pragma
Apr 30 2007, 11:35 PM
Unfortunately, Fort is terrified of binding spirits. Hasn't come out IC yet, but this is another one of those magical things he now wishes that he'd paid more attention to.
Konsaki
May 1 2007, 12:26 AM
@Adamu
[ Spoiler ]
IP3
[Simple] will do the whole autochecking the ARO's thing.
[Simple] Issue command to the Van to have it back off the FBI car by 5m if it is clear behind.
[Free] Exclaimed in surprise over the comm net, "Oh shit! They're legit!"
IP4
[Simple] Call Cid (Machine Sprite)
[Simple] Command Cid to perform Diagnostics on the Van [+3 to all dicerolls]
[Free] Continue on the comm net, "We need to leave!"
Konsaki
May 1 2007, 12:30 AM
Shit, i forgot my initiative roll.
Matrix Ini 8 + VR bonus 1 = 9 base
3,3,2,2,4,4,5,4,1 = 1 hit
Ini Total = 10
adamu
May 1 2007, 04:29 AM
Okay - PARTIAL resolution of second IP:
Angel succeeds at declared IP2 action.
Amid the confusion, a gruff voice bellows from under the car - "We're fucking
FBI, you assholes! Back off and smile for my satellite."
pragma -
[ Spoiler ]
A fire elemental shows up and attacks you in Astral Combat, aided by the annoying Watcher (for speedy resolution, it merely adds "friend in melee" bonus for Fire E. Need your Astral Combat defense roll, a soak just in case, and then tell me if you proceed with declared spell vs. Earth E, or do something else.
Sledge - my bad, you can have shot the Earth E. with your taser on IP1. I appreciate and agree with your rules note. Thank you. But he doesn't even notice your taser shot.
Cerberus - you wail on the spirit - he doesn't even try to block - all you do is scrape your aluminum-laced knuckles (but you do give Rocky a friend in melee bonus).
Fluff on Earth spirit's actions - ignoring Cerberus, he really wants to kill Sledge - that is apparent for all to see. He takes a half step towards her, but seems to restrain himself and turns his back to Cerb and Sledge, facing the wrecked car...
Over the top of which comes Rocky - the spirit reacts, trying to punch Rocky, but the champ easily blocks, and counters with a haymaker that sends big chunks of the thing's skull into the air and floors the thing flat on its back (but it's trying to get up).
That wraps IP2 EXCEPT for (1) Sledge can still do something for IP2 and (2) I need stuff from pragma.
Also, since you all know whether you are currently viewing AR, can you all let me know whether you are or aren't, so I can get an idea of which of you have read the earlier spoiler. Thanks.
If people want to change IP3 actions, now is the time, as I will move ahead with resolution the moment I hear from pragma and DR.
pragma
May 1 2007, 05:32 AM
Revised actions:
[ Spoiler ]
Astral Combat, one of my many weaknesses! Curse you for finding it.
That said: Defaulting to astral combat (from charisma, for reference), -1 wounds, -2 sustaining spell
# dice: 3 :: 6 2 3 -- 1 success
The doubtless necessary soak:
Willpower: # dice: 5 :: 4 2 1 4 5 -- 1 success
edge will be used in the manner most likely to prevent 1st: death, 2nd: unconsciousness. Also, I'm not at my books so modify the rolls appropriately.
At that point I'm commencing with the getting the hell out of dodge phase of my action. Use fast astral movement to try to draw the spirits out of the mage's control radius and away from my buddies. More likely I'll be disrupted, but so be it.
Did Fort hear the bit about the FBI? He's liable to go nuts if he did.
Also the free action: Tell the watcher to say quietly "I'm outclassed, trying to draw off spirits"
DireRadiant
May 1 2007, 05:47 AM
| QUOTE (adamu) |
| Also, since you all know whether you are currently viewing AR, can you all let me know whether you are or aren't, so I can get an idea of which of you have read the earlier spoiler. Thanks. |
Sledge is viewing AR.
