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DireRadiant
@Adamu

Int 2 + Shadowing 2 + Edge 5 = 9
4 hits = 6 6 2 4 1 1 5 3 6 (Rerolls) 4 2 3

Int 2 + Perception 4 = 6
4 hits 6 2 5 4 6 6

Once alerted, Sledge will start moving,and once informed or realizing they are heading for the freeway, will attempt to get ahead of them on the freeway. Figure whenever they exit it will be easy enough to take the next exit and circle back.

We also have the previous "rounds" Louie made with Cerberus and Rocky, what previous locations are in that direction that we may be able to predict if Louie visits them again?
BlackHat
One more question. They're headed in the general direction of the highway, and will then go south on it, but as they are pulling away, which direction are they initially going. For now I'm just making up that the highway is to the west, but I can change it if anyone else actually has some idea where we are. wink.gif
Abbandon
Hmmm as appealing as it sounds to try and hit them on the freeway and maybe instantly take out a suv or two I think we should wait and hopefully Loui will meet with some low-lifes for another shake down. Then we can pounce which will hopefully make the people he is meeting with freak out and start shooting which will hopefully keep most of Loui's guys busy...

I also think the lovevan should keep up with the caravan and leave Smith in place. If the van stays put it will be alot of effort to catch up with the caravan if it turns out Loui is with them and we dont need to be plled over for speeding.
DireRadiant
I think we can plan it either way, or several ways. This might be a good time to start firing out suggestions on how we should do this. I don't think there's one specific plan we can focus on until we get more info, but we should be prepared for any good opportunity.

- We can look at isolating Louies SUV somehow while they are traveling, then attacking. This reduces the number of people shooting at us when we go in. Might be difficult to arrange to remove both SUV from protecting Loiue.

- Attack while he's with another group meeting, and hope there's enough confusion to let us through the huge firefight. Many more variables, which if they go in our favor make it easier, but could go the other way.

For example, I'm halfway tempted to suggest Sledge jack an 18 wheeler, ram Louie off the road, possibly cut him off from the other SUV, and then the Love Machine drive in and unload, then we run run run run run.
BlackHat
Identifying which SUV Louie is in (if he is actually in any of them) would be key. wink.gif

The team (meaning Cattie and the trolls, who know him best) probably won't get a chance to do that until they pull over at their first stop and file out of their cars.

So, either way, my OOC suggestion is that the team tails them for at least one stop to see what's going on, and check our facts. (We don't want another FBI incident wink.gif)
JDragon
QUOTE (adamu)
Everyone

Can I get a quick roll call including how much stun or physical damage anyone might still be carrying?

Rocky = None
DireRadiant
QUOTE (BlackHat)
Identifying which SUV Louie is in (if he is actually in any of them) would be key. wink.gif

Shoot, Sugar Lips been busy ogling girls instead fingering Louie?
BlackHat
biggrin.gif If only. That's a much better excuse than "the SUVs were too opaque" or "I've never actually seen the guy... maybe it was him." I remember asking about that before I left for my wedding, but don't recall what the resolution was, if any.
adamu
QUOTE (DireRadiant)

Shoot, Sugar Lips been busy ogling girls instead fingering Louie?

That just BEGS for a verb reversal.
adamu
QUOTE (BlackHat)
biggrin.gif If only. That's a much better excuse than "the SUVs were too opaque" or "I've never actually seen the guy... maybe it was him." I remember asking about that before I left for my wedding, but don't recall what the resolution was, if any.

The resolution was that pictures of the guy are easy to come by. But Smith never saw anyone but thugs, the four non-huge people Fort saw were carefully screened from street view, and of course the vans' windows are totally tinted.
adamu
QUOTE (DireRadiant)
@Adamu

Int 2 + Shadowing 2 + Edge 5 = 9
4 hits = 6 6 2 4 1 1 5 3 6 (Rerolls) 4 2 3

Int 2 + Perception 4 = 6
4 hits 6 2 5 4 6 6

Once alerted, Sledge will start moving,and once informed or realizing they are heading for the freeway, will attempt to get ahead of them on the freeway. Figure whenever they exit it will be easy enough to take the next exit and circle back.

