CODE
ATTRIBUTES
Body 4
Agility 1[9]
Reaction 6
Strength 1[6]
Willpower 5(7)
Logic 5
Intuition 5
Charisma 5
Edge 7 [_][_][_][_][_][_][_]
Essence 2.61
Initiative 1d6+11
Physical Damage Track 14 [_][_][_] [_][_][_] [_][_][_] [_][_][_] [_][_] -- [_][_][_][_]
Stun Damage Track 12 [_][_][_] [_][_][_] [_][_][_] [_][_][_]
COMMON DICE POOLS
Defense 11d6 (6 Reaction + 5 Intuition)
Damage Resistance (FBA) 40d6 (4 Body + 17 Armor + 12 Cyberlimb Armor + 7 Armor Accessories)
Damage Resistance (Zoé) 30(35)d6 (4 Body + 12 Armor + 12 Cyberlimb Armor + 2(7) Armor Accessories)
Toxin Resistance 16d6 (4 Body + 7 Willpower + 5 Toxin Extractor)
Firearms (Longarms) 17(19)d6 (9 Agility + 6 Firearms + 2 Smartlink + 2 Cyberlimb Optimization)
Unarmed Combat (Cyber Implants) 15(17)d6 (9 Agility + 6 Unarmed Combat + 2 Specialization)
Perception (Audio|Visual) 11(14|19)d6 (5 Intuition + 6 Perception + 2 Specialization + 3 Audio/Visual Enhancement + 3 Tetrachromacy)
Sneaking (Urban) 15(17)d6 (9 Agility + 6 Sneaking + 2 Specialization)
First Aid 14(17)d6 (5 Logic + 6 First Aid + 3(6) Medkit)
LIMITS
Physical 8
Mental 8
Social 7(8)
QUALITIES
Prototype Transhuman
Biocompatibility (Cyberware)
Cyber Singularity Seeker
Jack of all Trades, Master of none
First Impression
Allergy (Antibiotics) (Uncommon, Moderate)
Poor Self Control (Vindictive)
Prejudiced (Organized Crime) (Common, Biased)
Wanted (Vory)
SINner (National, Natalya Romanova)
SKILL GROUPS
Firearms 6
Influence 4
SKILLS
Automatics 6
Longarms 6
Pistols 6
Unarmed Combat (Cyber Implants) 6
Gymnastics 6
Swimming 1
Sneaking (Urban) 6
Perception (Visual) 6
Computer 1
Locksmith (Maglock) 6
First Aid 6
Con 6
Etiquette 4
Leadership 4
Negotiation 4
Pilot Ground Craft 1
Survival 1
KNOWLEDGE SKILLS
Fashion & Style 3
Night Clubs 3
Organized Crime 2
Security Systems 2
Street Drugs 1
Street Gangs 1
LANGUAGES
Russian N
English 4
German 4
CONTACTS
Euphemia Leon, Fixer (Munich) (Connection 6, Loyalty 1)
Dr. Ivana Novotny, Street Doc (Munich) (Connection 3, Loyalty 4)
Mickey, Troll Bouncer (Sky Dome, Munich) (Connection 3, Loyalty 3)
Joey, Barkeeper (New Dawn, Munich) (Connection 4, Loyalty 2)
Rowdy Cooper, Gun Range Owner (Munich) (Connection 2, Loyalty 2)
Herr Nacl, Ex-Runner and Fixer
Abdecker, Ghoul Decker and Fixer (Linz, Austria)
KARMA & RESOURCES
Good Karma 75
Total Karma 75
Low Lifestyle (Feb 2077)
Credstick Balance 16,780¥
Group Loot: 20 credsticks with 20k¥ each
BIOWARE
Toxin Extractor 5
CYBERWARE
Datajack (alpha)
Image Link (alpha)
Smartlink (alpha)
Vision Magnification (alpha)
Sound Link (alpha)
Auto-Injector (alpha)
Expanded Reservoir (alpha)
- Jazz (5/6)
Left Cyberarm [A6, S6, Capacity 11/15] (alpha)
- Agility 3
- Armor 3
- Optimization (Longarms)
- Hand Razors
- Cyberlight
Right Cyberarm [A6, S6, Capacity 11/15] (alpha)
- Agility 3
- Armor 3
- Optimization (Longarms)
- Hand Razors
- Cyberlighter
Left Cyberleg [A6, S6, Capacity 17/20] (alpha)
- Agility 3
- Armor 3
- Optimization (Longarms)
- Large Smuggling Compartment
- Hydraulic Jacks 4
Right Cyberleg [A6, S6, Capacity 17/20] (alpha)
- Agility 3
- Armor 3
- Optimization (Longarms)
- Cyber Holster
- Hydraulic Jacks 4
GENETECH
Tetrachromacy
GEAR
Savalette Guardian (Acc 6(8) DV 8P AP -1 Mode SA/BF* RC 1+2 Ammo 12(ᴄ))
- Silencer (Barrel)
- Guncam (Side)
- Flashlight (Under)
- Personalized Grip
- Custom Look
- Extended Clip (100%) (2)
- Spare Clip
+ APDS Ammo (27) (AP -4)
- EX-Explosive Ammo (30) (DV +2 AP -1)
- Stick-n-Shock Ammo (27) (DV -2S(e) AP -5*)
Enfield AS-7 (Acc 5(7)+4 DV 13P AP -1 Mode SA/BF RC 4+2 Ammo 10(ᴄ))
- Smartgun System (Under)
- GasVent System 3 (Barrel)
- Easy Breakdown (manual) (Side)
