Alright, here we go! thanks for the patience!
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Personal Info/Non-game mechanics
[ Spoiler ]
(PERSONAL INFORMATION)
Full Name: Samara Alexis Williams
Primary Handle: Angel
Age: 31 D.O.B.: 2044, Feb. 18
Height: 5'9" Weight: 145 lbs. (inc. Cyberware) Body Shape: 362434
Skin Tone: Caucasian, light freckling
Distinguishing Features: Full cyber-arm replacing right arm, primarily gun-metal grey with a few golden chrome highlights; tattoo just below base of skull (stylized elongated heart wrapped in thorny vines), tattoo on left hip (garou tribal mark: black furies)
(BASIC BACKGROUND)
- Born in Hamilton in 2044; parents UCAS citizens, although both have passed since, in a vehicle accident in 2059
- After parents passed Samara lived in a boarding house for several years, enlisting in the UCAS military just after she turned 18; she enlisted not out of patriotism, but to try and get out of poverty. Samara served as a medic in the Army for 4 years before mustering out.
- After mustering out, Sammy spent a year working for a private security company, mostly to make ends meet. Through this she ended up living in Indianapolis.
- Samara eventually managed to find work with DocWagon, drawing on her military experience to get a position in one of their HTR Teams. Sammy enjoyed this work, which let her practice her skills while also helping people who are injured; she also made friends with a few 'runners during this time.
- One of those she'd connected with, an alleged private body guard (read: street sam) that she had a personal relationship with, convinced her to steal medical supplies from DocWagon to sell on the black market, to make additional cash, as well as to provide a stash of supplies for her (the street samurai) and her 'runner friends.
- Over the next two years, Samara managed to steal away nearly a hundred grand worth of supplies; around this time, she was warned by another contact that DocWagon may have been on to her little 'business'. Rather afraid for her freedom, Sammy immediately resigned from the company and did her best to disappear, using the proceeds she'd saved up to buy herself a fake ID (one she no longer uses, as it became burned) and moved to Seattle to start a new life, abandoning for the most part her old friends and contacts in the process.
- Once in Seattle she picked up another fake ID, using it as her primary ID as she was not certain if DocWagon or the authorities were searching for her. Samara worked a few odd jobs, as much to test out the ID as to make additional nuyen, eventually ending up as a bartender in a small, run-down place that was frequented by 'runners.
- The elf eventually made a few friends, and used these tenuous contacts to get her first under-the-table (and law) job, which ended up a success. It took a year of doing small, low-threat work, but she eventually started making a name for herself as a combat medic and reliable gun.
(GENERAL PERSONALITY TRAITS)
- While overall of fairly easy morals, as one might expect a shadowrunner to be, she is still somewhat guided by the Morales of camaraderie and teamwork she learned in the UCAS army, as well as by the honor of being a combat paramedic (though not a Medical Doctor); she won't ever execute a prisoner, and will do what she can to treat them if there is time and supplies available, for example. Samara also will avoid wet-work jobs or jobs that will guarantee harm to children.
- Sammy has a great love for late 20th century comic books, impressed upon her by her somewhat geekish father; it broke her up having to sell off her collection before leaving Indianapolis, and she has done what she can to try and start rebuilding. The elf's favorite series is New Teen Titans, but she has a great love of Wonder Woman as well.
- Samara is fairly easy-going most of the time, although her low essence can make her seem standoffish at times, perhaps a little cold. Due to the nervousness inherent in her choice of career, Sammy is rather suspicious of most people at first, particularly those in Law Enforcement.
- A great fan of hockey and american football, Sammy is not averse to making the odd bet on a game here or there. Or perhaps a little more than that... though it is not an addiction, it could someday become one. Perhaps strangely, this does not translate to things outside of professional sports.
