Help - Search - Members - Calendar
Full Version: Up from the Bottom
Dumpshock Forums > Discussion > Welcome to the Shadows
Pages: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110
adamu
Rocky

Okay, there's your 2 Edge. You scored 7 more hits than before, so you take only 3P, bringing you to a total of 4P.

Dude, you were so far toward kicking the 'physical dependence' side of your addiction, I thought you were going to make it.
Since you are throwing that away in order to keep your team alive - I am going to allow the simple action of taking a pill as a freebie. So when you get a chance to IC you can fluff that however you want (having kept a pill in easy reach of your mouth, as in the boxing scene...or whatever).

Per the Pill rules I laid out, the effect is immediate, and you will now at this moment be suffering no damage mods (and obviously no withdrawal mods either).

Thanks for the reminder on the armor/stun thing. I do sometimes forget rules, especially new SR ones. But I am aware of it, and the damage is still physical. Not a particularly tough riddle - maybe if you guys survive/win, all shall be revealed.
adamu
QUOTE (pragma)
Don't know if we're still spoilering. I'll do so until told otherwise.

And I appreciate it. I think it adds to the tension and uncertainty (although naturally I will drop the whole thing depending on what sorts of comm systems or whatever you guys eventually get going).

Thank you for clarifying your actions. Will get to them as soon as I hear back from some higher initiative folks.
Konsaki
Ok, I'll spend that edge point to keep consious and kicking. I'm still following through with my last spoiler.
adamu
Okay - RESOLVED -

Konsaki at 10/11, spoof successful - you have ordered the drone to cut power to all its mechanical and secondary electronic systems (sensors and rotors), and it has complied. Then you duck around the door to get out of LOS of the mage. What you see is, clockwise from your left -
open door,
Dwarf lying on the floor with his brains everywhere,
Indian elf standing over him covered in brains and blood, smoking gun in hand,
elevator 15 meters straight ahead,
lots of curtains,
Kyle and bare-chested Cerberus 15 meters down the hall to your right.

I describe this in such detail because having used a free action to run, once you clear the door, you are still entitled to about 23 meters of movement, and I need to know where you go. Note that anywhere but straight toward Cerberus will send you through Intercept range of the Elf, and he WILL take his free shot if you give him that chance.



I have Fort's detailed response to outbreak of violence.

Looking for actions from Cerberus in response to what he saw (still your first pass, dude).

Smith's resist and actions.

Sledge's EXACT action (yes, putting head on hammer is complex. Note that since, map notwithstanding, you are still on your bike, you can take its walk [or for a free action its run] movement for free, but if you fail to allocate one complex action sometime during the turn to driving, you face a high threshhold crash test).

NOTE - this reminder is NOT a 'hurry-up' message - I know it's New Year's (and I myself will not be posting tomorrow, as it will be Sunday). Just doing my best to keep everything as clear and well-organized as possible.
Konsaki
[ Spoiler ]
Abbandon
Cerberus

Oh man....tactically now would be the best time to attack...survival wise i should duck back into my room...if i do what i want to do i coul be killed and if i playit safe i wont be having any fun....what to do....ok this is whats going through Cerberus's mind: "If I dont help, then they will be able to kill me that much more easily.

actions:
1st IP
complex- full defense
free- I'd liked to have slid along the floor but that might involve standing back up so screw that. Cerberus is going to gymnastically roll or something into/under the curtain walls and continue running towards the indian elf. My intention is to block his LOS to me and hopefully he never saw me go in and i can blindside him as i come out of the curtains right at him.

2nd IP
Complex- Melee attack. A running aluminum laced elbow (left elbow) to his face hopefully from the side or behind depending on how he is standing as i burst out of the curtains.

Reaction 5 + unarmed 5 + 1 reach - 3 wounds =8 dice
5, 3, 4, 1, 3, 3, 3, 4 = 1 hit
Final DV = 7P (6+1)

3rd IP
Complex- either an interupt action to go on full defense during the 2nd IP or if he is out of IP's another melee attack. (most likely a right hook to the head)

Reaction 5 + unarmed 5 + 1 reach - 3 wounds =8 dice
4, 4, 4, 6, 2, 3, 2, 3 = 1 hit
Final DV= 7P (6 +1)


FULL RANGED DEFENSE ROLLS: (dont forget to subtract one for each successive hit in the same IP pass)
Reaction 5 + gymnastics 5 - 3 wounds = 7 dice
#1: 4, 6, 5, 6, 6, 1, 2 = 4 hits
#2: 1, 4, 1, 5, 2, 5, 4 = 2 hits
#3: 4, 4, 5, 3, 2, 4, 6 = 2 hits
#4: 6, 1, 4, 6, 6, 5, 4 = 4 hits
#5: 3, 4, 2, 2, 1, 4, 3 = critical glitch
#6: 6, 4, 6, 5, 3, 1, 6 = 4 hits

