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Aria
@LG:

Thought I'd give you some extra info to give you more to work with... looking forward to the mayhem!
adamu
QUOTE (Aria @ Feb 11 2014, 02:46 PM) *
@LG:

Thought I'd give you some extra info to give you more to work with... looking forward to the mayhem!


Funny how we all work so hard to make a run go smoothly, but are secretly happy when it all goes to hell.

Well that last IC post gave me that old feeling again...
adamu
QUOTE (Always Overkill @ Feb 11 2014, 02:23 PM) *
For the outside team: Is the team setting up together or spread out? Let me know so I can put it down on the list alongside your roles.


Given the size of the grounds (and the fact that PbP makes complicated logistics triply problematic), I suggest we all stay together.

Also, I see we now have a real driver, instead of a bunch of people who happen to have cars. And he has THE BULLDOG.
How could we have a run without one?

So I would further suggest:
Primary evac - the HVAC van that the Johnson is providing.
Quietly leave after everthing goes smoothly - which we already know is not going to happen.

Secondary evac - THE BULLDOG. We can still hope that our bat-out-of-hell exfil is conducted in an orderly manner.

Tertiary evac - vehicles individuals may have brought/placed. This is for the every-man-for-himself escape.

Slightly modifying my previous placement based on RHat's arrival, my truck will be on the nearest residential street to my tree, no longer poised to crash through the precut fence. That is for - THE BULLDOG.
Thanee
QUOTE (adamu @ Feb 11 2014, 07:32 PM) *
Funny how we all work so hard to make a run go smoothly, but are secretly happy when it all goes to hell.


Heh! biggrin.gif

Bye
Thanee
RHat
QUOTE (RdMarquis @ Feb 11 2014, 06:32 AM) *
Take a hint from Burn Notice. Make up some dangerous sounding chemical and say they need to get everyone out while we plug a leak of it. nyahnyah.gif

"Bromine Tetroxide", or something like that.


And for bonus points, someone should wear a lab coat and carry a clipboard. nyahnyah.gif

QUOTE (Always Overkill @ Feb 11 2014, 07:23 AM) *
Awesome glad to have you on the team.

I put you down on the outside team with a listed role as Drone Support/ Evac Driver. If you would like to put down something different just let me know.


For the outside team: Is the team setting up together or spread out? Let me know so I can put it down on the list alongside your roles.


That seems about right. Figure I can get decent overwatch out of the Fly-Spies, and the Kanmushi can be used to do some very effective recon. Keep the Roto-Drones in reserve for when the excrement impacts the rotary oscillator.

QUOTE (adamu @ Feb 11 2014, 11:39 AM) *
Given the size of the grounds (and the fact that PbP makes complicated logistics triply problematic), I suggest we all stay together.

Also, I see we now have a real driver, instead of a bunch of people who happen to have cars. And he has THE BULLDOG.
How could we have a run without one?

So I would further suggest:
Primary evac - the HVAC van that the Johnson is providing.
Quietly leave after everthing goes smoothly - which we already know is not going to happen.

Secondary evac - THE BULLDOG. We can still hope that our bat-out-of-hell exfil is conducted in an orderly manner.

Tertiary evac - vehicles individuals may have brought/placed. This is for the every-man-for-himself escape.

Slightly modifying my previous placement based on RHat's arrival, my truck will be on the nearest residential street to my tree, no longer poised to crash through the precut fence. That is for - THE BULLDOG.


One thing that impacts evac planning - I need to figure out exactly how much seating I lose with the complement of drones, especially since that determines if I can have the Lynx on hand or not. I can technically get up to 9 "seats" worth of people and cargo in there, but that'll drop both Speed and Handling to 2. The good news is that if need be, my drones (Kanmushi aside, and I can have that go somewhere safe for a later pickup) can keep up with the Bulldog's speed.

Now, I can probably control both vehicles if I need to - I get at least 2 passes easy in VR (oh, crap, need to add in the sim module), which means that I could jump in to the Bulldog to pilot that and use Control Device for the other van; a two-vehicle evac plan might not be a bad idea, since the loss in speed might make getting away more difficult.

Obviously the Mohawkiest plan is to pile everyone into the Bulldog and have drones deal with pursuit, but still.

@Aria: So do I have character approval?

