It occurs to me that we might as well get all of the rolls out of the way up until Overkill goes, as he gets to see what happens ahead of him before he decides to act.
IP 1
Spirit of Man 25- Materializes
Amy 24 - cast Ball Lightning (F4, DP: 12 dice, drain 3S on 13 dice) on the drone#1 and yell: "Help me save Chomsky! Stop the cops, there's only two of them!"
Rigger 24 - shoot Spirit of Man
Drone#4 19 - unable to take any offensive action as it is surprised
Grease 20 - Jump into Rhex, Active Sensor Test
Air Spirit 19 - Materializes
Lone Star officer #2 17 - Perception test, Shoot Amy
Overkill 16 -
Drone#3 14 - unable to take any offensive action as it is surprised
Drone#2 5-unable to take any offensive action as it is surprised
Drone#1 4 - unable to take any offensive action as it is surprised
Chomsky - 1 - unable to take any offensive action as it is surprised
Lone Star officer #1 (with marked commlink) 1 - unable to take any offensive action as he is surprised
Greeley - 0
Amy's spell:
12d6.hits(5)=4Resist Drain
13d6.hits(5)=5 - No drain
So, it is a 4DV base damage, +1 DV since you beat the threshold of 3 by 1 hit, so 5DV with an AP of 4
Drone resists with Body of 4, Armor of 4, -4 for AP
4d6.hits(5)=2So it takes 2 points of physical damage, and an additional 1 point of Matrix Damage due to secondary effects.
Next up is the Rigger, who uses a Control Device action to fire all of his drones at the Spirit of Man (Since he goes basically simultaneously with Amy, we'll assume he is too late to have the drones shoot at her)
Control Device to fire all 4 drones, each one using a Full Auto Simple action. (6 rounds fired)
He rolls 11 dice, no penalty for recoil, no penalty for light (due to Low Light), Medium Range (compensated for), +2 dice for Hot Sim, -2 for noise from the Warrens, -3 from distance, with the ability to cancel out 4 points of that noise, for a total of 10 dice.
10d6.hits (5)=2, 10d6.hits (5)=2, 10d6.hits (5)=3, 10d6.hits (5)=1Base Damage is 10P w/a 2AP, loading Explosive Rounds, making it 11P 3AP
Spirit Dodges
7 Reaction + 6 Intuition, -5 dice for the Full Auto leaves 8 to dodge
8d6.hits(5)=3, 8d6.hits(5)=3, 8d6.hits(5)=3, 8d6.hits(5)=4The dice are on your side, at least for now, gentleman

Next up is Grease, he jumps into Rhex, then does his Sensor Test:
Perception 4 + Intuition 3 - Drone (3 on signature table) = 4 dice, limited by RHex's sensor rating [3]
You get a +2 dice for Hot Sim, and your Sensor limit is raised to 5 (for being jumped in)
6d6.hits(5)=1So you do have a Sensor Lock on the Drone, which will give it a -1 penalty to its defense test should you shoot at it.
Next, the spirit of Air Materializes
Next Officer #2 goes
Perception Test
10d6.hits (5)=2BARELY gets enough hits to spot Amy casting the spell
Officer #2 quickdraws his weapon
15d6.hits(5)=7and fires a single round out of it.
14d6.hits(5)=3I literally just laughed out loud at how terrible these guys roll to actually hit anything

Amy has to decide whether or not to use an interrupt action before I can go any further.