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Full Version: And now a running list of things I am not allowed to do in Shadowrun
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Kyoto Kid
...3858: never, never get a teenage girl genius, with the outlook and temperament of a 12 year old, angry, especially if she has an extensive knowledge and demonstrated skill in the fields of demolitions, physics, structural engineering, and chemistry.



...heeheeheehee, the Queen of Diamonds strikes again
Teryon
QUOTE (Kyoto Kid @ Feb 27 2011, 01:20 AM) *
...3858: never, never get a teenage girl genius, with the outlook and temperament of a 12 year old, angry, especially if she has an extensive knowledge and demonstrated skill in the fields of demolitions, physics, structural engineering, and chemistry.



...heeheeheehee, the Queen of Diamonds strikes again



...increase the age to 17, sounds like I date I had years ago.
Kyoto Kid
...Leela was actually going on 18 when she started play. She just had the personality of a 12 year old due to injuries and emotional trauma suffered during the Serb attack on Zagreb when she was a young girl.
Teryon
Ahh. Never read a forum thread late at night I suppose.

3859: Cranial bombs are just that: cranial. Installing several hundred into rats over the course of a month and releasing them near an Aztech facility is not to be a viable method of breaking in. Ever.
Stahlseele
*takes notes*
Queek
3859: Trolls did not invent internet/matrix trolling, and my hacker shall stop insisting they did
jaellot
3859a- It is quite alright, however, if my drunken biker gang troll insists that they did. With his fists, if he wants.
Queek
>_> Arguing with a drunken troll ganger who is likely cybered to high heaven is something that Lone Star would qualify as "suicide". Funny how there are many ways to commit suicide in Shadowrun.
Kyoto Kid
QUOTE (Queek @ Feb 27 2011, 04:49 PM) *
Funny how there are many ways to commit suicide in Shadowrun.

...yah, like pissing off the aforementioned little girl in #3858. wink.gif



CanRay
3860: I will not get mad at my GM if my cause of death is officially listed as Suicide. He's a Pratchett fan after all.
Vegetaman
3860 - Let your human street samurai and team troll go arm wrestling at cheap ass bars.

Had a run in SR3 where my character (a heavily cybered human Street Samurai with 9 strength) and our troll were in a bar and somehow an arm wrestling contest started up. My character and our troll cleaned house (and made a stack of nuyen). Then they got pissed that we were 'runners' (since this was a lowly bar), so my character [I swear I had psychotic or some terrible flaw on his character sheet] pulled out his Predator III and started busting skulls. It was an ugly mess, we had murdered about half of the people in the bar -- thanks also to our elf mage, dwarf weapons specialist, human ganger, and secondary street samurai; and part of the team was looting alcohol about the time Lone Star showed up... Oh yeah, and I think there was a gang or two at the bar (Rust Stillettos? Skull Basherz? One of those groups of punks) that called in friends...

Yeah, it just devolved into a complete mess after that, and this was one of the earliest games of SR3 we had ever played (and before I had turned to GMing myself), so I am still unsure how much of what we pulled off was legal but... Two of our team got locked up by Lone Star but knew nothing about my guy or the troll, so they couldn't track us down. And since my character was paranoid and left most of his "gear" in his GMC 4201 truck (that had a pop up turret, did I mention that?), so I may have set off a good blast of Compound XII to aid in our escape. I think we lost our mage and our human ganger. So the GM rolled this mission where we had to break them out of prison and one of the street samurai's got killed about 2 hours into the run (more like 10 minutes in game time) and it was just going downhill from there and I'm pretty sure nobody got out of that firefight alive.

BUT MY GOD, WAS IT DAMNED FUN!
Squiddy Attack
3861: No more plans centering around the elf getting punched.
Queek
3861a: Unless the plan is "We need to start a brawl."
Kyoto Kid
...3861a1: and he's the team's physad.
scarius
3861b: its ok if "he was asking for it" though
CanRay
3861c: Ork picking a fight with an Elf is cliche. Elf picking a fight with an Ork is hilarious. Especially if the Ork gets his hoop handed to him.
Raven the Trickster
3862: No longer allowed to make a character speak with a thick foreign accent if he does not in fact speak that language.