Also, a minor rules question: There seem to be two interpretations regarding jumped in dice pools for Riggers - one that it's manual operation, and thus uses Agility, and the other that it's remote operation, and thus uses Logic. Additionally, I'm not certain whether drone weapons qualify as remote operation and thus use Logic or if, as Control Device (possibly in error) suggests it is manual and thus uses Agility. The question, basically, is which would you rule uses what attribute, and if either use Agility how would you rule that interacts with the cyberlimb?
Machine Ghost
QUOTE (RHat @ Feb 11 2014, 04:55 PM) *
..snip..
Also, a minor rules question: There seem to be two interpretations regarding jumped in dice pools for Riggers - one that it's manual operation, and thus uses Agility, and the other that it's remote operation, and thus uses Logic. Additionally, I'm not certain whether drone weapons qualify as remote operation and thus use Logic or if, as Control Device (possibly in error) suggests it is manual and thus uses Agility. The question, basically, is which would you rule uses what attribute, and if either use Agility how would you rule that interacts with the cyberlimb?
Only one vehicle or drone can be rigged at a time. Others can be remotely controlled (while still jumped in). Rigging requires a control rig, not just a sim module. The control rig comes with a sim module. Jumping in is a complex action SR5p167, so switching takes time. Rigger Command Console lets you jump direct from one rigged drone to another without exiting first, but still takes an action to do.
SR5p265 "Complete Control" for control methods and priorities.

Now, jumped in dice pools in what context? General movement will use standard Vehicle test SR5p199, which is the driver (appropriate) Pilot skill + Reaction [Handling], with threshold based on attempted action, with threshold reduced by 1 when jumped in SR5p201 Piloting using AR/VR. No Agility or Logic for that.

When NOT jumped in, you can use Control Device matrix action SR5p238, to treat the vehicle like a remote control toy. Still the same vehicle test, but with a possibly reduced limit, depending on the commlink/RCC processing limit. Still no Agility or Logic.

Another way is to let the drone pilot do the actual controlling, and just use Send Message or similar to tell it what you want it to do. The actual dice pools would be based on the drone and pilot, not your Agility or logic.
RHat
QUOTE (Machine Ghost @ Feb 11 2014, 05:58 PM) *
Only one vehicle or drone can be rigged at a time. Others can be remotely controlled (while still jumped in). Rigging requires a control rig, not just a sim module. The control rig comes with a sim module. Jumping in is a complex action SR5p167, so switching takes time. Rigger Command Console lets you jump direct from one rigged drone to another without exiting first, but still takes an action to do.
SR5p265 "Complete Control" for control methods and priorities.

Now, jumped in dice pools in what context? General movement will use standard Vehicle test SR5p199, which is the driver (appropriate) Pilot skill + Reaction [Handling], with threshold based on attempted action, with threshold reduced by 1 when jumped in SR5p201 Piloting using AR/VR. No Agility or Logic for that.

When NOT jumped in, you can use Control Device matrix action SR5p238, to treat the vehicle like a remote control toy. Still the same vehicle test, but with a possibly reduced limit, depending on the commlink/RCC processing limit. Still no Agility or Logic.

Another way is to let the drone pilot do the actual controlling, and just use Send Message or similar to tell it what you want it to do. The actual dice pools would be based on the drone and pilot, not your Agility or logic.


Yes, I'm aware you can only be jumped into one device at a time - hence using Control Device (remote control) for the other van.

And the specific context I'm referring to is drone/vehicle weapons. I'm familiar with the control options, but the rules are a little bit contradictory at times on the subject of Gunnery; I've seen some fairly active rules debates on the subject, though at the time I only skimmed them, and am thus asking for a ruling on the subject.
Machine Ghost
QUOTE (RHat @ Feb 11 2014, 06:03 PM) *
Yes, I'm aware you can only be jumped into one device at a time - hence using Control Device (remote control) for the other van.

And the specific context I'm referring to is drone/vehicle weapons. I'm familiar with the control options, but the rules are a little bit contradictory at times on the subject of Gunnery; I've seen some fairly active rules debates on the subject, though at the time I only skimmed them, and am thus asking for a ruling on the subject.
OK, the contradiction reference I find is SR5p183 Gunnery:
QUOTE
Vehicle-mounted weapons are fired using Weapon Skill + Agility [Accuracy] for manual operation, like door guns on mounts, or Gunnery + Logic [Accuracy] for remote operated systems.
The just out errata adjusts that to:
QUOTE
Vehicle-mounted weapons are fired using Gunnery + Agility [Accuracy] for manual operation, like door guns on mounts, or Gunnery + Logic [Accuracy] for remote operated systems.
The way I read that, interpreting from other general context information about rigging, if the weapon is mounted on the vehicle/drone that you are jumped in to, then agility. Much the same as a street sam with a cybergun installed in the arm. The weapon is attached to/controlled (aimed) by your own body (which is the vehicle while jumped in).

