our modern world hides the reality of death; most of us don't encounter death on a daily basis other than on television, and we are slowly brainwashed into forgetting about worrying about it at all. We are taught to ignore and forget the truth that one day we will die. And it is this question of death, and this not knowing, which creates in us the analysis of our self-identity, where we end up creating either turning to faith in beliefs or developing convictions that are made to be our safeguard, our sense of purpose. Most people today don't have a real faith in anything, and lack real convictions. They are so badly fucked up in this regard that they couldn't even tell the difference between real convictions and mere whim, or between real faith and just partisanship from habit.
Ironically, the worst crime that post-modernism inflicts on society is that it makes it completely helpless against the kind of existential despair that Cthulhu is symbolic of. Its only protection is to try to get people to ignore these questions about meaning, because post-moderism by definition is utterly incapable of offering any objective meaning to life. But as soon as something personally shocking occurs, people who only have post-modernism to rely upon find themselves virtually helpless to stand against this kind of crisis. And of course, if some kind of major disaster strikes society as a whole, society itself becomes incapable of dealing with this disaster in any significant way aside from turning to strongmen who do hold convictions, any convictions. That's pretty much what happened in the US after 9-11.
Unfortunately, the real reason for Cthulhu's scariness (which is not that he's a big monster, or even his alienness, but that his existence represents the utter meaninglessness of humanity) is almost completely lost to most products of our modern society and educational system. I hope maybe this has cleared up the issue with you a bit.
|
What do you think about that response? Is it correct? And if it is correct, does it mean that horrors or horror-like things by defintion cannot be beatt?
emo samurai
Jan 6 2007, 08:26 AM
I don't get what he means by post-modernism. I thought postmodernism is the acceptance that life has no meaning, of one's ignoring that life has no meaning. It seems as if the postmodernist would be likely to shake hands/tentacles with Cthulhu.
And I don't think that Horrors are Lovecraftian; Horrors are too anthropomorphic. They care about us, or rather, our suffering way too much to be truly alien. What's alien are the invae, and even those resemble real insects at heart.
And it doesn't matter whether the Horrors can be beaten on their home plane; to exist on the physical plane and therefore harm us, they have to, well, you know, exist on the physical plane. And that means they can be hurt with a frigging shotgun.
nezumi
Jan 6 2007, 03:50 PM
QUOTE (hyzmarca) |
Their diversity does not make them dangerous, it makes them weak. Because they do not have any sort of coordination their ability to damage metahuman society is rather limited. Their strength comes in sheer numbers and sheer power, but a cordinated effort by a group of metahumans can take down even the most powerful of Horrors. In fact, many solitary Horrors have been been slain by bands of metahuman adventurers and crusaders. |
If the question where which is more dangerous, an organized army of an infinite number of horrors, all of them of one type, or an disorganized army of every type imaginable, I'd agree, the former is probably more dangerous. But that isn't the question. The point is the horrors are a giant, disorganized mass. Their disorganization is a weakness, but it is not caused by their diversity. Their diversity means that no single defense or attack will work against all horrors. Put yourself in space, bury yourself underground, fill yourself with spikes, there is still some sort of horror that can capitalize and thrive in that situation. Their diversity means there is no real defense, the only defenses we've seen are where horrors are uniform - magic levels, being corporal, etc. If they were more diverse, they would have won the first time (they had us on the run, it's only because they ALL needed magic to survive that they lost).
Kagetenshi
Jan 6 2007, 04:09 PM
They did win the first time. If they lost, it was only in that the magic levels dropped. They're not fighting a war of extermination here.
~J
Herald of Verjigorm
Jan 6 2007, 10:59 PM
Well, if you believe the dragons egotistical tale:
They had won, then lost, then were winning until they couldn't stay, and then all of recorded human history.
Possibly with a few repeats of the "winning until they couldn't stay then something".
Lindt
Jan 7 2007, 04:44 AM
Yeah, they won round 1. Imean we took to cowering in magical bunkers to wait it out like an atomic war. And eventually (1500 years?) later it was safe to come outside again.
But with bigger and badder everything, unless THEY have evolved and learned, I dont think they can do it again. But if they have.... eek.
emo samurai
Jan 7 2007, 05:09 AM
I noticed your deliberate misspelling of "beat." Nice.
The only problem is that you didn't misspell "the."
nezumi
Jan 7 2007, 02:49 PM
QUOTE (Kagetenshi) |
They did win the first time. If they lost, it was only in that the magic levels dropped. They're not fighting a war of extermination here.
~J |
I... I said that. The reason the horrors lost (if they did) is because of the falling magic levels.
