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Deadmannumberone
The foregrip and sling weapon mods don't stack in the generator, when they are specifically stated as stacking in Arsenal.

The following armor modifications use up incorrect amount of capacity in some armors;
Chemical Protection
Fire Resistance
Insulation
Nonconductivity
Thermal Damping

Missing the Valkyrie Module and Mimic Modification vehicle mods.

The price of the Body Stabilizer and Electromagnetic Shielding mods are multiplied by body when they shouldn't be by RAW.

Changing the starting resources in the campaign settings to more than 250,000¥ doesn't change the resources drop down field.
Mäx
Is it inteded that metavariants cost 2xBP, even when you choose 1xBP option, becouse that makes for some really wierd situations.

Actually i guess it is, as their counted under other races right?
If so would it be hard to implement a 1xBP option for other races too, i mostly ask as pay the BP cost in karma for a race is the one devs have been talking about on the subjects of RC errata.
Gamer6432
Thanks for the awesome Character Generator, helps me fuel my character creation addiction biggrin.gif






_________________________________________________
Character creation addict since 2007
I don't suffer from alt-itis, I enjoy every minute of it!
DamienKnight
QUOTE (Deadmannumberone @ Jun 15 2010, 05:47 PM) *
The foregrip and sling weapon mods don't stack in the generator, when they are specifically stated as stacking in Arsenal.

The following armor modifications use up incorrect amount of capacity in some armors;
Chemical Protection
Fire Resistance
Insulation
Nonconductivity
Thermal Damping

Changing the starting resources in the campaign settings to more than 250,000¥ doesn't change the resources drop down field.


Read aresenal. There are two different armor modification rules. One is the standard which gives you a capacity = highest bal/imp rating times 1.5, and each install takes 1 capacity per rating, default of 1.

The system in Arsenal is for Full Armor suits, which is what the sheet reflects. Armor suits and helmets follow a capacity cost table listed in arsenal.

Starting resources limit only affects error highlighting, it does not add values to the drop down, and wont. Its really meant to restrict the starting money, not increase it.

QUOTE (Mäx @ Jun 16 2010, 03:40 AM) *
Is it inteded that metavariants cost 2xBP, even when you choose 1xBP option, becouse that makes for some really wierd situations.

Actually i guess it is, as their counted under other races right?
If so would it be hard to implement a 1xBP option for other races too, i mostly ask as pay the BP cost in karma for a race is the one devs have been talking about on the subjects of RC errata.

Umm... They cost or they dont. That is all the sheet supports. Are you asking for a change?

QUOTE (Gamer6432 @ Jun 16 2010, 05:54 AM) *
Thanks for the awesome Character Generator, helps me fuel my character creation addiction biggrin.gif

Thanks Gamer6432. I am glad you are finding the sheet helpful!
WetworX
Damienknight,

I've just recently found your spreadsheet, and it looks awsome, though as a newcomer, finding version "k" with the front page drop-down selections broken, it is making it difficult for me to jump into it.

Any idea when "L" will be ready for prime time?

Not trying to rush you or anything, just itching to take the sheet out for a spin.

Great work BTW, honestly with so much work, it could only be a labor of love.

Deadmannumberone
QUOTE (DamienKnight @ Jun 16 2010, 01:45 PM) *
Read aresenal. There are two different armor modification rules. One is the standard which gives you a capacity = highest bal/imp rating times 1.5, and each install takes 1 capacity per rating, default of 1.

The system in Arsenal is for Full Armor suits, which is what the sheet reflects. Armor suits and helmets follow a capacity cost table listed in arsenal.

Starting resources limit only affects error highlighting, it does not add values to the drop down, and wont. Its really meant to restrict the starting money, not increase it.


I must have misread it then.

And I was kind of hoping you'd be up for expanding the possible dropdown for starting resources (or making it an entry box for how many BP are being put into resources) so others could make higher BP characters with it as well.

And what of these issues and the foregrip/sling?

QUOTE (WetworX @ Jun 16 2010, 04:32 PM) *
Damienknight,

I've just recently found your spreadsheet, and it looks awsome, though as a newcomer, finding version "k" with the front page drop-down selections broken, it is making it difficult for me to jump into it.

Any idea when "L" will be ready for prime time?

Not trying to rush you or anything, just itching to take the sheet out for a spin.

