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DireRadiant
QUOTE (adamu)
Sledge - I need a visual perception test.

Adamu
Int 2 + per 4 = 6
3 hits 4 5 4 2 6 6
DireRadiant
Sledge INIT
8 + 2 hits = 10
2 hits = 6 3 3 4 2 3 1 4 6 4
DireRadiant
QUOTE (Konsaki)
IC post is up. Just keep in mind that only 3 seconds have past and Caittie is running on 4 IP during that time.

Nice IC post.
Konsaki
QUOTE (DireRadiant)
QUOTE (Konsaki @ Feb 27 2007, 08:41 AM)
IC post is up. Just keep in mind that only 3 seconds have past and Caittie is running on 4 IP during that time.

Nice IC post.

Thanks.
Abbandon
Cerberus

11 dice - 3 wounds = 8 dice
6, 4, 3, 2, 2, 4, 6, 5 = 3 hits
Final Initiative = 11

Cerberus will just be bracing himself by holding on to the seat and any handholds nearby until the situatin changes.
BlackHat
Agreed, that was a really awesome post. smile.gif Just so we're clear, at the end, Cattie is talking to her drone (machine sprite?) but that the rest of the team can hear her?
DireRadiant
QUOTE (BlackHat)
Agreed, that was a really awesome post. smile.gif Just so we're clear, at the end, Cattie is talking to her drone (machine sprite?) but that the rest of the team can hear her?

It looks to me Caittie's talking all in AR/VR.
Konsaki
My thoughts on why Caittie is yelling into the comm net:

Since she 'awakened' as a TM, her mind has been slowly intigrating into the 'system'. She can consiously choose which one to speak through, but it gets blurred when she gets emotional or stressed due to how 'used' to the matrix she is. It would be akin to how people talk with their hands. It's just something she does unconsiously.

At this moment she is yelling out over the matrix to the drone, but the stress and emotions that are affecting her are allowing her yells to bleed over to the team's comm net.
Each person that hears her might think she is yelling directly to just them, but once she yells 'Stop firing!' they should reallise what's going on. Such is the problem of having an intigrated team network and a young technomancer on it.
Konsaki
I'd like to add that anyone who is a part of the team's network can see whatever Caittie is seeing at this time. The video stream from the drone is still being patched through.
Konsaki
Current IP setup as far as I know is:

Johnson - 15
Drone - 13
Cerberus - 11
Sledge - 10
Caittie - 8

Barring any outside influences, I think the drone goes next.
It stops firing it's LMG as of 08:15:11.

pragma
Somewhat belated Fortunato init:

Init - 2 wounds : # dice: 4 :: 4 1 3 2 -- 0 successes

Leads to a final initiative of 4. Fastest mage in the West. sarcastic.gif
JDragon
Ok, sorry really late here. But I don't think Rocky will be doing much.

Initiative (9) - Combat Para (5) - Wounds (1) = 3 dice
2, 2, 2 = 0 hits = Init of 9

All Rocky is doing is holding on to make sure he and Cattie don't move.

If a fight breaks out that require him to get out of the van he will do that, making sure to lay Cattie down on the bench first.

JD
adamu
DireRadiant

Sledge glances up and sees a large being apparently in flames or made of fire materializing on the flank of the drone, and pacing it.

Everyone

I don't need to tell everyone that Sledge is currently the only one that has seen this....

So I have initiatives -
Anyone wishing to act in this, the second of three rounds prior to impact, should declare in a spoiler.
DireRadiant
Adamu
[ Spoiler ]
pragma
@adamu
[ Spoiler ]
adamu
pragma

[ Spoiler ]
BlackHat
I assume that the van's 360-degree cameras provide a horizontal panorama and don't go unusually up or down, (such that I can't see the drone or the elemental with the van's cameras). I think that makes sense, and that's the assumption I've been going with, but if the rigger hooked up some weird fisheye lenses and let him see potholes as he's driving over them or something, it might be good to know.