If the horrors had been more diverse in regards to their need for magic, they wouldn't have. Had even a hundredth of the horrors not been linked to the magic level, the world wouldn't have been able to return from the cairns in Earthdawn.
Herald of Verjigorm
Jan 8 2007, 04:42 AM
QUOTE (nezumi) |
If the horrors had been more diverse in regards to their need for magic, they wouldn't have. Had even a hundredth of the horrors not been linked to the magic level, the world wouldn't have been able to return from the cairns in Earthdawn. |
They were, just the ones that weren't any more mana dependant than elves were things like gnashers that can be outsmarted by the average infant windling and killed by sufficiently sharp sticks.
otakusensei
Jan 8 2007, 08:51 PM
He's a question, a bit off topic but related.
Could something like the Dissonance be Artificer learning to take the matrix after slipping by before the bridge was secured?
Also, are the metaplanes/netherworlds connected to each other or is Earth's Astral space a "hub". Are we the choke point for extraplanier entities to spread? Or do they just like to eat us cause we're so tasty?
Edit:
Should point out "Eat our pain and fear because it's so tasty".
emo samurai
Jan 8 2007, 08:54 PM
I think Earth's space is a metaplanar hub. But I don't think they're here because of that; that wouldn't have been enough for them to want to linger here.
And I don't think Verjigorm's the worst Horror in existence; maybe the worst one to walk the Earth, but not the worst one when compared to ones on other planets. This thought is supported solely by the assumption that there are horrors on other planets.
otakusensei
Jan 8 2007, 09:34 PM
We still don't have canon life on other planets though, no way of knowing exactly how extraplanetary manaspheres work, right?
Though I recall something (maybe in reading Ancient's files?) about Harliquin and some runners/characters traveling to another modern world via the metaplanes? Implication being that it had already been taken over by the Horrors and turned into a post apocalyptic wasteland type setting. Basically the perfect terrain for Horrors.
Anyone remember that or am I talking out of my ass? Does that have any bearing on the advanced modern society of Earth 2070 and it's chances of surviving the Horrors?
Ravor
Jan 9 2007, 01:45 AM
I seem to recall reading something on AH's page about some strange bones being recovered from Mars that resembled Dragon bones but tested as something else... I think it was in Big D's will....
fistandantilus4.0
Jan 9 2007, 01:51 AM
OS: the harlequin's Back adventunre has a metaplanar "place" like that, although it's never really addressed as to why it's like that. but any magic use there inflicts wounds on the user.
Ravor: There are bones yeah, althouhg what they are hasn't been said either way. AH keeps saying "there's no proof they're dragon bones" or soemthin' to that effect. There's an adventure in the Missions adventure book that deals with this.
[ Spoiler ]
Some guys from a Nasa mission (Discovery IIRC) bring back some bone samples. but it never says what they were identified as .
otakusensei
Jan 9 2007, 03:46 PM
When I got home I busted out HB and read that section (Don't worry, I have my GM credentials somewhere around here...). I guess it can't really be held with any credibility because it was a quest. There were some low-low-low (implied by text, no hierarchy to back up positions) level Horror minions in the back and they were pretty nasty critters.
I was also planning on tossing a few wraiths at my players since they just arrived in Cancun on Oct. 29th 2070 with the intension to knock off a minor government secretary. Seeing as the day of the dead was coming to this contested territory I figured a riot may be in order. Have you ever checked out the stats on those things?
If they are a low level horror minion as well, a precursor to what is to come, we have some problems. The average Awakened runner might be able to take one down if he gets the drop on one and it hasn't gotten it's spirit energy up to full yet. IF these guys are the rank and file of a Horror invasion we are in for some serious trouble.
I don't want to get bogged down in the numbers game, but in terms of sheer ability, the average man is a weapon for these guys. Unless some effective anti-Horror measures can be taken metahumanity is going to be play doe for them when they come back. Considering the current state of awareness in the Sixth World I'm going to have to call metahumanity boned.
Lindt
Jan 9 2007, 04:11 PM
Meh, metahumanity is boned already, the question is who does it, and do they do us the dignity of lubing up first.
nezumi
Jan 9 2007, 05:13 PM
Just so you're clear (since your post seems to indicate a lot of reverence for the horrors, but doesn't indicate you think every individual is unbeatable) many horrors are really not very tough at all. Some can be taken down with a trusty chainsaw or a few sniper rounds to the head. Some are defeated by simple water purification! The only thing that makes them horrors is they're from another metaplane and they generally consume unusual stuff to survive.
Kagetenshi
Jan 9 2007, 05:37 PM
QUOTE (nezumi @ Jan 9 2007, 12:13 PM) |
Some are defeated by simple water purification! |
So is cholera, which is still a nasty problem in much of the world.