If the weapon is mounted on a vehicle that is being control though control device, things get stickier. Control Device says test: (as action) [Data Processing (or special)] v. (as action). Combining those, **I** interpret that to be Gunnery + Logic [minimum of(Data Processing, Accuracy)].

Aria is free to do something else, since I am mostly involved with Tribes. The only piece that looks unclear in that, is what "remote operated systems" means. I am saying it includes a (any) weapon mounted on a remote operated vehicle. It might however be intended on only mean something like a 'pillbox', where the weapon itself is the remote system. A possible distinction, is whether the weapon can be aimed separate from the vehicle it is on.
RHat
QUOTE (Machine Ghost @ Feb 11 2014, 11:00 PM) *
The only piece that looks unclear in that, is what "remote operated systems" means.


That's the crux of the issue, yes. For what it's worth, in any of my own games I'd rule that manual operation is only when you have your hands on it, and other forms of control are remote.
Aria
QUOTE (RHat @ Feb 12 2014, 06:13 AM) *
That's the crux of the issue, yes. For what it's worth, in any of my own games I'd rule that manual operation is only when you have your hands on it, and other forms of control are remote.

That's how I read it too!
RHat
QUOTE (Aria @ Feb 12 2014, 02:23 AM) *
That's how I read it too!


Which means I don't have to try to fit a high general Agility in! Wonderful! nyahnyah.gif

I'm assuming from lack of comment on the character, as well, that I've got approval?
Aria
QUOTE (RHat @ Feb 12 2014, 09:26 AM) *
Which means I don't have to try to fit a high general Agility in! Wonderful! nyahnyah.gif

I'm assuming from lack of comment on the character, as well, that I've got approval?

I've not scrutinised the numbers... I trust you biggrin.gif Concept and execution seem fine to me! You might want a smart jammer for sticking some noise in the general direction of a hacker trying to monkey with your network!
DeltaJuliet
Er, hullo. Sorry to barge in on your ooc, but it says 'Always Recruiting' in the title, so I thought I'd see if by any chance one of your games could use another player! I thought 'Tribes' sounded particularly interesting, but they're all very cool. :3
Aria
QUOTE (DeltaJuliet @ Feb 12 2014, 06:46 PM) *
Er, hullo. Sorry to barge in on your ooc, but it says 'Always Recruiting' in the title, so I thought I'd see if by any chance one of your games could use another player! I thought 'Tribes' sounded particularly interesting, but they're all very cool. :3

Plenty of room in Tribes! Post up a character (even just the bare bones of one) and jump on in biggrin.gif
DeltaJuliet
Cool! I've got a couple of ideas, now I just need to pick one and get things statted out. Thank you!
Aria
QUOTE (DeltaJuliet @ Feb 12 2014, 08:05 PM) *
Cool! I've got a couple of ideas, now I just need to pick one and get things statted out. Thank you!

Play both if you like biggrin.gif
RHat
QUOTE (Aria @ Feb 12 2014, 02:50 PM) *
Play both if you like biggrin.gif


And here I was wondering about the policy on multiple characters. nyahnyah.gif

I might have something for Tribes after I finish Overdrive's background.
DeltaJuliet
QUOTE (Aria @ Feb 12 2014, 03:50 PM) *
Play both if you like biggrin.gif


Ooh, may I? biggrin.gif We'll see. Here's the first one, anyway! Sketch, human sneak-thief and Rat adept.

Character Stats
[ Spoiler ]


Contacts
[ Spoiler ]


Appearance
[ Spoiler ]


History
[ Spoiler ]


Tell me if there's anything you want changed! Otherwise, I can start posting as soon as it's convenient to the plot for her to show up. :3

As for my other character, I'm kind of stuck. Basically, my favorite archetype is a dronomancer, which seems like it would fit well with the theme of this game. Unfortunately, they've been mechanic'd out of existence in 5th Ed. frown.gif So I'm not sure whether to try and make it work regardless, change to a mundane rigger, or give up altogether and just make a troll or something. Any advice? It seems like you maybe have a couple of full mages and enforcer types in the cast already, so I was trying to stay away from that, I guess.
Aria
QUOTE (DeltaJuliet @ Feb 13 2014, 02:46 AM) *
Ooh, may I? biggrin.gif We'll see. Here's the first one, anyway! Sketch, human sneak-thief and Rat adept.