Character Sheet
[ Spoiler ]
Attributes C: 16
Resources B: 275,000
Skills A: 46/10
Species D: Elf (0 special)
Magic E
4 Str: 1 + 2 = 3 + 1 (Muscle Replacement 1)
3 Bod: 1 + 2 = 3 (+2 to DR tests from Bone Lacing)
4 Rea: 1 +2 = 3 + 1 (Reaction Enhancers 1)
6 Agi: 2 + 3 = 5 + 1 (Muscle Replacement 1)
4 Log: 1 + 2 = 3 + 1 = 4 (Karma)
3 Int: 1 + 2 = 3
3 Wil: 1 + 2 = 3
4 Chr: 3 + 1 = 4
1 Edg: 1 + 0 = 1
Ess: 0.25
------------------
-20 karma
LIMITS
Mental: 5
Physical: 4 (+2 to Audio/Visual Perception)
Social: 5
Initiative: 7 + 1d6
(Base Karma) 25
Toughness -9
Illness (rating 2: Chronic Migraines) +10
SINNer (National: UCAS) +5
------------------------
Total Karma: 11 (-20 from stat increase, above)
(SKILL GROUPS)
3 Athletics ( Gymnastics, Running, Swimming) (Not broken)
3 Close Combat (Blade, Club, Unarmed) (Not broken)
4 Firearms (Automatics, Longarms, Pistols) (Not broken)
(ACTIVE SKILLS)
4 Automatics (4 ranks + 6 AGI = 10 dice)
3 Blades (3 ranks + 6 AGI = 9 dice)
3 Clubs (3 ranks + 6 AGI = 9 dice)
3 Computer (3 ranks + 4 LOG = 7 dice)
3 Con (3 ranks + 4 CHA = 7 dice)
3 Diving (3 ranks + 3 body = 6 dice)
5 First Aid (5 ranks + 4 LOG = 9 dice) (Specialization: Gunshot Wounds = 11 dice)
3 Gymnastics (3 ranks + 6 AGI = 9 dice)
4 Locksmith (4 ranks + 6 AGI = 10 dice)
4 Longarms (4 ranks + 6 AGI = 10 dice)
3 Medicine (3 ranks + 4 LOG = 7 dice) (Specialization: Trauma Surgery = 9 dice)
3 Negotiation (3 ranks + 4 CHA = 7 dice)
3 Palming (3 ranks + 6 AGI = 9 dice)
5 Perception (5 ranks + 3 INT = 8 dice) (Specialization: Visual = 10 dice) (Possible +2 dice to Audio and Visual)
3 Pilot Ground Craft (3 ranks + 4 REA = 7 dice)
3 Pilot Watercraft (3 ranks + 4 REA = 7 dice)
4 Pistols (4 ranks + 6 AGI = 10 dice)
3 Running (3 ranks + 4 STR = 7 dice)
5 Sneaking (5 ranks + 6 AGI = 11 dice)
3 Swimming (3 ranks + 4 STR = 7 dice)
3 Unarmed Combat (3 ranks + 6 AGI = 9 dice)
(Knowledge Skills)
2 Small Unit Tactics (2 ranks + 4 LOG = 6 dice)
3 Area Knowledge: Seattle (3 ranks + 3 INT = 6 dice)
2 Street Drugs (2 ranks + 3 INT = 5 dice)
2 20th Century Comic Books (2 ranks + 3 INT = 5 dice)
2 Homo Sapiens Anatomy (2 ranks + 4 LOG = 6 dice)
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-3 Karma (8 remains)
(Languages)
N English (Native)
2 Japanese (2 ranks + 3 INT = 5 dice)
2 Orzet (2 ranks + 3 INT = 5 dice)
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-2 Karma (6 remaining)
Contacts:
Tiat Reichsmann, human Fixer, Seattle area (C: 3, L:2)
David Roberts, human Pharmacy Tech, Seattle area (C:2, L:3)
Mick Jones, dwarf Bookie (sports betting primarily), Denver (C: 2, L:1)
Tasha Laine, elf Smuggler, Seattle-Portland region (C:3, L:2)
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-6 Karma (0 remaining)
Remaining Money: 1,310 nuyen
Starting Nuyen: 275,000 nuyen
(CYBERWARE)
Ear Augmentations (NOT Cyber-ear)
- Audio Enhancement 2 (0.1 ess, 8000 nuyen)
- Balance Augmenter (0.1 ess, 8000 nuyen)
- Sound Damper (0.1 ess, 2250 nuyen)
Eye Augmentations (NOT cyber-eyes)
- Flare Compensation (0.1 ess, 1000 nuyen)
- Vision Enhancement (0.1 ess, 8000 nuyen)
Bone Lacing (Aluminum) (1.0 ess, 18000 nuyen)
Muscle Replacement 1 (1.0 ess, 25000 nuyen)
Reaction Enhancers 1 (0.3 ess, 13000 nuyen)
Obvious Full Cyberarm, Right ( ess 1, total 49400 nuyen)
- Customized Agility 6
- Customized Strength 4
- Armor 2pts
- Cyber-holster
- Cyber-weapon, Light Pistol w/silencer
- Cyber-weapon, Hand blade
(BIOWARE)
