Gilga
Dec 8 2019, 08:17 PM
Jack- what kind of action is it to tag the mage in AR? (need to roll anything?)
Anna will expend 5 reagents and cast F3 trid phantsm to mark the mage. (If she is astrally perceiving Nova/Shark got to activate their senses beforehand).
Otherwise, she'll simple action astrally perceive and then spend the reagents to cast (recklessly) F1 trid phantsm. The trid will be marking the location of the mage using a non-realistic human figure with two neon arrows pointing at him.
At any case:
drain:
11d6t5 2trid phantsm:
13d6t5 5
Jack_Spade
Dec 8 2019, 09:36 PM
Astral Perception reveals that the mage is surrounded by a tight mana barrier that blocks the sight on his person on the astral
Which incidentally would reduce your dicepool by 6
13d6t5: 5 [13d6t5=5, 6, 2, 2, 4, 3, 1, 6, 5, 3, 2, 1, 6]
leaving you with two successes - but that's enough to paint a target into the center of the barrier.
As for tagging in the Matrix: You need line of sight to the device, a simple action and then tag it with a Computer+Intuition vs. Sleaze+Logic (Rosenberg's Logic is currently augmented to 10)
Gilga
Dec 8 2019, 09:38 PM
tagging is for bnc;) Anna can't do that.
Thanee
Dec 8 2019, 10:31 PM
So, if Nova were to shoot now, would there be any modifiers?
If shooting is not a good option, there is still the backup plan: firing some high-ex grenades into the elevator.
Bye
Thanee
Jack_Spade
Dec 8 2019, 11:32 PM
Grenade would work well - For shooting you have Blind Fire mod but get it reduced to -3 thanks to Anna's targetting.
Thanee
Dec 9 2019, 09:41 AM
Okay, I am not quite up to speed with how grenades work, and the rules being a little contradictory in that area does not help there.
I make my test and need 3 hits to hit the spot I am aiming for. Extra hits don't do anything, correct?
Since it's from a grenade launcher, the grenade explodes on impact, so immediately.
Do you get some kind of defense test against it (that's where the contradictions start), or is it just soaking damage?
Or was it, that you could use an interrupt action to get away from the impact?
Just trying to discern, how useful it will be, as I have vastly more dice for shooting than for this.
Bye
Thanee
Jack_Spade
Dec 9 2019, 10:12 AM
Run for your life interrupt would be the most likely outcome.
Also, you're going to destroy the elevator.
So maybe you'd be better off if you just shoot him
SquirrelDude
Dec 9 2019, 06:43 PM
No longer relevant, but was the 10P damage from the arrow not enough to force a knockdown check?
Thanee
Dec 9 2019, 07:05 PM
We got the good rolls for once!
Bye
Thanee
Gilga
Dec 9 2019, 08:16 PM
It was a great fight, and the first time in my Shadowrun expirience where counter spelling had a significant role. I really enjoyed it.
Jack_Spade
Dec 9 2019, 10:22 PM
If someone wants to open the briefcase without destroying it, please make a lockpicking Threshold 3 test.
Thanee
Dec 9 2019, 10:35 PM
Nova can do that.
Bye
Thanee
Thanee
Dec 10 2019, 11:09 PM
How big is that elevator, anyways? Will we all fit inside together with Mr. Vampire-Body-Armor, and possibly Mr. Rosenberg, in case someone wants to take him with us, too.
Bye
Thanee
Gilga
Dec 10 2019, 11:15 PM
We may need his finger or eye - best to leave him in the elevator.
Jack_Spade
Dec 11 2019, 05:45 AM
It will be tight, but is doable
You could take the vamp out of its suit/focus though
SquirrelDude
Dec 11 2019, 07:12 AM
Vampires are much less impressive as trophies when their heads aren’t still attached to their body, I guess.
Luckace
Dec 11 2019, 10:02 AM
QUOTE (Gilga @ Dec 10 2019, 11:57 PM)
[...]
Wraith can send a bound spirit to look for them as these can bypass wards by going around them through the meta planes (at least I think I heard that argument once) Anna cannot do that because she only summons spirits.
Right, I did not think of that. Thanks.
Wraith's remaining bound spirit has only one service left, though, so It won't be able to actively help them - but just finding them would already be helpful, I suppose
Thanee
Dec 11 2019, 10:04 AM
Or you just wait until we are past the Wards and summon a spirit for the task.
Bye
Thanee
Luckace
Dec 11 2019, 10:11 AM
Yeah, OOC I'd agree, but I think Wraith is too worried / emotionally steered to wait atm. A friend of his is likely under attack, after all, so every minute counts (and we don't know for how long we get stalled inside the facility.)
Thanee
Dec 12 2019, 01:49 PM
Finding them on the astral seems pretty straightforward. Fly high up above the city and look for the fireworks.
Bye
Thanee
Luckace
Dec 13 2019, 04:19 PM
@Jack: A funny idea:
Would you allow using Physical Barrier as an attempt to throw the guys off the SUVs?
I'm considering casting a Physical Barrier right in front of them, floating high enough above the ground so the cars can pass underneath, but the soldiers on top would get knocked against the barrier.
