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BishopMcQ
Start comparing notes. Build mutual histories if you'd like, the important thing is that you will all be willing to work with each other on a regular basis.

Also if anyone is not going to be able to post at least once a day, let me know now. We are working with a larger group and I don't want things to bog down too much. I understand that weekends happen, don't sweat it if you can't post then, but the M-F posts are important.
toturi
Alrighty then, I've already posted Grave's bio, but given he's a amnesiac, it'll need the other guy to know him from one of the following:
1) UCAS SpecOps or perhaps Ares Firewatch/CAS SpecOps
2) Friends from Washinton FDC
3) Bounty hunting

Anyway, I'll see how I can fit Grave aka Revenant into other PCs' stories and work out a mutual history from there.
Johnson
Well Tiny father is a Paranormal hunter who lives in Honk Kong.
3 years ago, Tiny was recruited by the paranormal research division of Seattle University, to assist with expiditions in search of paranormals and to do head counts and captures.

While not doing expiditions Tiny does Bounty retreavals for Security Companies, of those wanted criminals. Bringing them in alive is what counts.

Being a avid hunter with large calibre pistols instead of rilfes, Tiny has learn't some tricks to the trade of hunting and searching Paranormal critters,and has an understanding of most Paranormals.

Tiny finds English as a very hard spoken language. Resorting to Iconography in English. If someone speaks Chinese then you have good Communication.
HeySparky
Edana is a young, intense human woman from the Tir. The real one, Tir na nOg. She's vibrant, driven and very direct, caring little for subterfuge, though oddly shy and reserved. Maybe it's cultural. She's new to Seattle, but has been studying up on local current events (in addition to keeping up with global news) to get her head around the place. She's got a couple contacts in the city, including a bounty hunter fixer that I named Skinny Peterson, but who could be anybody really.

She knows a bit about Spirit and Human psychology and biology (with a specialty in toxins) and is a damn good cook. She's definitely the 'the Rookie' of the group.

McQ -- I picked up some books this weekend, any chance you (or anyone else) would mind if I retooled her. Not majorly... It's just that right now she's not terribly specialized... I'm thinking of making her a spirit hunter/fighter - though that may mean making her a full mage so that she can astrally project... or... could an ally spirit do her Astral dirty work?

Feedback, suggestions?

EDIT: M-F posts are fine, with the occasional free weekend.
HMHVV Hunter
Helios is a grim-looking, driven man whose sole mission in life is to bring down the Infected (vampires and others like them). He's seen a lot of things in his life more horrible than normal metahumanity has; nothing the worst sprawl ganger can do to someone fazes him anymore as a result.

As far as a mutual history, I've got an idea: if you guys are ok with saying your characters have been on even one run involving an Infected (vampire, ghoul, whatever) as a target, Helios could have been called in as a specialist for that mission, and that's how you guys might know him. Give me some feedback on the idea.
Bastard
Gonzales (Kremlin) and JT Taggart (Bastard) have been bounty hunting together for the past 5 years. Prior to that JT was a K9 officer in the Sacramento area of CFS. He still has his dog and his specialty is tracking and animal control. Great in the wilderness, but can still hold his own in an urban setting.

HMHVV--Im sure we've taken something down like that...if you read my last bio post and one of Kremlins in the Recruitment thread you can see our different PoV on the Blood Shaman we took down. Im sure we've gone with you before to take down a vampire or two.

Sparky--Im sure we've had an encounter with you as well. Toxic spirits are something we probably had a call for in the past 5 years. Write up a little story or something from Edena's pov on a job she, JT and Gonzales went onto together, and dont forget my dog Kane.

Johnson---JT has a lot of animal knowledge...most of his knowledge skills are wilderness survival, hunting, animals, animal a and p...things of that nature, maybe that could play into our background together.

Toturi---How bad is Grave's amnesia? Doesnt know anything starting now...or two years back? JT could have met him while he was on the force. Maybe Grave taught JT's SWAT team some new manuevers or equipment. Our maybe we have already gone on a bounty hunt together.

Kremlin---Sorry if in previous notes on this post I assumed anything--but I figured JT and Gonzales have been running together for the past five years.

Ecclesiastes
I like the idea that Bishop met you guys when he was going solo for a bounty that the group also happened to be shooting for. Rather than do a race, he offered to join your group and quickly established himself.

Important: I need to know how many of you are getting BattleTac gear. I'm willing to help out where I can as well, so just let me know. Its only 10k for the external unit, but the internal unit is even better (that one will run you 30k and 0.2 essense).
Ecclesiastes
Another question. Are we an established group that primarily works together, or just friends that know each other and sometimes do things together? Personally, I like the idea of us being a full time team.
BishopMcQ
I'm just hovering back here in the aether. If anyone has direct questions for me, preface them with my name, otherwise I will presume all questions are internal to the group.
Ecclesiastes
I purchased a few spare BattleTac units, just in case anyone can't get their own.
HeySparky
I can funnel some skill points to BattleTac if need be. Though I probably won't be getting the essence sucking implants.
HMHVV Hunter
I don't even know how the BattleTac works, but I know I'm not getting implants (Helios is an adept).
Tanka
I'm with Sparky and Hunter. Cyberware bad! silly.gif
Ecclesiastes
You can get a reveiver unit and hook it to your comm gear. Basicly, I'm the tactician, I make rolls, give you orders, and if you do what I tell you to do, you get a bonus to either Initiative or Combat Pool.
HeySparky
Any Astral form of that?
Ecclesiastes
Nope.
Tanka
So pick up a Commlink and the Reciever, Sparky.

