fistandantilus4.0
Jul 23 2007, 08:44 PM
[ Spoiler ]
mfb, you're still due one reaction roll.
Deva, Rayo can expect a call from Lucky , just as soon as mfb/Lucky's little 'encounter' is resovled. So you've got some time to chill, nap in the car, etc.
Also, Plan B will hopefully be joining us again soon.
mfb
Jul 23 2007, 11:13 PM
Reaction[ Spoiler ]
okay, i missed that WR add +1 Rea per rating. here are the second two dice from my first Rea test:
+2: 5 6 = 2 hits
i'm not sure if you were asking for a second Rea test, or had just missed my first one. just in case, here's a second Rea test. Rea 3 + WR2 = 5 dice: 3 3 1 4 4 = 0 hits. re-ouch.
fistandantilus4.0
Jul 24 2007, 05:45 AM
J - Thursday, Aug 16th - 1845 - On the Road Again
The truck rocks suddenly as another vehicle slams in to it from the side. Lucky shouts out in suprise, but is quickly muffled by a blast, and shattering glass, as a shotgun destroys the passenger window.
Resist 7DV (modified for lightly armored window)
mfb
Jul 24 2007, 07:17 AM
Soak[ Spoiler ]
5 bod +1 toughness +4 bone density +3 bone lacing +1 lacing armor +8 jacket = 22 dice: 6 6 5 5 5 6 3 2 1 3 4 2 6 6 6 5 1 3 1 4 4 2 = 10 hits(!)
i'm assuming init comes next.
init 8: 4 4 4 4 4 2 1 1 3 3 3 = 0 hits. it's either feast or famine, i guess.
J - 16AUG2070 Thu 1835hrs - On the Road AgainYebat'-kopat'! J roars. She'd thrown up an arm instinctively when the truck hit; the 9mm pellets that blast through her window a moment letter thud into that arm and the ribs under it--right into the thickest part of the armor plating sewn in under the tear-resistant leather. Even spread by the armor, the impact would be bruising to anybody else, but the titanium grid that J's thickened bones have been grown around soaks up the hit and asks for more.
Now I come for you! Fumbling for the pistols under her jacket, J rams her shoulder against the door in a rage.
fistandantilus4.0
Jul 24 2007, 07:29 AM
Driving along side Lucky' truck is another large, black truck. The vehicle loks like some sort of swamp crawler, with heavy fog lights and roll bars on theback. All the lights are off now however. But J's lowlight vision clearly shows her a pair of orks in the cab, and another two in the back. One is leveling a shotgun at her again. He lets out a "whoop!" as he blasts away again.
Two hits on shot, after modifiers for cover. Can't really dodge as she is likely strapped/belted in.
Resist 9DV[ Spoiler ]
BTW< it was only one reaction roll. Basically they just cruised u with the lights up, then slammed in and started shooting. You action after you roll resistance.
nice roll BTW. Thank you for listing everything out.
mfb
Jul 24 2007, 07:48 AM
More soak, further actions[ Spoiler ]
not sure i can pull that off twice, but here goes...
5 bod +1 toughness +4 bone density +3 bone lacing +1 lacing armor +8 jacket = 22 dice: 5 5 6 6 6 5 2 4 2 4 4 2 6 5 3 3 2 3 3 1 1 4 = 8 hits.
if it's my turn, simple action to get some cover (unbuckle and hunch a bit?), simple to quickdraw one gun and fire.
quickdraw - firearms 5 + rea 5 = 10 dice, threshold 3: 6 6 6 2 2 4 3 3 1 4 = 3 hits
fire at driver - firearms 5 + agi 5 -1 firing from cover -2 target cover (i assume) = 7 dice, 6P -2AP (Pred IV w/EX): 6 6 3 2 4 1 1 = 2 hits
J - 16AUG2070 Thu 1835hrs - On the Road AgainJ wails like a banshee, not from pain--she doesn't feel any, not even the slug that clangs into her cheek and ricochets out through the front window--but because the goddamn seatbelt won't let her move. Slapping at it, she whips out the Predator IV and fires at the driver. The seatbelt suddenly gives--she's not all that strong, so she must have gotten the latch--and she lurches to her knees in front of the passenger's seat.
fistandantilus4.0
Jul 24 2007, 07:58 AM
[ Spoiler ]
vehicles are going same speed so no modifiers there. Light conditions also covered by cyber eyes. Looks good.
