pragma
Feb 11 2007, 07:37 AM
| QUOTE (Abbandon @ Feb 10 2007, 01:03 PM) |
| @pragma Are you reluctant to heal cerberus because of the -5 modifier due to his cyber?? I guess it is hard to heal him magically lol. I was like what the hell is so difficult!! Heal me!! Im almost dead and you keep worrying about whether Rocky has a paper cut. I guess I will have to be patient. |
I was more concerned about the 7 boxes of drain I would be sucking down to patch him up. I'd be looking at 3 for Rocky and could, therefore, remain conscious after healing him. The -5 modifier isn't going to make anything easier though.
BlackHat
Feb 11 2007, 03:58 PM
| QUOTE (DireRadiant) |
| QUOTE (BlackHat @ Feb 10 2007, 03:21 PM) | | As for the bike, Sledge could probably get away - but I don't think that really helps the mission at all. |
That's what you think.
I think Sledge being alive increases the chances of Fishbreath dying soon tremendously.
|
Lol, I suppose. I guess what I meant to say is that Sledge getting away, doesn't help Johnson be around to appreciate the eventual success of the mission. =D Also, if the van doesn't make it away safely, nobody gets paid.
And, yeah, I agree. The mob-squad would have no reason to think that Sledge (and her bike) are at all associated with their targets, unless they see her pull out of the same building. Probably a good idea to have her lag behind.
adamu
Feb 12 2007, 12:26 AM
One minor point about the van - neither front seat modified for trolls, so -2 dice for any physical/combat action attempted by a troll in the cab.
Remember, no window or firing ports in rear, but plenty of room for everyone to cram in.
BlackHat
Feb 12 2007, 01:44 PM
I could make another post where I reach the van and get in the driver's seat, but I'm not sure if that would be jumping too far ahead since we're not sure of what either the doctor or the mobsters outside are going to do.
I imagine that the actual getaway scene will play out in reaction to both the area we're driving through, the frequency of civilians, and the mob's actions. I mean, if we drive out of there, and they just sort of let us go, there is really no reason to go roller-costering down the city streets drawing attention to ourselves.
In fact, I don't know if one can attempt a stealth roll in a vehicle or not (I would imagine not), but if there is any sort of roll for nonchalantly exiting the clinic in the van and/or coincidentally driving off when the mobsters (especially Angelo) have their attention on something else... it's worth a shot. The one or two rounds difference it might make is probably negligable in the long run - and if we somehow slink away unscathed, awesome. At the very least, it might cause them all to wait around an extra round or two for Angelo to give the order to persue.
adamu
Feb 12 2007, 02:03 PM
Please feel free to post yourself getting into the van. I was minutes away from doing it for you.
I am going to the convenience store right now, and then I am making an IC post. It will get everyone on the van, with Smith in the driver's seat, and it will put Sledge on her bike.
But if you beat me to it, all the better.
Stop there, though, cuz I will have a small event for right after you are mounted up.
After that we can talk about your actual mode of departure.
adamu
Feb 12 2007, 02:38 PM
Dammit - mother of all crossposts. Dude, you were offline when I started typing. Oh well, no one's fault.
Here is what we'll do -
First, you and pragma please adjust your time stamps - pragma keeps jumping ahead 15 minutes - I guess he's eager to get outta Dodge!
Second, none of the actions contradict each other - so, BlackHat, please just OOC me what if anything I ICed about you that you find contradictory to your character, and I will edit that out and leave the rest. There will just be a double-POV of one person's POV. Oh well, we're not writing the Great American Novel or anything.
BlackHat
Feb 12 2007, 02:38 PM
Posted literally milliseconds before you did.