Might have to toy with my gear a bit first before I can pick that up, though... I don't think 7k is enough for both Commlink and BTac. I'll work on it, though.

Edit: Ecc, I'm gonna lay claim to one of the recievers. I need to buy myself a Commlink first. Probably Personal Comm Unit 4, as that's about all I can afford. (Not to mention that's about all we need anyway.)
Bastard
Big E--me too---cyberware is the root of evil---I do however have the skills to use the battletach system--but I dont have the resources to buy one at the moment. After the first paycheck I will take one of those extra ones off your hands if you like, until then can I borrow it? Also if we both have the small unit tactics skill and we are both using the battletachs, do we both roll for team bonuses, or just the player with the master unit?

Also Ecc--and everyone, I think we should at least have worked together as a team on large jobs for the past couple months, some of us working with others for longer.

Bastard
HMHVV Hunter
Drat. Shoulda gotten a radio.
Tanka
Bastard: Agreed on working as a team. Makes a lot more sense.

I do believe that whoever rolls Tactics last gives the appropriate bonuses, so leave it to one person. Granted, if we ever split up on separate mini-missions, then we have two tacticians, but for now I think Ecc should do the tactical ordering.
Ecclesiastes
QUOTE (Bastard)
Also if we both have the small unit tactics skill and we are both using the battletachs, do we both roll for team bonuses, or just the player with the master unit?

Actually, it hinders the team if we both try to use it. Only the highest roll counts and both of us are at +1 target numbers becase we're both telling people to do stuff and it may not mesh. I've got crazy skill with it, so I'd likely be the better one (I usually will be throwing 10 dice at the test). If we ever split up though, having someone on each team able to use Tactics is always good.
HMHVV Hunter
McQuillan:

Is it alright if I add some special bullets for my character's SMG and a micro-transceiver as if I'd bought them before, or is it too late for that?
Bastard
BIG E---
Gotcha...Ill have to buy a comlink still, but I cant afford the battletach. Should I buy a master unit in the case that we split up? Or should I just buy one of your receivers at a later date? I only took the skill cause it would fit my background as a copper.
Ecclesiastes
Everyone should have comm gear. This is a team and any team worth snuff knows they need to communicate. If you don't have comm gear, you really should. I suggest picking up a Personal Comm Unit (rating 6). They come with all the ECCM and Encryption pre-installed and will cost you 12,000 nuyen.gif. These are advanced characters, they really really (am I stressing this enough?) should have comms.
Bastard
YES SIR!
Ecclesiastes
Sorry if I came off as bossy, that wasn't my purpose. I was just trying to stress the importance. If you guys don't think its something your character would have for whatever reason, then don't take one. Comm gear is just something that gets overlooks very often and I didn't want that to happen.
toturi
MacQ: Can we all get a set of comms gear free? I got to go redo Graves all over since I can't remember how much was spent on what and when. And given the dumb(no insult meant) nature of NSRCG, it is a real bitch for me to redo everything.
BishopMcQ
HMHVV--Changes can still be made until we go live. Once I start the IC thread, I'm going to set the characters in stone and they will have to act IC to get gear etc.
BishopMcQ
Toturi--Good luck!

Re: Toturi's suggestion for free comm gear...Everyone can add a Personal Comm Unit 6 to their characters. If you already have one, feel free to spend the cash elsewhere or have a backup because as we all know, shit happens.
HMHVV Hunter
What book is the Comm unit in?
BishopMcQ
IIRC, CC
toturi
QUOTE (McQuillan)
Toturi--Good luck!

Re: Toturi's suggestion for free comm gear...Everyone can add a Personal Comm Unit 6 to their characters. If you already have one, feel free to spend the cash elsewhere or have a backup because as we all know, shit happens.

What was the good luck about?

I just redid the whole damned thing in NSRCG again... sarcastic.gif So, ok I've got another comm unit now... You want me to email you the redid file? Just some changes though.
HMHVV Hunter
McQ:

Comm unit added.

Now what about the bullets?
HeySparky
McQ -- I saw you have Yahoo Messenger... got a bit to open a session?
BishopMcQ
Toturi--The good luck was for re-doing it and getting it to actually work.

HMHVV--Add the bullets, as per above, changes can still be made until we go live.

Sparky--At work, can't chat.
HMHVV Hunter
QUOTE (McQuillan)
Toturi--The good luck was for re-doing it and getting it to actually work.

HMHVV--Add the bullets, as per above, changes can still be made until we go live.

Sparky--At work, can't chat.