Great work BTW, honestly with so much work, it could only be a labor of love.


What spreadsheet software and version are you using?
WetworX
QUOTE (Deadmannumberone @ Jun 16 2010, 11:42 PM) *
What spreadsheet software and version are you using?



A dinosaur in software terms, Excel 2000, on a Windows 7 system. Is my old software the issue? I was hoping it wasn't. I noticed another user at the top of p.58 has the problem too. Does the latest Open Office work with it?

Thanks for any help you can offer.
Socinus
What happened to the auto-injector? It doesn't seem to be available in the latest incarnation of the generator.
Deadmannumberone
QUOTE (WetworX @ Jun 16 2010, 06:20 PM) *
A dinosaur in software terms, Excel 2000, on a Windows 7 system. Is my old software the issue? I was hoping it wasn't. I noticed another user at the top of p.58 has the problem too. Does the latest Open Office work with it?

Thanks for any help you can offer.


OO 3.2 works with just the issues listed here.
Mäx
QUOTE (DamienKnight @ Jun 16 2010, 09:45 PM) *
Umm... They cost or they dont. That is all the sheet supports. Are you asking for a change?

Yes i think I am, mostly this is a problem with metavariants as it doesn't make any sense that making an elf character into a Wakayabi cost 40karma more.
Or you could just include the metavariants into standart races, which ever is easier to do, but i think the BP-cost in karma will be the official rule when the RC errata comes out so adding that option for other races too might be the wiser choise.
Mr. Mage
Just curious....does the link in the first post go to the most current version of this editor? Or if there is a different link somewhere else in the thread can someone tell me where/repost it or something?

Thanks in Advance!
Tyro
QUOTE (Mr. Mage @ Jun 17 2010, 03:41 PM) *
Just curious....does the link in the first post go to the most current version of this editor? Or if there is a different link somewhere else in the thread can someone tell me where/repost it or something?

Thanks in Advance!

The first post is always kept updated.
Socinus
Did the auto-injector get left out of the generator? I've looked around everywhere on the generator for it.
Deadmannumberone
QUOTE (Tyro @ Jun 17 2010, 03:43 PM) *
QUOTE (Mr. Mage @ Jun 17 2010, 03:41 PM) *

Just curious....does the link in the first post go to the most current version of this editor? Or if there is a different link somewhere else in the thread can someone tell me where/repost it or something?

Thanks in Advance!

The first post is always kept updated.


Although the L version hasn't been posted, the K version was it's immediate predecessor.
Draco18s
QUOTE (Deadmannumberone @ Jun 17 2010, 07:26 PM) *
The first post is always kept updated.

Although the L version hasn't been posted, the K version was it's immediate predecessor.


Damien's sig hasn't been updated for version L either.
Mr. Mage
QUOTE (Tyro @ Jun 17 2010, 06:43 PM) *
The first post is always kept updated.

Ok...good to know!

QUOTE (Deadmannumberone @ Jun 17 2010, 08:26 PM) *
The first post is always kept updated.


Although the L version hasn't been posted, the K version was it's immediate predecessor.

Well at least its more recent than the one I had before!

I checked out the character generator and it looks AMAZING! One thing though is that I can't figure out how to make it factor in the free knowledge points, is there something I should be doing in order to have those NOT count against my BP? An older chargen I had did that automatically but the one I downloaded yesterday does not...unless I forgot one of the settings?
It also says I am something like 30 BP over my 400 otherwise...but that might just be because when I originally made the character without the charGen I did the math wring.

Otherwise? Superb! Thanks for the help and the wonderful character generator!
Stormdrake
DK, as always great work. One thing that has popped up for me is when I add karma after the initial build and attempt to use it, it does not subtract karma for lanuages or knowledge skills increased. I have changed it to false under character creation and it does subtract the correct karma for active skills increased. Did I mess something up or are other people having this issue?
Thanks
Deadmannumberone
QUOTE (Mr. Mage @ Jun 18 2010, 09:07 AM) *
One thing though is that I can't figure out how to make it factor in the free knowledge points, is there something I should be doing in order to have those NOT count against my BP? An older chargen I had did that automatically but the one I downloaded yesterday does not...unless I forgot one of the settings?


Known issue fixed in version L.
WearzManySkins
In both Version J and K, the Positive qualities of Genecrafted and Genetic Heritage the nuyen cost reductions are not implemented.
Mr. Mage
QUOTE (Deadmannumberone @ Jun 18 2010, 07:36 PM) *
Known issue fixed in version L.