But I think it still makes perfect sense.
As for what to do next. Are we going to be using the car-chase rules from the BBB (pros and cons, it is another not-very-well-thought-out-system) but the round-by-round on vehicles makes even less sense.
Also, any way we could get another description of hte situation? As I understand it, there are black cars surrounding the block, basically pinning us in. I imagine to get out, we're going to have to go through somebody - but I imagine that if they are set up as a roadblock, turning themselves around to follow us might not be the easiest thing in the world. People frmo the other side coming at us (like the limo) would probably have little trouble, though, since that car could fit through any gap that the van fit through.
Do we need vehicle initiative (or modified handling rolls if we're using the car chase rules?) or do you want us to just post what we're going to be doing, and handle the details when the limo actually gets to us?
BlackHat
Feb 12 2007, 02:39 PM
Will adjust, but everything you posted sounds in character.
DireRadiant
Feb 12 2007, 03:00 PM
If I remember correctly, OOC the Limo contains people who are aligned with the clinic. the SUVs are Fishbreathes.
As to whether or not that's been made clear IC... well...
BlackHat
Feb 12 2007, 03:06 PM
Yeah, I think there was jsut hte one limo... or did Angelo come out of a limo too? o.O
In any case, they're certainly more aligned with the mobthan with the clinic, so I don't intend to stick around and talk.
DireRadiant
Feb 12 2007, 03:14 PM
| QUOTE (BlackHat) |
Yeah, I think there was jsut hte one limo... or did Angelo come out of a limo too? o.O In any case, they're certainly more aligned with the mobthan with the clinic, so I don't intend to stick around and talk. |
Well, we do have footage of who came out of which vehicel when Angelo came out.
And I find it hard to believe Adam doesn't want to try and talk his way out....
Konsaki
Feb 12 2007, 03:17 PM
Doesnt Johnson already know Fishbreath's way of negotiation through Rocky's description of Fishbreath? I know I wouldnt want to negotiate unless I had all his men bleeding on the ground around him and a pistol to his head.
BlackHat
Feb 12 2007, 03:22 PM
Lol, that, and we don't really have anything to negotiate. THe only thing we want from them is to leave us alone. The only thing they want from us is Rocky, Cerb, and Angel.
We can't give them what they want, and they sure as hell can't give us what we want.
Except, perhaps, if we only gave them ONE of the three... but I suppose in any situation where we could be pitching this idea, they could be shooting us all in the face.

Johnson would totally negotiate over the phone or something while we're driving away - but unfortunatly, I never got that Bigio chick's number.
DireRadiant
Feb 12 2007, 04:27 PM
The Limo approaching had the woman from the other family. The one Angelo was trying to talk into something.
Talking to her might be different then negotiating with Louie.
Note that in fact Adam hismelf is working for one faction wihtin the same organization already. There are different people and factions involved, might be interesting to learn more about each one.
This is all OOC of course. IC Sledge is going to do as she thinks best on what she knows IC.
BlackHat
Feb 12 2007, 05:23 PM
I suppose it will depend on how they go about flagging us down (if they even want to talk). If the van is coming at us quickly, that is probably hostile.
I can imagine a scenario where the limo pulls up next to us on the road, as we're tear-assing away and the lady leans out and makes the "roll down your window" motion with her hand - so I do, and then her friend shoots me in the face.
Konsaki
Feb 12 2007, 06:08 PM
No huge loss if that happens...
BlackHat
Feb 12 2007, 06:11 PM
Unless we're on a highway going 90 mph. Course, I woudl trust that Angel could yank control back before we hit anything to heavy.
Konsaki
Feb 12 2007, 06:22 PM
Of course, but her drive dicepool of a defaulted reaction (2 dice) wouldnt do shit in a crash test.
She would probably just compile a Machine sprite with the 'Drive Van' autosoft and have it do the driving for her.
DireRadiant
Feb 12 2007, 06:54 PM
Of course, Sledge can drive her Bike and the Van at the same time pretty much.
Konsaki
Feb 12 2007, 06:57 PM
O_o
Didn't think of that... Multiple IP for the win!
BlackHat
Feb 12 2007, 07:37 PM
>.<
Okay, no need to elaborate on all the reasons why the group would be better off if Johnson got shot in the face.
DireRadiant
Feb 12 2007, 10:58 PM
Adamu
[ Spoiler ]
Assuming you'll at least want Sledge's IC intentions. Sledge will start moving on her bike slowly to intercept the incoming limo. Options are possibly to talk, using a relay to Adam, or be closer to see their reaction to her approach. (and if they start shooting, then Adam and the others get a chance to start moving away first) In any case, it would be the Limo peoples move, Sledge would drive by or beyond them if they don't react or indicate something in the meantime. If they don't signal or react, Sledge will calmly cruise by them. At this point any further decision depends on what happens to the van.
And I'm wondering when I can sneak in buying up Sledge's Edge.