Hmm, this is a toughie...
Sledge is at Full Parry regardless. IC her impression is that she and Cerberus can't affect it, but Rocky can.
However, I think we'll try this, Sledge will -also - say IC, "Call it off first" generally addressed at the vehicle.
I sense things... see how this plays out.
Abbandon
May 1 2007, 11:49 AM
Cerberus- is not viewing AR. I only have earbuds linked to my comm currently.
...Well he said he has us on satellite so i guess we cant kill them. They've probably advanced to the point where they cannot only have crystal clear images from the top down but also from angles.
IP3- simple-ready assault rifle and back off about 7 feet.
can we do partial delays? I will delay my other simple if possable.
BlackHat
May 1 2007, 12:49 PM
Mr. Johnson is viewing AR... and pretty upset by what he sees.
Still planning to back the van away as soon as I get an action (keep your pants on Mr. FBI)
Thanking god for the tinted windows on this thing too, I guess.
adamu
May 1 2007, 01:20 PM
| QUOTE (pragma) |
Revised actions:
[ Spoiler ] Astral Combat, one of my many weaknesses! Curse you for finding it.
That said: Defaulting to astral combat (from charisma, for reference), -1 wounds, -2 sustaining spell # dice: 3 :: 6 2 3 -- 1 success
ADAMU - Astral Combat is actually non-defaultable. For defense in melee, however, the FAQ clarifies that it is Inution + Astral Combat or Dodge. That leaves you with four dice, but doesn't affect your successes.
The doubtless necessary soak: Willpower: # dice: 5 :: 4 2 1 4 5 -- 1 success
edge will be used in the manner most likely to prevent 1st: death, 2nd: unconsciousness. Also, I'm not at my books so modify the rolls appropriately.
ADAMU - this is a very powerful spirit, way over your head to handle. You have two Edge remaining, and by rerolling both your defense and your soak rolls, leaving you with no edge, the damage (stun) came down to ten boxes. I honestly can't recall whether you are currently carrying any stun - if you are, you are back in your body unconscious, maybe with physical overflow. If you were all healthy and unstunned, then you are conscious. Even if you got knocked out, I will assume you got your command to the watcher, so that I can proceed to the next IP resolution. Let me know your condition monitor status please. If you are still conscious - the spirit does NOT take his Intercept option for a free attack when you jet away, and he doesn't follow you either. Neither does his watcher sidekick.
At that point I'm commencing with the getting the hell out of dodge phase of my action. Use fast astral movement to try to draw the spirits out of the mage's control radius and away from my buddies. More likely I'll be disrupted, but so be it.
Did Fort hear the bit about the FBI? He's liable to go nuts if he did.
ADAMU - yes, he heard it.
Also the free action: Tell the watcher to say quietly "I'm outclassed, trying to draw off spirits" |
pragma - see in-line.
adamu
May 1 2007, 01:36 PM
Completion of IP2.
Smith hears Fort's watcher say, quietly for once, "I'm outclassed, trying to draw off spirits."
Then Fort starts convulsing so badly he snaps his seat restraints.
Sledge, as you all know, yells, "Call it off first," at the car.
IP3 resolution.
From under the car, same gruff voice shouts back - he is trying to sound authoritative, but his command is punctuated by a wet cough.
"No YOU <kaff kaff gurgle>
dammit YOU back off!"
Without Smith touching the controls, the van backs up 5 meters.
Cerberus steps back from the prone elemental, readying assault rifle (and sure, delaying simple action).
Angel's voice comes over the commnet - "Oh shit! They're legit!"
From the crumpled hood of the car, Rocky pounces on the earth spirit, pulverizing it into dirt clods.
pragma -
[ Spoiler ]
If you are still conscious, you are far away but in sight of the scene, and the Fire Spirit is sort of hovering above the scene, obviously guarding against your return. You can see he's smart, knows you could spell him, but is giving you a chance to back off instead of coming after you. Need to know your IP3 action if conscious.
I also need IP3 declaration from DR.