DAMAGE SOAKS: ( if the DV doesnt exceed my armor its stun or something..)
Body 6 + Ballistic 9 + bone lacing 2 = 17 dice
#1: 1, 2, 2, 4, 2, 5, 1, 6, 2, 2, 6, 2, 4, 3, 3, 6, 4 = 4 hits
#2: 3, 5, 4, 6, 2, 4, 4, 6, 6, 5, 4, 6, 5, 4, 6, 3, 3 = 8 hits
#3: 1, 4, 5, 1, 2, 6, 4, 2, 2, 5, 2, 2, 4, 6, 3, 4, 2 = 4 hits
#4: 6, 1, 3, 4, 3, 3, 6, 1, 2, 5, 2, 4, 5, 4, 2, 2, 3 = 4 hits
#5: 4, 2, 2, 5, 5, 2, 5, 3, 3, 5, 4, 2, 6, 5, 2, 4, 1 = 6 hits
#6: 4, 4, 5, 4, 4, 4, 1, 6, 6, 6, 3, 3, 1, 4, 4, 3, 1 = 4 hits
BlackHat
QUOTE (adamu)
JD - I raised your initiative - everyone else included Charisma not only in their roll but also in their base score, so I did that for you.
of a full combat turn.

Actually, I only included it as an add on to the end, not in my roll. smile.gif But its okay.

Sorry about taking so long. Sheesh, I checked in yesterday. biggrin.gif
Now sounds like a good time to use Edge. (Down to 7/8 )

Willpower (4) + Edge ( 8 ) = 12
1,2,6,1,6,2,2,6,1,2,5,3 = 4 hits, 3 6's
Rerolling 6's
2,6,4 = 1 hit, 1 6
Rerolling 6's
5 = 1 hit

Total of 6 hits!

Assuming that leaves me standing, My declared action will be to drop behind the desk with the lady, and open up my work briefcase. If that's a simple action, I'll pull out my Fichetti Pain Inducer (I assume I don't have my arm-slide guns, since i didn't have time to get my suit together this morning). If its a complex action to open the thing, then that's what I wanna do next round (and maybe get a shot off).
Abbandon
Your briefcase doesnt work like antonio bandarez's briefcase in desperado ??
BlackHat
Nope, that'd be bad-assed, but this is just some briefcase Adam picked up from a typical buisness supply store. Assuming he makes it though this, though, he will definatly have to reconsider getting a fast-opening model.

Going to work without my guns and suit was a poor descision. biggrin.gif Stupid 4am mob-booty-call.
adamu
Konsaki

Okay, you run past Cerberus and Kyle and into the recovery room. Takes a simple action to close door, which you don't have right now.
adamu
Abbandon

Ducking into the curtained area is no problem. You do it about the time Angel comes flying past you. Kyle follows you. Using a Free action (Run) you can easily reach the closest curtained point to the Indian elf (or somewhere thereabouts), despite other curtains and various obstructions.

Since you still have your complex action for the rirst pass, and you are trying to be sneaky, how about an Infiltration roll?
adamu
BlackHat

Hmmm - you are right, I did fail to properly adjust your initiative score - could have sworn I had. This means you can have dropped behind the table (like Mildred) before the spell went off, so you get your Edge point back (you were going to fully resist anyway).
Simple to open case, simple to ready weapon, free to drop prone.

Note that it is a complex action to fire your weapon. As you consider your actions for the next combat turn, uconsider that it will take you a simple just to drag yourself off the floor into a firing position (options that seem viable to Smith are get up faster [gymnastics test to go from simple to free] or shoot legs from under desk [big cover mods both ways, and WHOSE legs?]).
adamu
Okay, next up is Dire Radiant. He sort of indicated he might not post much over the holidays, which is cool.

Hmmm. Either assemble hammer, or take out rigger if things got hot. But the taking out rigger seemed to require the hammer, so...

For first pass, assemble hammer.
This doesn't interact much with anyone, so when you get online if you want to change that, let me know.

In any case,

Need exact second-pass actions....
adamu
pragma

Cannot find the post where you summoned the beast spirit. What was its Force?

Anyway, you make it into the clinic door, which is still ajar, expecting to be gunned down at any moment, not knowing that Angel did something mean to the drone. Once inside, the only friendlies in sight and mobile are Rocky and your Spirit.