Not that there is shit I can do about the elemental other than try to speed up the van and outdistance it. So, Adam/Smith/Johnson will proceed with his original plan - and hopefully the flaming wreckage of a drone doesnt' fall onto him.
adamu
BlackHat

We are on exactly the same page regarding the cameras.
adamu
Okay, I'm signing off for tonight. All are welcome to declare actions if you haven't already (and Abbandon, if you want Kyle to do anything...). That said, I will probably start resolving things as soon as I get a declaration from Konsaki. He's probably typing it up right now, but I gotta get back to the real world anyway. See y'all soon.
Konsaki
@Adamu

[ Spoiler ]
adamu
Okay, that'll be simple. I already have (almost) the whole combat turn resolved, but I really have to go. I'll put up an IC post hopefully in about 24 hours, and we will go from there.
BlackHat
QUOTE (adamu)
Okay, I'm signing off for tonight.

Its always weird hearing you talking about going to bed when I get up for work in the morning. biggrin.gif Even thought I know you're on the other side of the planet. wink.gif
Konsaki
Yeah, it's pitch black over here right now. I'm on night shift over here, so thats why you see me online so much during your days.
pragma
@adamu
[ Spoiler ]
Abbandon
Kyle will just get fastened in and brace himself also.
adamu
Okay, after resolving all actions thus far declared, my IC post did not even cover the first IP of the current (second) combat turn.

BlackHat

After covering 50 of 300 meters on the first combat turn, you are now moving at a speed of 120m/combat turn. This is well over the safe speed for your van, but the thing is I made some rough calculations earlier regarding how long you'd spend covering 300 m, and then I didn't want it to be linear, since you would have to build up speed, and now you have to hurry to cover the remaining distance "in time."

What it means for you since this is all my mistake is that
1) You get to be safely moving at 120, no tests
2) You can keep that speed, or slow to any lower speed one time for free, no tests, as promised earlier
3) Don't hold me to this sort of performance by the van in the future!

Sledge

Just because of how initiative played out, edited your action. I think you can see why. Tried to keep the spirit (no pun intended).

pragma

[ Spoiler ]


Everyone

I have to wait on pragma's reply to a question. If you have anything you want to do after the first IP, now is the time to let me know.
BlackHat
This reminds me of a situation once where the GM had a high-force air elemental appear inside a chemically sealed van that the team was getting away in, and start blowing its noxious breath all over the place. smile.gif

Also, I swear I said something earlier about keepings your limbs inside the van at all times. Seriously, if we crash into something, and the Fortunato gets decapitated, I'm so not feeling sorry for him.

Adamu:

Okay, thanks for the clarrification. I wouldn't mind making the tests anyways (since I'm decent at driving) but if I don't have to yet, I won't risk it. wink.gif So, in this second turn, I've covered 170/300 meters?

EDIT: Just saw you had only resolved the first IP. smile.gif Keep this other stuff in mind then, for the later rounds as they come up.

I will plan to maintain this speed until we at least clear the wreckage area (the perimeter of the dragnet)... After recieving notice about the fire elemental - I think our best bet is leaving it in our dust (which will just force it to go astral, instantly catch up to us, and materialize inside the van).

Spellcaster , this is why we hired you. biggrin.gif

So, my next-round actions will almost certainly be to spend 1 IP driving the van (should hit 290 meters at the end of the round and be ready to brace for crashing if necessary, or swirving to avoid the wreckage)... The otehr two IPs will probably be used to communicate with teh team about the high-threat spirit, or something similar. Not much else I can think of to do with those IPs.
DireRadiant
Well, you know it's always geek the mage first...

Sledge will mosty likely ask/look for a likely target.

Darn, we aren't getting away with a LMG equipped drone. Though hopefully we learn our lesson and have a spirit guard our next one.
DireRadiant
QUOTE (adamu)
Sledge

Just because of how initiative played out, edited your action. I think you can see why. Tried to keep the spirit (no pun intended).

That's fine. smile.gif
BlackHat
QUOTE (DireRadiant)
Darn, we aren't getting away with a LMG equipped drone. Though hopefully we learn our lesson and have a spirit guard our next one.

We had a sprite guarding it, but that really wasn't as effective. biggrin.gif
Konsaki
Wow...
On a whim, I went back to parse through the Recruitment and first 10 pages of the Hitting Bottom OOC... Things were really chaotic back when this started 9 months ago...
How exactly did we keep this going this strong and for this long? It's great to know that it is, but what did we do right where other games fall through in a couple of months?

