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Severus Snape
QUOTE (Slacker @ Mar 10 2013, 05:26 PM) *
Needle please roll me your commlink's Analyze + Firewall.

Oh no he didn't!

12d6.hits(5) = 5

Go ahead, you horizon bastard. Lets see how you like Dumpshock.
Slacker
QUOTE (Severus Snape @ Mar 10 2013, 08:17 PM) *
Oh no he didn't!

12d6.hits(5) = 5

Go ahead, you horizon bastard. Lets see how you like Dumpshock.

What? Who said anything about a horizon security hacker trying to access your commlink? I certainly didn't and neither did your commlink's attempt at analyzing itself. nyahnyah.gif
Severus Snape
QUOTE (Slacker @ Mar 10 2013, 08:19 PM) *
What? Who said anything about a horizon security hacker trying to access your commlink? I certainly didn't and neither did your commlink's attempt at analyzing itself. nyahnyah.gif

Only need one more success on that extended test for it to start warning me, unless there is some reason I'm unaware of that increases Stealth.

Which reminds me of something. Once we have some down time, I want to start working on a custom piece of software to prevent stuff like this. Just an FYI for future purposes.
Slacker
QUOTE (Severus Snape @ Mar 11 2013, 06:45 AM) *
Only need one more success on that extended test for it to start warning me, unless there is some reason I'm unaware of that increases Stealth.

Which reminds me of something. Once we have some down time, I want to start working on a custom piece of software to prevent stuff like this. Just an FYI for future purposes.

It can take a pretty long time to code your own software, but we can take a look at the rules. And not, there isn't anything that can boost a Stealth program, but you are assuming that a possible intrusion would have the same level of Stealth Program as you have. It is quite possible for a megacorp's security hacker to have higher level programs. Afterall, that node you tried to hack hit back hard and fast.
Mach_Ten
Hey, don't kill the driver ... at least not before we figure out which is his/her van biggrin.gif
Severus Snape
QUOTE (Slacker @ Mar 11 2013, 05:22 AM) *
It can take a pretty long time to code your own software, but we can take a look at the rules. And not, there isn't anything that can boost a Stealth program, but you are assuming that a possible intrusion would have the same level of Stealth Program as you have. It is quite possible for a megacorp's security hacker to have higher level programs. Afterall, that node you tried to hack hit back hard and fast.

Yeah, I critically glitched my memory test this morning. I sometimes forget that there are program ratings beyond what's available for characters at character generation. D'oh on me!

But it's all good. I did it to them; I fully expect to have one of their hackers do it to me.
Mach_Ten
QUOTE (Slacker @ Mar 11 2013, 12:26 AM) *
Then the flashbang goes off as Silas, Eclipse, and TundraWolf can post up their actions.


Silas continues his forward movement through the smashed glass entryway

Free action : Commlink subvocal <<@Team {Silas} : Where's our target ? we need to sharp exit before the T-birds arrive ! >>

Simple Action : Observe in detail - target location and threat assessment
(10d6.hits(5)=3)


Simple Action : off hand shot at nearest target (probably the guy TW already shot)
Off hand shot at guard
Moving -2
off-hand -2
(8d6.hits(5)=2)


Gel rounds
Slacker
QUOTE (Mach_Ten @ Mar 11 2013, 07:51 AM) *
Silas continues his forward movement through the smashed glass entryway

Free action : Commlink subvocal <<@Team {Silas} : Where's our target ? we need to sharp exit before the T-birds arrive ! >>

Simple Action : Observe in detail - target location and threat assessment
(10d6.hits(5)=3)


Simple Action : off hand shot at nearest target (probably the guy TW already shot)
Off hand shot at guard
Moving -2
off-hand -2
(8d6.hits(5)=2)


Gel rounds

The closest guard is actually uninjured. He was one fleeing the grenade and is currently out in the open as he dashes towards the kitchen. The guard Eclipse shot earlier is shooting from cover in the kitchen doorway.

The closest guard, manages to get only 1 hit to dodge, and he rolled for absolute shit on his damage resistance test. He takes 3 boxes of damage.
Slacker
QUOTE (O'Ryan @ Mar 8 2013, 07:17 PM) *
Whose turn is it? I lost track. D:

When it gets to me again, Eclipse will try and drop the guy who moved into the open with a single shot to the oh-so-vital-bladder and then dive into cover by Silus for flash bang and bullet protection.