Rolled a crappy set of successes on resistance
3 success vs 9DV for J's Predator - 1 for the window = 5 boxes of damage
1 success on a handling test , so he doesn't plow them into a telephone pole or anything. guys in back are jostled.
J's shot takes out the other truck's window, slamming into the driver's shoulder. The ork screams out but manages to keep the truck on the road. J gets a bit more illumination to see by, and can make the orks out a bit more. Four total, all orks, wearing leathers and spikes so common in the Razr Back. One in the back is holding on and blasting with his remington. The other in the back... she realizes why she can see better. He's chucking a molotov cocktail at them.
1 hit resist dmg 4dv 1/2 Impact armorThe flaming bottle smashes on the side of the truck. not a direct hit, but enough to splash plenty of flaming .. smells like schnapps, onto J's arm and shoulder.
...Buunda!...
... Keebs!
mfb
Jul 24 2007, 08:16 AM
It's not a fight till someone gets lit on fire[ Spoiler ]
...so i guess this isn't a fight yet! 5 bod +1 toughness +4 bone density +3 bone lacing +0.5 lacing armor +4 jacket, not sure if you round up or down but i'm rounding up = 18 dice: 5 6 5 6 5 5 4 2 3 4 3 1 4 1 3 2 4 2 = 6 hits.
shooting the driver twice.
shot 1 - firearms 5 + reaction 5 + 2 smartlink (crap forgot that last time) -3 combined cover = 9 dice: 6 3 4 5 3 5 6 2 4 = 4 hits, 6P -2 AP
shot 2 - 9 dice -1 recoil = 8 dice: 6 5 6 3 3 6 4 4 = 4 hits, 6P -2 AP. dice are hot tonight.
J - 16AUG2070 Thu 1835hrs - On the Road AgainThe burning schnapps licks at J's wrist as she points her gun out the shattered window.
Buunda this, bliatz! J's Pred claps twice, starring the truck's windshield.
fistandantilus4.0
Jul 24 2007, 08:48 AM
J - Thursday, Aug 16th - 1845 - On the Road Again[ Spoiler ]
Gave the driver a modified reaction to dodge since you can be damn sure he'd be paying attention now.
With his cut down reaction, limited edge, and high body, by the second hit, he's toast.
Rolled for the passenger to keep the vehicle from slamming in ot a wall, with modifiers. Got 2 hits.
The double taps tear through the windshield as the truck falls behid a bit. There's a splatter, as the heavy rounds find their mark in the drivers chest. J barely sees the passenger grab the wheel, keeping the vehicle from hitting a lamp post directly.
Lucky's truck pulls ahead, as J sees the truck bounce off a shop front, throwing one of the orks in the back outo f the back, in to the wall.
What the frag was that!? WHO the frag is shooting my truck!?!?!Lucky slows the vehicle, then turns it around with a quick whip, fish tailing as she floors the gas, headed back to the crash. At first she aims at the truck, then notices smething, and veers to the right. J sees the molotov touting ork starting to stand in the street. That is, until Lucky runs him under, catching him with a fender, and running a tire directly over him.
She slows the vehicle, and looks back at the swamp truck, now half stuck in a shop front window.