We also have the previous "rounds" Louie made with Cerberus and Rocky, what previous locations are in that direction that we may be able to predict if Louie visits them again?

Okay, you are ahead of them. How far? They are easy to pick out from a distance and I-405 is pretty straight. I'll say up to 300 m and you can keep them i your mirrors. But distance is up to you.

Shadowing successes noted.

As for predicting where they will go based on the trolls' knowledge, both Abbandon and JDragon are welcome to make memory tests, per the BBB.

Smith knows that Louie specializes in tiny splinter areas wedged into the cracks between major turfs, especially those adjoining holdings of his Family. But that could be a whole lot of little-known places scattered around the 'plex. BlackHat is welcome to try a knowledge skill roll, but the threshhold will be quite high.
adamu
QUOTE (BlackHat)
One more question. They're headed in the general direction of the highway, and will then go south on it, but as they are pulling away, which direction are they initially going. For now I'm just making up that the highway is to the west, but I can change it if anyone else actually has some idea where we are. wink.gif

West is fine. No big. As far as I'm concerned, they and Sledge and anyone else that wants to be is already on the freeway.
adamu
Okay, I am seeing a lot of talk about trying a hit while they are in motion. Without tying yourselves to anything permanently, it would be really helpful to me if you guys would decide and let me know how you want the next IC developments to flow - as discussed earlier (A) arrival at the caravan's current destination or (B) a more play-by-play account of road conditions as they come up.

And if you want (B), letting me know what sort of parameters you are looking for would speed things up a lot.

As for WHO should let me know these things (forums are a bitch for consensus), basically if I get one definitive statement and one person agreeing, without any vociferous objections, I will probably go with it.
Abbandon
Hmmmm. Possable plan #258734
-Angel takes out the rear vehichle with hacking making it look like mechanical failure. Hopefully the convoy keeps moving. A little bit later.....
-Fort nukes the lead suv with magic/spirits
-Sledge rams the middle suv with a semi
-we all swoop in and we terminate everything.

This would involve Smith trailing the convoy while sledge rockets off to grab a semi and the lovemachine trailing far behind Smith.

I defer to Dire or Blackhat's judgement.

I was also thinking Fortunato should search Rudolpho's now that the convoy is moving off. Specifically the back room and scan aura's to see if people are at ease or anticipating anything.
BlackHat
Well, I can only roll 4 dice, so if its really high I might not bother, but since its faster just to roll em, here goes nothing!

#D=4 : 1563 n1=1 n6=1 nHit=2

As for Abbandon's recent plan, massive violent murder aside, I like the idea of taking whole SUVs full of people out of the chase in one swoop. There ARE a lot of variables that could go wrong, though. For one, Fort knows there is a mage (or at least a spirit) along with the convoy, so if he's going to nuke anything, it'll need to be fast, hard, and preferably not the SUV with the mage in it. He'll also need his body to do it, which means the Love Machine couldn't be trailing behind, it would need to be within line of sight of the SUV.

I think Cattie will have an easier time hacking the drone, but the presence of a drone tells me he has someone involved who knows what they are doing when it comes to electronics - so she might have some competition. Getting control of it, would give us some valuable intel, if nothing else, prevent them from using it to spot the tail, and potentially giving us a gun with a great shot at anyone that gets out of the SUVs. It would totally tip our hand, though, since someone would probably be aware if they lost control. Spoofing might work out better, if we're hoping to use it to shoot for us when the time is right.

I'm definatly not going to vote for a plan that uses the words "terminate everything," since we're all pretending to be professional Shadowrunners. Of course, since we're not really professional, I'm prepared for such an event. I would prefer a plan where we kill our target, and nobody else that doesn't forfit their lives by shooting at us. Remember, we don't have to slaughter everyone that works for Louie, and doing so is just going to make us a whole lot more enemies than we're already prepared to make.

No IC response yet, but if Sledge or Fort respond that Smith should tail the vehicles, here is his rolls:
[ Spoiler ]
DireRadiant
We're all working together on this. Everyone's opinions count.

I do think that we cannot afford to make multiple attempts. I think there's little chance of us triggering an encounter, and then getting away in case of failure in good enough health to recover for another attempt before the bounty goes through the roof, not to mention ammo and resources.