DireRadiant
May 1 2007, 02:26 PM
| QUOTE (adamu @ May 1 2007, 08:36 AM) |
| I also need IP3 declaration from DR. |
Be nice if I had an IP3, but if you mean the next IP pass Sledge will still be acting defensively e.g. Full Parry.
Now I do feel like saying "oops" thought you were someone else.

Ok, if Sledge actually has a chance to speak, then she'll simply declare "Everyone Hold."
BTW Adamu, this is an awesome scene!
JDragon
May 1 2007, 04:29 PM
Well this day just keeps getting better and better. :-)
Here is Init for Round 2 if its needed.
Init: 6+3 = 9 Dice
Rolls: 4, 3, 4, 3, 3, 3, 2, 1, 6 = 1 hit
Init: 10
Rocky's plan is to move over next to Sledge and Cerberus and ready to respond to what ever threat appears next.
JD
pragma
May 1 2007, 04:40 PM
@adamu
[ Spoiler ]
Still conscious, but barely. I'll keep my distance, and likely make some snarky comments through the watcher.
10 boxes stun on an 11 box track.
Can I wipe my spell signature from where I'm floating? If so, I'm doing so.
Also, I'd like to invoke the UCAS bureacracy knowledge skill to figure out who they're working for, what division, whether or not they are likely to know CIA operatives/be familiar with me, etc.. It would be nice if I could also figure out if their satellite threat was credible. I'll roll when I get home.
DireRadiant
May 1 2007, 04:56 PM
| QUOTE (JDragon) |
Rocky's plan is to move over next to Sledge and Cerberus and ready to respond to what ever threat appears next.
JD |
That's right, bunching up is always a good idea...
JDragon
May 1 2007, 05:05 PM
| QUOTE (DireRadiant) |
| QUOTE (JDragon @ May 1 2007, 11:29 AM) | Rocky's plan is to move over next to Sledge and Cerberus and ready to respond to what ever threat appears next.
JD |
That's right, bunching up is always a good idea... :)
|
Well I'm hoping now we will be able to talk a little and find out what the Fed's want, that or run as a group.
JD
adamu
May 2 2007, 02:33 PM
DireRadiant - my bad - should have realized you are working with 2 IP per turn.
So...as the rumble winds up...
Angel continues speaking over the commnet - "We need to leave."
About the same time, Sledge says "Everyone hold!"
Rocky joins Cerberus and Sledge.
pragma
[ Spoiler ]
Cleanse away, no problem. When I get your roll I will answer your questions on FBI stuff.
Johnson sees that Fort has stopped convulsing and is still breathing.
Basically, with both sides having taken a step back, there is no more need for "bullet time" (for now).
Before we proceed, lets give anyone that wants to a chance to post IC for their part in/perception of this little ruckus.
Not everyone necessarily has to, but all are welcome.
24 hours from now I will post IC to cap/wrap up your IC posts, and then we will proceed with whatever happens next.
pragma
May 2 2007, 02:43 PM
@adamu
UCAS Special Operations + Intuition : # dice: 5 :: 5 6 3 5 3 -- 3 successes
UCAS Bureacracy + Int : # dice: 6 :: 6 4 5 3 1 1 -- 2 successes
DireRadiant
May 2 2007, 02:46 PM
| QUOTE (pragma) |
@adamu
UCAS Special Operations + Intuition : # dice: 5 :: 5 6 3 5 3 -- 3 successes UCAS Bureacracy + Int : # dice: 6 :: 6 4 5 3 1 1 -- 2 successes |
Good.

And I hope I see what I expect.
Konsaki
May 2 2007, 02:50 PM
@Adamu
Knowledge roll - Technomancer Rumors involving the govornment - 7 dice
1,1,3,6,5,4,2 - 2 hits
adamu
May 2 2007, 03:42 PM
pragma With your wound mods, you are actually down to 2 successes each.
[ Spoiler ]
Combined result. ASSUMING they are FBI as they say they are, you would need to know whether they work out of the Seattle office or if they are in town from DC for a special task.