J, go kill those two fraggers. I gotta clean off my truck before we take off.The pasenger can be seen extricating himself from the cab. The ork gunner on the back isn't in sight.
mfb
Jul 24 2007, 09:03 AM
[ Spoiler ]
pop-pop!
shot 1 - firearms 5 + reaction 5 + 2 smartlink = 12 dice: 1 2 2 2 6 2 5 1 4 6 1 5 = 4 hits
shot 2 - 12 dice -1 recoil = 11 dice: 1 6 2 1 3 3 3 6 2 6 6 = 4 hits
6DV -2AP on each. mfb go zzzz now.
J - 16AUG2070 Thu 1845hrs - On the Road AgainDa. The door creaks when J throws it open, rebounding off its stops and swinging back into her shoulder--and bouncing off, not even jarring her aim as she puts two rounds into the chest of the ork she can see.
fistandantilus4.0
Jul 24 2007, 10:41 PM
J - Thursday, Aug 16th - 1845 - On the Road Again
The two rounds catch the stunned ork square in the chest as he rises, shaking his head. He flies back as the Ex-Ex rounds slam in to him, and hits the ground in a sprawl.
Perception Test +2 for actively looking
mfb
Jul 24 2007, 10:57 PM
Perception[ Spoiler ]
Per 6 + Int 4 +3 cyber +2 active = 15 dice: 6 2 2 4 6 2 5 1 2 2 4 5 3 5 3 = 5 hits
fistandantilus4.0
Jul 25 2007, 12:40 AM
J - Thursday, Aug 16th - 1845 - On the Road Again
J sees the last ork emerging from the lingerie store the crash threw him in to. He seems shaken, still throwing off neglies, and trying to zero in his shot gun at her.
Init = 7
mfb
Jul 25 2007, 12:57 AM
Init and actions[ Spoiler ]
gah, i've been using the wrong initiative. Rea 3 + Int 4 +2 WR = 9 dice: 4 2 2 4 3 2 2 6 3 = 1 hit, total Init score 10.
two more shots. shot 1 - Firearms 5 + Agi 5 +2 smartlink = 12 dice: 1 3 3 2 5 5 3 5 5 5 5 4 = 6 hits.
shot 2 - 12 dice -1 recoil = 11 dice: 4 3 5 3 6 2 3 4 3 6 6 6 = 4 hits.
6P, -2AP on each. 7 rounds fired thus far.
J - 16AUG2070 Thu 1845hrs - On the Road AgainYob tvoyu mat, J snarls, hitting the last ork with another double-tap.
fistandantilus4.0
Jul 28 2007, 06:03 AM
Reaction dodge w/ Edge = 4 successes
Damage Resistance = 6 hits + glitch
Second shot Dodge = 2 hits
Damage Resist = 5 hits and glitchThe first round slides in high, catching the ork across the brow. Blood sprays , and drips in over his eyes. The other cathes him on the shoulder, spinning him on the broken ground, and dropping him.
Taking a moment to assess the situation, J can see him still moving , but the severity of his wounds are unclear.
[ Spoiler ]
Your action again
mfb
Jul 28 2007, 09:39 AM
J - 16AUG2070 Thu 1845hrs - On the Road Again
Hey, Lucky, J calls. You want to talk at this man? See who has sent him?
fistandantilus4.0
Jul 28 2007, 05:46 PM
Lucky looks up from the side of her truck. J sees another human man, apparently another bystandard, laying unconcious near by.
If you've got one still alive, questino him quick. I don't want to be here anymore when NOPS shows.
mfb
Jul 28 2007, 06:19 PM
J - 16AUG2070 Thu 1845hrs - On the Road AgainHey, govnosos. J's gun claps, and asphalt whines into a spray of powder half a meter from the ork's head.
Why you have shot my truck?Intimidation[ Spoiler ]
adding every modifier i can think of; subtract as necessary.
Cha 3 -4 enemy +3 character imposing +2 outnumber subject +2 armed -2 subject armed +2 caused physical pain = 6 dice: 5 4 4 4 4 2 = 1 hit. gotta put some points in intimidation...
fistandantilus4.0
Jul 28 2007, 11:09 PM
J - Thursday, Aug 16th - 1846 - On the Road Again
The ork, who apparently had been playing chicken, rolls up quickly, despite his wounds, and runs back inside the shop.