Thinking about that question, I come up with two good answers right off the top of my head. Good players who know how to role play well and a Great GM who never leaves us players hanging.
pragma
@adamu
[ Spoiler ]
adamu
pragma

[ Spoiler ]
adamu
Okay everyone, Fort sticks his head out the window, and two more tense seconds go by, during which the only thing that happens is that Sledge sees the spirit disappear - looks like an invisible vacuum cleaner in the sky just sucked it away into some point in space. Gone. The van progresses its full movement, so you all are now 130 meters from the burning hulk of the van.
Also, at about the end of the combat turn, Smith/Johnson/Adam sees that, nine blocks back (about 500 meters), an SUV and a big black sedan have converged on an intersection (the opposite one from the one you are targeting) and are now pursuing you.
The turn is not quite over yet - waiting on one more thing from pragma.
People can start rolling initiatives and spoilering declarations now if you want, but it all may change after pragma's next post...I actually have no idea.
pragma
@adamu
[ Spoiler ]
adamu
Okay, pragma, why don't you throw up an IC post detailing your experiences and actions over the past two seconds.

Everyone, the next combat turn should be pretty interesting. The last thing you all hear/see (including Smith, since Fort's words are spoken from outside the passenger window, which would be right next to the audio pickups on the door) is Fort ordering some spirit to kill the mage, or something like that - you'll see the IC post.

BlackHat

[ Spoiler ]


So I need intiatives (including for the spirit) and spoilered declarations.
DireRadiant
Sledge

INit = * + 4 = 12
4 hits 2 5 3 6 6 5 2 2

Perception Int 2 + perception 4 = 6
2 hits 1 3 6 5 4 3

Not going to do much unless Sledge has some idea of what's going on. Specific focus is on active enemy targets, such as other vehicles at the road block we are about to blow through, and the other intersections that we already knew had vehicles posted at.
adamu
DireRadiant

You definitely notice the tails you guys have picked up, as described in my last post. Other than that - no more eye in sky, and you don't see any other vehicles on your current sight lines.
adamu
pragma

Brain fart! After sending your spirit off, you, too, should read the last spoiler I addressed to BlackHat.
Abbandon
Cerberus

Initiative
11- 3 wounds = 8 dice
1, 3, 1, 6, 4, 4, 2, 6 = 2 hits
Final Init = 10

Cerberus will go on full defense if he is attacked by the spirit. He will also try to attack the spirit if it comes into the rear of the van.

@Fortunato do you know the force of the spirit? Is it something Rocky and Cerberus could tangle with and stand a chance of hurting it? A little heads up IC about that would be great.

@Adamu/ anyone: Is the vans visual feed being beamed to the rest of the team?

Im holding off on my combat rolls until I see if they will actually be needed.
pragma
Initiative Roll: init 6 - 2 wounds -> # dice: 4 :: 5 2 6 6 -- 3 successes
Initiative Score: 9

Actions
[ Spoiler ]


@Abbandon

Sorry, no. I've been busy trying to deal with it -- takes too much time to asense things.
BlackHat
Init Roll (10 dice): 3,1,4,2,6,1,4,5,6,6 = 4 hits
So Init: 14

Feel pretty good about that, compared to the rest of the team, but if the spirit is force 5 or higher, he stands a pretty good chance of matching me. biggrin.gif

[ Spoiler ]
Konsaki
@Abbandon
You dont have any feeds other than the constantly updating GPS map that Sledge is providing to everyone.

@Everyone
Just so everyone knows, since the drone was scrapped, Caittie is no longer providing any video feed to the team.
DireRadiant
And the dots don't include flaming spirits... for some reason scanning their node doesn't get any results.
adamu
Abbandon

Your only direct view outside is to look through the low hatchway between the cab and the back and then out through the windshield. If you do so, you will see the big fire elemental materializing right in front of you.
adamu
BlackHat

[ Spoiler ]
adamu
pragma

[ Spoiler ]
BlackHat
QUOTE (adamu)
BlackHat

[ Spoiler ]

[ Spoiler ]
adamu
BlackHat

[ Spoiler ]
BlackHat
QUOTE (adamu)
BlackHat

[ Spoiler ]

[ Spoiler ]
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