Mister Juan
Apr 8 2008, 11:12 PM
Here goes nothing!
Rolls:2,1,6 = 1 hit
Does Felix get a bonus from being REALLY tiny?
Ok no... nevermind....
Eyeless Blond
Apr 9 2008, 02:13 AM
Dantic: don't forget we've got a few orks around; darkness doesn't hide much here.
Dantic
Apr 9 2008, 02:17 AM
QUOTE (Eyeless Blond @ Apr 8 2008, 10:13 PM)
Dantic: don't forget we've got a few orks around; darkness doesn't hide much here.
The only ork currently around Twiggs is Thumper, and he's already accounted for.
WinterRat1
Apr 9 2008, 11:28 PM
Dantic - Just FYI, you don't always have to repost whatever someone says to you before replying in your own IC post, only if you think it's really necessary to maintain continuity. We'll understand what/who you're referring to when you respond, and if there's any real confusion, there's always the edit button.
Dantic
Apr 10 2008, 12:11 AM
QUOTE (WinterRat1 @ Apr 9 2008, 06:28 PM)
Dantic - Just FYI, you don't always have to repost whatever someone says to you before replying in your own IC post, only if you think it's really necessary to maintain continuity. We'll understand what/who you're referring to when you respond, and if there's any real confusion, there's always the edit button.
Yeah, never was good at "freewriting" in english comp either, I always like things to have structure. I'm writing in word, then cut n paste to forum, will try setting up just for me, then deleting reference before posting.
adamu
Apr 10 2008, 01:02 PM
@Winter and/or Vegas
Finally got Arsenal. So finally spending some rewards stuff.
Spoilering for space considerations.
[ Spoiler ]
First, convert 3 karma to 1 BP - so I have 16 BP and 12 karma.
Second, use 10 BP to purchase two levels of GRACK ATTACK!
Our hero calls it "hez fighting for killing" style.
Some of the other people at the War Pit where he picked up some of these tricks called it Sangre y Acero. And that's what the book calls it, too.
The two options I will take are +1 DV on Blades attacks and reduce an opponent's "friends in melee" bonus by 1.
Third, use 6 BP to buy three maneuvers:
Focus Will
Ground Fighting
Watchful Guard
Fourth, save karma.
If I understand things correctly, spending karma now just commits me to earn the training hours before I can actually benefit from the improvement. Would rather just get a good pool of hours first, then spend the karma (don't like using credit cards, either!).
So I will keep training and scoring rewards, and when I am ready, will contact you about spending karma.
All of above subject to y'all's approval, natch.
Finally, way back when Konsaki was in charge of character approval, but right after the game started, I asked him if I could erase all the crap on may character sheet showing chargen BP expenditure, since it served no purpose, cluttered the page, and was increasingly inaccurate as I made improvements to Grack.
He asked me to wait until the first karma award.
So, can I erase all that stuff from my page?
Please.
Appreciate all you guys do to keep the game running.
Adam
Vegas
Apr 10 2008, 03:05 PM
Adamu[ Spoiler ]
I don't see any problem with your awards spending, but WR will have to give it the final nod. As long as you're keeping track of the training and karma (which I know you do) I don't see any reason you need to spend it this very second.
As for the chargen BP stuff. Please leave it there. The only reason I say that is because (god forbid) if something happens to Grack to cease him from being, and you wish to make a new character, having his original BP's + starting awards for all your work will be important so you can rebuild a character. There is the karma page to keep track of all the "new" awards you get like the one you just spent which will likely also become important in the future as well
Thanks!
Vegas
Apr 10 2008, 04:23 PM
(Cross posted from the Recruiting thread...)
All I would super appreciate it if people would take the initiative to add new PC's takes to their sheets so I don't have to do it (right now I just don't have the time). It's a rather large PITA to do it for the 20+ characters each and every time we bring on a new PC. I always update the master list that you can see
Here (Master Takes) so you can copy and paste said new characters into your own takes whenever possible. That way you guys don't have to fiddle around with links and what not if you don't have to, they'll just copy over as is.
Whipstitch
Apr 10 2008, 08:19 PM
I'll be able to post tomorrow afternoon. Things have been crazy.
rob
Apr 10 2008, 10:44 PM
Hi everybody!
I'm back in a place where I have sorta-kinda reliable internets and electricity and stuff, and looking forward to getting back in the game.
Read the IC posts since I left, but really have no idea what kind of OOC stuff has happened. Workload+Internet reliability here's gonna make it a pain in the ass for me to read through 50 pages of OOC stuff and assorted other stuff - like 27 pages of new character gen and wiki and stuff.