3862a: Particularly not if another member of the team who is already unimpressed with that character *does* speak that language.

*Technically happened to someone else in the group, my character is the one who actually spoke the language.
CanRay
3862b: Never, ever allowed to use my Irish Accent again. It's just that bad.
Kyoto Kid
...3862c: I am never again allowed to have a half drunk dwarven Scottish NPC priest be one of the people questioned by the runners about the person they were searching for who replies in astonishment after hearing the details (in full brogue):

"Aye, ye say 'ere be a wee nekid lass runnin' aboot carryn' a beeg geun?
scarius
3862d: i am never allowed to do accents again as they all end up sounding like a pirate, or 1920s gangster, these are the two only exceptions
Neraph
QUOTE (Vegetaman @ Feb 27 2011, 05:54 PM) *
3860 - Let your human street samurai and team troll go arm wrestling at cheap ass bars.

Had a run in SR3 where my character (a heavily cybered human Street Samurai with 9 strength) and our troll were in a bar and somehow an arm wrestling contest started up. My character and our troll cleaned house (and made a stack of nuyen). Then they got pissed that we were 'runners' (since this was a lowly bar), so my character [I swear I had psychotic or some terrible flaw on his character sheet] pulled out his Predator III and started busting skulls. It was an ugly mess, we had murdered about half of the people in the bar -- thanks also to our elf mage, dwarf weapons specialist, human ganger, and secondary street samurai; and part of the team was looting alcohol about the time Lone Star showed up... Oh yeah, and I think there was a gang or two at the bar (Rust Stillettos? Skull Basherz? One of those groups of punks) that called in friends...

Yeah, it just devolved into a complete mess after that, and this was one of the earliest games of SR3 we had ever played (and before I had turned to GMing myself), so I am still unsure how much of what we pulled off was legal but... Two of our team got locked up by Lone Star but knew nothing about my guy or the troll, so they couldn't track us down. And since my character was paranoid and left most of his "gear" in his GMC 4201 truck (that had a pop up turret, did I mention that?), so I may have set off a good blast of Compound XII to aid in our escape. I think we lost our mage and our human ganger. So the GM rolled this mission where we had to break them out of prison and one of the street samurai's got killed about 2 hours into the run (more like 10 minutes in game time) and it was just going downhill from there and I'm pretty sure nobody got out of that firefight alive.

BUT MY GOD, WAS IT DAMNED FUN!

http://wiki.rpg.net/index.php/File:MPost10...cc647c20be7.jpg
jaellot
QUOTE (Queek @ Feb 27 2011, 05:49 PM) *
Funny how there are many ways to commit suicide in Shadowrun.


Is this a new idea for another thread? Or would it just work as an alternate title for this? "The Many Ways To Commit Suicide in Shadowrun".
Sixgun_Sage
QUOTE (jaellot @ Feb 28 2011, 10:00 AM) *
Is this a new idea for another thread? Or would it just work as an alternate title for this? "The Many Ways To Commit Suicide in Shadowrun".


I think this would more count as a subset of "The Many Ways To Commit Suicide in Shadowrun".
CanRay
QUOTE (scarius @ Feb 28 2011, 04:12 AM) *
3862d: i am never allowed to do accents again as they all end up sounding like a pirate, or 1920s gangster, these are the two only exceptions

"Yar, I have a Southern Accent."
WhiskeyJohnny
3863: My Pornomancer shouting "Ignore Me!" does not a stealthy entrance make - despite his "Commanding Voice"
Sesix
QUOTE (WhiskeyJohnny @ Feb 28 2011, 01:41 PM) *
3863: My Pornomancer shouting "Ignore Me!" does not a stealthy entrance make - despite his "Commanding Voice"