pragma
Feb 13 2007, 01:05 AM
| QUOTE (adamu) |
Here is what we'll do - First, you and pragma please adjust your time stamps - pragma keeps jumping ahead 15 minutes - I guess he's eager to get outta Dodge! |
Taken care of.
adamu
Feb 13 2007, 01:17 PM
| QUOTE (DireRadiant) |
| QUOTE (BlackHat @ Feb 12 2007, 10:06 AM) | Yeah, I think there was jsut hte one limo... or did Angelo come out of a limo too? o.O In any case, they're certainly more aligned with the mobthan with the clinic, so I don't intend to stick around and talk. |
Well, we do have footage of who came out of which vehicel when Angelo came out.
|
Slight correction there, if you check out the IC post again - the drone panned around the perimeter just as the limo doors opened. Once it got back to the limo, no humans in sight.
You know Angelo and delGato were in the limo, but cannot be sure who is in in now.
adamu
Feb 13 2007, 01:26 PM
| QUOTE (BlackHat) |
As for what to do next. Are we going to be using the car-chase rules from the BBB (pros and cons, it is another not-very-well-thought-out-system) but the round-by-round on vehicles makes even less sense.
ADAMU - Yes, if this turns into a chase/vehicle combat, we will be using the SR4 RAW. That is not to say that I am particularly enamored of the system, either, but having never actually used them, my policy is to at least give them a shot before I throw them out the window.
Also, any way we could get another description of hte situation? As I understand it, there are black cars surrounding the block, basically pinning us in. I imagine to get out, we're going to have to go through somebody - but I imagine that if they are set up as a roadblock, turning themselves around to follow us might not be the easiest thing in the world. People frmo the other side coming at us (like the limo) would probably have little trouble, though, since that car could fit through any gap that the van fit through.
ADAMU - you count a total of 12 of the SUVs (generic term - not all are exactly the same black, or the same model - and a few are just big gas-guzzling cars, but they all stand out in this hood as Maf-mobiles), as more have been arriving. They surround your location at a distance of about 4 or 5 blocks. Looks like someone did a fairly good job of assigning locations or whatever was done. Now, 12 vehicles on that sort of perimeter obviously can't cover all the roads out of here, and they are not trying to form anything like roadblocks anyway (the working trucks that are starting to move in and out of the warehouses would shunt them aside anyway). Rather, it appears their positioning is less about stopping than making sure you can't get past their line unseen - and what may come after that you can only guess at.
Do we need vehicle initiative (or modified handling rolls if we're using the car chase rules?) or do you want us to just post what we're going to be doing, and handle the details when the limo actually gets to us?
ADAMU - no need for initiative yet. And whether the limo actually reaches you is actually your call - as I wrote IC, it is just cruising along in your direction in no real hurry, and is still a few blocks off. What I do need from you, BH, is exactly how you have decided to pilot the van (if you are at all). |
See in-line response.
adamu
Feb 13 2007, 01:32 PM
DireRadiant[ Spoiler ]
First, you've got the points. Edge is one of those "total intangibles" that there is no real way you can train for. Raise it whenever you like - just tell me by how much and I will change your sheet.
As for your approach of the limo - I'll let you IC it - if you start of your bike and leave the van where it is/on its merry way (whichever happens by the time you post) and head for the limo, it will slow to whatever degree you slow, obviously signalling the intention of stopping to talk of you will. If you do stop, the rear window will open, and I will take the IC from that point.
BlackHat
Feb 13 2007, 01:40 PM
I would definatly go with my original plan to pilot using my command program (which I believe replaces my reaction with my command program rating?). Adam would be using trodes, and his commlink would be wirelessly connection to the van. The original plan involved Adam going full VR, so consider that done - the idea was that I'm slow as a normal person, but full VR would let me pilot the hell out of this van, and maybe have a few spare IPs to do other things.
Aside from getting some initial acceleration (first IP) and going with the plan to non-chalantly drive off and see who follows, Adam will also spend a round exploring the vehicles capabilities (IP 2, analyse program? Very interested in sensors - would like to be able to see what I'm doing). At this point, I probably be able to see (through the sensors, or Sledge's AR feeds) . The third IP would probably either be spent further exploring what options I have available, if it takes more than one complex action (mounted weapons? color-changing paint? morphic liscence plate?) and/or accessing any internal or external microphones/speaker system to allow me to talk and hear the rest of the team. Not sure if I can subscribe to all of the sensors at once since I have subscribed to the vehicle - or if it would take a complex action for each one that I would like access to (in which case I woudl need a list of what's available to pick and chose over the next couple of rounds).
BlackHat
Feb 13 2007, 01:52 PM
| QUOTE (adamu @ Feb 13 2007, 08:26 AM) |
| QUOTE (BlackHat @ Feb 12 2007, 09:38 AM) | As for what to do next. Are we going to be using the car-chase rules from the BBB (pros and cons, it is another not-very-well-thought-out-system) but the round-by-round on vehicles makes even less sense.
ADAMU - Yes, if this turns into a chase/vehicle combat, we will be using the SR4 RAW. That is not to say that I am particularly enamored of the system, either, but having never actually used them, my policy is to at least give them a shot before I throw them out the window.
|
|
That's fair. I've only used it a couple of times, but I noticed it was conveniently very abstract. Also, I beleive our group wasn't in agreement on the duration of combat turns when vehicle-chases were involved. I think it says somewhere that a turn of vehicle chasing is, like, ten seconds, or a minute or something huge (since car chases tend to take more than a couple of seconds, unlike normal combats).
Half the group (the ones who were good at guns) believed that they should get 10 roudns worth of firing at the other vehicles and their passengers for everyone 1 round of vehicle chasing... the other half thought ALL combat turns were slowed down to that new interval, which made very little sense, but meant that everyone wasn't going to be dead before the second round of dice were rolled.