From the door, to your extreme left is Rocky in the corner directly in front of you is the big guy with the crew cut. He appears to be pumping bullets into the seemingly indestuctible troll when you spirit Materializes directly between the to combatants. Beyond this trio, against the left side wall, is BurnsHouses. The LOS between you two is largely blocked by the three individuals I just described.

Various other people are already on the ground, and there seems to be movement beyond the interior door, as well.

Spell defense on yourself, Spirit, and Rocky.
adamu
That concludes 1st Pass.

Second pass has the crew cut guy continuing to squeeze off rounds, now at the spirit, but even at point blank range right into the spirit's face, his shots have no effect at all, and he uses a free action to drop the weapon.

RULING for future - other AP mods for ammo and weapons apply to Immunity to Normal Weapons, EXCEPT APDS - it's special features have no effect on Spirits.

Next is Rocky.
adamu
JDragon

Per your instructions, you attack big crew cut guy. On your right is the wall, so you have to squeeze around the spirit to your left, which brings you blindside to the mage...but you are aware he's there.

I rolled for your regained withdrawal mods, and also friend in melee (spirit) - totalling 8 successes - unfortunately, that tied with his block, so no joy.

Next, the mage casts a spell at the spirit.

I applied cover being partially blocked by Rocky, and assumed the spirit was F5, and had it use Edge, but it is still toast. No more spirit.

Once the spirit disappears, Burns gets a look at Fortunato. His eyes scrinch up and it is clear he is trying to picture you without the beard. His free action - "YOU!?!"
pragma
Force 4.

In another note, happy new years all around.

In STILL another note. My internet connectivity is going to be limited between the second and the 11th. I'll leave more detailed instructions about what I'm doing before I go offline.

He saw me ... worrisome. The thermonuclear stunbolt may come out yet.
adamu
Okay, next thing that happens is mostly perceived by Fort and Sledge, maybe a little by Rocky and Smith -

There is this insane screaming sound dropping out of the sky directly toward y'all. It reaches a crescendo and smoothes out into a steady purring thrum -

I am not describing it very well, but basically
Drone in free fall from 100 m.
Rigger jumps into drone.
On his next action, he makes a test to get its power back online to keep it from hitting the ground. So you've got this big machine at terminal velocity and the rotors powering up for all they are worth.
It comes down right between the van and the door. Fort can glance over in time to see it tap the earth lightly and then get into a hover about 1 meter off the deck. Nasty-looking LMG is currently not pointed at anything....

Okay, that's as far as I can get for now.

Need Infil roll from Cerberus for his cat and mouse game with the Indian elf, or else word from him that he will abandon sneakiness and go full rhino on the guy.

Need action from Sledge.

Happy New Year.
Abbandon
Lets go full rhino. My low skill and wound modifiers pretty much = failure at sneaking.

Oh yeah if its to late its alright but I forgot my +2 dice on my melee attacks for specializing in striking.

And a third point... I was working on my wiki page and i was converting Cerberus's height and weight into numbers i could understand and my guy weighs 370 kilo's which is like 800+ lbs. Thats insanely heavy. Its almost half a ton. Could he weigh 150-200 kilo's. That would be 300-400 pounds which is like a morbidly obese person. I was thinking 175 kilo's or 350 pounds which sounds just right for a huge bulky troll with bone lacing.

370 is ALOT.
adamu
Abbandon

All right then, you charge the distance toward him, but most of the way you are on the other side of the curtain.

Okay, he switches on his thermo and shoots at you through the curtains as you charge, but your gymnastics dodge plus the curtain denies him any hits.

Then you and Kyle crash through the curtains and pummel him grievously.

I will be needing your third pass action. Kyle is done.

You can see that to your left in the reception room there is a big fight ongoing.
adamu
QUOTE (Abbandon)
Lets go full rhino. My low skill and wound modifiers pretty much = failure at sneaking.

Oh yeah if its to late its alright but I forgot my +2 dice on my melee attacks for specializing in striking.

And a third point... I was working on my wiki page and i was converting Cerberus's height and weight into numbers i could understand and my guy weighs 370 kilo's which is like 800+ lbs. Thats insanely heavy. Its almost half a ton. Could he weigh 150-200 kilo's. That would be 300-400 pounds which is like a morbidly obese person. I was thinking 175 kilo's or 350 pounds which sounds just right for a huge bulky troll with bone lacing.

370 is ALOT.

Dude, check out the BBB on trolls. It says 300 kilos is standard, and that upwards of 350 is possible. Now, you have bone lacing and have often described yourself as extremely muscular even for a troll.

