What about the Archery description?
And that's what they changed about vehicles. Makes'um all but immune to small-arms fire when done proper.
And that's what they changed about vehicles. Makes'um all but immune to small-arms fire when done proper.
QUOTE
ARCHERY (AGILITY)
Archery governs the use of muscle powered projectile weapons.
Default: Yes
Skill Group: None
Specialization: Bows, Crossbows, Slingshots
Archery governs the use of muscle powered projectile weapons.
Default: Yes
Skill Group: None
Specialization: Bows, Crossbows, Slingshots
Can you count the number of painful issues with THAT statement.
QUOTE
Projectile Weapons
The ranged combat rules also apply to bows and throwing weapons.
Due to their nature, however, some special rules also apply. Projectile
and throwing weapons are detailed in the Street Gear chapter.
Projectile Weapon Types
The Projectile Weapons Table (below) lists some of the projectile
weapons available in the Shadowrun universe. Note that bows are purchased
with a specified Minimum Strength rating which may affect a
character’s use of the bow (see Bows, p. 315).
The ranged combat rules also apply to bows and throwing weapons.
Due to their nature, however, some special rules also apply. Projectile
and throwing weapons are detailed in the Street Gear chapter.
Projectile Weapon Types
The Projectile Weapons Table (below) lists some of the projectile
weapons available in the Shadowrun universe. Note that bows are purchased
with a specified Minimum Strength rating which may affect a
character’s use of the bow (see Bows, p. 315).
QUOTE
Bows: A traditional longbow of fiberglass or wood, or a modern
compound-and-pulley bow. Reloading the bow takes one “Ready
Weapon” Action (p. 147).
compound-and-pulley bow. Reloading the bow takes one “Ready
Weapon” Action (p. 147).
It's this giant goto loop, with no exit, and no actual information on HOW you fire a Crossbow or a Bow (or a Slingshot)