D'oh! Sorry, overlooked that post for some reason.
Kremlin KOA
McQ will have my redux of Gonzales up by this time tomorrow, with docwagon down to gold, less spare comsets and a battletac receiver unit.

Ecc, good thinking why many of my chars buy 6 rating 6 commlink units

Bastard I have no arguement with your assumptions.
Bastard
Krem---good deal

Big E---I know, I was just kiddin

McQ---Comm 6 added. When do we go live? Im gonna add edges and flaws tonight if thats ok

Everyone---Do we got a background how we met? If you want I will write one tonight also...after the game of course...go Washington and my $50 frown.gif

Bastard
HMHVV Hunter
McQ:

Ok, the following items have been added:

-160 rounds of silver SMG ammo (for Colt Cobra) (24,000 nuyen)
-160 rounds of iron SMG ammo (for Colt Cobra) (4,000 nuyen)
-160 rounds of oak-jacketed SMG ammo (for Colt Cobra) (4,000 nuyen)
-15 color-coded spare clips for Colt Cobra (yellow for oak-jacketed ammo, blue for iron, red for silver) (75 nuyen)
-Personal Comm Unit (Rating 6)

Starting Cash: 5,450 + (100 * 3D6) nuyen
HeySparky
McQ -- that's cool. I gotcha. Did you get my message, I had another mess of questions.

Basically - other bounty hunting team-type folks - I'm retooling Edana (oh yeah, her name sounds sorta like Edna, but with an 'uh' sound after the 'd' - /ED-uh-nuh/) to be a Spirit stalker. I want her to be hell-on-wheels in Astral Space and against spirits, so I'd appreciate any help you all can give me. Skills, spells, abilities - I'm just getting back into SR after well over ten years and never did much with magic before.

McQ's been helpful, suggesting, amongst other things, Spirit Bolt and Blast for spells and Masking as a useful metamagic feat. I'll stick to just blasting spirits if others of you have better Astral combat abilities.

I'm building Edana to have pretty disgusting Mental stats (Will of 8 or 9 - 9 if I go with albinism...McQ?) and not much in the way of meat-body stats.

I'm also building an Ally Spirit with the 75 Karma left over from initiation and other stuff. I want to use all of it, so any help at all making him a truly horrific beast would be great.

Thanks in advance. And stuff.
HeySparky
Oh yeah...

Bastard, feel free to write Edana - call her Eddie - into your background. I'd like to know one of the team members rather well and be new to the rest. And also for this to be one of Edana's first jobs - if not THE first. With 100 karma and 130 points we're supposed to be tough, but Edana's a young 'un and all her vast experience got channeled into her ally Herne.

So, really, she's a beefy starting character with a mean, mean friend.
toturi
I got him to work! Yes! Yes! Yes! biggrin.gif I added the Comm unit, no need for the freebie!

Edit: Free comm unit, more cash now.

Grave's been amnesiac for half a year. During that time, he's done some bounty hunting. But he might be recognised by SWAT/HRT personel since he is one of the regular Delta members who travel around, swapping pointers with other spec ops teams.
Bastard
Wilco Sparky---probably tonight...waiting on replies from others...maybe we could have been two or three groups combinding for the first time on a large mission, and just know each other from the biz
HMHVV Hunter
QUOTE (Bastard)
Wilco Sparky---probably tonight...waiting on replies from others...maybe we could have been two or three groups combinding for the first time on a large mission, and just know each other from the biz

IC wise, Helios probably wouldn't have worked for a group long-term before now. Maybe on an individual-contract basis, but not long-term.
HeySparky
Can you physads fight astrally? If not, is that going to be Eddie and Herne's responsibility?

For everybody - to make Herne the nastiest possible customer, would I be better off not initiating and sinking the extra 15 points into him (90 karma on him)? It would mean I don't get Masking to start, but I could initiate with you crazies or someone else and pick it up later... I ask because with a complexity of >15 Herne will not be improving via the Ritual of Change any time soon - possibly never.

toturi
Grave cannot fight astrally, but he has Killing Hands at Serious. So any materialised spirit will have to contend with that.

Killing Hands S + Strength 10 + Full Offense = 10D
HeySparky
Wow - so is it possible to force a spirit to materialize?

EDIT: Better yet...

McQ -- Could I create a spell or spells that forces a spirit into or out of astral space? What sort of screwy broken things would that do?

-What about one that traps a spirit in one place or the other (bars them from materializing or bars them from fleeing into astral)?

-Or one that traps them in astral bands - like bind?
Bastard
JT is only an aspected shaman...cannot conjur. I am not really up to speed on all the high level magic, but I assume I can combat on the astral plane. Anyway...

Sparky--JT will initiate with your character later.

HMHVV---Do you want me to write in Helios into the group as well?
HMHVV Hunter
QUOTE (Bastard)
HMHVV---Do you want me to write in Helios into the group as well?

What group? This one, or one that's worked together before this?
HeySparky
Heh... HH -- If McQ okays Edana being a screw WIL 9 albino, she'll be mildly allergic to your character. smile.gif
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