8 AGI, 1 Pistol, 2 Smartlink, 1 Simple Aim, -2 moving, -4 aimed for vitals: 6d6.hits(5)=3 8P +hits, AP -

"How're the frakin' drones comin'?"

You're shooting at the same guy Silas shot at. With only 3 dice he manages to get 2 hits on his dodge, but that's still enough for you to hit him. And he's still rolling poorly on his damage resistance, so you did another 6 boxes of damage to him, which is enough that the impact of your gel round has knocked him to the floor. He's still alive and conscious, just knocked prone for the moment.
Slacker
Currently waiting on actions for TundraWolf for IP2. Then it will be the guards' turn.
Severus Snape
QUOTE (Mach_Ten @ Mar 11 2013, 05:27 AM) *
Hey, don't kill the driver ... at least not before we figure out which is his/her van biggrin.gif

He can't kill me through the matrix - I'm only in AR and not VR. And assuming my commlink is being hacked, as soon as the notification goes off I am rebooting the thing to dump everyone from it.

But I'm more worried about him dropping a virus on my commlink. If that happens, according to the rules, I'm out of commission for MONTHS as a hacker.
Mach_Ten
QUOTE (Severus Snape @ Mar 11 2013, 04:24 PM) *
But I'm more worried about him dropping a virus on my commlink. If that happens, according to the rules, I'm out of commission for MONTHS as a hacker.

can you just buy a new one and throw all the old H/W upgrades into the new shell ?

or just nip to PC World and buy some cheap anti-virus smile.gif (that's a joke btw) smile.gif
Severus Snape
QUOTE (Mach_Ten @ Mar 11 2013, 12:20 PM) *
can you just buy a new one and throw all the old H/W upgrades into the new shell ?

or just nip to PC World and buy some cheap anti-virus smile.gif (that's a joke btw) smile.gif

I potentially could, depending on how the GM rules that. I've always seen the commlink upgrades as integral to the commlink itself, with the upgraded response and such needing to be purchased for each separate commlink you have. Should I need to buy a new one, I'm out ~12k. And that's assuming prices don't go up after character creation.

Which means I either spend every dime I get from this run PLUS asking for a loan, or I spend [virus rating * 3] in months to get the virus out on my own. And that's assuming I hit the threshold on the first roll of the dice.

Yes, there are many problems with being a hacker going up against a corporation. Which is why as soon as the alert is sounded I am going to reboot my commlink. It will take System + Response (threshold 10, extended) rolls, each interval being 1 CT, to reboot, but that gives me a chance then to get down to the bus AND it saves my commlink from getting fried.
O'Ryan
Slacker, just to be clear, -I'm- Eclipse and MachTen is Silus. nyahnyah.gif Or else I'm further confused... But Eclipse is using plastic rounds, not gel. Lethal, baby!

If I can, I'd like to amend my movement now that Gardner's been shot to going into cover by him instead of Silus. I feel like as the combat medic I should probably do something about gaping wounds. nyahnyah.gif
Slacker
QUOTE (O'Ryan @ Mar 11 2013, 03:48 PM) *
Slacker, just to be clear, -I'm- Eclipse and MachTen is Silus. nyahnyah.gif Or else I'm further confused... But Eclipse is using plastic rounds, not gel. Lethal, baby!

If I can, I'd like to amend my movement now that Gardner's been shot to going into cover by him instead of Silus. I feel like as the combat medic I should probably do something about gaping wounds. nyahnyah.gif

Did I confuse you and Silas somewhere again? Sorry if i did though i don't see any confusion in my last few posts. But then, i've been mildly loopy on cold medicine for the last few days.

And yeah, feel free to move up next to Gardner instead of Silas.
Severus Snape
QUOTE (O'Ryan @ Mar 11 2013, 01:48 PM) *
Slacker, just to be clear, -I'm- Eclipse and MachTen is Silus. nyahnyah.gif Or else I'm further confused... But Eclipse is using plastic rounds, not gel. Lethal, baby!