Keep in mind, we are in no way talking about a HUMAN here, you are a TROLL. The 370 kilos not only sounds right, but I would like you to keep it - along with their obvious advantages, trolls have to cope with the huge hassles that accompany their gigantic size, and I believe at the outset of the campaign I made it clear that those disadvantages would be very real in this game.

Abbandon
Im not trying to get out of being bulky I just thought that number was really out of line.

I guess if Cerbers has movement left he will move over to the interior door and call out to the others, "In here!!". If you walked through reception and the interior doorway and turned right thats where Cerberus is standing.
adamu
Abbandon

You don't have movement left, you have your whole third pass, buddy. You moved and used full D on your first pass, and on your second you and Kyle pummelled the elf traitor into unconsciousness. I need your actions for the whole third pass, unless your intention is to move to the place you said and Delay....
Abbandon
Ok I will be standing right there by the elf on full defense looking out into the reception area.
BlackHat
Okay, second round actions? or 2nd IP actions? I don't have a second IP, so here are my second round actions... smile.gif :

Very ballsy stuff, but this is life-or-death - and Adam has been a bit overly-cautions in his planning lately (due to being paranoid about working for the mob). Time for him to throw caution to the wind, and let his luck do it's thing. biggrin.gif

[ Spoiler ]
BlackHat
Of course, if I jumped the gun on the second round, I reserve the right to review these actions if things change significantly before then. wink.gif
adamu
BlackHat

Yeah, this round not over yet - still gotta do Sledge's second pass, and Rocky's third, and also ?????
But your moves are noted and will be good to go if I need them (and nothing has radically changed.

Abbandon

Just a minor rules clarification, which is only important because I want to be crystal on what people intend to do, and I want them to understand me clearly.

You do not need to "be on full defense". You can declare it as an interrupt any time, although it may cost your subsequent pass. You do need to declare if you are on delay, which lets you interrupt anything with any action you want. So for now I will assume you are on delay.
That means yell if you want to jump in and do anything. Also, if you have conditions upon which you will take certain actions, it is helpful if you outline those for me - just cuz we are in forum format here.
JDragon
Adamu

Actually I think Rocky should be done for the round.

IP 1 - Unsuccessfully dodge first shot

IP 2 - Unsuccessfully dodge second shot

IP 3 - Move over, swing and miss attack

If I'm wrong no complaints, just missed how something was working.

JD
pragma
As promised, here are some more detailed instructions for what to do while my computer contact is limited.

[ Spoiler ]
adamu
JDragon

Happily, you have misunderstood me. You got shot twice on the first pass, and used full D. (That was all one pass - full D once applied to two attacks each of which took your opponent a simple action).

Second pass the shooter shot at the spirit, and you attacked him but were blocked.

You still have a third pass, which I will resolve as soon as I get through Sledge and some other things. Fortunately, I have plenty of attack rolls and instructions from you, but feel free to modify if you want. Unless I hear from you, I will be using your second attack roll on the crew cut guy (he doesn't have a third pass).

pragma

Thanks for the update. See no change that warrants redoing your spell roll, but if it comes to it will roll for the edge.
Will adhere to your instructions, and look forward to your revisions as you are able to post.
DireRadiant
Will post in a bit.

Happy New Year everyone!
JDragon
Works for me.

Thanks for the break down.

I'll stick with my plan of pounding that guy.

JD
Abbandon
Cerberus 3rd IP
Delay action- if i get shot at or attacked go on full defense. If nothing else happens reach down and grab the elf's gun(simple) and observe the people in reception in detail(simple) with the intent of indentifying who are attackers and who are ally's.


Roll for perception
intuition 4 + perception 5 + vision mag 3 - wounds 3 = 9
4, 4, 5, 1, 5, 1, 5, 4, 2 = 3 hits

I added the grab for the gun and the trying to observe in detail butif its to late to add those iunderstand. I also added conditional triggers for when i would go on full defense. I am trying to be as specific as i can about my actions.

I couldnt move and nobody else was around me besides kyle so i couldnt really attack anyone so i thought i might as well go on full defense in case anyone attacks him
DireRadiant
Adamu

Sledge Actions
[ Spoiler ]
adamu
DireRadiant

[ Spoiler ]
DireRadiant
Adamu
[ Spoiler ]
adamu
Last Resolutions for This Combat Turn

With the drone now near the ground, Sledge charges her bike towards it in a ramming attempt, but the drone darts straight upward and she harmlessly threads the needle between the van and the building, with the drone now at an altitude of 3 meters. (Taking off those dice [default + using Run] really took a toll.)
Note that since it is right between the building and the van, I considered calling for a maneuver test. But then the closed quarters would also make it harder for the drone to dodge, so I had those effects cancel each other for simplicity's sake.