[ Spoiler ]
A wopping two hits to resist intimidation. Usues his round to do a full move, running inside, and out of sight. Feel free to see eqhat Ex-Ex can do to the buidling though.
Why is it everyone seems to forget to buy up Initimidation or con!?
mfb
Jul 28 2007, 11:32 PM
J - 16AUG2070 Thu 1846hrs - On the Road Again
Hey! I have ask you question! Drawing the Slivergun from her jacket, J chases him inside.
fistandantilus4.0
Jul 29 2007, 04:20 AM
Perception roll - Darkness modifiers negated by Cyber eyes. -2 for general rubble and some smoke
mfb
Jul 29 2007, 09:30 AM
[ Spoiler ]
Int 4 + Per 6 +3 cyber -2 mods = 11 dice: 5 1 5 3 3 3 2 5 4 2 4 = 3 hits.
Init, since it's probably coming up. Rea 5 + Int 4 = 9 dice: 5 2 3 4 5 4 5 9 2 = 4 hits, total init 13.
fistandantilus4.0
Jul 30 2007, 02:46 AM
Taking a moment to look around the lingerie store, J spots the ork, or more coorectly the tip of his shotgun, sticking out from ehind a table of ladies' unmentionables. He seems to be hiding under the cloth draping the table.
J - 16AUG2070 Thu 1846hrs - Victoria's Secret Wars
You hide under panties!? The faint gold ballistic projection collated from the Predator's sensor inputs merges with the orangish cone that represents the Slivergun's estimated spread. J sneers and squeezes her brain; the Predator thunders, and the Slivergun shreds the tablecloth with the sound of an etch-a-sketch being shaken.
fistandantilus4.0
Aug 1 2007, 06:13 PM
J - Thursday, Aug 16th - 1847 - Victoria's Secret Wars[ Spoiler ]
He will be dodging, since you apparently spotted him. Roll to shoot , apply a -4 modifier, since it isn't exactly completely hidden
[ Spoiler ]
Pred: Agi 5 + Firearms 5 +2 smartlink -4 cover = 8 dice: 4 11 10 1 4 1 3 2 = 2 hits; 6P -2
AVS wide burst: 8 dice -1 recoil -2 burst = 5 dice: 10 2 3 5 2 = 2 hits, 8Pf
fistandantilus4.0
Aug 1 2007, 08:08 PM
There's a shriek of pain, as the large ork rolls out of underneath the table ,rises, and begins blasting.
[ Spoiler ]
Essentially, you got initiative. Won't count as suprise since he knew where you were and had some warning of you being about to shoot. His action now, followed by your second pass.
Shot #1 w/ Remingtonn 990 = 4 successes at base 9DVf
Shot #2 - 3 successes
Remember to factor in shotgun spread for a -2 to dodge
[ Spoiler ]
dodge? dodge? you insult me, sir! J's total armor is 1 (bone lacing) +6 (jacket) +2 (flechette), for a total of 9--incidentally, the same as the DV of the attack!
soak 1: 5 body +1 toughness +4 lacing +1 lacing armor +3 density +6 jacket +2 flechette = 22 dice: 1 4 1 3 4 7 4 5 4 9 3 2 7 8 5 2 4 1 9 4 1 7 = 8 hits, 1 net stun box.
soak 2: 22 dice: 5 5 5 3 7 4 3 4 1 7 4 3 4 9 5 15 4 4 2 7 4 2 = 9 hits, no damage.
my turn. free action to switch to single-shot, double-tap from each weapon.
AVS1: (Agi 5 + Firearms 5)/2 +2 smartlink = 7 dice: 5 3 2 1 5 3 3 = 2 hits, 9Pf.