If I can, I'd like to amend my movement now that Gardner's been shot to going into cover by him instead of Silus. I feel like as the combat medic I should probably do something about gaping wounds. nyahnyah.gif

If you can get him to the bus, I can use the Valkyrie module on him and patch him up good!
Slacker
Oh, come on. He's a Giant. He can take a lot more punishment than that. As we'll see soon enough.
Kiirnodel
Oh, please no more >.<

But I can still move myself just fine. I'm not bleeding out or anything. I say we get our job done then get me patched up while we aren't under fire.
Mach_Ten
QUOTE (Kiirnodel @ Mar 11 2013, 10:03 PM) *
Oh, please no more >.<

But I can still move myself just fine. I'm not bleeding out or anything. I say we get our job done then get me patched up while we aren't under fire.


Can i vote we take the stairs ? Lol. wink.gif
O'Ryan
QUOTE (Kiirnodel @ Mar 11 2013, 02:03 PM) *
Oh, please no more >.<

But I can still move myself just fine. I'm not bleeding out or anything. I say we get our job done then get me patched up while we aren't under fire.


There's a time for medicine, and it comes well before the "dying" stage of HP loss!
Kiirnodel
QUOTE (O'Ryan @ Mar 11 2013, 11:04 PM) *
There's a time for medicine, and it comes well before the "dying" stage of HP loss!


Well, just watch out for the penalties that go along with attempting First Aid during combat. It takes a number of Combat Turns equal to how many boxes of damage you try to heal. And if you use First Aid once, you can't try again. If we can manage to get to a safe area when we have the time, we'll be much more effective in the long run. In this particular case, I think the amount of time it would take to try and heal me could be better spent getting us out safely...
O'Ryan
You're absolutely right - as things currently stand it would be a waste of both of our time to just stand there while I stick old kleenex in your bullet wounds.

...but I'd still like to be there when people decide a wounded giant mage makes for a really good target!
Kiirnodel
Appreciated.
Mach_Ten
Just waiting now for that sniper to begin his opening arguments with a tree smile.gif followed by summation and closing arguments with gravity !

I don't fancy his chances biggrin.gif
Kiirnodel
Sadly the conclusion of that little altercation will have to wait until next combat turn. The Spirit only gets the 2 passes.
Mach_Ten
QUOTE (Kiirnodel @ Mar 12 2013, 11:55 AM) *
Sadly the conclusion of that little altercation will have to wait until next combat turn. The Spirit only gets the 2 passes.


Please please tell me the spirit can speak ? ...

all it needs to do is quietly, slowly, sneakily lean forwards till it is right behind his ear....

...

and then, quietly, gently whisper...

"BOO!"

biggrin.gif
Slacker
QUOTE (Kiirnodel @ Mar 12 2013, 06:55 AM) *
Sadly the conclusion of that little altercation will have to wait until next combat turn. The Spirit only gets the 2 passes.

Yep, particularly because the sniper only gets 1 pass. So nothing else is going on up on the roof until the next combat turn....when plenty more stuff will be happening.
Mach_Ten
QUOTE (Slacker @ Mar 12 2013, 01:25 PM) *
next combat turn....when plenty more stuff will be happening.


in the immortal words of Dr. Sam Beckett

"Oh, Boy!"
Slacker
QUOTE (Mach_Ten @ Mar 12 2013, 08:47 AM) *
in the immortal words of Dr. Sam Beckett

"Oh, Boy!"

Let me put it this way, this Mission has a script for everything that happens each of the first 25 combat turns....and trust me you don't want to be around any longer than you have to be....
Kiirnodel
QUOTE
Let's move, move. MOVE!

but seriously, we're waiting on Tundra Wolf? Is there anything else we can handle while we wait, or do we have the baddies right after...
Slacker
QUOTE (Kiirnodel @ Mar 12 2013, 09:26 AM) *
but seriously, we're waiting on Tundra Wolf? Is there anything else we can handle while we wait, or do we have the baddies right after...

Yes, we are still waiting on TundraWolf's turn. The security guards inside the banquet hall go immediately after TundraWolf and seeing as how a couple of them could conceivably be killed by him, I want to hold off on posting actions for them. I guess Needle could go ahead and post her actions because I doubt the commands she gives the drone will be any different depending on what happens inside the banquet hall.
Severus Snape
Actually, I'm going to hold off on posting my actions until Tundra Wolf goes because the command I give the drone will be determined by what he does.
Slacker
QUOTE (Severus Snape @ Mar 12 2013, 10:11 AM) *
Actually, I'm going to hold off on posting my actions until Tundra Wolf goes because the command I give the drone will be determined by what he does.