Damage Compensators 4 (2 physical, 2 stun) (0.4 ess, 8000 nuyen)
Platelet Factories (0.2 ess, 17000 nuyen)
Sleep Regulator (0.1 ess, 12000 nuyen)
Total Mods Ess Cost: 4.5 (Remaining: 1.5)
(ARMOR)
Form-Fitting Body armor (Armor: 8, 2050 nuyen)
- Custom Fit (built in), Concealability (build in), Nonconductive 3
Zoe' Executive Suite (Armor: 12, 3000 nuyen)
- Custom Fit (built in), Newest Model (built in), Nonconductive 4
Zoe' Second Skin (Armor: +2, 13000 nuyen)
- Custom Fit (stackable, built-in), Newest Model (built in), Ruthenium Polymer Coating 4 (built in), Thermal Dampening 2
(WEAPONS)
Wakizashi sword (600 nuyen)
- Gecko Grip
Ares Light-Fire 70 (600 nuyen)
- Concealed quick-draw holster, Laser Sight (top)
- 5 magazines, 80 rounds Regular ammo
Savalette Guardian (1945 nuyen)
- Concealable quick-draw holster, Smartgun System (internal), Low-light Flashlight (under-barrel), Gas-Vent 3 (barrel)
- 10 magazines, 240 rounds regular ammo, 60 rounds Explosive ammo, 60 rounds Frangible ammo, 60 rounds Gel ammo
Mossberg AM-CMDT (2365 nuyen)
- Sling, Foregrip (under-barrel), Smartgun system (internal), Gas-vent 3 (barrel), Shock pad (stock), Low-light Flashlight (side)
- 10 magazines, 100 rounds Regular ammo, 100 rounds Flechette ammo, 50 rounds Explosive ammo, 50 rounds Gel ammo, 50 rounds Stick-n-Shock ammo
Ares SIGMA 3 (1815 nuyen)
- Sling, Foregrip (under-barrel), Smartgun system (internal), Folding stock (stock), Slide-mount (side), Gas-vent 3 (barrel), Low-light Flashlight (side)
- 10 drum magazines, 500 rounds Regular ammo, 100 rounds Explosive ammo, 50 rounds Stick-n-Shock ammo, 50 rounds Gel ammo
Combat Knife (300 nuyen)
Survival Knife (100 nuyen)
(COMMLINKS/COMMUNICATIONS)
Transys Avalon commlink (DR: 6, 6255 nuyen)
- Sim Module, Biometric Reader, Electronic Paper, Sub-vocal Mic, Satellite Link
- Programs: Browse, Edit, Encryption, Signal Scrub, Toolbox
Renraku Sensei (DR: 3, 1180 nuyen)
- Sim Module
- Programs: Browse
Micro -Transceiver (100 nuyen)
Glasses (classic rectangular rimmed) (Rating 2, 2255 nuyen)
- Image Link, Smartlink
Goggles (single-lens ski-variety) (Rating 4, 2975 nuyen)
- Image Link, Smartlink, Thermographic Vision, Vision Magnification
(BIO-MEDICAL)
BioMonitor (300 nuyen)
Advanced Medkit (Rating: 4, 1600 nuyen) (Bullets and Bandages source book)
- 10 full resupplies (1000 nuyen)
STATscan (2500 nuyen)
5 Stim-patches (Rating: 5, 625 nuyen)
10 Stim-patches (Rating: 3, 750 nuyen)
5 Antidote-patches (Rating 3: 750 nuyen)
6 weeks worth of Illness medication (3000 nuyen)
(OTHER GEAR)
Lockpick set (250 nuyen)
Maglock Sequencer (Rating: 3, 750 nuyen)
Climbing gear (200 nuyen)
Low-light Flashlight (25 nuyen)
Gecko tape gloves (250 nuyen)
Respirator (rating: 4, 200 nuyen)
Survival kit (200 nuyen)
Opitcal Binoculars (825 nuyen)
- Vision Magnification, Image Link, Thermographic vision, Flare compensation
2 x Area Jammer (Rating: 3, 1200 nuyen)
2 x Directional Jammer (rating: 4, 1600 nuyen)
(IDENTIFICATION)
Real SIN (Samantha Williams)
- License for Firearms (Savalette Guardian, Ares Light Fire 70, Cybergun), Concealed Carry (Ares Light Fire 70, Cybergun), Driving
Fake SIN: Paige Smith (Rating: 4, 12400 nuyen)
- Fake License for Firearms (Savalette Guardian, Ares Light Fire 70, Cybergun), Concealed Carry (Ares Light Fire 70, Cybergun), Driving
(VEHICLE)
Honda Artemis (similar to modern police car in appearance) (18000 nuyen)
- Sensor Array 2, Morphing License Plate, Smuggling compartment (under rear seat, under trunk bottom)