Would one of the orignal gangers be willing to donate the time to give me the reader's digest version of what OOC stuff Bockscar needs to know? I'll base my next IC post off that.
Lates!
ROb
grendel
Apr 10 2008, 11:45 PM
"Let me 'splain. No, there is too much. Let me sum up. Buttercup is marry Humperdinck in a little less than half an hour. So all we have to do is get in, break up the wedding, steal the princess, make our escape...after I kill Count Rogen."
Sorry, couldn't resist.
Dantic
Apr 10 2008, 11:59 PM
If we only had a wheelbarrow, now
that would be something.
Spark
Apr 11 2008, 12:57 AM
lol sorry i know im not approved yet but thats my fav movie of all time:
Well, why didn't you list that among our assets in the first place? What I wouldn't give for a holocaust cloak
WinterRat1
Apr 11 2008, 01:40 AM
Just wait till you guys find out whose father you killed.
Mister Juan
Apr 11 2008, 08:10 PM
@WR1
Am I good to go IC or should I wait?
rob
Apr 11 2008, 08:20 PM
Oh. Wow. This game changed then. And here I am dressed up in the wrong clothes.
Do I need a new sourcebook then?
Spark
Apr 11 2008, 08:43 PM
QUOTE (rob @ Apr 11 2008, 12:20 PM)
Oh. Wow. This game changed then. And here I am dressed up in the wrong clothes.
I guess that's a "no" then?
not an original ganger (obviously) but it looks like currently all that you need to know is that a. youre currently on the roof of the new HQ (Kirkland city park admin building) b. legion and several others have headed west to scout out the screaming (tenatively id'd as a group called the Hunters). not much happened for you in a big way except the last 2 or 4 pages of IC. hope this helps
lol caught you editing
adamu
Apr 12 2008, 12:47 AM
@Vegas - thanks for the reply. I will obey all your commands, including waiting for Winter's approval on my spending.
@Winter - I know I'm a hopeless pest, but, um, now that we had a whole new event registration and everything, does that mean that now Edge refreshes?????
Vegas
Apr 12 2008, 04:36 AM
@Adamu - Unfortunately event registrations do not always equal edge refreshes. We'll see how it plays out, but I have a feeling Edge isn't going to refresh often in this game.
adamu
Apr 12 2008, 11:38 AM
That's cool.
The dance continues. My role is to ask at every reasonable opportunity. Yours may be to decline my request!
But with all the constant GM reminders about the lethality of this game, hey, a boy's gotta try!
Whipstitch
Apr 12 2008, 07:27 PM
Stealth roll: 10d6 → [4,5,6,3,5,4,6,2,1,6] = (5 hits)
Perception Roll 6d6 → [3,6,2,1,2,5] = (2 hits)
Cuervo's heading to the park and keeping an eye open for everyone.
Eyeless Blond
Apr 13 2008, 05:15 PM
QUOTE (Vegas @ Apr 11 2008, 08:36 PM)
@Adamu - Unfortunately event registrations do not always equal edge refreshes. We'll see how it plays out, but I have a feeling Edge isn't going to refresh often in this game.
Er, wait, how often
does Edge refresh? How often has it refreshed in the past? Is it worth buying Edge at all, if it (almost) never refreshes?
pragma
Apr 14 2008, 04:20 AM
@WR1 et al.
Just want to warn you guys that I'm going to be very busy until May 9th. I'll still be around, and posting if the spirit moves me, but I won't be as prolific as usual.
Dantic
Apr 14 2008, 04:25 AM
I hope I'm not going to be out of commision, but I picked up a very sneaky and nasty computer virus, so far it seems to be cleaned from my system, but I've also read a post from someone who had the same thing and it kept coming back on them.
Beware of anything realted to someting called ultimate cleaner or ucleaner. I picked it up from what was supposed to be a codex download, came in a .exe file which I virus scaned with Norton/Symantic, which didn't recognize it, even after it was running, norton never caught it. Ad-Aware found it on scans, but couldn't clean it from the system. The websites where the virus reroutes you, will try to remove ad-aware and spybot. So everybody be carefull.
Mister Juan
Apr 14 2008, 11:21 AM
@Dantic
Try Avast!, it works very well concerning virus checking and removing. If you run it on a weekly basis, with ad aware, you should have a rather solid system. Thats what I've been doing for a few years now, and my computer still runs like the day I bought it.