I suggest we track till we have a confirmed sighting of Louie, then at that point I think either option of a hit while they are on the move, or while they are at a meet works. It'll be an attack of opportunity in either case.

This means no action from us till he gets to his first meet. At that point we can evaluate, and look at hitting him while he goes in motion.

Note the first meet might be a chance to disable a SUV somehow and see how the group reacts, maybe they leave some people behind, or cram everyone into less cars, or get a different vehicle with less armor, or without run flat tires.
DireRadiant
QUOTE (adamu)
Okay, you are ahead of them. How far? They are easy to pick out from a distance and I-405 is pretty straight. I'll say up to 300 m and you can keep them i your mirrors. But distance is up to you.

Stay far ahead, but slow down to get to the ~300 m as off ramps come up. Someone (The Love Machine most likely) will be trailing, and even if we lose them, we will know which exit they took, and Sledge figures she can get back and catch up.
pragma
Speaking of which, is Louie bald? Fort's never seen his aura before and can't confirm whether or not Louie's aura came out, but the small aura with the watcher was bald - which could be a dead giveaway as to ID.
BlackHat
Given Sledge's response, Smith will attempt to take a seat next to the woman mentioned before and strike up a conversation, while continuing to watch Rudolphos from his new vantage-point.
adamu
QUOTE (pragma)
Speaking of which, is Louie bald? Fort's never seen his aura before and can't confirm whether or not Louie's aura came out, but the small aura with the watcher was bald - which could be a dead giveaway as to ID.

Yes, Louie is bald. You've heard at least that much from your teammates.
adamu
Okay, sounds to me like you guys are going to hold off on the hit at least until the first stop.

So, barring any unexpected external event, that will be my next IC post. I have everyone's positions (except Fort - astrally tailing?).

At this point, however, I heard Sledge ask a lot of people for their input on a lot of intelligence/recon questions. So I am goint to hold off on the IC post until people have had a chance to respond (if they wish) to those things. (And if we don't hear from moving-back-to-states Konsaki by Monday I will do Angel's infodump.)

BlackHat - pheremones fly as you hit on the woman. I need to know how long you are willing to wait for activity at Rudolpho's before either giving up or taking the initiative.

At this point I think I am caught up on questions directed to me, but if I missed something, please remind me.
BlackHat
Well, I believe the plan is to continue the stake-out until I either see someone matching the description of Louie (or see something else interesting to call in to the team about) or until they call in to me saying they've ID'd Louie among the people in the SUVs (probably when he stops somewhere, or maybe if Fort lets them know a bald guy is among them) at which time I'll abandon my post and start driving to their location (which, hopefully, I am kept well aware of, otherwise I will have to ask).

That would mean I'll probably show up to the party fashionably late, or the team will let Louie be for his first stop, and wait until Smith rejoins them to bring the hammer down. *shrugs* Probably depends on what/where his first stop is. So far, team-chatter is giving me all the information I would expect about their progress, so I'm pretty comfortable waiting in a relatively safe position.

So, in terms of how long Smith'll wait there, its mostly up to the rest of the group. I imagine it will either be as soon as Louie makes his first stop, or almost immediately if Fort passes on that information he just asked about, and that the odds of Louie having another bald guy working for him are low enough that they decide its worth it to call off the double-surveillance. From everything I have seen, Rudolpho's isn't one of those restaurants you walk into without a reservation, so Smith probably won't be taking the initiative by investigating, himself.
BlackHat
Cerb's last message was the que Smith was looking for, so after just a couple of words with the woman, he'll suddenly apologize, excuse himself, and disappear into the night. Probably try to avoid making her feel bad about the sudden introduction and even more sudden exit, if possible. But the Louie mission definately takes priority over random first impressions.

Posting something IC to this effect now.
adamu
Okay - been REAL busy lately. Hopefully back in the swing of things over the next few days.

Glad I missed the deadline I'd set to step in on some requested actions for Konsaki, cuz he got on and took care of that issue. Always glad when I don't have to do that, since I can never play a PC as well as they can run themselves.

BlackHat, no joy on your Mob Knowledge test.
You take off three minutes behind the rest of the team. If you want to get within sight of the Love Machine as it heads down the freeway, I will need a Bike + Reaction + Handling (3) test to cover the distance.