Pred1: 5 +2 smartlink = 7 dice: 4 1 5 2 2 11 1 - 2 hits, 6P -2AP.
AVS2: 5 +2 smartlink -1 AVS recoil = 6 dice: 5 5 2 1 5 5 = 4 hits, 9Pf.
Pred2: 5 +2 smartlink -1 AVS recoil -1 Pred recoil = 5 dice: 1 4 2 2 11: 1 hit, 6P -2AP.
J - 16AUG2070 Thu 1847hrs - Victoria's Secret WarsJ sees it coming. She's got room to maneuver--jump out of the way, hide behind something, obstruct his view,
not get shot. She looks the ork right in the eye, lets him
know from the sneer on her face that she's
letting him get his shots off.
They punch her hard, one just below her throat and one right in the solar plexus. Her jacket flattens, but the bones under it spread the impact--none of the twenty-two .32 caliber pellets get through. J looks down, shakes her shoulders to throw off the slugs that have flattened themselves on her jacket, and then opens up with both of her pistols.
[ Spoiler ]
I thought you counted the base damage against the armor to see if it does stun or not? I did forget that his extra succs increase the damage though. So that's... 5 stun and 4 stun? ouch. with damage compensators, that's treated as 8 boxes, for -3 dice. that makes it 1 hit, 1 hit, 2 hits, 0 hits on my shots.
fistandantilus4.0
Aug 2 2007, 01:22 AM
[ Spoiler ]
Thanks Deva, it would have taken a while to get all those posts through. 2 CSP for the assist. Now, to clear up a couple of house rules:
1) I have never considered the rule of armor being higher than the base DV of a weapon reducing it to stun as making sense. If you get hit with a 9mm and you're wearing a bulle proof vest, you're going to very likely have at least a cracked rib. Either way, you're
not going to be feeling better in a couple of hours. That has never made sense to me.
2) flechetter ammunition is a different story though. Shot/flechette doesn't do crap to armor. Check out the erratta and it gives flechette something like +5 to armor. So with flechetter ammunition, this is the one case when the damage
would convert to stun. I apologize that this wasn't clear before, but that's what these spoiler boxes are for!
Oh, and mfb... that'll teach ya' ta' not dodge gun fire .
The ork dives for cover as J fires off rounds his way, ducking down near anotehr stand of clothes, keeping his head down low. It looked like one of the shots may have connected, but how much damage it may have done to the tough ork is unclear.
Initiative 10
Apply -2 modifiers to shots for partial cover
[ Spoiler ]
+5 armor? does that mean i get 3 more dice on those soaks?
[ Spoiler ]
ah, every three FULL boxes of damage. cool. in case i get those 3 extra dice, i'm rolling them here:
soak 1: 5 6 4 = 2 hits, total of 10, net 3 boxes of stun.
soak 2: 1 3 1 = 0 hits, no change, net 4 stun, total 7 boxes of stun.
7 stun, -1 for dmg compensators, yields -2 penalty.
shot 1: 2 hits
shot 2: 1 hit
shot 3: 2 hits
shot 4: 0 hits
i don't mind if the results are unchanged, as it was my screwup that's led to all this confusion.
init: 9 Ini -2 wnd = 7 dice: 1 5 5 1 4 1 5 = 3 hits, total 10 Ini. gonna fire two shots from the Pred.
shot 1: Agi 5 + Firearms 5 +2 link -2 wnd -2 cover = 8 dice: 4 4 2 5 5 6 4 4 2 = 3 hits.
shot 2: 8 dice -1 recoil = 7 dice: 3 2 2 6 5 6 6 6 = 5 hits. 6P -2AP on each. i've fired 11 shots from the Pred and 4 rounds from the AVS.
fistandantilus4.0
Aug 2 2007, 08:27 PM
[ Spoiler ]
mfb - use the correct/new numbers. I keep forgeting that you're new to SR4, so I haven't been watching as close as I should to your numbers.