Havok
Apr 14 2008, 07:33 PM
I'm working on up to four new places for the game, but haven't gotten very far yet. So here's what I have written up so far (which is not much). As I go further I'm going to write up full descriptions (Including floor plans and pictures) for the places:
[ Spoiler ]
Kraven's Boutique
Ostensibly a shop dealing in rare darkness-dwelling and carnivorous flowers, the windows in this place are all blacked out and the owner has never been seen in the daylight. It's rumored that you can get some extremely rare drugs at this place, and any variety of possibly "magical" plants and herbs. The owner may or may not have HMVV, but he is extremely pale, and he is really creepy. And somehow you can't shake the feeling you're being watched even when he's not around.
["Slick" -- I heard the owner is a vampire who stalks the night, hunting down the UVN for killing his family]
["Realist" -- You're dumb. It's obvious he's just some kooky magician that likes plants.]
The Masque
On the outside, it looks like a normal, if somewhat twisted, carnival. What it really is: an underground, well-run slave market. Neutral territory, and any confrontations between rival gangs are quickly squashed by an efficient security force. Troublemakers are taken down and then sold to pay for damages. It's rumored that one of the major underworld players has a stake in this operation. Everyone who is not on sale is required to wear a mask, and anyone not wearing a mask will be assumed as property and sold.
The Den
Run by a gargantuan troll shaman named Momma Sue, The Den is a po'boy's casino, with everything from card tables to one armed bandits. It gets a little rowdy but Momma Sue don't mind, long as'n you clean up your mess. There's watcher spirits everywhere, so don't try to cheat. Or she'll make you a one-armed bandit too. Like Bobby over there. Hiya Bobby!
Seattle Underground
At last! An underground nightclub that's actually underground! Five stories of underground nightclub, to be precise. The owner is rumored to be extremely wealthy and very powerful. Nobody is seen going into or out of the fifth level, but the button is there on the elevator. Each level is a different theme as well: for instance the fourth level is an AR dancefloor, with sprites and agents and programs flying this way and that in a joyful celebration of chaos. Each level is fully contained, with a dancefloor, a bar, and side rooms. It's rumored that shady dealings happen between prospective employers and hopeful employees in those side rooms, but each room is fully decked out with a jammer and its so loud how can you hear what they're saying anyways? The club is located underneath a dock-side warehouse, and the only entrance is an unassuming stairwell leading down from the inside to a large iron door. Anyone's welcome in, as long as you know where it is and leave your weapons at the door. Those with cyberweapons are required to wear a manacle to lock it in place.
Whaddya think? ?
P.S. I have more places that I built up for my old Shadowrun game, but they aren't located in the Barrens, and mostly have applications only for Shadowrunners.
Havok
Apr 14 2008, 07:41 PM
I think I said the word "Rumored" like 10 times in that post >_<
Dantic
Apr 14 2008, 10:17 PM
QUOTE (Havok @ Apr 14 2008, 02:33 PM)
Seattle Underground
At last! An underground nightclub that's actually underground! Five stories of underground nightclub, to be precise. The owner is rumored to be extremely wealthy and very powerful. Nobody is seen going into or out of the fifth level, but the button is there on the elevator. Each level is a different theme as well: for instance the fourth level is an AR dancefloor, with sprites and agents and programs flying this way and that in a joyful celebration of chaos. Each level is fully contained, with a dancefloor, a bar, and side rooms. It's rumored that shady dealings happen between prospective employers and hopeful employees in those side rooms, but each room is fully decked out with a jammer and its so loud how can you hear what they're saying anyways? The club is located underneath a dock-side warehouse, and the only entrance is an unassuming stairwell leading down from the inside to a large iron door. Anyone's welcome in, as long as you know where it is and leave your weapons at the door. Those with cyberweapons are required to wear a manacle to lock it in place.
At last! another underground nighclub in seattle. Check out the Big Rhino and Dante's.
Havok
Apr 15 2008, 01:49 AM
@Dantic:Where are those places? I can't find them on the
list of places. Are they in a book or something that I haven't read?
Vegas
Apr 15 2008, 02:06 AM
@Havok - Dante's = Dante's Inferno fairly "well known" cannon club throughout the editions.
Neither location is within the game/Kingsgate proper....
Havok
Apr 15 2008, 02:43 AM
ah. well take that one off the list then
I'll still work on the other three though. Seattle Underground was going to be a pain anyways (Imagine, 5 floors worth of floor plans!)
WinterRat1
Apr 15 2008, 04:19 PM
Havok – Very quickly before you put too much work into those locations, they would be great for a normal SR game, but for our game, they all strike me as a bit too ‘shadowrunnerish’.