<snip>

Tell me if there's anything you want changed! Otherwise, I can start posting as soon as it's convenient to the plot for her to show up. :3

As for my other character, I'm kind of stuck. Basically, my favorite archetype is a dronomancer, which seems like it would fit well with the theme of this game. Unfortunately, they've been mechanic'd out of existence in 5th Ed. frown.gif So I'm not sure whether to try and make it work regardless, change to a mundane rigger, or give up altogether and just make a troll or something. Any advice? It seems like you maybe have a couple of full mages and enforcer types in the cast already, so I was trying to stay away from that, I guess.

I've not checked your adding up but nothing looks alarming smile.gif consider Sketch approved. You might want to stumble out in front of Cam et al as they drive to the Crime Mall, would leap you straight into the action and they will have someone patch you up until they can take you back to the clinic...?

Dronomancers are difficult (especially with the 'street scum' generation) but might be doable. I'm happy for you to use starting karma for submersion for the dronomancer echo...you probably won't be able to afford a control deck to start with but you could specialise in one or two drones and buy more later on. If you post a lot then karma and cash can rack up fairly quickly in '75!

Machine Ghost's Sprogget is an experienced dronomancer...he might take you under his wing...otherwise I have an NPC called Jazz on the Freedom side who is also a dronomancer (you are not alone in liking them biggrin.gif)
justkelly
@LG

To get myself caught up.

As long as we don't scratch the Bentley, Nikki will drive it any where for the available seating. Just don't get blood or goo on the seats. biggrin.gif

Kelly, the player, is not as good as Nikki, the character, in many things. One has to do with knowing distances. So, what ranges are we looking at from the wall, the guard shack, the trees inside the walls, etc. so I know what Nikki will primarily use, at first. Does she pull out the assault rifle with grenade launcher or the sub-machine gun?

Nikki is fine with tactical placement being directed by others; this is not her typical environment. She just needs to know what are the acceptable causalities and to whom, if the frag hits the fan. Also, what grenades should she have readied if using the launcher? She has them all.

As I've shared this in my character sheet, Nikki is allergic to grass, so she'd rather not be traipsing through any tall weeds either. So much for grass being uncommon, huh. Someone be prepared to call a medic; this is a moderate allergy. embarrassed.gif :: rotfl.gif







Always Overkill
@CoP

Whoa, how old is the Comte? Tresckow is 63, (looks in his early forties with Leonization) and cut his teeth as a young officer during the Euro Wars; 2031-37. That would put the Comte at 180+ years old.
adamu
QUOTE (justkelly @ Feb 13 2014, 02:04 PM) *
Nikki is fine with tactical placement being directed by others; this is not her typical environment. She just needs to know what are the acceptable causalities and to whom, if the frag hits the fan. Also, what grenades should she have readied if using the launcher? She has them all.


My personal advice would be flash-bangs.
Dead and maimed people create future enemies and increase law enforcement attention exponentially.
Also less guilt, if that is a particular hang-up of your character.
Plus, friendlies have a way of getting caught in blast radius, so better that way too.

That said, we have had hints of a large drone presence, and they don't concuss too well.
adamu
@Tribes/Aria

Are we meant to post our way towards? to? into? the Crime Mall?

(Eyes peeled for a forlorn little rat-looking waif with a broken arm, of course.)

Or best to avoid material progress until something happens?
RHat
@Looking Glass

If we are going to need to explore the surprise basement, I assume the first stage of that would be sending the Kanmushi in to recon it?
JxJxA
QUOTE (Always Overkill @ Feb 14 2014, 02:53 AM) *
@CoP

Whoa, how old is the Comte? Tresckow is 63, (looks in his early forties with Leonization) and cut his teeth as a young officer during the Euro Wars; 2031-37. That would put the Comte at 180+ years old.


He's truly a royal ugly dude, rumored to have been around before the French Revolution...so...pretty old. He's probably not happy that Gemeaux is sporting aliases from French Revolutionary contributors like Lazare Carnot and Charles-Augustin de Coulomb... (Not gonna lie, I get a nerd boner looking up scientists and their histories...). However, the fact that Gemeaux is cloned gutter trash probably is more offensive. nyahnyah.gif
justkelly
QUOTE (adamu @ Feb 13 2014, 04:04 PM) *
My personal advice would be flash-bangs.
Dead and maimed people create future enemies and increase law enforcement attention exponentially.
Also less guilt, if that is a particular hang-up of your character.
Plus, friendlies have a way of getting caught in blast radius, so better that way too.