QUOTE
The Tail

I need to know who is following, from how far, direct or parallel, so on and so on. Include any rolls you feel necessary. The more detail the better - I'll assume the rest.
Need this from pretty much everyone but the trolls - Angel driving van, Sledge and Smith each on bikes, and Fort astral (unless he goes back to his body). What isn't up in 24 hours from now I will decide myself - I'll do my best, but I might not be as clever as you.



I'll need details (distance, LOS?, shadow rolls, whatever you think will be necessary or will help you) of your tailing.

And this is about the last call for same from Fort and Angel...

I hope to have time to post "The First Arrival" in about 24 hours. Anything I have requested and don't have by then, I will have to make up (which may largely determine if there ever is an "Arrival")....

So if anyone has any last minute declarations, actions, questions....







BlackHat
Pilot (Ground) (1) + Reaction (4) + Handling (1??) = 6 dice
#D=6 : 652241 n1=1 n6=1 nHit=2

I'm not 100% on the handling of my racing bike. If I'm mistaken, feel free to modify my roll in either direction. Considering the thresshold you set was 3, and I only got 2 hits, I'm hoping hte bike has a better handling. biggrin.gif

In any case, I previously posted some shadowing and perception rolls that still seem valid, but can reroll them if necessary. At the moment, I just want to get within LOS of the LoveMachine (not necessarily the SUVs), and figure I can use the team network to figure out where they are at (although once I realize they're going ot the highway it should be pretty straightforward, just difficult to speed through the traffic to get to them).

I imagine that the first stop won't be on the highway, so at some point the SUVs will take an exit and start moving down normal streets. The LoveMachine should follow, and Smith will follow that. That might give me a better chance to finish closing the distance, or it could be more congested. *shrug*

pragma
Fort's planning to stay astral and, as mentioned IC, try to take as much cover IN the freeway as he can without losing track of his quarry.

Int + Shadowing - 1 Wounds # dice 3 :: 2 6 6 -- 2 hits

Nothing too exciting up his sleeve other than that. He'll post position change updates via watcher and, hopefully, receive confirmation that he's tailing the right guy. If he notices the love machine, Sledge or Johnson getting too close he'll probably encourage them to let him do primary spotting and suggest that they follow from a distance.
Abbandon
How much of a risk would it be for Angel just to pipe a feed of what the drone sees to the rest of the team? Could she also grab the ID's of the 3 van nodes? Then we could follow them, see whats going on, and not even be in their visual range to be spotted. Fort could help fill in the blanks.

I dont know if copying the visual feed from the drone would risk alerting them or not though.

Can Angel tell if one van has a much bigger signal than the others?? Thats probably the van with the rigger in it.
Konsaki
Caittie is just letting the auto-drive feature of the van do it's own thing. She knows nothing of driving inconspiculously, so she figures the van on autopilot would do the job, though she set a follow range of 100-250m away from the targets to allow for drift.

QUOTE
How much of a risk would it be for Angel just to pipe a feed of what the drone sees to the rest of the team?
I'd have to first figure out which of the many signals is the drones, which would be an assload of Sniffer tests, which I could do given the time.

QUOTE
Could she also grab the ID's of the 3 van nodes?
I can do that with an analize test for each one.

Threading test for Analize CF= 10 dice
4,1,4,2,4,4,6,6,2,2 - 2 hits
Analize CF is now R5

Analize tests on the signals from the Mob convoy
Analize 5 + Computer skill 3 = 8 dice
6,3,5,6,5,3,2,6 - 5 hits
3,3,4,6,6,2,1,3 - 2 hits
3,5,5,1,3,5,1,6 - 4 hits
2,1,3,6,1,1,4,3 - 1 hit
4,2,2,5,6,3,1,2 - 2 hits
1,3,6,1,2,3,1,1 - 1 hit (Glitch)
1,4,6,1,4,1,1,2 - 1 hit (Glitch)
5,5,5,6,6,5,2,2 - 6 hits
6,4,1,2,4,6,6,4 - 3 hits
2,6,5,4,1,3,6,4 - 3 hits
4,6,2,3,6,6,3,6 - 4 hits
3,1,1,5,3,2,4,4 - 1 hit
1,5,4,4,6,1,3,1 - 2 hits
1,4,3,3,5,2,2,6 - 2 hits
2,3,3,1,1,2,3,5 - 1 hit