Plus, cholera can't induce people to slip itself into food and water supplies beyond the filtration stages.
It's true that any given Dread Iota can be killed trivially, but that's a very disingenuous way of putting the issue.
Edit: cancel that. I just reread their entry in Horrors, and I retract my "can be killed trivially" statement. They're explicitly said to be difficult to kill, and the only methods mentioned by which it can be accomplished are a specific type of healing and a magical water purification. While modern filters may be able to kill them, or at least bar their entry into potable water (until one of them Powerbolts the filter!), we can safely assume that methods available in Earthdawn (boiling, for example) will not be successful.
Gnashers certainly are killable with a chainsaw or rifle, but they travel in packs of several dozens. Baggi, if I remember my stat conversions correctly, ought to be roughly impervious to small arms fire. Wingflayers are largely resistant to standard modern projectiles (arrows, bullets, anything of that sort). So on and soforth.
For things that are "not so tough" (but still often decently tough!), you pretty much have to go with the lesser Horror Constructs.
~J
nezumi
Jan 9 2007, 09:06 PM
Clearly there's some debate as to how not tough some horrors go, since just two days ago I got poked with:
QUOTE |
They were, just the ones that weren't any more mana dependant than elves were things like gnashers that can be outsmarted by the average infant windling and killed by sufficiently sharp sticks |
So Kage and Herald, you two go fight it out as to whether there are very easy horrors to kill or not. Since I've only read the Horrors book (which, of course, doesn't list ALL horrors, and presumably skips those horrors which are so trivial to kill they're already eaten by the bigger horrors), I can only share my particular view of how they should work.
Some horrors are big and nasty. Some are neither big nor especially nasty. A few are listed in books, the majority are not. The only thing we can say for certain is they're all linked to the magic level.
Kagetenshi
Jan 9 2007, 09:47 PM
Gnashers can be killed by sufficiently sharp sticks, it's true. I may have misspoken above. What makes them difficult to kill is that they travel in packs of, again, several dozens. They're dumb, but they're hungry. Still, enough automatic fire should put them out of commission.
Dread Iota, on the other hand, are relatively powerful and very difficult to kill, and "infest streams, ponds, springs, lakes, and even rain clouds" in "masses".
~J
DireRadiant
Jan 9 2007, 10:01 PM
We are the Horrors.. how can we escape ourselves?
Kagetenshi
Jan 9 2007, 10:05 PM
Ysrthgrathe knows.
~J
Sir_Psycho
Jan 10 2007, 01:19 PM
You can't stop the horrors, Nobody can stop the horrors!
*dances*
toturi
Jan 10 2007, 01:25 PM
QUOTE (DireRadiant) |
We are the Horrors.. how can we escape ourselves? |
We are not Horrors, we are (meta)humans. We do not need to escape the Horrors any more than we need escape those that we hold in our thrall.
nezumi
Jan 10 2007, 03:42 PM
QUOTE (Kagetenshi) |
Dread Iota, on the other hand, are relatively powerful and very difficult to kill, and "infest streams, ponds, springs, lakes, and even rain clouds" in "masses". |
I'm going off memory here, but I do believe while chemical filtration would not work, physical filtration would (if the filters are small enough). Considering there are physical filters on the market now that will filter out things to the size of viruses, I suspect they would work on Dread Iotas, at least until the little guys drilled through the plastic.
That isn't to say they aren't dangerous and difficult to kill, but simply that they can be defeated through the appropriate use of water filters and sanitation techniques (in other words, if there's a pond of water full of dread iotas, and you use your hand-held physical water filter to get fresh water without iotas, you've successfully 'defeated' them).
Kagetenshi
Jan 10 2007, 03:47 PM
Right. But again, they're decently proficient spellcasters (IIRC roughly equal to grade 2 or 3 initiates). One Powerbolt and the Dread Iota are coming through.
~J
Austere Emancipator
Jan 10 2007, 03:58 PM
That's why all water filtration centers (and any other societally important sites) have shitloads of Nimue's Salamanders in them.
Herald of Verjigorm
Jan 10 2007, 04:07 PM
QUOTE (nezumi) |
Some can be taken down with a trusty chainsaw or a few sniper rounds to the head. |
After playing a variety of FPSs, I consider anything that takes multiple sniper shots to the head to not be an example of an easy target.
Austere Emancipator
Jan 10 2007, 04:12 PM
Substitute "a few explosive rounds in the general vicinity" for "a few sniper rounds to the head" then. That's how a modern military kills just about everything anyway.
otakusensei
Jan 10 2007, 04:29 PM
I think the problem is scale, every Horror is looking for a piece of the action as it were. Where as not every meta is going to take to the street with bravery and determination to thwart this threat. In fact, knowing the world today, I wouldn't be surprised if the majority of the first world didn't try to welcome their new Horrible masters and cut some kind of deal so they could get back to their AR world.