It didn't work for Colbert against the venture bros, what makes you think it would work for you.
Mr Clock
3864: No matter how high the roll, the technomancer should not claim to be an agent of the Grid Overwatch Division to impress the police.
3865: The technomancer is forbidden from entering into strange pacts with AIs.
CanRay
3866: The Magician is forbidden from entering into strange pacts with Spirits.
3866a: Especially if the price is a soul. "It has to be a complete soul, but doesn't have to come from a single person. A bit here, a bit there..."
Mr Clock
3867: The shaman is not allowed to drag the team along on a metaplanar quest without their informed consent.
CanRay
3867a: The Shaman is not allowed to put hallucinogenics in the party's drinks again so they can all "Communicate with the spirits".
3867b: Giving the whole group Peyote is right out. That was a big fraggin' chicken!
CanRay
QUOTE (CanRay @ Jan 23 2011, 01:33 PM) *
3231: I really am not allowed to complain about War! until I've looked at a copy with my own eyes. Really. Bad Dumpshocker!

3231a: I now own a copy of War! as I have looked at it with my own eyes and it looked interesting enough to buy after all.
3231a-I: I'm still not allowed to complain about it until I've read it.
Kyoto Kid
QUOTE (CanRay @ Mar 1 2011, 08:49 AM) *
3867a: The Shaman is not allowed to put hallucinogenics in the party's drinks again so they can all "Communicate with the spirits".
3867b: Giving the whole group Peyote is right out. That was a big fraggin' chicken!

...3867c: getting the group hooked on Deepweed is another one of those ways to commit suicide.
CanRay
3867c-I: So is forgetting the "Puff-Puff-Pass" rule.
Cube
3868: When facing a White Supremacist Humanis Mage, the appropriate response is not "Summon Shaft".
...Actually, it might be. I didn't have a chance to try.
CanRay
3868a: If I ever face a White Supremacist Humanis Mage again, I will not pass up the opportunity to summon two Spirits of Man, both named John Shaft, just to see what happens.
WhiskeyJohnny
QUOTE (Cube @ Mar 2 2011, 07:51 AM) *
3868: When facing a White Supremacist Humanis Mage, the appropriate response is not "Summon Shaft".
...Actually, it might be. I didn't have a chance to try.


I'd have to disagree with this one - I can't see a situation when "Summon Shaft" is not an appropriate response.
CanRay
QUOTE (WhiskeyJohnny @ Mar 2 2011, 12:32 PM) *
I'd have to disagree with this one - I can't see a situation when "Summon Shaft" is not an appropriate response.

When you're Whitey?
WhiskeyJohnny
QUOTE (CanRay @ Mar 2 2011, 09:36 AM) *
When you're Whitey?


I think that Shaft is an equal opportunity Blaxploitation Badass.
CanRay
No, Whitey would get his ass kicked and properly so.

I want to kick Whitey's ass!
Kyoto Kid
QUOTE (CanRay @ Mar 2 2011, 04:42 PM) *
I want to kick Whitey's ass!

...so did Lumpy Rutherford and Eddie Haskell. grinbig.gif
CanRay
Yeah, but they're not Ghetto like I am.

...

Sorry, long story.
Draco18s
3869. I am no longer allowed to cast indirect combat spells on the other sides of walls simply because the rules are poorly written. Any attempt to rules monger this will only get me a severe beating. Both in character and out.
Irion
3869b: I am no longer allowed to do anything dreadfully silly and claim it to work because the rules in the book are poorly written. Since rules do not count because they are written in the book, but because they are enforced WITH the book.
MK Ultra
3870: Be a player instead of the GM, ever (at least in my regular group, if I donīt GM, nobody does).
3871: GM a game with a group of PCs with resonable powerlevel (something with 400 BP or even no more then 450*). The instances when I am doing a oneshot based on such overpowered PCs are few and growing ever farer between.
3872: GM adventures that involve any legwork (well the poll is still out there, but according to the last feedback I got, itīs not appreciated)

So it looks like I am not going to play/GM shadowrun in the forseeable futur sarcastic.gif

*one of the players is actually ok, heīs happy to use 450, since I once mentioned that would still be ok with me, but would probably do with 400, as well. Only the other player dosnīt even bother thinking about any character with less then 600 BP, and would rather sulkingly grab a random old one of his. The last player built his latest PC with 1000 BP I hear, but the last time we played it couldnīt be much less - I didnīt bother counting.
Draco18s
A thousand BP!?
Jesus, you guys need to go get Alpha Omega. 1000 BP is kinda the "norm" (and it scales up well from there!)
Although my group did manage to break the game balance.