That said, we have had hints of a large drone presence, and they don't concuss too well.



Nikki didn't bring enough stick-n-shock rounds to use in her assault rifle., so she'll just use regular rounds from a distance, or the flash-bang grenades in the launcher. If she sees a drone in range, she'll use her taser. Drones are susceptible to electrical damage. Once used a taser to kill a half-dozen. Single shots each drone.

Nikki will attempt to remember this is not an assassination job and keep permanent casualties to a minimum.
RHat
I think I might want to change around some of my ammo too...
Aria
@LG:

Can you remind me how you intend to get Collot inside? He's accepted the voice mod implant btw...
adamu
Voice mod implant - YES!
I would say we were a major step closer to a nice, quiet run…

Still, this means we stand a chance of succeeding with the insertion even if things go crazy during the process.

But exactly how we were getting him in…can't recall myself.

One more HVAC guy? It would offset the gender imbalance a little!
Always Overkill
QUOTE (JxJxA @ Feb 13 2014, 09:32 PM) *
He's truly a royal ugly dude, rumored to have been around before the French Revolution...so...pretty old. He's probably not happy that Gemeaux is sporting aliases from French Revolutionary contributors like Lazare Carnot and Charles-Augustin de Coulomb... (Not gonna lie, I get a nerd boner looking up scientists and their histories...). However, the fact that Gemeaux is cloned gutter trash probably is more offensive. nyahnyah.gif


Now that is old indeed, Tresckow might just feel bad if he broke the neck of a man over a century his elder...

Interesting inspiration for Gemeaux's name.

I get my own nerd boner from looking up historical figures and events, particularly in the WW2 era, my character Tresckow is named in honor of Henning von Tresckow, a leader and key figure of the German military resistance to Nazism.
Always Overkill
QUOTE (adamu @ Feb 14 2014, 01:58 AM) *
Voice mod implant - YES!
I would say we were a major step closer to a nice, quiet run…

Still, this means we stand a chance of succeeding with the insertion even if things go crazy during the process.

But exactly how we were getting him in…can't recall myself.

One more HVAC guy? It would offset the gender imbalance a little!


I don't think we had come up with an exact plan for his insertion either.

If we cant come up with anything better, bringing him in as an extra HVAC guy could work. He is 100% willing, don't have to worry about him running off, and its not as though it would be easy for anyone working at the hospital to keep a head count as we go in and out of the building.
Aria
QUOTE (adamu @ Feb 14 2014, 02:12 AM) *
@Tribes/Aria

Are we meant to post our way towards? to? into? the Crime Mall?

(Eyes peeled for a forlorn little rat-looking waif with a broken arm, of course.)

Or best to avoid material progress until something happens?
I try not to block future posts so that even if I can't get something up IC then anyone else can chip in. Feel free to move the action along, I'm not precious about being the only one to drive the story! Will try and get some more detail up this afternoon if I can, perhaps tomorrow, otherwise have fun and post at will!



@CoP: The Compte probably isn't that old...he just looks old! 180 would be pushing it as leonisation can only do so much! He might be about 100, looking about 70...
DeltaJuliet
QUOTE (Aria @ Feb 13 2014, 07:16 AM) *
I've not checked your adding up but nothing looks alarming smile.gif consider Sketch approved. You might want to stumble out in front of Cam et al as they drive to the Crime Mall, would leap you straight into the action and they will have someone patch you up until they can take you back to the clinic...?

Dronomancers are difficult (especially with the 'street scum' generation) but might be doable. I'm happy for you to use starting karma for submersion for the dronomancer echo...you probably won't be able to afford a control deck to start with but you could specialise in one or two drones and buy more later on. If you post a lot then karma and cash can rack up fairly quickly in '75!

Machine Ghost's Sprogget is an experienced dronomancer...he might take you under his wing...otherwise I have an NPC called Jazz on the Freedom side who is also a dronomancer (you are not alone in liking them biggrin.gif)


Yay! Thanks :3 I might just do that, then. Sketch is small, she won't take up much room.

And here's character #2! Sorry it took me so long to get this posted, I was dithering. She's mechanically pretty sub-par, but I'm okay with that. It'll be fun to play a character who's nowhere near being the biggest badass in the room, I think.

