[ Spoiler ]
Spirit's going to engulf and hold on for dear life. Using edge on the first melee attack in order to increase chances of dear life holding.
Spirit melee + edge: # dice: 15 :: 1 4 1 6 5 4 2 6 5 4 4 3 6 2 2 -- 5 successes
Exploding the 6's # dice: 3 :: 1 4 1 -- 0 successes
Some spell resistance (knock off the last three dice if, for some reason, he's not getting spell defense.
# dice: 8 :: 3 4 2 3 1 2 2 1 -- 0 successes
-- Let's hope the mage doesn't get his stunbolt off
Astral combat resistance: # dice: 10 :: 3 6 5 2 5 6 6 4 3 1 -- 5 successes
-- or that he starts to throw punches.
Regarding my use of edge -- I'm willing to use one point on this exchange with the spirit because I'd like to save one to dodge death at a later date. My priorities for this use of edge are
1. Prevent the spirit from engulfing the van
2. Escape the three points of drain
So, if adam sucessfully jumps the van out of the spirit's way or I, through some miracle, knock it out of the sky before it causes us trouble, I'll use the edge to reroll drain failures. That roll is included here.
# dice: 12 :: 2 2 5 6 2 6 3 5 3 5 2 3 -- 5 successes
Let's hope Adam can drive.
Spirit melee + edge: # dice: 15 :: 1 4 1 6 5 4 2 6 5 4 4 3 6 2 2 -- 5 successes
Exploding the 6's # dice: 3 :: 1 4 1 -- 0 successes
Some spell resistance (knock off the last three dice if, for some reason, he's not getting spell defense.
# dice: 8 :: 3 4 2 3 1 2 2 1 -- 0 successes
-- Let's hope the mage doesn't get his stunbolt off
Astral combat resistance: # dice: 10 :: 3 6 5 2 5 6 6 4 3 1 -- 5 successes
-- or that he starts to throw punches.
Regarding my use of edge -- I'm willing to use one point on this exchange with the spirit because I'd like to save one to dodge death at a later date. My priorities for this use of edge are
1. Prevent the spirit from engulfing the van
2. Escape the three points of drain
So, if adam sucessfully jumps the van out of the spirit's way or I, through some miracle, knock it out of the sky before it causes us trouble, I'll use the edge to reroll drain failures. That roll is included here.
# dice: 12 :: 2 2 5 6 2 6 3 5 3 5 2 3 -- 5 successes
Let's hope Adam can drive.