- Personalized Grip
- Sling
- Extended Clip (100%) (4)
- Spare Clip
- Shot Ammo (50) (DV +2 AP +5)
+ EX-Explosive Ammo (97) (DV +2 AP -1)
- Zapper Rounds (17) (see Kill Code p. 49)
Ares Desert Strike (Acc 8(10)+4 DV 13P AP -4 Mode SA RC 1+2 Ammo 14(ᴄ))
- Smartgun System (Under)
- Silencer (Barrel)
- Easy Breakdown (manual) (Side)
- Personalized Grip
- Sling
- Spare Clip
+ APDS Ammo (35) (AP -4)
Ares Alpha (Acc 6(8) DV 11P AP -2 Mode SA/BF/FA RC 5 Ammo 42(ᴄ))
- Grenade Launcher (Acc 4(6) Mode SS Ammo 6(ᴄ))
- Imaging Scope with Smartlink (Top)
+ GasVent System 3 (Barrel*)
- Silencer/Suppressor (Barrel*)
- Easy Breakdown (powered) (Side)
- Chameleon Coating
- Personalized Grip
- Extended Clip (100%) (3)
- APDS Ammo (230) (AP -4)
+ EX-Explosive Ammo (84) (DV +2 AP -1)
- Flechette Ammo (74) (DV +2 AP +5)
+ High Explosive Minigrenades (12) (DV 16P (-2/m) AP -2)
Shock Gloves (Acc (PL) DV 8S(e) AP -5 Charges 10/10)
Full Body Armor (Armor 17)
- YNT SoftWeave
- Electrochromic Modification
- Gel Packs
- Chemical Seal
- Nonconductivity 6
- Fire Resistance 6
- Shock Frills
- Faraday Pocket
- Flashlight
Full Helmet (Armor +3)
- Electrochromic Modification
- Flare Compensation
- Low-Light Vision
- Thermographic Vision
- Vision Magnification
- Ultrasound 2
- Camera
- Low-Light Vision
- Thermographic Vision
- Vision Magnification
Zoé Executive Suite (Armore 12)
- YNT Softweave
- Nonconductivity 6
Form-Fitting Body Armor, Full Suit (Armor +3)
Form-Fitting Body Armor, Half Suit (Armor +2)
Securetech PPP Arms Kit (Armor +1)
Securetech PPP Legs Kit (Armor +1)
Securetech PPP Vitals Kit (Armor +1)
Ballistic Mask (Armor +2)
Transys Avalon Commlink (2)
- Sim Module
- AR Gloves
- Satellite Link
Credstick (Standard)
Credstick (Silver)
Credstick (Gold)
Credstick (Platinum)
Contacts 3
- Vision Enhancement 3
Glasses 4
- Flare Compensation
- Low-Light Vision
- Thermographic Vision
- Ultrasound 2
Ear Buds 3
- Audio Enhancement 3
Lockpick Set
Gecko Tape Gloves
Survival Kit
Biomonitor
Medkit 3
Medkit 6
Medkit Supplies (6)
Suzuki Mirage (white)
- Chameleon Coating
- Morphing License Plate
- Spoof Chip
- Gridlink Override
- Smuggling Compartment
- Runflat Tires
BACKGROUND
Natalya was born without arms and legs. Her russian parents weren't rich, but they wanted their child to live, so they spent all of their money on expensive genetic treatment, which was necessary to give her a fighting chance. Luckily, she was born in a time, where cybernetic prosthetics are pretty common. Unfortunately, they were also pretty expensive, so she had to make do with fairly basic models during her early life. When she was older, her parents borrowed enough money from a local crime organization, the Vory, to buy top-notch cyberlimbs for their daughter. That turned out to be not the best idea, since they fell behind payment and eventually the Vory seized Natalya as part of their payment to make her work for them in one of their clubs as a dancer. She was pretty good at that, actually, and befriended some of the enforcers who were willing to teach her some skills, especially combat-related. She was eager to learn to fend for herself, being sure that someday it would be necessary.
That day came when her parents were in trouble with the Vory again. This time, they went too far, though, and Natalya's parents were killed during the debt "reminder". She snapped and created a bloody mess with the ones responsible, after hunting them down. That was also the time, when she had to leave russia for good. She went west, naturally, towards central europe, where she found her way into the shadows and continued with her life as a shadowrunner.