I had a character (didn't even try to be broken) who had a spell that was "you, the next 4 rolls you make in the next 2 hours you roll d% for your stat." (Stats range from 1 to 100), which cost my character some measly amount of Endurance (I could cast that spell, make it multitarget to the entire party, have good odds at success, 10 times a day without cutting my wrists (running out of Endurance and burning HP)). Followed by using it on the character who had low stats (<20) and was all skill based (>25).

Works like this: find your stat on a table, roll the indicated dice (higher stats get bigger dice, all the way up to 6d20 at stat 100), sum, and add your skill. So for a guy who's balanced rolling 2d6+4d4 and adding 25, having that stat variable be a d% instead only makes him better. Instead of 2d6+4d4 he's rolling 5d8+1d6 or 3d12+3d10.
CanRay
3873: When my group is looking at me while I'm planning, looking up from Arsenal and going, "I'm adding more violence." is not reassuring to them, and shouldn't be done.
3873a: Especially when I use "That Face".
Teryon
QUOTE (MK Ultra @ Mar 3 2011, 11:23 AM) *
3870: Be a player instead of the GM, ever (at least in my regular group, if I donīt GM, nobody does).
3871: GM a game with a group of PCs with resonable powerlevel (something with 400 BP or even no more then 450*). The instances when I am doing a oneshot based on such overpowered PCs are few and growing ever farer between.
3872: GM adventures that involve any legwork (well the poll is still out there, but according to the last feedback I got, itīs not appreciated)

So it looks like I am not going to play/GM shadowrun in the forseeable futur sarcastic.gif


...Im scared to ask just what the hell they play as. 400 BP was a *little*, emphasis on little, confining for me, but I just wanted more languages and a couple extra skills. What the hell do you make with 1000 BP besides Ghostwalker?
Tyro
QUOTE (MK Ultra @ Mar 3 2011, 08:23 AM) *
<snip>
*one of the players is actually ok, heīs happy to use 450, since I once mentioned that would still be ok with me, but would probably do with 400, as well. Only the other player dosnīt even bother thinking about any character with less then 600 BP, and would rather sulkingly grab a random old one of his. The last player built his latest PC with 1000 BP I hear, but the last time we played it couldnīt be much less - I didnīt bother counting.

QUOTE (Teryon @ Mar 3 2011, 11:16 AM) *
...Im scared to ask just what the hell they play as. 400 BP was a *little*, emphasis on little, confining for me, but I just wanted more languages and a couple extra skills. What the hell do you make with 1000 BP besides Ghostwalker?

A nosforatu mage with umpteen initiations and 12+ Magic.
A Mr. Lucky with every skill at decent levels and 8 Edge, who has to use two character sheets just to have room for all his knowledge skills.
An adept whose abilities exceed those of an average cyberzombie. (Ryan Mercury, anybody?)
A technomancer that functions better than any hacker ever could.
A cyborg based on Starscream or Brawl (Transformers - a fighter jet and a tank, respectively).

Just a few guesses ^_^
Kyoto Kid
...3874: As a GM, I am no longer allowed to scare the players with how many Big Ol' (16 oz) Cans of Whoop Ass™ energy drink I take out of my bag when I arrive for a session. grinbig.gif
jaellot
3875- When my wife makes blueberry muffins before game, or one of the players fixes dinner that night, I can no longer make such statements "Okay, you don't die tonight. Everybody else..."
385a- I am, however, still well within my rights to guarantee one character will die that night. (Note- This does not mean above and beyond using such measures as Hand of God, or what have you depending on system).
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