Cerberus picks up the Indian elf's gun (which he will be at a penalty to use due to his troll hands vs. elf-sized grip). Having totaled the elf and already seen Angel make a beeline past him and into what had been his recovery room, and with Kyle beside him, he sees/hears -
Lots of high-pitched screaming from the drone outside
The low throaty rumble of a big bike
Numerous people on the floor of the room.
A bearded elf he's never seen.
A bald human he's never seen.
A huge human with a crewcut he's never seen.
Rocky landing a huge punch on the human's jaw, which has no effect at all.
The familiar roar of an Ingram White Knight machine gun from outside.
In other words - mayhem and madness!

Rocky, yes, your 3rd IP attack got lots of net hits on your opponent. You nail him right in the jaw, but his head turns right back to facing you and he seems none the worse for wear.

Sledge, yes, the drone is shooting at you. As the very very last roll of this combat turn, I need Reaction + Handling. When driving, full D per se is not an option. Evasive driving is an option, but a quick read of that paragraph will show that it will do you no good, so I wouldn't waste your next action on it.
FYI - the rules on targeting passengers/vehicles are obviously oriented toward cars, with no thought for bikes. They say you should get the Harley's armor, which strikes me as silly in general, and particularly odd if being shot from above and behind. So I scratched that.
But they also say that a full-auto attack will affect you and the bike equally, but I don't see much justification for that either in the case of the bike, so the attack is only against you.
It's a big ugly burst, so get some successes.
Sorry about these on-the-fly vehicle combat decisions. The rules here bite like the matrix rules do, but since they deal with a far less abstract topic, it is easier to apply common sense than with a bunch of virtual reality silliness.
To compensate you for these sudden rulings - please add +4 to your reaction test here (I think that will bring you to 12 dice total); when the IC rolls around, I am sure you can find some cool way to fluff that.

So all this makes a scant two seconds since my last IC post. So let's everyone just wait on the IC for at least one more Combat Turn.
adamu
What I need moving into next combat turn

Mr. Smith

[ Spoiler ]


Sledge

Aside from the reaction roll (and, should worse come to worse, a soak roll -1 die for the LMG's -1 AP), I have your initiative and IP1 (what was IP 2 for the next round). So I will eventually need your IP2, or you can play things by ear.

Angel

I need the works from you for the next turn. As you know, you are currently in what was Cerberus' room, door open.

Cerberus

Need the works from you for next turn.

Fortunato

I have everything I need from you in terms of intentions and some rolls. I will fill in missing rolls until I know you are back with us.

Rocky

IF you continue to melee crew-cut guy, I have all the rolls I need. But I do need initiative.
If you want to change your plan, cool.

And that last goes for everyone - for those of you for whom I already have actions/rolls, now is the time to change your plans.

Konsaki
[ Spoiler ]


Let me know if you have any questions about the orders
adamu
Konsaki

Probably will have some questions by the time I suss through all that Matrix stuff - not a complaint - my weakness.

But one thing I know I'll still need from you is Initiative....
Konsaki
[ Spoiler ]

BlackHat
Initiative: 7
#D=7 : 1353133 n1=2 n6=0 nHit=1
1 + 7 = 8... not impressive.

And I assume we're not adding charisma to this anymore.

Also, should we (or someone) be posting a play-by-play in the IC forum? or are we just going to sum it up once its resolved OOC? The last IC post was about the elven security guy killing his partner.
Konsaki
QUOTE (adamu)
So all this makes a scant two seconds since my last IC post. So let's everyone just wait on the IC for at least one more Combat Turn.

Here.
BlackHat
Ah HA!

Not sure how I missed that, but okay. biggrin.gif
DireRadiant
Adamu

Sledge

[ Spoiler ]


This scene is a bit of a challenge.
adamu
Konsaki

[ Spoiler ]
adamu
DireRadiant

Okay, the last of the previous Combat Turn is resolved with Sledge dodging the LMG. (You forgot your +2 for handling, but you got the four successes you needed, so it is academic.)

Declarations noted -
but also please give me a Perception test, Dire.
DireRadiant
QUOTE (adamu)
DireRadiant

Okay, the last of the previous Combat Turn is resolved with Sledge dodging the LMG.  (You forgot your +2 for handling, but you got the four successes you needed, so it is academic.)

Declarations noted -
but also please give me a Perception test, Dire.

[ Spoiler ]
Konsaki
[ Spoiler ]
BlackHat
[ Spoiler ]
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Dumpshock Forums © 2001-2012