Fair enough. So, I guess we are still waiting on TundraWolf for now.
ChromeZephyr
Sorry for the wait, gents. Yesterday kinda sucked, but let's see if murdering some security guards makes up for it.

Simple Action: Short, narrow burst at the guard in the open that's been shot by my teammates already. Agility 7 + Automatics 5 + Smartlink 2 - Disoriented 2 - Stun 1 = 3 hits. 7P damage before net hits. All recoil absorbed. 9 rounds fired from this magazine.

Free action: Run to the table directly in front of me, hopefully it'll give me some cover from the uninjured guard on the right side of the room.

Simple Action: Long, wide burst at the guard in the kitchen. Agility 7 + Automatics 5 + Smartlink 2 - Disoriented 2 - Stun 1 - Recoil 2 = 3 hits. 5P damage before net hits. 6 of the 8 recoil absorbed by gas vent, stock, and cyberarm gyromount. 15 rounds fired from this magazine.
Slacker
QUOTE (ChromeZephyr @ Mar 12 2013, 10:49 AM) *
Sorry for the wait, gents. Yesterday kinda sucked, but let's see if murdering some security guards makes up for it.

Simple Action: Short, narrow burst at the guard in the open that's been shot by my teammates already. Agility 7 + Automatics 5 + Smartlink 2 - Disoriented 2 - Stun 1 = 3 hits. 7P damage before net hits. All recoil absorbed. 9 rounds fired from this magazine.

Free action: Run to the table directly in front of me, hopefully it'll give me some cover from the uninjured guard on the right side of the room.

Simple Action: Long, wide burst at the guard in the kitchen. Agility 7 + Automatics 5 + Smartlink 2 - Disoriented 2 - Stun 1 - Recoil 2 = 3 hits. 5P damage before net hits. 6 of the 8 recoil absorbed by gas vent, stock, and cyberarm gyromount. 15 rounds fired from this magazine.

On his one die to dodge the prone guard in the open gets 1 hit, but he doesn't quite get enough hits on his damage resistance. Congrats. You've killed a guard.

You can move to that table and it will give you partial cover from the guard over by Mr. White as well as from the guard in the kitchen.

Firing from cover is a -2 to your pool, but seeing as your last two rolls were misses, you don't need to reroll.

The guard in the kitchen manages to get 1 hit on his one dodge die also. He too doesn't get enough hits to resist damage and goes down in a bloody heap.

Great job.
Severus Snape
Quick question, only because I can't seem to find it. How many drones are in the air BESIDES the one I am about to send a command to?
Slacker
The remaining two guards will open up on TundraWolf who will have +2 dice on defense thanks to his cover.

Guard next to Mr. White Gets 2 his on the first shot, base damage 6S(e) -half impact AP. On the second shot it's 4 hits with the same base damage.

Guard by the door is shooting his light pistol at long range, but still manages 4 hits on both his two shots! Same base damage of 6S(e) -half impact AP.

----------------

Next up is Needle and Gardner.
Slacker
QUOTE (Severus Snape @ Mar 12 2013, 11:14 AM) *
Quick question, only because I can't seem to find it. How many drones are in the air BESIDES the one I am about to send a command to?

There is one other drone that is out of commission. It's still a firey ball of metal falling towards the balcony.
The one you are about to send a command to is the only one operational that has been seen thus far.
Kiirnodel
Gardner, on his turn, will shift his vision to the Astral to keep an eye out for magical danger. I'll also call my F3 Bound Earth Spirit, as I never explicitly said I had brought him out.
Severus Snape
Only the one drone? Cool.

Free Action: Message to the team. "Take cover"
Complex Action: Command the drone to open fire on the guard at the door. Wide burst. This is considered a complex action because I'm doing this through the Matrix.

5d6.hits(5) = 2

While the Command program has a rating of 6, I have no Automatics skill, which Defaults the skill test. I still garnered 2 hits, which is average on 5 dice. Due to the wide burst, the defender receives a penalty of -2 dice on defense. Also, would any other penalties apply for the guard as he is not expecting the drone to open fire on him (surprise)?

I don't know what the DV of the weapon is that's being used. Can you post it for future reference for me please?

EDIT: I was looking at my Chummer character file, and I noticed that my Matrix Initiative is WRONG. Chummer is showing the value as 7, but the tooltip is showing INT (5) + Commlink Response (5). That should be 10 and not 7, which means my initiative should be 3 higher than it currently is.