Ok...where is the L version? The front link still says K. Also, I noticed that the Influence Skill Group costs 20 BP per rank and not 10...it took me a while to find this as the problem since one of my friends characters was being transferred and came up as too high in BP...dunno if that is fixed in L or not, but I found it in K

Thanks!
Dakka Dakka
L is not published yet.
Mr. Mage
That's what I figured....Thanks anyhow

EDIT: I don't mean to sound like a nitpicker, I just seem to fall across things. Is there a way to add custom designed spells? For instance, my friend has a spell called frostbolt, which is basically just supposed to be cold damage in the form of an elemental LOS spell....but if I type it in, it of course says Drain is #N/A. I get around by putting notes in the spells name so he can tell, but is there a way to add spells and if not, will there be in L? Even if I have to manually calculate and enter drain is fine, nothing too fancy...

As I said, don't mean to be a nitpicker and sorry if I seem like one because I honestly think this is a wonderful contraption for hekping to make characters and I love it so much...
Tyro
QUOTE (Mr. Mage @ Jun 19 2010, 08:15 AM) *
That's what I figured....Thanks anyhow

EDIT: I don't mean to sound like a nitpicker, I just seem to fall across things. Is there a way to add custom designed spells? For instance, my friend has a spell called frostbolt, which is basically just supposed to be cold damage in the form of an elemental LOS spell....but if I type it in, it of course says Drain is #N/A. I get around by putting notes in the spells name so he can tell, but is there a way to add spells and if not, will there be in L? Even if I have to manually calculate and enter drain is fine, nothing too fancy...

As I said, don't mean to be a nitpicker and sorry if I seem like one because I honestly think this is a wonderful contraption for hekping to make characters and I love it so much...

People respectfully suggesting ways to improve the sheet (like you just did) and reporting bugs are why this sheet is so good (and why this is post #1473 on page 59 ^_^). Keep up the good work, Mr. Mage.
WearzManySkins
Black Market Pipeline(Software) does not discount software purchased by 10% in the Matrix Tab or the Gear Tab.
Black Market Pipeline(Electronics) does not discount electronics purchased by 10% in the Gear Tab.
Mäx
QUOTE (Mr. Mage @ Jun 19 2010, 06:15 PM) *
EDIT: I don't mean to sound like a nitpicker, I just seem to fall across things. Is there a way to add custom designed spells? For instance, my friend has a spell called frostbolt, which is basically just supposed to be cold damage in the form of an elemental LOS spell....but if I type it in, it of course says Drain is #N/A. I get around by putting notes in the spells name so he can tell, but is there a way to add spells and if not, will there be in L? Even if I have to manually calculate and enter drain is fine, nothing too fancy...

Well it does pull all of those spells from a hidden table so you could add that spell in there(i think there are intruction on how to acces those tables somewhere in the 15 pages)
But first sheck if the list allready includes a spell called frost, thats the name given in street magic for a singletarget cold spell, i would sheck my self but the generator currently crashes my home exel.
SpellBinder
To help make the spells bit a bit easier, right click on any of the sheets at the bottom and choose unhide. Select "Magic_Data" from the window that appears and click okay. You'll then have to find where the spells list and their details are. You can use Ctrl-F to help find if your spell is already in the list.

And to help so your custom spells show up, insert cells within the list to make room. Otherwise, if you just added them at the bottom of the list and do nothing else they won't show as they'll be out of the ranges the Magic sheet looks at; inserting a whole row can mess things up elsewhere. Otherwise you'll have to dig deeper into Excel to figure out how to expand those zones to fix it. If you're using Excel 2007 (what I've got) I can help there too to fix a range.

Also, a bit of advise, when you make custom changes make sure you save it under a new name. That way, if you really mess up you've got the original to restart from.
Gamer6432
Just a note for those of you who are type-A like me:

To fix the free knowledge point calculation, stick this formula in cell AD8 (the cell just to the left of where it tracks your free point usage)
CODE
=IF(Karma_Build_System,AW8,MAX(AV8-Free_Knowledge_BP,0))

That should tide you over until DamienKnight gives us Version L.
Tyro
QUOTE (Gamer6432 @ Jun 20 2010, 10:01 PM) *
Just a note for those of you who are type-A like me:

To fix the free knowledge point calculation, stick this formula in cell AD8 (the cell just to the left of where it tracks your free point usage)
CODE
=IF(Karma_Build_System,AW8,MAX(AV8-Free_Knowledge_BP,0))

That should tide you over until DamienKnight gives us Version L.