The Carnival One is interesting, but it doesn’t fit within what I have in mind for Kingsgate, it’s a little too much of an investment from a nuyen standpoint to set up and be worth running given no one would pay to go. Plus it’s too flashy. It’d bring too much heat from the Star, even in the Barrens. A known slavery ring that’s that outlandish and easy to spot would be shut down hard, criminal ties not withstanding.
The plant thing would have no customer base in Kingsgate because no one could afford it, and while I like the casino, once again, people don’t have the money. Now an underground gambling den that’s sort of like the casino but shadier, I could conceivably sink my teeth into.
I do love the creativity, and I actually encourage the casino, I was planning on something like that anyway. I’d like it to be more of an underground/illegal/shady feel to it (think the Teddy KGB’s poker den in Rounders) than an actual business ‘normal’ people go to. It’d probably be frequented mostly by gangers and their hangers-on, since it’s too low quality for crime syndicate types and too high/scary for the normal people in the ‘Gate. Does that help focus you a bit in the right direction of what I’m looking for?
Incidentally, the plant shop works fine for Touristville if you want to put it there, you didn’t specify geography in the locations. Just not in Kingsgate itself.
I realize these are concise thoughts; I’m trying to whip this out before you go too far down the wrong roads and I don’t have time for a more detailed analysis, so hopefully this stops you before you put too much work into it.
Havok
Apr 15 2008, 04:55 PM
@
WinterRat-1: Thanks for the input! As far as The Den goes, that's what I had in mind anyways, a sort of seedy establishment where people could go and waste what little hard-earned cred they've come up with. I was actually kind of loosely basing it off of the establishment from Fallout 2. And the other ones I wanted to add mostly just for flavor, I noticed that most, if not all, of the places people had come up with so far were "utilitarian" if I may say so, either something the game needed or offering a needed service. So I'm going to keep the flower shop and the den (I'm sending you a PM about the flower shop) and I'll see what else my creative juices can come up with.
@
everyone:Also, if anyone needs a floor sketch done of a place, I can do those if you give me a description with dimensions and locations and whatnot. It might take awhile because I have a slow-ass computer right now, but I'm putting a preliminary sketch up of Kraven's Boutique so you can see some of what I can do. So without further ado, here it is!
Kraven's Boutique
(It's kinda funky because I wasn't sure whether to use feet or meters. One square is 1 meter.)
rob
Apr 15 2008, 09:45 PM
Hi Everybody!
I think I'm caught up on the reading. Few notes, before I post a catch-up IC post sometime tomorrow night (afternoon US time)
Box would have spent pretty much all day feeling like regurgitated anus, and any point not moving would have been spent resting or doing various "got shot in the lungs and came off massive amphetamine high" type things (throwing up, cleaning bandages, pooping, trying hard not to cough). Hence, he would have sacked out at the pool hall and as soon as the cleared the HQ. I'm tracking for healing, using the roll given for his other healing, the following:
Healing Tracker
Bockscar
Healing Roll: 6 hits
Hours it takes to heal 1 box of physical: (24/healing roll) = 4 hours
Time Spent Resting: 13:45:00 - 15:30:00 = 1 hour, 45 minutes
17:45:00 - 00:00:00 (2 Nov 70) = 6 hours, 15 minutes
Total 8 hours.
Also, of IC note, the gang headquarters is right by where box was placed at character creation. This means two things:
1) Part of the southeast corner of the building we suspect bad guys might be in is blown off, from the fighting in the fluff post at the start.
2) Badmarsh's body is less than a block west of their position. If I don't post my catch up post, box would have notified Legion + Shade + Aziz + Thumper et al the location of the body via commlink message. It would tell them 1) location of marsh's body; 2) Marsh's body is boobytrapped, don't get near it; 3) if marsh's body is still there, send some folks back and I'll help disarm the grenade; 4) if not, tell me if there's any bits of raider +/or badmarsh strewn over the room; 5) if there's nothing in there, then something mysterious has occured.
Barring crisis or the unexpected, I'll try to put in a catch up post tomorrow.
Rob
Meriss
Apr 16 2008, 11:19 PM
@Winter: Did Cuervo's message get through? Either way I'm going to start bragging the mage up from Ink's somewhat sketchy memories and tales told by the other LoCoS.
adamu
Apr 17 2008, 01:38 PM
rob - glad to have you back with us - your posts are always a special pleasure to read.
WinterRat1
Apr 17 2008, 03:18 PM
Cuervo's message got through.
Slipshade
Apr 18 2008, 07:23 PM
Sorry for my absence. I will get back to posting as soon as I am able.
pragma
Apr 19 2008, 05:20 AM
@WR1
Does Thumper's message get through to Grack? (even)
adamu
Apr 19 2008, 05:30 AM
pragma invokes the Black Die of Doom!