I am not going to ask for my initiative to be changed in this combat because the error was not recognized earlier. Just wanted to point this out for future reference.
ChromeZephyr
Well, this is going to blow.

Going full defense, though I'm sure it's not going to do much.

1st guard, 1st shot: Reaction 6 + Dodge 2 + Cover 2 - Disorientation 2 - Stun 1 = 0 hits. Fuck.
- Damage resistance vs. 8S(e): Body 4 + (Impact/2) 2 + Nonconductivity 3 = 3 hits. 9 Stun, -3 modifier
- Incapacitation resistance: Body 4 + Willpower 3 + (Impact/2) 2 + Nonconductivity 3 = 5 hits. I...wha...Fucking dice. Further disoriented, -4 to all rolls

1st guard, 2nd shot: Reaction 6 + Dodge 2 + Cover 2 - Already defended once - Disorientation 4 - Stun 3 = 1 hit.
- Damage resistance vs. 9S(e): Body 4 + (Impact/2) 2 + Nonconductivity 3 = 3 hits. 10 stun, unconscious. 5 Physical damage.

2nd guard, 1st shot: Unaware due to being unconscious. No defense possible.
- Damage resistance vs. 10S(e): Body 4 + (Impact/2) 2 + Nonconductivity 3 = 0 hits. Stun track filled, overflow to physical. 15 Physical damage suffered, Physical track filled, Overflow is filled and passed. Tundra Wolf dies of electrocution.

Enjoy your game, folks.
Kiirnodel
I'm pretty sure you don't suffer from disorientation more than once. And you don't want to spend edge on any of those rolls?

Plus, your first roll, you got 2 hits. You dodged the first attack!
Severus Snape
QUOTE (Kiirnodel @ Mar 12 2013, 09:46 AM) *
I'm pretty sure you don't suffer from disorientation more than once. And you don't want to spend edge on any of those rolls?

The disorientation is only going to give him 1 extra dice, but I'd still take it.

And yeah, I'm wondering why he isn't spending Edge on any of those rolls. Or even asking about Hand of God?
ChromeZephyr
It doesn't say it doesn't stack, so I assume it does. And no, not really. I've got one point of edge left, and three of the guards got 4 hits on shooting at me. It's academic at that point whether I die from overflow from the 2nd guards first shot or second shot. *shrug* I'm not thrilled with TW's demise, but that's SR for you. Death is cheap. I'll remember never to make a human sam/merc in the future, though. The free points in body are just too useful as an ork.

And I linked to the wrong roll, Kiir. I've fixed it in the post above.
Kiirnodel
QUOTE (Severus Snape @ Mar 12 2013, 01:48 PM) *
The disorientation is only going to give him 1 extra dice, but I'd still take it.

And yeah, I'm wondering why he isn't spending Edge on any of those rolls. Or even asking about Hand of God?


2 actually, he applied a -2 disorientation penalty (correctly) but I don't think getting tazed again doubles it.

Also, edited my previous post. I clicked on the dice rolls, noticed something about that dodge...
Kiirnodel
Well, can't spend the edge of a dead man. So why not spend it? Don't just flip the table...
Slacker
QUOTE (ChromeZephyr @ Mar 12 2013, 12:40 PM) *
Well, this is going to blow.

Going full defense, though I'm sure it's not going to do much.

1st guard, 1st shot: Reaction 6 + Dodge 2 + Cover 2 - Disorientation 2 - Stun 1 = 0 hits. Fuck.
- Damage resistance vs. 8S(e): Body 4 + (Impact/2) 2 + Nonconductivity 3 = 3 hits. 9 Stun, -3 modifier
- Incapacitation resistance: Body 4 + Willpower 3 + (Impact/2) 2 + Nonconductivity 3 = 5 hits. I...wha...Fucking dice. Further disoriented, -4 to all rolls

1st guard, 2nd shot: Reaction 6 + Dodge 2 + Cover 2 - Already defended once - Disorientation 4 - Stun 3 = 1 hit.
- Damage resistance vs. 9S(e): Body 4 + (Impact/2) 2 + Nonconductivity 3 = 3 hits. 10 stun, unconscious. 5 Physical damage.

