QUOTE (Thirty Second Artbomb @ Jul 25 2010, 08:52 PM)
...none of it stacked with the Guardian's integral recoil comp....both of the Ingram SuperMach 100 entries have their integral RC 3 mentioned in their notes but not included in their RC calculation.)
There are two ways the sheet tracks a weapons default recoil... a recoil value in the weapons table, and a seperate table which lists only weapons with default recoil, and it breaks it down into the recoil type. It seems that since I missed the recoil in the Guardians description, when I was creating the table with default recoil breakdown I left the guardian out. Added the guardian and ingram supermach to the table, they should now stack properly with modded recoil.
Please note that according to the book, the supermach cannot mount barrel or underbarrel accessories. Also, many of the weapons with large amounts of integral recoil are incompatible with ANY modifications to the weapon.
QUOTE (Mäx @ Jul 24 2010, 11:44 AM)
Thats allready in as a optional rule in the options tab, dont know why its in as optional but its there.
Also tho answer your first guestion, thats most likely a house rule of his.
Metavariants should be able to select Metagenetic traits. There was a dispute over this, so a custom rule was added 'Metavarients Surge House Rule' which allows this to be option. Some GMs did not want Metavarients selecting SURGE powers without the SURGE quality.
QUOTE (Dumori @ Jul 25 2010, 11:53 AM)
Yeah is house rules overide every thing. Some aren't even optional.
Could you elaborate? I am unable to understand your statement Dumori.
QUOTE (Mäx @ Jul 14 2010, 02:53 AM)
Could it be possible to get Neoteny as availebul quality to those infected with immunity(age)
Good idea! Added this option in version L.
For those who care how I did it:
[ Spoiler ]
Added variable called 'Has_Immunity_Age' which checks race qualities for Immunity age.
Edited the Neoteny quality on the Qualities tab by making the 'Infected' column a formula: If(Has_Immunity_Age,'Y','N').
The result is the Neoteny quality will show up at the bottom of the negative qualities list for all infected who are immune to aging. Fun!
QUOTE (Inpu @ Jul 14 2010, 03:25 AM)
It would rock if you could put custom qualities in.
Printed character sheets: I love this feature to death, but I noticed a few small problems with my version. First and foremost, the programs, magic, cyberware, complex forms all goes in one square. This means that if you have a ton of programs and cyberware on the side, you often lose text. I think a good solution for this would be a side page for programs (or cyberware) like you have for the Mage. Less clutter, more likely to not lose text without having to tweak the sheet.
On the same topic, while there is a pet section I'm not seeing a pet print sheet, which can probably be dealt with in a similar fashion to the vehicle sheet. Further, on character sheet 1 and 2 it correctly identifies what lifestyle has been bought and what Docwagon contract you have. All others automatically say Luxury 1 month and Basic Docwagon.
You can add custom qualities to the Qualities_Data sheet. I will put in a few blanks at the end of each section to make inserting these easier.
There is ALOT of data potentially going in to the Dynamic box in the charsheets. One way to save space is to get all non-hacking programs at the same rating, as the sheet will detect it and summarize. It does the same for hacking programs. Custom programs will always be listed separately.
I am thinking about putting a check box next to the charsheets which lets you select what types of data goes into the Multi-purpose box.
As far as pets go, I have had good luck just printing them directly from the Pets page. Change your orientation to Landscape, select the area you want to print and then select 'Print Selection'. Make sure to print in greyscale, or the cell highlighting will eat up your ink cartridges. I have a hard time creating a whole new printable sheet for these when printing from the Pets page works so well!