Volker
Dec 14 2019, 08:43 AM
Heads up: From today on I'll be on a quite intense seminar week and I won't have a laptop. I might not or little be able to post, but I'll give my best.
SquirrelDude
Dec 14 2019, 01:59 PM
How hard would it be to jump out of a Helicopter and kick a driver in the face?
Jack_Spade
Dec 14 2019, 02:38 PM
Let's just say: You better spend a point of edge on that gymnastics test. But then: Rule of cool: Threshold 5 and you can do it
Thanee
Dec 14 2019, 02:56 PM
How much time has passed now, since we entered the lobby on the level of Rosenberg's office?
Bye
Thanee
Gilga
Dec 14 2019, 03:26 PM
Amazing Shark post.
Jack_Spade
Dec 14 2019, 03:30 PM
@Thanee
About five to ten minutes have passed
Thanee
Dec 14 2019, 03:56 PM
Ok, thank you.
Bye
Thanee
Thanee
Dec 14 2019, 03:59 PM
Right, Initiative ...
25Bye
Thanee
Luckace
Dec 14 2019, 04:31 PM
SquirrelDude
Dec 14 2019, 06:43 PM
Initiative:
3d6+11 24A good initiative roll, what world is this?
Gilga
Dec 14 2019, 07:29 PM
Initiative:
14+2d6 20Anna is using spell defense
Luckace
Dec 15 2019, 09:58 AM
@Jack: Could a summoned spirit reach the combatants with a free action (F6 spirit of air: "walking" rate = 18m)? Or at least get in range for an Elemental Attack/Fear?
I'm a little unsure how far we are away from the action and whether the goons are inside the SUVs or on top.
Jack_Spade
Dec 15 2019, 05:19 PM
It's a bit fluid, but yes, a spirit of air - once he is manifested - could get inside the cars (where all the remaining forces are)
Currently, one of the cars is lagging behind because Nova shot the car. The other one has Sharkboy inside as well as three opponents.
Gilga
Dec 15 2019, 07:00 PM
Initiative:
25 Nova
24: Shark
22: E1
20: Anna
16: E2
15: E3
12: Wraith
bnc? Nyan?
Ini: 3#12+2d6 22 15 16
Jack_Spade
Dec 15 2019, 08:19 PM
Nyan isn't taking part in the fight, she just directs sprites to attack drones
Gilga
Dec 15 2019, 08:43 PM
When it's Anna's turn:
drain:
11d6t5 4stunbolt:
13d6t5 3Not much firepower, it's mainly Shark and Nova now.
Thanee
Dec 15 2019, 09:35 PM
At what point does the initiative begin? i.e. which actions are part of it, already?
Bye
Thanee
Jack_Spade
Dec 15 2019, 10:06 PM
Shark's attack is the trigger for this ini round
SquirrelDude
Dec 16 2019, 03:46 AM
Am I safe to assume the truck I'm in is under auto-pilot?
Would that autopilot turn off if someone were to take control of the wheel or would additional steps be necessary?
Jack_Spade
Dec 16 2019, 01:25 PM
Currently, there is a driver behind the wheel in AR.
His first action will likely be to engage autopilot
SquirrelDude
Dec 16 2019, 03:16 PM
So it would be possible for Sharkboy to grab the wheel and take control of the car for one turn?
Also, is the other car parallel with the one Sharkboy is in, and if so it even with it, in front of it, or behind it?
Jack_Spade
Dec 16 2019, 05:27 PM
Currently the other car is behind Sharkboy and slowing down considerably since Nova shot it and reduced it's handling, speed and other limits by 3
SquirrelDude
Dec 16 2019, 06:49 PM
That will make it hard to recklessly run Shark's care into that one to try and get Sharks' to fishtail and go out of control. Pity.
Let's try something different.
Thanee
Dec 16 2019, 07:10 PM
I think Jack mentioned, these guys are Mitsuhama, so corp, not mercenary.
Yep ...
QUOTE (Jack_Spade @ Dec 11 2019, 08:38 PM)
Suddenly Eliza appeared back in the runner's feed: <<Hurry, I am in position for retrieval. The inner city is in total chaos after Mitsuhama assault teams have started using assault weapons in their pursuit of the boss. The situation is getting out of control.>>
Bye
Thanee
SquirrelDude
Dec 16 2019, 07:25 PM
Sharkboy:
Logic: 2
Thanee
Dec 16 2019, 07:35 PM
Just thought you might have missed that part.
Bye
Thanee
Gilga
Dec 16 2019, 08:01 PM
This scene is hilarious
Thanee
Dec 16 2019, 10:28 PM
Now you can give them autographs...
Bye
Thanee
Volker
Dec 17 2019, 07:54 AM
Jack, could you please roll and post for me?
She'll claim that she's Rosenberg, who already got himself out but needs the team back NOW to protect the base and research. And she'd tell him to shut up and do as he's told.
Then she'll mount the guns. Her ini is 4d6+10 or so, for Gunnery she'd got 15d6. Thanks!
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