2nd guard, 1st shot: Unaware due to being unconscious. No defense possible.
- Damage resistance vs. 10S(e): Body 4 + (Impact/2) 2 + Nonconductivity 3 = 0 hits. Stun track filled, overflow to physical. 15 Physical damage suffered, Physical track filled, Overflow is filled and passed. Tundra Wolf dies of electrocution.

Enjoy your game, folks.


ChromeZephyr if you really want out of the game, we can roll with this outcome, but that is not what would have happened really.

First, if the first guy knocked you unconscious, the second guy would not have been shooting at you.

Second, the -2 from electric disorientation does not stack.

And third you do always have the option to hand of god it with burning a point of edge.

So, i'd prefer it if we just say that you fell unconscious to the first guys two shots. Then the second guy moves up and shoots at somebody else. How does that sound?
Slacker
QUOTE (Severus Snape @ Mar 12 2013, 12:10 PM) *
Only the one drone? Cool.

Free Action: Message to the team. "Take cover"
Complex Action: Command the drone to open fire on the guard at the door. Wide burst. This is considered a complex action because I'm doing this through the Matrix.

5d6.hits(5) = 2

While the Command program has a rating of 6, I have no Automatics skill, which Defaults the skill test. I still garnered 2 hits, which is average on 5 dice. Due to the wide burst, the defender receives a penalty of -2 dice on defense. Also, would any other penalties apply for the guard as he is not expecting the drone to open fire on him (surprise)?

I don't know what the DV of the weapon is that's being used. Can you post it for future reference for me please?

EDIT: I was looking at my Chummer character file, and I noticed that my Matrix Initiative is WRONG. Chummer is showing the value as 7, but the tooltip is showing INT (5) + Commlink Response (5). That should be 10 and not 7, which means my initiative should be 3 higher than it currently is.

I am not going to ask for my initiative to be changed in this combat because the error was not recognized earlier. Just wanted to point this out for future reference.

Um...i think you are misunderstanding where the drone is currently. It is still 40 meters or so above the balcony (50 or so below the roof). There are no guards on the balcony, there is an unconscious maitre d' and a mage that was just there for entertainment how has cast improved invisibility on himself and cannot be seen, and a couple of waitstaff that are cowering at the far end of the balcony and just want to stay unnoticed. The drone has no line of sight on any of the guards inside the banquet hall and won't until sometime next combat turn and that's only if it continues to descend at it's current rate.

You could shoot at the sniper on the roof, though keep in mind that the drone only has an smg mounted on it. So you'd be at long range to hit anything with it right now, -3. Also, were you going to fire a short burst or a long burst? The drone only has so much RC, so the type of burst will further effect your dice pool.

EDIT: Oh and chummer is probably saying that's your init because by default it has all the programs you've bought for a commlink loaded onto it. You can click on the different programs and uncheck "Running" on the ones you don't currently have running.
ChromeZephyr
QUOTE (Slacker @ Mar 12 2013, 12:22 PM) *
ChromeZephyr if you really want out of the game, we can roll with this outcome, but that is not what would have happened really.

No, I don't want out of the game. I was rolling based off of what you had previously posted, and as I can't read minds and am sorta bad at ascertaining motive I wasn't going to make an assumption as to what really would have happened. Also, TW just executed two wounded men in under a second, it wouldn't surprise me if the other two guards unloaded their magazines at me. *shrug*

QUOTE (Slacker @ Mar 12 2013, 12:22 PM) *
First, if the first guy knocked you unconscious, the second guy would not have been shooting at you.

Okay. smile.gif

QUOTE (Slacker @ Mar 12 2013, 12:22 PM) *
Second, the -2 from electric disorientation does not stack.

Good to know. spin.gif

QUOTE (Slacker @ Mar 12 2013, 12:22 PM) *
And third you do always have the option to hand of god it with burning a point of edge.

While true, I as a player don't do it if I don't feel it's appropriate for the character or the situation. A surprise assault on a corporate skyscraper while incredibly unprepared and under-armored/armed is not something I feel the universe would reward with continued existence. *shrug*

QUOTE (Slacker @ Mar 12 2013, 12:22 PM) *
So, i'd prefer it if we just say that you fell unconscious to the first guys two shots. Then the second guy moves up and shoots at somebody else. How does that sound?

Sure, we'll go with that. smile.gif
Mach_Ten
as the only other target in the room

"Crap!" is all I have to say about that biggrin.gif

Bring it on you honkey PoS Horizon wannabe goonball !
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