In any case, just like the UCAS government, the FBI is a much reduced version of its former glory. In my world, I put UCAS (and its departments, etc) at about 10-20% of end-20th century levels. That is STILL pretty damned strong, but the FBI has definitely cut back. And Seattle has become a low priority in 2070 UCAS politics.
The result is that FBI personnel have really been stripped down, with an emphasis on quality (both skillwise and ethicswise) over quantity. Special agents generally work on specific projects and have a lot of latitude.
And those special projects tend to be things of particular interest to the federal government.
Of course, FBI agents still enjoy the same magical protection that Lone Star cops do, and real life cops as well - the universal knowledge that killing one brings the full, no-holds-barred weight of their entire organization down on the heads of the perps.
If they work for the Seattle office, they probably know at least some of the local CIA people, as there are so few Feds of any stripe.
If they work out of DC, they probably do not, as the agencies tend to avoid each other, and their jobs (in theory) are totally different. You probably didn't know a lot of FBI guys.
They certainly would have access to satellite surveillance. But it takes a few minutes, so he must be bluffing UNLESS the cameras were already trained on this location.
I think that covers the questions you asked.
Konsaki [ Spoiler ]
That is very very broad. I am assuming that is a big part of what Emergence will cover - but for now, sure, you have heard LOTS of TM rumors about the gummint - mostly about conspiracies to enslave or eradicate all TMs.
JDragon
May 2 2007, 06:51 PM
IC up from Rocky's perspective, kinda long, hope I didn't steal anyone's thunder.
Let me know if I missed anything, or got the order wrong.
JD
Abbandon
May 2 2007, 09:02 PM
Looked really good and let me freeload off your idea's hehe. Two small nitpicks though. You have rocky rolling out of the van in the same direction as cerberus but then we end up at opposite ends of the car. I think when you leave the van you should go right and i should go left. ( actually i have to fix my post now) The front of the black car would be on the passenger side of the van and the rear would be on the drivers side because we T boned on the passenger side. (In my head i was seeing all the action on the left side of the van heh.)
And the other thing is there was a little more chatter at the end with Angel and Sledge both saying go and hold respectively.
JDragon
May 2 2007, 09:48 PM
I missed the passanger side thing. I'll adjust.
JD
Abbandon
May 3 2007, 01:06 AM
Haha this is a good scene.
BlackHat
May 3 2007, 01:56 AM
So, one question I have is if Adam feels as though he still has control of the van (besides it being pushed back 5 meters or whatever). Also, was it pushed back, or did it back up as if driving in reverse? I guess I'm not sure if it was something magical, or if little-miss-hacker is playing backseat driver.

If the manual controls are either non-responsive, or locked up, I can guess it is mechanical, if the van's wheels are spinning, or it just slid backwards, I would guess it is VERY impressive magic.
BlackHat
May 3 2007, 02:11 AM
Left my post somewhat open-ended as to the cause (and the consequent effect) of the van's movement. If adamu clarifies what control Adam seems to have (or not to have) over the van, I can finish up my post with a quick order to the team.
Didn't want to say something along the lines of "Get in the van, I'm leaving" if the van isn't letting me move anymore.
The plan
was to put the van in reverse, back up while turning to face the open doors towards the group, give them a second to hop in and for Sledge to mount her bike, and then peel the fuck out of there.

Something tells be either Angel, an FBI hacker, or a pretty sweet mage will have something to say about that, though. And if Adam can't turn the wheel, or make the van go, that's definatly going to change what he yells out to the group.
adamu
May 3 2007, 02:54 AM
It's like the car just drove itself. Everything otherwise normal in mechanical terms. Whether you also have any control will be something for you to find out (you'll find out you don't).
BlackHat
May 3 2007, 03:25 AM
Okay, I'll hold off on posting more then (unless we are leaving bullet time and entering conversation time)... but the plan stands at trying to reverse it around to the team. When that fails, I'll probably alert people.
adamu
May 3 2007, 03:28 AM
As noted earlier, we are definitely off bullet time.