WinterRat1
Apr 20 2008, 05:07 AM
Thumper's message does get through to Grack.
WinterRat1
Apr 22 2008, 02:33 AM
Sorry for the delay everyone, trying to catch up here as fast as I can.
Mister Juan -
[ Spoiler ]
As you close in on the border of Splintered Crash's old turf from the old LoCoS side of the border, you spot a ghoul. And he's looking right...at...you...
You're good to go IC once you take into account the spoiler info.
Adamu - Your rewards are approved. Agree with Vegas, don't erase the old stuff in case we ever need to go back and have that info available to us.
Edge is close to refreshing, but not yet. The night is still young, my friend.
Rob - Time spent resting for healing is noted and approved.
Everyone heading into the Black Plague Turf - Someone, probably Grendel or Thumper, whoever's leading (in a 'walking in front and determining the course' kind of way), give me your game plan for heading into the Black Plague's turf. Tell me approximately where you're headed, how deep, what your intentions are, etc. Are you smashing everything in sight or just going for a friendly walk and taking in the sights, etc. Once I have your general plan I'll have a response for you.
I think I caught everyone who was waiting on me, if I missed anyone, please let me know.
pragma
Apr 22 2008, 12:29 PM
Thumper's rough plan is to head south on 124th and not smash any things, just people he doesn't like.
He'd be willing to change his mind to match group dynamics.
adamu
Apr 22 2008, 02:24 PM
@Winter - Grack is running, making the best time he can underground along the line of 124th. He'll periodically stop and peek through storm drains and manholes trying to see Thumper and the others in either direction.
Once he spots them (your ruling on when, where and if he does is why I stopped my IC post), he will emerge from the sewers somewhere off of 124th and start paralleling their course on the surface, as he did before.
I'll provide stealth rolls and more details once I know I've caught sight of them.
WinterRat1
Apr 22 2008, 03:07 PM
Adamu - You spot the group before they cross the old Hammerpack/Black Plague turf line (don't have the map available at the moment so I can't name the exact street, but that should be good enough for you).
Grendel - Any other detail/input from Legion on Thumper's plan?
grendel
Apr 22 2008, 11:50 PM
The general idea is to move as a loose pack, three to five meter spread between individuals, keeping to the sides of the streets and to the shadows. Legion isn't interested in all out war right now, he just wants to see if the Plague are going to come out to play. If they do, then he plans on waiting until both sides are a little bit bloodied before wading in to the fray. If they don't, maybe they can flank the Hunters and take them by surprise, rough 'em up and send 'em packing.
adamu
Apr 24 2008, 02:57 PM
QUOTE (WinterRat1 @ Apr 22 2008, 10:07 AM)
Adamu - You spot the group before they cross the old Hammerpack/Black Plague turf line (don't have the map available at the moment so I can't name the exact street, but that should be good enough for you).
No problem - it's 140th.
Once Grack spots the rest of the gang, he goes west about a block. He then does Focus Will and summons a spirit of man F1 before coming up.
Magic + Summoning + Mentor Bonus = 4 dice
4 5 6 2 = 2 hits
Spirit resist = 1 die
2 = 2 services and 2S drain
Drain resist -
Charisma + Willpower + Focus Will = 8 dice
1 4 5 3 2 3 5 2 = no drain
He commands the spirit to range around astrally and warn him if it sees anyone trying to ambush him or the gang.
Then he runs a couple of blocks ahead of the gang (who are walking, I believe), and starts sneaking around in alleys and back streets, but staying off 124th.
For this he Focuses Will and casts Detect Enemies, Extended
Magic + Spellcasting + Mentor bonus = 4 dice
1 4 1 3 = critical glitch!!!!
Be merciful oh GM.
I was going to
(1) roll Drain
(2) roll Infiltration
(3) roll Perception
(4) IC post
But now I will wait to see if the Crit Glitch does something heinous and unique and/or raises the drain value.
Consarn it!
WinterRat1
Apr 25 2008, 04:46 PM
I have company coming in from out of town, so I won't be posting until Sunday or Monday night.
Adamu, I can't reply to you yet because I must ponder the numerous opportunities that suddenly arise from your critical glitch.
adamu
Apr 26 2008, 01:07 AM
Ah - the soothing feeling of salt lovingly rubbed into the wound.
Vegas
Apr 26 2008, 01:17 AM
QUOTE (adamu @ Apr 25 2008, 08:07 PM)
Ah - the soothing feeling of salt lovingly rubbed into the wound.
Hey, at least it's done lovingly
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please
click here.