QUOTE (DamienKnight @ Oct 17 2008, 11:49 AM)
It looks fine in Excel, but I may be able to figure out what is causing the problem. Could you tell me more specifically which cells are not appearing correctly?
I open the sheet and say enable macros and do not update links to external files.
Okay weird. Switching between the sheet and this screen to post caused the cells that didn't revert to revert. Clearly an OpenOffice issue. What must be happening is that the macro is running but it may be too much for Open Office to refresh at one go. Thinking about it, it's surpising the macro is even running.
QUOTE (DamienKnight @ Oct 17 2008, 11:49 AM)
I am not sure if it was Blakkie or Arturkis who originally implemented the stat raising functionality, but I like the way it works. I thought it was weird at first, but once you get used to it, it totally makes sense.
<snip>
Now the number you are entering is what you want the base score to be, before adding in racial/infection bonuses. Basically if you want a human to have a 6 str, you put a 6. If you want an elf to have a 6 agility, you need only put 5, because they get +1 from race. Either way, the 6th point is the one that costs 25 bp.
The logic is easy for an elf, but what about races that get a penalty? By that logic, a dwarf shouldn't be charged for reaction until the 3rd point (2-1 =1 which is free) ...
In my previous spreadsheet (just worked for BP and was much more manual), I had a base value and max value displayed then a column for added points (generated an error message if you went over) The columns from my spreadsheet were Race, Base, Max, Points, Base Value, Magic, Cyber, Total and (BP) Cost
Now that I see how it works, it's easy enough, but just not very intuitive.
QUOTE (DamienKnight @ Oct 17 2008, 11:49 AM)
Perhaps in the near future I will get a desktop computer at home and put open office on it, so I can test my sheet in that environment.
I have it on my
U3 drive, takes up about 220 megs on a 1 gig stick. (as an aside, my USB drive was made by Ativa and I was able to upgrade from 1.2 (?) to 1.6* with the Sansoft Cruzer install. It might be possible to use the same install to turn a standard jump drive into a U3 drive.) I also have Opera, Firefox and XnView (comes in surprisingly handy at work) on it as well.
I had actually considered maybe developing an SR4 character generator for the U3, but I didn't want my name on a list of developers. It might also have been not free or something. Oh well. The spreadsheet makes it unnecessary anyway.
*v1.6 is Vista Compatable
Edit:
How do I manipulate the cost modifier flags? Currently, with everything set to false (inlcuding Karma System), it says an elf costs 60 BP and a gnome costs 25 BP ...