Probably, the intention was for thsoe two rule systems not to be mixed.

But, using the "vehicle in combat" rules, it seems like it becomes either impossible or trivial to lose anyone until the combat is over, or one diver is dead anyways.
Konsaki
Feb 13 2007, 01:57 PM
I could see combat turns slowed down to 10sec per turn in Vehicle Combat. The moving through and around other vehicles and obsticals would greatly hamper shooting the enemies. Unless you are trying to make a HUGE scene, you wouldnt be firing all the time, but only when you had a reasonably good chance to shoot your target and not civilians/objects.
DireRadiant
Feb 13 2007, 02:25 PM
Adamu[ Spoiler ]
15 karma, raise Edge from 4 to 5.
I'll post IC my actions approaching the limo, let me know the timestamp to edit if my guess isn't quite on.
pragma
Feb 13 2007, 03:43 PM
Using some of the down time to summon a force 5 air elemental with guard as the optional power.
Summoning (-2 wounds): # dice: 8 :: 4 5 1 5 5 5 5 1 -- 5 successes
Spirit Resist: # dice: 5 :: 1 3 2 2 6 -- 1 success
Drain: # dice: 12 :: 2 2 1 2 2 1 5 6 4 4 5 5 -- 4 successes
4 service and no drain -- awesome.
Doing that and continuing to be on spell defense alert.
adamu
Feb 14 2007, 01:26 PM
| QUOTE (BlackHat) |
I would definatly go with my original plan to pilot using my command program (which I believe replaces my reaction with my command program rating?). Adam would be using trodes, and his commlink would be wirelessly connection to the van. The original plan involved Adam going full VR, so consider that done - the idea was that I'm slow as a normal person, but full VR would let me pilot the hell out of this van, and maybe have a few spare IPs to do other things.
Aside from getting some initial acceleration (first IP) and going with the plan to non-chalantly drive off and see who follows, Adam will also spend a round exploring the vehicles capabilities (IP 2, analyse program? Very interested in sensors - would like to be able to see what I'm doing). At this point, I probably be able to see (through the sensors, or Sledge's AR feeds) . The third IP would probably either be spent further exploring what options I have available, if it takes more than one complex action (mounted weapons? color-changing paint? morphic liscence plate?) and/or accessing any internal or external microphones/speaker system to allow me to talk and hear the rest of the team. Not sure if I can subscribe to all of the sensors at once since I have subscribed to the vehicle - or if it would take a complex action for each one that I would like access to (in which case I woudl need a list of what's available to pick and chose over the next couple of rounds). |
Okay, since your primary commlink is skinlinked and has a sim module, you do not have any need for trodes, as far as I understand things.
If you go full VR, you are not using your command program (if I've missed something let me know here) - command is for issuing orders to Pilots. You could use your command program to tell the van's Pilot to do something, and then it would give it its best shot on its own. If you are driving with VR, then you are rigging, which anyone with a full-VR connection can do now - the Control Rig just gives bonuses in SR4. Use the Jumping Into Drones rules on p. 239.
I need to know if you are using hot or cold sim.
All of the van's capabilities and stats are listed in two or three OOC posts a while back. The moment you start "rigging" all that info will be part of your consciousness. And no, there is no intercom system.
Okay, I think that covers what I need in terms of your piloting. Note that I currently have no one in the shotgun seat.
I will include your slowly pulling away from the clinic in my next IC post, and then you can proceed from there.
adamu
Feb 14 2007, 01:28 PM
pragma
If you felt like ICing the summoning, it would add cool color.
DireRadiant
transaction complete
EVERYONE
Edge refreshes.
It won't again until Louie is dead.
BlackHat
Feb 14 2007, 02:00 PM
| QUOTE |