Diesel, 'Ork' dronomancer

Character sheet
[ Spoiler ]


Contacts (9 free karma, 7 spent)
[ Spoiler ]


Appearance
[ Spoiler ]


History
[ Spoiler ]


And there we go! Tell me if that's too ridiculous x.x" I realize it's a little out there. Diesel's somewhere between stupid and nuts, but she's a good mechanic, so I'm hoping she'll be able to contribute to the game. If she's accepted, I was thinking I'd wait a bit, maybe post in the general IC, and introduce her when people get to the Crime Mall. She's probably there doing the tourist thing.

Next task is a post for Sketch! Thanks again for letting me in, I'm really excited about this game. :3
Always Overkill
@LG

Perhaps a final summarization of the plan is in order?

1) Get inside the Facility disguised as HVAC crew.
2) Locate the patients we have been advised to extract.
3) Frame doctor for medication theft.
4) Insert the Mole disguised as another HVAC crewmember in place of the patient we are extracting.
5) Get Out?

Anyone who wants to help define this list is welcome, this is just what I recall off the top of my head.
Machine Ghost
Something for Diesel (and other TM’s) to note. SR5p251 Using Mundane Electronics : one persona at a time.
If you are using an RCC (or Deck, or …), then you can not simultaneously use any Resonance abilities, and the dice pool matrix attributes will be based on the physical device, not the living persona. If it is device that can run standalone (without a persona), then you can gain some of the abilities by sending it commands/instructions, but it will be using it’s own device rating to perform the actions, with no access to your WIL, LOG, INT for any matrix actions it performs or defends against. Same for matrix attributes. It has to use it’s own. As owner, you will have 4 marks on the device (assuming it *IS* yours), but you can not provide it with the benefits of having a logged in persona, if you are planning on using any Resonance abilities. Again, as owner, you will acquire any marks from failed sleaze actions against it, and normally will be notified when a attack action succeeds against it.

While it is running on it’s own, you **CAN** give it some boosts externally, using the "Infusion of {matrix attribute}" complex forms (which target a "device"). All sustained of course, impacting other dice pools.

The Mind over Machine echo gives the abilities of a control rig, but not a rigger command console.

To use the Living Persona, is has to stay *deviceless*. Also remember that a living persona is not / does not have a device, so can not be a slave or master, or part of PAN or WAN SR5p251

Brought up, because the junk RCC in Disel’s gear looked like a possible intent to do some mix and match with resonance abilities.
DeltaJuliet
Thanks for the clarification! The lack of RCC/PANs is one of the most unfortunate changes to dronomancers in 5th ed. frown.gif Diesel's RCC is mostly for purposes of emergency Noise reduction and/or pretending to be a mundane rigger when necessary. Plus I liked that you could buy an item called 'Scratch-Built Junk'. I'm hoping that the Matrix book, whenever it makes an appearance, will provide more options for drone control via living persona.
justkelly
QUOTE (Always Overkill @ Feb 10 2014, 06:29 AM) *
Just thought I would make a brief listing as people deploy themselves within the building. I am also tracking whatever roles people are currently engaged in.

So whenever you guys have a chance, choose your starting location and whatever role you may be in and I will add it to the list biggrin.gif

Interior Role | Deployment:

Bolo: Infiltration/HVAC Specialist
Lefey: Comm Control/ Lead Hacker | CIC (Central Interior Command post)
Lany: Physical Security/ Backup Infiltrator | CIC
Ali: Magical Infiltration
Violet: Magical Detection & Security


Exterior Role | Deployment:

Nikki: Comm Control | Outside the North perimeter
Al: Sniper Cover/ Evac Driver | Outside the North perimeter fence
Wreck: "One of the sams waiting outside..." | Outside North perimeter fence
Overdrive: Drone Support/ Evac Driver | Outside the North perimeter fence

QUOTE (Always Overkill @ Feb 14 2014, 01:22 PM) *
@LG

Perhaps a final summarization of the plan is in order?

1) Get inside the Facility disguised as HVAC crew.
2) Locate the patients we have been advised to extract.
3) Frame doctor for medication theft.
4) Insert the Mole disguised as another HVAC crewmember in place of the patient we are extracting.
5) Get Out?

Anyone who wants to help define this list is welcome, this is just what I recall off the top of my head.


Great summaries. Nikki's thoughts...

We have 5 on the inside (6 with mole going in, the patient coming out-will six people fit with all the equipment?), 4 on the out. Big crew. So, who is doing what and in what order or simultaneously?
Who is finding the patient?
Who is getting the patient?
Is the patient being removed, regardless of whatever else happens?
If so, who is babysitting patient until on the outside?