Many thanks, mi amigo!
Mäx
QUOTE (Mäx @ Jun 20 2010, 10:39 AM) *
Well it does pull all of those spells from a hidden table so you could add that spell in there(i think there are intruction on how to acces those tables somewhere in the 15 pages)
But first sheck if the list allready includes a spell called frost, thats the name given in street magic for a singletarget cold spell, i would sheck my self but the generator currently crashes my home exel.

It didn't include it, but here's a version that includes all variant elemental effect spells from sidebar at page 168 of Street Magic.

I hope you dont mind Damienknight, just say and i remove it and feel free to include that added spell table to official version if you like.
Gamer6432
Also noticed, Eagle Shifters have Low-Light vision listed in their inherent qualities. According to the book, they should only have Enhanced Senses (Vision Enhancement(2), Vision Magnification).
Mr. Mage
QUOTE (Mäx @ Jun 20 2010, 04:39 AM) *
Well it does pull all of those spells from a hidden table so you could add that spell in there(i think there are intruction on how to acces those tables somewhere in the 15 pages)
But first sheck if the list allready includes a spell called frost, thats the name given in street magic for a singletarget cold spell, i would sheck my self but the generator currently crashes my home exel.

I'll have to look, I couldn't find the spell originally but if its there then hopefully I'll find it

QUOTE (SpellBinder @ Jun 21 2010, 12:21 AM) *
To help make the spells bit a bit easier, right click on any of the sheets at the bottom and choose unhide. Select "Magic_Data" from the window that appears and click okay. You'll then have to find where the spells list and their details are. You can use Ctrl-F to help find if your spell is already in the list.

And to help so your custom spells show up, insert cells within the list to make room. Otherwise, if you just added them at the bottom of the list and do nothing else they won't show as they'll be out of the ranges the Magic sheet looks at; inserting a whole row can mess things up elsewhere. Otherwise you'll have to dig deeper into Excel to figure out how to expand those zones to fix it. If you're using Excel 2007 (what I've got) I can help there too to fix a range.

Also, a bit of advise, when you make custom changes make sure you save it under a new name. That way, if you really mess up you've got the original to restart from.

I usually save it under the character's name and don't edit the original at all. And I'll have to play around to see if I can do my own spells

Thanks!
SpellBinder
I might do the same, depending on the character. However I find that more encompassing global changes are better put into a core blank sheet. I'm usually making that determination based on how many characters might use the change.

But it sounds like you're on a good step, so have fun smile.gif
Deadmannumberone
QUOTE (Gamer6432 @ Jun 20 2010, 10:01 PM) *
Just a note for those of you who are type-A like me:

To fix the free knowledge point calculation, stick this formula in cell AD8 (the cell just to the left of where it tracks your free point usage)
CODE
=IF(Karma_Build_System,AW8,MAX(AV8-Free_Knowledge_BP,0))

That should tide you over until DamienKnight gives us Version L.


I'm using Open Office 3.2 and that just gives an "Err:508" in the cell.
Gamer6432
I use Office 2007. I'll D/L Open Office and play around with it.

Edit: Found the issue. Open Office doesn't like commas, it wants semicolons. Bloody syntax differences...

So for Open Office the input should be
CODE
=IF(Karma_Build_System;AW8;MAX(AV8-Free_Knowledge_BP;0))
DamienKnight
QUOTE (SpellBinder @ Jun 20 2010, 11:21 PM) *
To help make the spells bit a bit easier, right click on any of the sheets at the bottom and choose unhide. Select "Magic_Data" from the window that appears and click okay. You'll then have to find where the spells list and their details are. You can use Ctrl-F to help find if your spell is already in the list.

And to help so your custom spells show up, insert cells within the list to make room. Otherwise, if you just added them at the bottom of the list and do nothing else they won't show as they'll be out of the ranges the Magic sheet looks at; inserting a whole row can mess things up elsewhere. Otherwise you'll have to dig deeper into Excel to figure out how to expand those zones to fix it. If you're using Excel 2007 (what I've got) I can help there too to fix a range.