Drop threading

Spoof test to scramble her TM Commcode
Spoof 3 + hacking 3 = 6 dice
5,4,4,6,2,1 - 2 hits

Threading Sniffer CF = 10 dice
4,5,6,4,5,3,1,2,1,6 - 4 hits
Sniffer at R4

Fading resist = 12 dice
1,4,3,2,2,2,6,5,3,6,5,6 - 5 hits

Sniffer test on whichever signal is the most active. If it has an audio feed, Caittie will send it across the network to share the info.
Sniffer 4 + Computer 3 = 7 dice
3,2,4,2,5,6,5 - 3 hits

QUOTE
Can Angel tell if one van has a much bigger signal than the others?
No.
adamu
BlackHat

Rolled your one extra die for handling, but it was not a success.

Going as fast as you dare, you are now about a kilometer behind the Love Machine.
adamu
QUOTE (Konsaki @ Aug 29 2007, 03:31 AM)
Caittie is just letting the auto-drive feature of the van do it's own thing. She knows nothing of driving inconspiculously,

adamu - neither does the autopilot - there is nothing about shadowing (which requires a high degree of finesse) in the autosoft descriptions.  It has a smart pilot, but you have to tell it what you want.  The rules say this would be a command + skill (shadowing) test.  Being a super generous guy, I will allow a Command  ONLY test.  More successes = more stealth.

so she figures the van on autopilot would do the job, though she set a follow range of 100-250m away from the targets to allow for drift.

QUOTE
How much of a risk would it be for Angel just to pipe a feed of what the drone sees to the rest of the team?
I'd have to first figure out which of the many signals is the drones, which would be an assload of Sniffer tests, which I could do given the time.

QUOTE
Could she also grab the ID's of the 3 van nodes?
I can do that with an analize test for each one.

Threading test for Analize CF= 10 dice
4,1,4,2,4,4,6,6,2,2 - 2 hits
Analize CF is now R5

adamu - did you forget your fading test here?

Analize tests on the signals from the Mob convoy

adamu - if I understand the concept here correctly (as I recall our conversation in Akihabara), since the vans are in LOS you can easily tell what nodes are theirs? Like, their AROs exist in AR space synchronously with the meat world? I will go with that for now. The rules state each success on analyze lets you ask one question about the node - you have asked no questions, so I will guess what might be most important to you, starting with the comms' IDs, as indicated above.

Analize 5 + Computer skill 3 = 8 dice
6,3,5,6,5,3,2,6 - 5 hits

Lead van - you get its "license plate" ARO which contains all the legally required registration information. All the node's wireless functionality appears to be OFFLINE.

Next four nodes all in lead van:

3,3,4,6,6,2,1,3 - 2 hits

Commcode of a mostly R3 commlink

3,5,5,1,3,5,1,6 - 4 hits

Commcode of a mostly R3 commlink with Encryption 3 but lots of goombah personality crap to attract the ladies.

2,1,3,6,1,1,4,3 - 1 hit

Commcode of a commlink

4,2,2,5,6,3,1,2 - 2 hits

Commcode of a mostly R3 commlink

1,3,6,1,2,3,1,1 - 1 hit (Glitch)

Second van - A strong signal from a nearby tractor-trailer has mistakenly piggybacked onto this van's signal, clouding your ability to analyze it. You could try again if the tractor-trailer leaves the immediate vicinity.

Next four are nodes in second van.

1,4,6,1,4,1,1,2 - 1 hit (Glitch)

See above.

5,5,5,6,6,5,2,2 - 6 hits

Commcode of 3/3/3/4 commlink running Encrypt 3 and a personal blog on the awesomeness of The Chairman of the Board, Frank Sinatra

6,4,1,2,4,6,6,4 - 3 hits

Commcode of R6 commlink running Encrypt 6. No secrets here - this node proclaims itself as the property of Louie "Fishbreath" Finnegan

2,6,5,4,1,3,6,4 - 3 hits

Commcode of R5 commlink running Encrypt 5. Per your sniffer test below, this is the most active node in the caravan.