Just waiting on IC from Dire OR the end of the 24 hour limit I set, and we can move forward in "regular" post mode.
DireRadiant
May 3 2007, 05:46 AM
| QUOTE (adamu) |
As noted earlier, we are definitely off bullet time.
Just waiting on IC from Dire OR the end of the 24 hour limit I set, and we can move forward in "regular" post mode. |
Go ahead.
I can always "backfill" or do a flashback IC post.
While OOC I think there are some fun things to do. IC Sledge wants Sugar Lips or possibly Fortunato to get them out of this. But opening her mouth to say want she wants to say is in the very bad thing to do column. So IC Sledge isn't really going to say much.
pragma
May 3 2007, 06:42 AM
Speaking of which, assuming the situation becomes less hostile and I can make my way back to my body, I'd like to use assorted UCAS knowledge skills to help Adam talk (anticipating that he's VERY likely to do so).
However, given that I'm next to out of commission I'll only have one die to throw
UCAS Bureacracy + Int - 5 wounds: # dice: 1 :: 4 -- 0 successes
-- Well, on the upside Fort didn't suggest and faux pas, just babbled incoherently.
adamu
May 3 2007, 07:17 AM
Yeesh, what a long unpleasant day (RL, no game). But enough about me.
But what a great set of IC posts!
pragma - help me out - -5? Were you already carrying around some Physical damage? Right - probably from the clinic overcast...Sorry for the hassle - just trying to keep up...
ANYWAY - We are off initiative as long as no one moves anything forward more than a few seconds. I suppose there will be a pause of a few seconds as everyone ascertains that hostilities are suspended. pragma, the fire elemental does not try to stop you from returning to your body, provided you do it slowly.
I will give you guys the chance to get things started - but if I don't see anything by the next time I have a chance to get online, I will probably IC something.
pragma
May 3 2007, 08:50 AM
Actually, -4 in retrospect (5 boxes physical for -1, 10 stun for -3). Adding my extra die: # dice: 1 :: 4 -- 0 successes
-- at least I'm consistent.
Abbandon
May 3 2007, 12:39 PM
Sorry Adamu We must have been typing up posts at the same time. I will be correcting my post shortly to adjust.
To see the unedited post i had made look here:
[ Spoiler ]
Cerberus adjusted the grip on his assault rifle and switched it to burst fire. If things heatd up again he was sure he would need the extra accuracy that mode afforded.
Cerberus spoke a little louder so the feds could hear him clearly, "We didnt know you were feds when we attacked. We have people chasing us who are trying to kill us. We were simply trying to stay alive. Now come out with your hands up and we can talk about this. Specifically why were you spying on us?"
He doubted they would comply but having them out in the open would make it alot easier to kill them if it came to that, although not by much, these agents looked like they were serious players. He also hoped he hadn't stepped on Johnson's toes by initiating a verbal exchange but maybe having multiple people to talk at would give them an edge. Not to mention he just baught him some time to think.
Into his subvocal mic he spoke to the team. "Caittie explain."
adamu
May 3 2007, 12:48 PM
Umm - I don't see any problem - everything flowing nicely.
BlackHat
May 3 2007, 12:52 PM
I knew if I took the time to shower and go to work the post would beat me to it.

Working on something....
Abbandon
May 3 2007, 12:58 PM
well i didnt want to ask them to come out after they told us they were trapped lol.
My new post is up but you already posted again so I will wait and see what you want to do. I left it open ended so Sledge and Rocky could take over.
Abbandon
May 3 2007, 01:00 PM
Ok hold on!!!! I guess i will go back to he original now that Caittie is playing off my post to. nobody move!!!
Abbandon
May 3 2007, 01:12 PM
lol ok there... i will probably tweak that one post again to make more sense but now everything looks like it flows.
Pragma or JDragon you are free to have Cerberus do or say whatever in your posts to get those guys out.
edit @adamu. Instead of saying "come out with your hands up" I changed it to say "Why should we". That should make your threat reply alot better if you edit your post.
