QUOTE (Notsoevildm @ Dec 10 2012, 07:59 PM)
IP1:
Spare link powers up. I'll assume it was on standby and not OFF.
Scan of active and passive nodes is not very hopeful. There is her body and the house node (both of which are under attack), a few dumb devices like the fridge, trid player etc. (mostly linked to the house node). Give me an edge roll to spot any other nodes in range which are a) hopefully not infected and b) on which she has an admin account (you get 1 node per hit plus a plausible description of what it could be). Note: she does have an admin account on her commlink and as it was not running, it might well be scream free.
Need a defence test to avoid the scream. And a resist damage test just in case it's not enough.
Who turns anything off these days? Her edge is 1 – that’s surely why she’s had the bad luck to have her home node obliterated in the first few hours of being a
runner I’ll stick a load of def and resistance tests at the bottom…from your latest post it seems it was indeed scream free – phew! I had intended to hack myself an admin account on some unsuspecting ‘link but will avoid that for a bit.
QUOTE (Notsoevildm @ Dec 10 2012, 07:59 PM)
IP2:
She can either move to her commlink or to another node (if any turned up on the edge test).
Need a defence test to avoid getting hit by the scream as she leaves. And a resist damage test just in case it's not enough.
Yep, coming up!
QUOTE (Notsoevildm @ Dec 10 2012, 07:59 PM)
IP3: Assuming she makes it to a clean node, she can then either jump to another one or attempt to shut down or kill the wireless signal on the one she is in. The latter options require a System + Response (10, 1 combat turn) extended test. No power/wireless means no scream but she would be stuck in the current node until someone turned it back on or she reactivated the wireless signal.
Hell no! She can still run into the matrix from here, the scream can’t be everywhere! Assuming she doesn’t succumb to more scream damage then she will use the next combat round to deactivate her homenode – probably by sending a command to the drone to remove its power core. She’s probably going to have to abandon the drone but she’s certainly reluctant to do so – it’s her body after all!
5x Resistance: Response + Firewall = 16D (- whatever response reduction she’s running at the time…?)
16d6.hits(5) → [3,3,2,5,6,1,4,4,6,4,6,5,3,2,5,5] = (7)
16d6.hits(5) → [4,6,1,4,1,1,3,1,2,1,5,5,2,4,4,1] = (3)
16d6.hits(5) → [5,4,5,2,1,6,2,4,6,2,2,2,2,6,3,5] = (6)
16d6.hits(5) → [5,1,4,3,1,1,3,6,6,2,5,1,6,1,5,3] = (6)
16d6.hits(5) → [5,2,1,2,1,4,1,1,1,6,5,1,5,2,3,1] = (4)
5x Defence: System + Armour = 14D
14d6.hits(5) → [1,1,3,1,5,5,1,2,1,1,1,4,1,1] = (2)
14d6.hits(5) → [5,4,3,5,5,4,4,6,3,1,5,5,3,4] = (6)
14d6.hits(5) → [3,1,6,1,6,6,6,1,6,1,5,1,1,3] = (6)
14d6.hits(5) → [1,3,3,1,6,4,5,2,4,5,1,2,4,2] = (3)
14d6.hits(5) → [6,1,6,5,1,3,4,4,3,1,5,1,4,3] = (4)
So, assuming she’s still alive…
IP1: Load command
IP2: Instruct drone to pop its service hatch
IP3: Get it to rip out the power cell…I considered shooting myself through the brain pan for added morbidity (and making the GM feel guilty?!?
) but will save that as a failsafe option.
Need more IPs! Thought this matrix stuff was meant to be the speed of thought lol
Let me know and I’ll write this up IC.