4,6,2,3,6,6,3,6 - 4 hits

Third (last) van - see first van

Next three nodes are in third van

3,1,1,5,3,2,4,4 - 1 hit

Commcode of a commlink

1,5,4,4,6,1,3,1 - 2 hits

Commcode of mostly R3 commlink

1,4,3,3,5,2,2,6 - 2 hits

Commcode of R6 commlink

2,3,3,1,1,2,3,5 - 1 hit

No node for this test.

Drop threading

Spoof test to scramble her TM Commcode
Spoof 3 + hacking 3 = 6 dice
5,4,4,6,2,1 - 2 hits

Threading Sniffer CF = 10 dice
4,5,6,4,5,3,1,2,1,6 - 4 hits
Sniffer at R4

Fading resist = 12 dice
1,4,3,2,2,2,6,5,3,6,5,6 - 5 hits

Sniffer test on whichever signal is the most active. If it has an audio feed, Caittie will send it across the network to share the info.
Sniffer 4 + Computer 3 = 7 dice
3,2,4,2,5,6,5 - 3 hits

QUOTE
Can Angel tell if one van has a much bigger signal than the others?
No.

See in-line.

I hope that answers your questions. Feel free to let me know if I am doing something heinously wrong.
adamu
Okay so they are headed south into a sparsely populated industrial area.

Dire - since I imposed your current logistic predicament in my IC, you do NOT have to make a test to get back behind them - IC heading over the embankment and using access roads, or u-turning and going against traffic on the shoulder or whatever else you wish.

Smith is still one kilometer back - about 30 seconds game time.

All is well with Fort.

Need to know what the van is doing - still following at 100-250 meters? Something else. Nearest offramp is two kilometers ahead, and the map shows very little surface access between the clumps of industrial buildup those offramps service.

Not sure, Konsaki, if you plan on making the command test to teach the van to be sneaky. In any case, on one hand, the van is still Concealed by Fort's spirit. On the other hand, no one else got off the offramp when Louie's people did, and there doesn't appear to be any other traffic on the road they are headed down.

Need to know how Sledge and Angel proceed.
Konsaki
Threading Command CF
4,2,4,5,1,6,2,1,5,6 - 4 hits
Command CF = R5

Fading resist
2,4,6,1,5,3,4,5,3,3,3,5 - 4 hits

Command roll for shadowing
4,5,6,1,6 - 3 hits
drop threading

Change following range to one that makes sense when trying to be 'sneaky' as the van follows Louie's group.

'Logic + Intuition' test to figure out any sort of pattern in Louie's driving = 9 dice
5,5,3,5,6,2,6,4,1 - 5 dice

Does Caittie find anything useful when listening in on the most active commlink?
adamu
Konsaki

Still hoping for the ealier fading test you missed....

Lots of command successes - looks like you gave it some darned good parameters - the Pilot does an excellent job of appearing inconspicuous.

Only pattern to the caravan's movement is that they appear to be taking a direct route somewhere (straight to freeway, to another freeway, to an offramp without any doubling back - assuming destination is beyond current location, then he is taking direct route).

The traffic from the busiest commlink is R5 encrypted, but since all this lead up is taking longer than I'd like, I'm going to save us some post cycles and make a couple of decisions -

My decision No. 1 - you beat the encryption. Whatever hot-VR jumped-in rigging looks/feels like to a TM, that's what it is - hacker willing the drone to do things, and drone doing them.

It is flying about 30 meters above the caravan, pacing it.
It appears to be actively looking for tails or other surveillance, occasionally focusing in on and scanning specific vehicles.
It does not, however, seem to notice Sledge in the time you are watching.
Also, it totally never notices the Love Machine - in fact, sometimes YOU don't notice the Love Machine, even looking at the telemetry from the drone when it is totally facing toward you. You reckon it must be the spirit's concealment.

So based on your confidence that the drone is not noticing the van -

My decision No. 2 - even though there are NO other vehicles on the road they turn off on, you follow them. Again, there is no sign of evasion or that they notice you from the SUVs or the drone.