BlackHat
May 3 2007, 01:25 PM
Lol, wish I could finish my post, but conversations keep happeneing in the middle of it.

Almost done.
Konsaki
May 3 2007, 01:26 PM
Ok, so that means I have time to throw up another post to mess with you some more!
Naw, I'm done for the night. I need to head off to bed. Have a long day tomorrow.
Night all.
Abbandon
May 3 2007, 01:27 PM
nighty night. Will try to make sure you come back to an alive character hehe.
BlackHat
May 3 2007, 01:33 PM
Ha. Yes, well, the fact that we're all franticly posting is good. Very cool scene. Not cool for us, but you've clearly got our attention.

Note to self: next time I use the van to ram someone, use edge to make sure I hit them.
BlackHat
May 3 2007, 01:37 PM
Also, did I miss something in the description of the scenes? How did they both get under the car? I thought that the impact must have killed the one guy who was inside.
I know one guy had stepped out of the car jsut before we hit ,and I assume he dove for cover under there, but did the other guy, who was inside the car, open his door, dive out, and roll under it?
I mean, I'm all for not accidentally murdering innocent people... so I'm not complaining. And, if we DIDN'T kill anyone, we somewhat uped our odds of being allowed to live ourselves.

See? Adam's luck comes through after all. Its a good thing we only totaled their car, and didn't murder them....
DireRadiant
May 3 2007, 02:12 PM
| QUOTE (BlackHat) |
Also, did I miss something in the description of the scenes? How did they both get under the car? I thought that the impact must have killed the one guy who was inside.
I know one guy had stepped out of the car jsut before we hit ,and I assume he dove for cover under there, but did the other guy, who was inside the car, open his door, dive out, and roll under it?
I mean, I'm all for not accidentally murdering innocent people... so I'm not complaining. And, if we DIDN'T kill anyone, we somewhat uped our odds of being allowed to live ourselves. See? Adam's luck comes through after all. Its a good thing we only totaled their car, and didn't murder them.... |
It's MAAAGIC!
adamu
May 3 2007, 02:20 PM
Okay - looks like Abbandon and I got into some messy cross-posting there - which is too bad, cuz I really liked my reply to his first post.
But more important for the characters to get to be cool than the NPCs (well, most NPCs), so I am going to edit my post to make it jive with Abbandon's post, and those that follow as well.
I'll do that in the next five minutes.
Black Hat - as noted in the IC, Fort knows what happened, so if you want to find out, try asking him, or maybe he'll tell you. Barring that, no reason for me to say anything OOC.
adamu
May 3 2007, 02:30 PM
Edited -
Now just one more thing -
Konsaki - I will need you to edit your post - there is no way a machine of any kind can perceive a manifesting mage in any way (p. 184). The spirit, also, is only manifesting, not materializing. There's no way from my post you could have known that about the spirit, but the mage has only got the manifestation option....
So what I need you to do is edit your post so that you either
(A) have not perception of the spirit and mage whatsoever (except what the others might tell you on the team net)
or
(B) have Angel drop out of VR and look out the windshield with her meat eyes.
Sorry about the hassle, but it is a hard and fast Law of Magic reality.
DireRadiant
May 3 2007, 02:40 PM
Pragma - Love the watcher. poor confused thing.
BlackHat
May 3 2007, 02:52 PM
| QUOTE (DireRadiant) |
| Pragma - Love the watcher. poor confused thing. |
Lucky bastard, too. It wasn't even wearing a seatbelt when we hit.
JDragon
May 3 2007, 03:56 PM
Well glad to see the fun is going to continue. :-)
Adamu, thanks for posting for Rocky, I had already thought of suggestiing Cerb & I lift the car off them.
It seems like I keep missing the posting freenzies :-( By the time stamps they are all just before I get up and while I'm on my way to work.
Will try to post IC when I get a chance and come up with something useful for Rocky to add.
JD
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