Every player seated at the table, unless the group agrees otherwise beforehand, should start with the same pool of resources for making characters. Each unit of those resources should be worth the same to each player. It's part of the basic social contract that forms the group in the first place.
No.. that's one way to play. Not the only way. If I'm playing Rifts, and someone wants to play a dragon. It doesn't take away from my joy of playing a Dogboy. If I want to play a merc, it doesn't affect the next person over from playing a Dimi-god. Some races/things/people/classes are just better. Trying to make everyone be balanced is ONE way to play. Not the only way to play.
For example, if the guy to my right is making a fire dragon and My little rogue scientist isn't as good in a fight, I can roll a dragon too if I want, or a godling, or some powerful DBee.
"Balance" does not mean "min/max", nor does it mean "powergame". It doesn't mean "have the bext ____", either.
It means - you and I will end up equally able to be in the spotlight,
it means you and I will be equally able to do awesome things (where "awesome" means whatever our group likes to see, be it Action-movie stuff, or deep drama, or whatever).
It means - you and I will end up equally able to be in the spotlight,
it means you and I will be equally able to do awesome things (where "awesome" means whatever our group likes to see, be it Action-movie stuff, or deep drama, or whatever).
Yes. I know. I'm pointing out that even in a balanced game.... you will have some people that will do those things, to destroy your balance. So while 'Game balance' is something that some strive for, it's never really quite actualized, due to those sorts.
I've never had that problem. I'm playing HU game right now. My lil Alien is argueably the weakest in a group of an Alien, a Mutant and a Mystically bestowed hero, but I have just as much fun, as I like playing my Alien. He's the 'weakest' by the stats, but he's also the military guy and comes up with group tactics and contributes to the group. I don't have to have a blast like the Mysticaly bestowed. Nor turn into living lightning like the mutant. I have a ball and am in the spotlight just as much. Being weaker than others means I have to be more creative. It's awesome. I ----purposefully---- made my char to be the weakest.
And I'm pointing out, that doesn't have to come from 'game balance'. It's the players that make it awesome. Not the numbers or dots on a sheet. If you WANT to play a 'stronger' (Be it physical, mental, social) Character/character type, then simply play one suited for your wants/needs. You don't need to make everything equal to achieve that.
But, that's not how it works in 3E D&D. You throw off the power curve of the entire party. You throw off every single encounter the group has.
A Challenge Rating (CR) 3 encounter is appropriate for a party of four Level 3 characters. If one of them is Level 3 and a Drow, then he's really level FIVE, not three. The whole encounter gets just a bit too easy (especially for him). OTOH, an appropriate encounter for HIM, CR5, will be unfairly difficult for the rest of the party. And no, splitting the difference won't work either, because CR4 will be too risky / difficult for those others, too.
A Challenge Rating (CR) 3 encounter is appropriate for a party of four Level 3 characters. If one of them is Level 3 and a Drow, then he's really level FIVE, not three. The whole encounter gets just a bit too easy (especially for him). OTOH, an appropriate encounter for HIM, CR5, will be unfairly difficult for the rest of the party. And no, splitting the difference won't work either, because CR4 will be too risky / difficult for those others, too.
Enter GM: GM thinks and creates an encounter where all the players can shine in their own respects. Ignore arbitrary numbers.
Done! I'm not trying to be flip or smart assed. This is how we've ----always---- played, in the groups where I've played. Sure, some encounters are difficult for some people. Some are easier for others. But when I GM I look at who's at the table and I make sure the adventure has something for everyone. Works out great. Again, back to the HU game I'm in. The adventure we ran this weekend had something for each character in the group. The Electric mutant got to hack some computers and use his EMP to take out cameras and stuff. The Mystically Bestowed got to use her shink and flight powers to scout and prowl around. My Alien got to use his abilities to form tactics and fight some tough fights. It was fine.
... fine. You and I will play a Shadowrun game. You get your 400BP character. I'm going to get a 2,000-karma character, plus I get to be Awakened and emerged at the same time and I want to be a Drake, but also Infected. That's all cool with you, right? BEcause, you know, it's what I want to play ... right?
Again, you have the GM moderate with in some guidelines so you don't have someone with 2,000 karma and awakened and emerged etc, but being quite honest, what you play, wouldn't affect what I play, unless the GM made it 'The Pax show'. I've played Rifts for 20 years. lol I've been 'The little guy' in countless groups with dimi gods, monsters, dragons, etc. Most games I've had a blast. If nothing else. My char will use your 2,000 karma drake as Cover while I do my own thing.