| Okay, since your primary commlink is skinlinked and has a sim module, you do not have any need for trodes, as far as I understand things. |
AFAIK, Skinlinked commlinks only allow them to communicate with other skinlinked devices. Since I don't have any cyber at all (specifically, a comm, simmodule, or whatever) I still need a way to get my brain signals from my meat brain to the commlink - and I think that's where the trodes come in. If I am wrong, though, let me know - cause I'd much rather not have little pieces of paper taped to my head.
| QUOTE |
| If you go full VR, you are not using your command program (if I've missed something let me know here) - command is for issuing orders to Pilots. You could use your command program to tell the van's Pilot to do something, and then it would give it its best shot on its own. If you are driving with VR, then you are rigging, which anyone with a full-VR connection can do now - the Control Rig just gives bonuses in SR4. Use the Jumping Into Drones rules on p. 239. |
Fair enough. I definatly want to be the guy in control, because a pilot program would probably avoid collisions, and not take crazy-ass chances - and I suspect that may become important soon. Can I take it that Adam knows the van is drone-able, then?
| QUOTE |
| I need to know if you are using hot or cold sim. |
Let's say hot sim for the time being.

IIRC, Cold sim only gives 2IPs, and IPs are really what I am looking for here. Again, if I am wrong, let me know, but otherwise I can't recall what the advantage to going full VR is (besides the +2 VR bonus). If there is no IP difference, lets make it cold-sim. Its worth the two dice right now not to endanger my brain any more than is necessary (since crashing a vehicle while hot-sim would probably induce dumpshock).
| QUOTE |
| All of the van's capabilities and stats are listed in two or three OOC posts a while back. The moment you start "rigging" all that info will be part of your consciousness. And no, there is no intercom system. |
Check, will go back and look for it.
| QUOTE |
| Okay, I think that covers what I need in terms of your piloting. Note that I currently have no one in the shotgun seat. |
Me too. >.< Adam must have not put deoderant on today or something.
| QUOTE |
| I will include your slowly pulling away from the clinic in my next IC post, and then you can proceed from there. |
Sounds good.
adamu
Feb 14 2007, 02:10 PM
On second read, I agree with you. Skinlink will let your comm talk to, say, your cyber eyes, and that's mighty handy, but to access the sim module you do need a datajack or trodes or a skinlink connection to a headware comm (but then all headware comms come with sim modules anyway, but I digress). So looks like the dorky trodes for you.
Thank you for helping me finally see the light on this - Abbandon stubbornly stuck to having a datajack even when I kept trying to tell him it was pointless with all his gear skinlinked. Seems he will have the last laugh on me if he ever is looking to do an VR action.
BlackHat
Feb 14 2007, 03:05 PM
@DR
So, are we already recieving an audio feed of what Sledge hears? or is she planning to give the play-by-play?
Either one seems like it would work for me, but obviously it would help if I could hear her say her words.
DireRadiant
Feb 14 2007, 03:07 PM
Of such encounters are street names birthed...
Yep, Sledge isn't the best negotiator, on the other hand, she's very hard to intimidate.
DireRadiant
Feb 14 2007, 03:08 PM
| QUOTE (BlackHat) |
@DR
So, are we already recieving an audio feed of what Sledge hears? or is she planning to give the play-by-play?
Either one seems like it would work for me, but obviously it would help if I could hear her say her words. |
No audio feed to pipe through, so you get the paraphrased synopsis, or the play-byplay.
So many things to add to the shopping list.
BlackHat
Feb 14 2007, 03:15 PM
Okay, cool - I thought we covered that lack of cyber earlier, but couldn't recall.
*shakes his fist at Sugar Lips*
Its honestly not the worst name Adam could end up with.

