QUOTE (darthmord @ Sep 17 2010, 01:58 PM)

As someone who has competitively shot both bows and crossbows, the most complex part of them is the skill use. The weapon itself isn't all that complex (though they can be if you go for the bells & whistles). Native American and other aboriginal bows were basically nothing more than sticks with strings by today's standards. Yet those same bows were exceedingly deadly in the hands of a skilled user. Replace the word 'bow' with a weapon of your choice and the sentence remains true. The deadliness is from the skill of the user, not the weapon.
The complexity I see from the weapon is firing
properly. Firearms replaced bows because they're easier to train people on, IIRC.

This is why I don't have a terrible issue with it being a Complex to fire - I'm not too sure that a guy is going to reliabily get two arrows out in three seconds.
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When you have an arrow sticking out of you, your least important concern is the quality of the bow that was used.
Quality of the arrow, maybe.

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Yes, there is engineering that goes into the design & creation of the weapon, but honestly, they are NOT terribly complex devices. Your average padlock is far more complex.
Gamewise, I can however see taking a shot being a single action. Once the shot is ready, you simply point & shoot. Unlike a firearm which typically have some sort of auto-loader that reloads the firearm for you as part of the shooting cycle, you have to manually reload the bow/crossbow.
So a 'Take Aim' action followed by a 'Fire Weapon' action. Per pass, you should only be able to fire the bow/crossbow once.
Yes! I agree completely. I believe currently it's a 'Fire Weapon' 'Ready Weapon'. Are you suggesting that the 'Fire Weapon' action include nocking another arrow? Or that the 'Take Aim' do the same?
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In the last archery tournament I was in (a couple of months ago), we had a speed shooting challenge. Accuracy & Speed. The best archer we had was able to send 5 arrows down range in 10 seconds with 4/5 shots hitting the target, 2 were bulls eyes and 2 were next ring out; overall the archer had ~6" grouping. Before anyone uses real life to model the game, keep in mind that this shooter had kneeled, had arrows placed in the ground for quick / easy access such that upon shooting, they leaned forward, pulled the arrow from the ground and drew all in one motion. They would not have been able to accomplish this speed from a quiver on their hip or over the shoulder (by the archer's own admission).
I recall Agincourt is one of the penultimate examples of effective archery, and they did do the same thing. Stuck their arrows in the ground, and went crazy as the French heavy cav thundered down the hill to meet them.