Who is framing the doctor?
Is the mole getting himself inserted, or does he need help and from who?
Assuming everyone is leaving together, who is available on the inside to help get the other tasks done once their job is finished?
Plan assumes everyone leaving together, in the HVAC van, but if the frag hits, they need to know where all the available vehicles are (inside and out) to get away from the facility.
Also, what kind of signal can someone from the inside make so the outside crew knows to "come in with guns a'blazing" or what kind of additional support is needed. Do we want to keep at least one person on the outside to provide extraction cover?
What else should the outside team do?

If the frag hits, and it will, and if the network goes down, which is 50/50, having these planned so the outside team has a basic idea of what could go wrong in whatever part of the facility. Also, what can the outside team do to signal the inside team there is a problem (if no comms)?

adamu
Those are very good questions!

I won't address the ones pertaining to inside, since won't be there (at first, anyway) and best leave that to the matrixey people anyway.

But I wholeheartedly agree that everyone should know vehicle placement (have stated mine - truck on residential street nearest my tree).
And I double-wholeheartedly agree that we need some basic protocols for if our tenuous little RFID trail is compromised, just as justkelly laid out.
justkelly
@LG

What does it take for someone to visit a patient legitimately? Should someone on the outside be prepared to pose as a visitor to another guest if only "minor" problems occur. That would bring another vehicle inside the facility too.
Always Overkill
QUOTE (justkelly @ Feb 13 2014, 09:04 AM) *
@LG
Nikki is fine with tactical placement being directed by others; this is not her typical environment. She just needs to know what are the acceptable causalities and to whom, if the frag hits the fan. Also, what grenades should she have readied if using the launcher? She has them all.


Just remembered you mentioning this earlier, do you want to pass the Comm Control on the outside to Overdrive (As he will be doing overwatch outside with his drones anyways?)

We could put Nikki down as our Extraction Specialist, which means you would take lead in making sure we bust everyone out when the Drek hits the fan.


But to the questions you have on the plan, here is what I have so far (Great list of questions btw, this was just the kind of response I was hoping for.)

Interior roles-

Tracking Patients- I think one patient each for Lany, Ali, and Violet, with the one designated to find the Mole's patient providing babysitting for the switch. I will keep the Mole with Lany and LeFey at the CIC until we are ready to pull the actual switch.

Interior Security and Support- Lany is running physical security on the inside, and will be stationed at the CIC to go provide assistance to anyone who needs it on the interior crew.

Framing the Doctor- Ali, Lany, or Bolo (all have locksmithing and palming skills necessary)

Escaping the Facility- Violet, Ali, or Lany (depending on how each of their objectives have progressed, can help whoever needs it during evac.

Vehicles- I think we need another vehicle going inside with the HVAC van (which needs to be able to fit 8+; from the inside 5 crewmembers plus up to 3 patients) just to be sure to have the room

HVAC "Hazardous Spill"- Bolo- this is the measure we will be using to make the switches, calling out an accident with some toxic chemicals that will require part of the facility to be evacuated. We don't pull this until all patients have been located and we are ready to pull the switch for the Mole and the other patient extractions.

Protocols if Comms go down- Good question here justkelly, as the interior and exterior teams will in all likelihood lose contact. Perhaps a simple beacon from the inside could send a visual signal to one of Overdrive's Drones on overwatch if we need extraction.
-the outside contacting the inside after comms go down would need to be much more overt for us to have a chance of noticing it inside the facility- a series of flares, sound blasts from a siren or megaphone? Suggestions could be useful for this point
Aria
@Tribes: In case I don't get a chance to IC for a bit, and in case you hadn't guessed, it's Sketch down the alley...Cam will 'stand guard' while someone goes in...feel free to throw a ganger/devil rat attack in if you want some conflict, I will run it next week. otherwise feel free to patch our new recruit up and head on towards the mall!
adamu
QUOTE (Aria @ Feb 15 2014, 11:07 PM) *
@Tribes: ...feel free to throw a ganger/devil rat attack in if you want some conflict, I will run it next week.


Thing about Shadowrun, getting shot HURTS.

As far as I see it, there'll never be any shortage of chances to die.

One of the other players wants to start a fight, I will be right there.