Also, a bit of advise, when you make custom changes make sure you save it under a new name. That way, if you really mess up you've got the original to restart from.

Its appropriate that someone named 'Spellbinder' would so aptly explain how to 'Bind' new spells to your sheet smile.gif

For your convenience, I have added some placeholders for spells.

There is a new [Element] Bolt, [Element] Blast and [Element] Wave available in version L. Fill it in with appropriate element name, or whatever you like. Effects are appropriately listed no matter the element type.

I may add in [Custom Spell] available at several different drain levels to the end of the list.
crash2029
I must admit, I am quite looking forward to version L. I really have to thank y'all for making such a great tool.
toturi
Can someone tell me where the innoculations are listed under?
DamienKnight
QUOTE (toturi @ Jun 24 2010, 11:21 PM) *
Can someone tell me where the innoculations are listed under?


Are you referring to Transgenic infusions? If so, they are under cyber/bioware. If you are referring to something else, please point me to which book/page number and I will see about adding it.
Tyro
Blood Fetishes aren't giving the discount for black market pipeline (magic).

Docwagon contracts per month should be 416 and 2/3 nuyen.gif , not 5k (that's the one-year cost).

A notes section for contacts would be VERY useful.
cndblank
Great work.

I did have an idea.

It would be nice to have a notes section on the positive and negative qualities and some other places like contacts.Looks like I'll be able to get a sitter for Catan.
toturi
QUOTE (DamienKnight @ Jun 25 2010, 11:30 PM) *
Are you referring to Transgenic infusions? If so, they are under cyber/bioware. If you are referring to something else, please point me to which book/page number and I will see about adding it.

Augmentation p135

I can't find them Pharmaceuticals. I think I haven't seen the Biomeds either.
Gamer6432
Are you planning to add a house rule option for Extra Races to be BPx1 for Karmagen? If not, I'd like to request it.
Dumori
It's in there look at the settings tab.
Gamer6432
Not for shapeshifters and the like. Those are Free or BPx2.
Mäx
QUOTE (Dumori @ Jun 28 2010, 03:27 AM) *
It's in there look at the settings tab.

That option is only availebul to basic metahumans, all else only have free and the 2Xbd option.
DamienKnight
QUOTE (Gamer6432 @ Jun 27 2010, 03:46 AM) *
Are you planning to add a house rule option for Extra Races to be BPx1 for Karmagen? If not, I'd like to request it.


Added the option for extended races being x1 instead of x2. Also, it seems the Other Races FREE was not working properly. That is fixed now in version L.

QUOTE (toturi @ Jun 26 2010, 06:58 PM) *
Augmentation p135

I can't find them Pharmaceuticals. I think I haven't seen the Biomeds either.


Added this in to version L. Thanks for the page reference!
Mäx
QUOTE (DamienKnight @ Jun 28 2010, 06:56 PM) *
Added the option for extended races being x1 instead of x2. Also, it seems the Other Races FREE was not working properly. That is fixed now in version L.

Thanks a ton, this makes this sheet massivly more usable, mostly the problem was meta-variants at least for me.
Well mostly the fact that there was no way to tell what was included in the basic races and what not and it took a while for me to notice why my build had less points left then it should have had. embarrassed.gif
Arz
Been having trouble opening this file in the newest version. Unfortunately I lost my copy of the old ver that did work. Do you have back ver downloads available somewhere? Like to compare and find out what is going on. Pretty sure I skipped a few iterations.

Arz
Gamer6432
QUOTE (DamienKnight @ Jun 28 2010, 08:56 AM) *
Added the option for extended races being x1 instead of x2. Also, it seems the Other Races FREE was not working properly. That is fixed now in version L.

Thank you biggrin.gif

Also:
The Renraku Manservant-3 drone entry is missing the 'n' in Renraku.
The vehicle page does not increase the cost for upgrading signal or response of any vehicle drone not using the first box.
DamienKnight
QUOTE (Gamer6432 @ Jun 29 2010, 03:59 PM) *
Thank you biggrin.gif

Also:
The Renraku Manservant-3 drone entry is missing the 'n' in Renraku.
The vehicle page does not increase the cost for upgrading signal or response of any vehicle drone not using the first box.


Indeed! Fixed in version L. Thanks for brining this to my attention.
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