Not particularly manly either, though.
Could you imagine him in a bar, at a meet, and introducing himself to someone.
"You can call me, 'Sugar Lips'." *gets punched in the face by homophobic Shadowrunner*
Unfortunatly I have yet to hear it to complain.... or to rename Sledge.

I'm thinking.... "Butch"
adamu
Feb 15 2007, 03:54 AM
DireRadiant
Judge Intentions roll, please.
JDragon
Feb 15 2007, 04:44 AM
Ok, just wanted to get something up tonight, just in case I don't have time tomorrow/friday before my Con starts.
Rocky will follow the others lead, shotting while at distance and then closing to pound as needed.
After the last fight he will target spell casters first then the big melee fighters if any. using my standard attack pattern.
Catch you all next week.
JD
adamu
Feb 15 2007, 12:04 PM
JDragon
Thank you very much. That sort of notification is extremely quite most much appreciated. Have a great time.
DireRadiant
Feb 15 2007, 02:21 PM
| QUOTE (adamu) |
DireRadiant
Judge Intentions roll, please. |
Adamu
Since I regard this as Critical encounter, short and long term....
Judge Intention
Int 2 + Cha 3 + Edge 5 = 10
5 hits = 6 6 3 5 3 4 3 4 5 6 5
+ 3 Hits = 6 6 2
Hmm, not sure if the Rule of 6 means you keep re rolling sixes?
BlackHat
Feb 15 2007, 02:57 PM
Impressive Edge, Adam/Smith/Johnson/SugarLips is going to have a run for his money soon on showing surprising undeserved competence.

And I've been using the cascading sixes rule, when it has come up - but I am not sure the BBB is entirely clear on it. Adamu certainly hasn't complained.
DireRadiant
Feb 15 2007, 04:28 PM
| QUOTE (BlackHat) |
Impressive Edge, Adam/Smith/Johnson/SugarLips is going to have a run for his money soon on showing surprising undeserved competence. |
Undeserved?
The fact that only humans can get to Edge 8 is yet another attempt to keep the tuskers down! Talk about undeserved!
Konsaki
Feb 15 2007, 04:34 PM
In defense of the Dwarves and Elves, they too are on the same level as the tuskers when considering the 'Edge' issue.
BlackHat
Feb 15 2007, 05:52 PM
Yeah, if one of you mutants wants to be good at something more than 7 times a mission, you have to actually learn how to do it.

Too bad humans can't learn how to see in the dark, or have armor-skin, or be crazily flexible. Oh wait, we could if we were adepts I guess. Fugging mutant adepts. Barely human at all anymore.
Konsaki
Feb 15 2007, 05:55 PM
There's always SURGE or Technology...
BlackHat
Feb 15 2007, 06:43 PM
SURGE definatly = mutants.
BlackHat
Feb 15 2007, 06:51 PM
To those who might be interested:
http://www.engadget.com/2007/02/14/hitachi...s-the-heck-out/Too bad the SR universe consistantly lags behind the real one.

Blowing a handful of RFID dust onto someone would be awesome. Or leaving it someplace so they track it everywhere they go after stepping in it.
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