Deva - good catch. As for the vest, as you say, the armor covers a wider area. It's also usually more loose, not quite as close fitting, so who knows just how it is going to react. Realisitcally, you can't take a 9mm round anywhere and take no damage, even stun. But there has to be some sort of mechanic for not being instantly kileld the instant someone shoots you.
Another reason I ignore the rule about stun dmg and armor greater than the DV is the ridiuclosness of a massive troll being put under by light ammo, when he is already taking rounds from a LMG, just because hsi stun track is shorter than his physical track. It makes no sense. It makes more sense that whenever you're hit by a bullet shot at you that it is goign to hurt you, a lot. As for Luigi shruggin off the damage, he was able to do it because 1) he's a minotaur. huge body 2) lots of armor 3) he was holding a stainless steel kitchen sink in front of him 4) he has some serious mystic armor.
Don't ever worry about questioning me. I'd much rather that you did so, and we could all agree on something, or at least come to an agreement, than have any kind of animosity because something happened just because "I said so". I hate that answer. Feedback is always appreciated.
The ork dodges as J blasts away at him. The first clips him across the back, tearing at his coat, and rolling him, where the second slams in to his shoulder. He manages to blast away again with the remington, firing two more quick shots with the shotgun as he tries to roll.
Shot #1 = 3 successes
Shot #2 = 1 success
Base Dmg 9DV(f)
[ Spoiler ]
er, okay, so that actually puts me at 8 boxes of phys damage. i'll note that i don't especially agree with the stun thing, but i'm not the GM.
um, lessee... dodging.
Rea 5 -2 wnd = 3 dice: 4 2 3 = 0 hits.
soak: 5 body +1 toughness +4 lacing +1 lacing armor +3 density +6 jacket +5 flechette = 25 dice: 5 9 10 4 10 2 9 3 14 3 5 1 2 1 4 2 4 17 2 2 1 2 5 5 4 = 10 hits, net 3 boxes, for a total of 11 boxes. ouch.
dodge 2: Rea 5 -3 wnd = 2 dice: 4 7 = 1 hit, no damage.
---
J's next pass. (J gets 3 passes, have we been keeping track of that?) called shot with the AVS to blow the Remington out of his hand, then a regular shot with the AVS.
called shot w/edge: Agi 5 + Firearms 5 +2 smartlink -3 wnd -2 cover -4 called shot: 6 dice = 20 2 2 5 5 4 3 = 3 hits, total 12Pf. hopefully he doesn't dodge or have 12+ Str.
regular shot: 12 -3 wnd -2 cover = 7 dice: 3 3 2 5 2 3 1 = 1 hit.
J - 16AUG2070 Thu 1847hrs - Victoria's Secret WarsJ grunts as a wave of shock rolls through her. That shottie packed more punch than she'd thought; the adrenaline spike is passing, and her body's starting to figure out that shit
hurts.The Slivergun's cone flashes, and she instinctively allows it to fire. Only as she's lining up the second shot does she realize that it'd been targetting the ork's wrist.
fistandantilus4.0
Aug 3 2007, 12:54 AM
[ Spoiler ]
If you'll noticec mfb, I did say that flechette still counts as stun, because it's horrible at penetrating and just tears things up.
As for the Why of it mfb, beside myy opinions of it, I also prefer a bit more lethal game. That is listed as one of the options in the BB for just that. If you prefer the stun, we can do another game that way in the future, but this one is set as is.
It's your pass again BTW. I'd thought you had two IP for some reason. FEel fre to remind me of these thigns if I miss something like that.
Oh, and remember mfb, there's no need to reroll 6's and get those success of 10, 14, 17 ,etc. A 5 or 6 is a success. If you want to use Edge, say for getting more sucecsses on dodge, dmg resistm etc, it gives you more dicec, or lets you reroll failures.
This is why I'm doing this smaller fight first, to help you get a bit of a Crash Course in SR4 combat.