NOW - by the time Sledge turns around, Smith's bike is at the offramp. So both bikes are on the offramp about 30 seconds behind the Love Machine, and 40 seconds behind the caravan. The caravan's running lights are just visible in the distance to the naked eye, with the Love Machine's somewhat clearer.

Need to know what Smith and Sledge do.
DireRadiant
QUOTE (adamu)
Need to know what Smith and Sledge do.

Crash?
adamu
Silly goose.
BlackHat
Nod my head at Sledge, and then probably keep pace with her as we continue to follow the Love Machine. Since they're slowing down, we'll probably have to slow down as well. Definately want to avoid getting in shotgun range of the SUVs until we have decided it is time to strike. So, I say we maintain our distance from the Love Machine.
DireRadiant
Sledge would like to look at circling ahead again, but I'm not sure the terrain offers a good shot at this, if not, then hang back and let the Love machine and Angel track till they stop.
BlackHat
If Sledge moves up to circle ahead, Smith will remain at the rear.
Konsaki
Fading test = 12
6,6,1,4,3,6,2,2,2,5,6,5 - 6hits
adamu
@Konsaki - thanks - I know it's basically a formality, but with all the drain damage poor pragma is sitting on, I don't feel like I can let it slide for anyone.

@Sledge - not a route you feel confident on. The only roads that cross between industrial complexes other than the freeway are private service roads that are blocked by checkpoints at night for security purposes.

So that puts both bikes following the Love Machine at a distance. I'll say you stay back to where you can see its lights, but not the caravan's - so figure on this road about 45 seconds behind.

And now that all that is settled, the caravan arrives at where it was headed. It is very convenient for me that Angel is intercepting the wireless signals from the drone, because I can assume she transfers the full-sensory VR images to a 2D + sound window on the team net, so everyone can see in AR what the drone sees of the place and what's happening.

After they stop, I would ask if the van stops or keeps going, but it's really up to you - it is obvious to Angel that the drone is magically oblivious to the Love Machine.

IC post forthcoming.
adamu
Okay - obviously the scene will continue to unfold in real-time as you watch it, but I basically need to know what you all are doing in the meantime. You are free to stand by and watch, but time won't wait for you....
JDragon
QUOTE (adamu)
Okay - obviously the scene will continue to unfold in real-time as you watch it, but I basically need to know what you all are doing in the meantime. You are free to stand by and watch, but time won't wait for you....

"Nuke it from orbit. It's the only way to be sure."


Ok, quick ?, any chance Cerb & Rocky have been here? I'm guessing no but wanted to check.

I'm thinking we give it some time this does not look like the place to try and start a fight.

JD
adamu
No, this was not somewhere you came with Louie while working with him.
BlackHat
QUOTE (JDragon)
I'm thinking we give it some time this does not look like the place to try and start a fight.

Agreed. If we can observe, we might learn something. It looks like Louie came here expecting a fight, though, so if he finds one, we might be able to turn the tide against him.
BlackHat
I'll probably post something in the morning (11:30 here), but I had a question too. How well illuminated is the compound where these guys are meeting? I imagine both sides would want a good view of what's going on... if its well lit, we may have a better view in than they do out. But, if they're being at all discrete, we may have to rely on the drone to observe.
Konsaki
TM actions
[ Spoiler ]


The van stops at a good distance back from Louie, where it wouldnt be conspicuous to park, if there is any. Turning off lights in and out of vehicle. Reduce vehicle wifi down to Signal 2 until the vehicle lights get turned back on or Caittie commands differently.
Konsaki
@BH and DR
Just let Caittie know when to hijack the drone. She's already thrown out the idea.
adamu
BlackHat

Most of the vast nine square km of this place is moonlit only, and with those stacks of junk, it's all pretty heavily shadowed.
But the open dirt area between the buildings and the gate is well let by floodlights on top of big posts.

Konsaki

RAW sets Intercept Wireless Signal threshhold at 3, so no joy for the sprite.
Konsaki
Ok, redoing the Sniffer test
5,6,3,2,1,4,6,3 - 3 hits

Decrypt test should still stand since the sprite wouldnt have been decrypting anything until he got data to decrypt.
adamu
Well, I hate to be a completely mean GM, but...

The RAW on Trying Again says each re-try subtracts 2 dice (cumulatively), so your sprite still ends up with only two successes.
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