Ok, will try and answer some of these here and some IC…to put you out of your misery the jamming will end very shortly as the jabberwocky munitions run out of power – they are only meant to sow confusion and disrupt comms for a short time otherwise you would be screwing your own side too!
The old style comms are using microwave – my (admittedly limited knowledge) is that they are on a higher frequency/wavelength than is used by the current matrix protocols and so should escape the jamming (wouldn’t trying to jam microwave transmissions cook everyone in the neighbourhood?!?)
It's not really that bad. Need to inject noise, not raw power, otherwise the comms themselves would be cooking the users. The jammers do not need any more raw power than a comm of the same rating.
The Drakes are focused around the hole with loose overwatch patrols on all sides of the mall (otherwise they’d get flanked!). The APCs have AROs declaring them to be property of the Metroplex guard (old Eurowars surplus, probably Russian, presumably they are/were test opposition vehicles?!?)
In order to get Gemeaux to ‘meet you’ I’ve assumed you are moving closer to the mall (perhaps closer than you as players might like
)… I’ll ignore what happened to your captive Drake and let you all decide that one, it doesn’t really matter to the future action (yet!)…
Yes, you can get a drone inside the mall but that should hopefully be moot once you read the IC…
You got a bit ahead of me, so I put an IC post up for before that action. Another coming that will get us into position for that, since the retrieval of the drone had to occur outside of the jammed area, though the drone will be already sent off again by then. Oyl post coming too. This seemed like a good opportunity to push her into 'taking charge' some, in preparation for that leadership roll you mentioned. Without more details about how you see the tribe organization, and member abilities (especially magical), that will have to be quite limited and/or general. Oyl, Spindle, and Spring are all known to have some magical ability. How many others?The old style comms are using microwave – my (admittedly limited knowledge) is that they are on a higher frequency/wavelength than is used by the current matrix protocols and so should escape the jamming (wouldn’t trying to jam microwave transmissions cook everyone in the neighbourhood?!?)
It's not really that bad. Need to inject noise, not raw power, otherwise the comms themselves would be cooking the users. The jammers do not need any more raw power than a comm of the same rating.
The Drakes are focused around the hole with loose overwatch patrols on all sides of the mall (otherwise they’d get flanked!). The APCs have AROs declaring them to be property of the Metroplex guard (old Eurowars surplus, probably Russian, presumably they are/were test opposition vehicles?!?)
In order to get Gemeaux to ‘meet you’ I’ve assumed you are moving closer to the mall (perhaps closer than you as players might like
![ork.gif](http://forums.dumpshock.com/style_emoticons/default/ork.gif)
Yes, you can get a drone inside the mall but that should hopefully be moot once you read the IC…
I have been looking at the SR5 rules, and SR4 to SR5 conversion. The character conversion does not look as bad as was implied. Have not got to gear/drones yet. Working both convert and rebuild paths to see how they go.