Some spellcasting and spirit summoning...
Increase Reflexes Force 5 ->
2 hits; 1S Drain -- and barely not a Glitch
Let's try that again...
Increase Reflexes Force 5 ->
5 hits; 1S DrainThen...
Summon Plant Spirit Force 9 (Movement, Noxious Breath, Search) ->
0 net hits; 4P Drain -> Edge on Drain ->
3 hits; 1P Drain remainsMy dice really are not too good currently.
Alright, when the dice are not too hot, I need some more dice for the Drain Resistance.
Increase Willpower Force 5 ->
5 hits; no Drain (sustaining this one herself, so -2 dice now)
Now, let's talk to that spirit again (well, probably another one, actually)...
Summon Plant Spirit Force 9 (Movement, Noxious Breath, Search) ->
1 net hit; 1P Drain extra dice from the Increase Willpower spell (hits are added to the Drain Resistance test, so 5 hits total)
The spirit will be sent away for now (to the place where spirits go, when they are not around, some metaplane, I think) to be called later for the service.
Total Drain: 2P / 2S and -1 Edge
Bye
Thanee