That is assuming the invasion hasn't started already and the poo state of most of the worlds population isn't already feeding the bastards.
Kagetenshi
Jan 10 2007, 05:08 PM
QUOTE (otakusensei) |
every Horror is looking for a piece of the action as it were. |
Not quite true—Slipshades, for example, act much like an unusually intelligent territorial animal. They stake out a territory, and defend it against those who encroach, but generally show no interest in hunting Name-Givers unless they invade that territory. They may be up to something nefarious and unseen, but, well, it's still totally unseen.
That said, yes, most Horrors and constructs are out there actively doing things that are detrimental to the survival of metahumanity, and it is very likely that many metahumans will, rightly or wrongly, conclude that they don't need to outrun the bear.
~J
Wounded Ronin
Jan 10 2007, 11:55 PM
QUOTE (Kagetenshi @ Jan 9 2007, 12:37 PM) |
Plus, cholera can't induce people to slip itself into food and water supplies beyond the filtration stages.
It's true that any given Dread Iota can be killed trivially, but that's a very disingenuous way of putting the issue. |
I've not read any ED material so I don't know exactly what Dread Iota are, but it sounds like they're extremely tiny (microscopic) magic users who jack you up from the inside.
Yeah, that would suck balls in medieval times.
But today you can just do what you'd do to purify water anyway for municipal use and add a few steps.
In the first place you have sand and goo filtration. Next, you add flouride to the water. After that, you boil it, then you bombard it with UV radiation, and then you use a viral filter.
Now, even if we took a 4th level initiate magic user from SR3, but we forced his body through a sand filter, poisoned him, boiled him, and then bombared him with radiation before next attempting to jam his body through a viral filter, I think he'd be pretty jacked up. He'd need to be totally on the button with lots of spells to survive each level of the filtration process and I'm not sure there'd be an easy way for him to survive the radiation bombardment.
Just from what I'm gathering in this thread, it shouldn't be too hard for anyone with a premium bottled water facility to Evi0wn microscopic malicious magic users.
Plus, why always be on the defensive? You could torture the dread iota by messing with them. Leave out an open bottle of drinking water which you've just been drinking from and come back a while later. Act like you're about to take another big sip...and then instead quickly throw the bottle in the microwave and microwave it until the water all but evaporates. Cackle wildly at the sadistic fate which you have just subjected the tiny magic users to.
EDIT: Also, I don't see why you couldn't engineer a species of astral magic-eating algae to live in the drinking water. Mwah hwah hwah, subject the DIs to a Lovecraftian fate!
Ophis
Jan 10 2007, 11:58 PM
QUOTE (Wounded Ronin) |
I've not read any ED material so I don't know exactly what Dread Iota are, but it sounds like they're extremely tiny (microscopic) magic users who jack you up from the inside.
Yeah, that would suck balls in medieval times.
|
And indeed it did.
In ED you could kill them relatively easily by using the purify water spell. Basically they were a horrendous punishment for people who acted stupidly.
Kagetenshi
Jan 11 2007, 12:27 AM
QUOTE (Wounded Ronin @ Jan 10 2007, 06:55 PM) |
In the first place you have sand and goo filtration. |
Ineffective due to small size.
QUOTE |
Next, you add flouride to the water. |
Ineffective due to Dread Iota not being tooth decay. You may, however, pollute their precious bodily fluids.
QUOTE |
After that, you boil it |
Presumably ineffective due to Dread Iota being described as "difficult to kill" in an age when boiling water was, while not trivial, certainly not high technology.
QUOTE |
then you use a viral filter. |
Ineffective due to Powerbolt.
QUOTE |
then you bombard it with UV radiation |
This one may or may not work. Consider the number of places in the world where people will be consuming water without having access to a concentrated source of UV radiation.
~J
Wounded Ronin
Jan 11 2007, 01:07 AM
QUOTE (Kagetenshi) |
Ineffective due to Dread Iota not being tooth decay. You may, however, pollute their precious bodily fluids.
|
Well, the guys are tiny, right? So you give them enough chemicals and they are a lot more likely to get poisoned than a person. So, if you want, do flouride and bleach. They probably would have to cast detox on themselves in order to not get poisoned.
You could also hit them with iodine but that's less practical because sometimes iodine treated water can result in a goiter.
UV water treatment is available in the Federated States of Micronesia. It would probably be available in a lot of places if it became extremely important.