The rounds tear the shotgunn from the ork's fingers, doing some damage there as well. He yelps and dives for the ground, trying to stay low.He tries crawling away quickly, but dangerously exposed.
[ Spoiler ]
ah, missed the flechettes-do-stun-on-high-armor thing. i'm not trying to change your mind, or anything--just noting it for... posterity, or the children, or somethin'. so i'm back to... um... 10 boxes of stun.
SL's die roller (i've been using it again, since it's back up) reroll sixes automatically, which is why they show up. you can tell when i roll by hand, 'cos you actually see 6s instead of 7+!
i do appreciate the crash course, "dodge, dumbass" being the primary lesson learned thus far. that and "put points in Intimidation".
since i can't summon up enough dice to even roll to intimidate without spending more edge, i'm just gonna try to finish this guy.
Pred shot 1: Agi 5 + Firearms 5 +2 link -2 cover -3 wnd = 7 dice: 1 3 5 2 5 4 3 = 2 hits.
Pred shot 2: 7 dice -1 recoil = 6 dice: 5 5 1 5 10 5 = 5 hits. 6P, -2AP.
Stupid... govnosos... J's Predator thunders again, and again. It's getting hard to see the smartlink pipper when she fires--it flashes the same red as the haze that's clouding her vision.
fistandantilus4.0
Aug 3 2007, 03:06 AM
Firing off again and again now, it takes J a moment to realize that her target is no longer moving. The shock of the moment is still going in her system. it takes her a moment to realize that someone is shouting while she stands over the dead ork.
J! Hey, move your hoop! Come on, we gotta roll!
Lucky's voice sounds distant and distorted. It takes a moment to register, for the voice to get pass the pounding of her own blood in her ears. Turning, the large white truck is pulled along side the store, Lucky honking the horn.
J - 16AUG2070 Thu 1847hrs - Victoria's Secret Wars
J starts walking because her legs are too heavy to push into a run. Her Predator keeps blinking numbers at her, so she slides it into her holster to shut it up.
Ha, she breathes, climbing into the truck. Good fight. Pulling the door shut, she looks down at the Slivergun in her hand in mild confusion for a few seconds before tucking it into the holster under her arm. Ork, he did not talk, she shrugs.
fistandantilus4.0
Aug 3 2007, 05:19 AM
Didn't get much out of him huh?
It's a rhetorical question of course. There's some driving involved, and some round about routes. Most of it is blurs as snips of the combat replay in J's mind. The pain is what's in her mind the most. At some point ,there's a cold vodka in her hand, and a comfortable couch beneath her. It might be leather. There's some pills in her hand as well.
This'll help with the pain. Hope you weren't planning on goign anywhere for a while.
fistandantilus4.0
Aug 3 2007, 05:23 AM
Rayo - Thursday Aug 16th - 2330- Crashed Out
The comm rings, getting Rayos attention even through his weary, sleep addled brain. The number's Lucky's . Picking up his comm, before he really has time to think about it, he keys her in. THankfully his side of the screen is still blank.
Rayo, it's Lucky. Where ya at? You've been hitting my comm all day, and I can't get a hold of Luigi. I've been having an unpleasant day myself. What's the scan?
her voice is evenly spaced, and sounds calm, but Rayo's been around the elf enough to tell she's getting a bit stressed. From the rumors, Lucky stressed is not a good thing.
J - 16AUG2070 Thu ????hrs - Sittin' back in the cut
J's been quiet. The muscles over her chest and ribs are drawn tight, creaking every time her ribs expand for breath, so talking hasn't really been at the top of her list of fun activities. Sprawled with her jacket wadded up in the crevice of the couch cushions, evil-looking purple-yellow bruises can be seen spreading out from under her tanktop. The pain is a warm throb that presses everything from her shoulders to her knees. She ruminates on it, occasionally probing in with a slow tensing of one muscle or another. More than anything else, J looks tired--or maybe sated, like a lion that's just polished off an entire antelope.