It does .... for the guy playing a Gnome.
The guy CHOSE to play the gnome. Noone made him. If one chooses to play someone the size of an 8 year old, he should do so with out blinders, and with out wanting everyone else penalised due to his choice of an exotic (and smaller, weaker, etc) Character type.
But, here's the thing: your troll isn't being penalised! Whereas, using my (imprecise, but for the sake of argument) numbers: the Troll gets to be a Troll with 300BP of "other stuff". The Gnome gets to be a Gnome, with 360BP of "other stuff". And you are no more entitled to be butthurt about the gnome getting those extra BP compared to you, than the gnome's player is entitled to be butthurt that your troll is bigger and stronger.
The thing is, if the Gnome is weaker, then it should have a commensurately lower PRICE TAG. That's all anyone is asking for: for each race to be priced appropriately.
The thing is, if the Gnome is weaker, then it should have a commensurately lower PRICE TAG. That's all anyone is asking for: for each race to be priced appropriately.
But currently that's not how it really ends up. The Trolls are scraping and having to make choices others don't have to, for nothing else than the fact he's a troll. So he ends up being a rather non exceptional troll. Just so the Gnome can be a super amazing wonderful awesome gnome. lol.
That's why I don't like artificially enforced "balancing'.
And that, I have no problem with. But that's not totally how it is now. And thus inversely Gnomes end up Ok, or even exceptional and amazing, while trolls (Exceptional in their own way) "Cost more" and thusly end up 'weaker' over all.
Not equal in strength - equal in FUN.
Sure, you've got the big strong Troll. Anything that calls for strength, durability, or sheer size - that's your turn in the spotlight, and I'll be over there on the sidelines, munching popcorn and waving a "Go, Troll dude!" pennant.
Sure, you've got the big strong Troll. Anything that calls for strength, durability, or sheer size - that's your turn in the spotlight, and I'll be over there on the sidelines, munching popcorn and waving a "Go, Troll dude!" pennant.
Fun doesn't come from artificial equality for me. Fun comes with hanging out and playing with my friends or family. I can be the weakestt, or the stronges. I play with friends and we work TOGETHER to make sure everyone has fun. Other wise.. why play? Right?
Right, and when it comes time to sneak through that small airvent and get into the building and do your thing. My Troll will stand by the vent, waving his "Go Gnome Go" Pennant.

My strength and Durability doesn't harm your utility and stealth and infiltration. They augment and compliment.

My Gnome is a rigger, and a bit of a hacker. Anything that would best be done by a drone, by the application of EW skills, or with a bit of low grade hacking? That's my turn in the spotlight, and I am as superior to you there, as you are superior to me in the brawn-and-brute-strength department.
Balanced, equal, not identical.
Balanced, equal, not identical.
Which is fine, untill, like you point out, the costs make it not quite so. Due to the costs for BEING a troll, it's harder to be used in your 'spotlight', and much easier for a human to do so.
It's a thing called "niche protection". Every character should have a niche they fit into, a role in which they are the Star of the Show. The spotlight should move from niche to niche, so that everyone gets a chance to be the center-of-attention during gameplay. And everyone should be equally able to shine in their niche, as everyone else - with a given amount of "awesome" costing THE SAME, for any and all of those characters.
I agree with the first part. And in a 'perfect world' it'd work out that way. Im' pointing out that due to 'balance' in SR right now, the Trolls tend to not fit into their spotlight, while humans are alll up in theirs and what not. the Awesome isn't dependant in equality. Just play ability. If My troll can't be awesome because I spent all my points being a troll. That's the problem.

"Equal" does not mean "identical".
"Well you can play a Gnome, if you want to be toally screwed [for picking something so weak]" ... Pot. Kettle. You know the rest.
"Well you can play a Gnome, if you want to be toally screwed [for picking something so weak]" ... Pot. Kettle. You know the rest.
Right. I'm pointing out that "Equal strength' doesn't mean 'equal fun' and the gnome shouldn't be so super awesome amazing, to make up for the fact that someone chose to play the 8 year old kid dude. lol
Well it doesn't work out quite like that does it? If you PURPOSEFULLY Pick something 'weaker than average' that was your choice. Why should you get benefits for purposefully choosing something weaker?
If you had to do it. If someone had to be the "Tank" and someone the "DPS and someone the 'Healer" ok. I can see giving bonus to the healer for being weaker, because they were forced into or regulated into that role.
But nothing's stoppin' The Gnome player from choosing something stronger. He purposefully chose the gnome. Gnomes are weaker and smaller. If you want bigger and stronger, play a bigger and stronger race.
Play the Drake. Play the Troll. Etc. If you WANT to play a gnome, know that you've chosen to play someone smaller and weaker. Make it yours. Capitalize on your deal. Plenty of games put out classes that are balanced and then races that are really not. Pick race, add class, go. Shadowrun makes you pay more for your races and thus you're penalized when doing your class.
*shrugs* It's not a perfect world. The answer is "Well go play one of those games" lol. I do! But I'd like for it not to effect my shadowrun game either. Sadly it does. I don't like it. So I say so. Does that mean I won't play SR? Nooooo. I just suck up the hit, shrug, and play my heart out.