But my policy is the GM will likely throw enough threats my way without me adding to them just for the fun of it! (Is this the place where I put one of those little smiley face thingies?)
RHat
QUOTE (Always Overkill @ Feb 15 2014, 05:09 AM) *
Vehicles- I think we need another vehicle going inside with the HVAC van (which needs to be able to fit 8+; from the inside 5 crewmembers plus up to 3 patients) just to be sure to have the room

Protocols if Comms go down- Good question here justkelly, as the interior and exterior teams will in all likelihood lose contact. Perhaps a simple beacon from the inside could send a visual signal to one of Overdrive's Drones on overwatch if we need extraction.
-the outside contacting the inside after comms go down would need to be much more overt for us to have a chance of noticing it inside the facility- a series of flares, sound blasts from a siren or megaphone? Suggestions could be useful for this point


A) If need be, I can probably run that vehicle too come SHTF time. I'm thinking that if things really go badly, the extraction probably looks like shooting our way out - I crash the Bulldog in through the fence, release the combat drones to cover everyone, and bring the other two vehicles in and position them for people to use as cover before getting in and getting the hell out of there.

B) The other issue is that I'm gonna lose contact with any drones I have on the inside - probably the Kanmushi. Gonna need it to have instructions set for what to do if contact is lost; it's got the autosofts to run on it's own for what you guys need if need be, and it could sneak out to make contact quite effectively if it had to - but that plan would take some serious time.
mister__joshua
So I've finally got back to posting in CoP. Do Johnny and the Baron know about the General? I assumed not. We also don't know of Gemeaux's purpose I don't think, though I'm trying to gain more information on that to give us something to work towards.
Drace
Hey all sorry about a lack f posting this weekend. Daughter ended up with an ear infection and I was kinda busy, but it's clearing up so back to my regularly scheduled posting wink.gif

And a quick gun and run wouldn't be too bad if anyone else wants as we drive away at high speeds.
adamu
QUOTE (Drace @ Feb 17 2014, 05:41 PM) *
Hey all sorry about a lack f posting this weekend. Daughter ended up with an ear infection and I was kinda busy, but it's clearing up so back to my regularly scheduled posting wink.gif


Nothing comes before family.

Not even Shadowrun.

Glad she is feeling better.
JxJxA
QUOTE (mister__joshua @ Feb 17 2014, 09:34 PM) *
So I've finally got back to posting in CoP. Do Johnny and the Baron know about the General? I assumed not. We also don't know of Gemeaux's purpose I don't think, though I'm trying to gain more information on that to give us something to work towards.


My purpose is to add a little bit of French finesse and look damn good while doing it. nyahnyah.gif

Yeah, we're kind of split up. Maybe you could ask Ryl about me?
justkelly
QUOTE (justkelly @ Feb 14 2014, 07:08 PM) *
@LG

What does it take for someone to visit a patient legitimately? Should someone on the outside be prepared to pose as a visitor to another guest if only "minor" problems occur. That would bring another vehicle inside the facility too.


Thoughts if not too late...
Consider Nikki drives herself into the facility (for extra seating on the way out) with ruse of checking it out for a family member currently living in France. Nikki's heard that this is the best facility, so the family would rather move her Aunt Theresa to UCAS/Seattle for treatment. While inside, Nikki can monitor the comm situation with having to check her's frequently for work, etc. If it goes down, she can quickly excuse herself and begin to ensure that everyone is still able to complete their tasks and help where needed.

Will comms work inside, but just not communicate to the outside without the bread crumbs?

Can we get something like that set up in time? Nikki is then not directly involved onsite, but is much closer to help extract the additional people. If everyone can arrive in the HVAC van, some can leave with her. Would the car be inpsected at the gate? Would I be able to conceal handguns and keep the heavy weapons in the car for quick pickup?

Otherwise, Nikki's car would be not to far from the entrance, across the street. If I remember correctly, there are a few homes nearby, so Nikki can be in the car part of the time "consider whether or not to buy a house in this area."

It does make sense for the more technical character to handle outside comm control too.
Drace
QUOTE (adamu @ Feb 17 2014, 07:13 PM) *
Nothing comes before family.

Not even Shadowrun.

Glad she is feeling better.


Thanks bud, shes still super cranky and not wanting to sleep but the fever broke an the antibiotics seem to be doing their job. Been nearly a year and still am amazed at how time consuming (in a good way) parenthood is.
Always Overkill
QUOTE (justkelly @ Feb 17 2014, 08:44 PM) *
It does make sense for the more technical character to handle outside comm control too.


I am glad we are of similar minds on this. When Overdrive joined the crew and added some tech skills to the outside team, I let out a sigh of relief that we finally had the perfect Comm Control archetype in the crew.

Riggers on Overwatch make the best Runner Traffic/Comm Control characters I have ever seen in ANY Tabletop RPG, (and I have played ALOT of them.) Its like having an offensive coordinator hovering over the field
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