Chewing the pills someone--Lucky, maybe?--had handed her, J goes back to idly toying with the dogtags around her neck. The pain is comfortable; it means she did her job. If something's not scraped or bruised or bleeding, she's either looking for work or dead. For the moment, the gin sits in her hand, dripping condensate onto her knee.
Mmmuh, she replies a bit belatedly. I do not know... I think maybe I go to club and find real fight. Her grin is a ghost of the one she'd given Lucky when they'd first met, but it's genuine enough. Not this pussy twelve gauges, yes? Maybe I find someone with real gun. Bazooka maybe.
Deva
Aug 3 2007, 07:32 AM
Rayo - 2330 - Rayo's Van
For a moment Rayo thinks that maintenance time of his eyes had creepily due, because of the blur in his eyes. Couple of blinks and good old yank of eyes later he's able to see a bit better and gives a big yawn.
Morning, Ma'am. Oh, it's still evening. Sorry about that, been a hard day for me too. You're warning was right, I was tailed right after leaving Lucky Strike. Luigi sent a warning message for me, that he had one too. After some.. some.. interesting matters, I finally got shaken out of it. Actually, their all dead. Krewes. Their even in the news, one about shooting in the backalley of the coffee house. After that I have tried to contact Luigi and with no success. I have a very, very bad feeling that they got him.. but I have asked around and I think I have a way to find him. Maybe. She's a spellslinger, so maybe she can find him with some mojo-mumble. I tell you more about it later. But what about you, have you been followed? Been a bit worried..
The last one is more a whisper, like a thought that just slipped in words. While talking Rayo slips his hair back and puts himself on screen too, view on one of the inside cams of the van.
fistandantilus4.0
Aug 3 2007, 05:41 PM
J/Rayo - Thursday Aug 16th - 2230 - On the Horn
J sits, mumbling a bit ,overhearing the conversation Lucky is having on the comm. The bliss works it's way sowly through her system, taking away the pain, and leaving her with a sense of euphoria and near-ecstasy. It's new, and a bit strange, but it does wonders for the pain.
Lucky grimaces at the holo image of Rayo
We ran in to some trouble of our own. I don't think it was the Black Throats though. To sloppy, not well enough armed. If you were attacked as well, it's asure bet that Luigi was. Normall I'd put money on him but since he hasn't checked in yet .... this doesn't look good.
How fast can you get in to contact with your mojo man Rayo? I need some time to get things squared here, but we need to find Luigi.
J - 16AUG2070 Thu 2030hrs - Tweakin'Lucky's voice drones in the background; J's vodka and bliss cocktail is spreading a slow warmth through her body, leaving her boneless and slightly out of synch with the world around her. Almost unconsciously, she brings up a hidden password prompt and enters 'ymereJ'. A menu pops up, but all the filenames are greyed out. She selects 'Deep Blue' and loads it anyway, and Lucky's office fades away, allowing her to fly aimlessly through a cloud-spattered sky.
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can i roll to heal up some of that stun? sounds like J's been chillin' for at least an hour.
body 5 + will 4 +1 fast healer = 10 dice: 5 4 3 1 4 3 7 4 4 1 = 2 hits.
fistandantilus4.0
Aug 3 2007, 10:44 PM
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yes, especially since you already did it.
A side effect of Bliss is that it acts as a serious pain killer removing modifers from damage. It acts as Pain Resistance 3, also +1 to all Thresholds, and -1 to Reaction.
For my own wondering, what is the Deep Blue?
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a BTL, though since i forgot to give her any actual BTLs on her sheet, the hotsim on this one has burnt out. so it's just a sim.
fistandantilus4.0
Aug 3 2007, 11:47 PM
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Gee... if only you could find some sort of ice den, or underworld figure who knows something about the drug trade, to help you get your needs met.
Waaaiiittt.....
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