QUOTE (RdMarquis @ Jan 9 2013, 01:38 AM)
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In that case, I'd be doing 12P, -2 AP. Assuming I could keep the second burst with no modifiers. Is that enough to get through the armor?
Also, if we're close enough to escape in a group, it'd probably be better to do that, and just take cover behind the pump room.
I'm confuzzed! What weapon exactly are you using? I'd envisaged pistols but I suspect now that's wrong?!? If you are using a BF pistol, that's base 5P damage, with -2AP that allows you to get through 7 vehicle armour, then you add the BF damage on...
At least that's how I thought it worked until I read SR4A p170
QUOTE
Vehicle Damage
Whenever a vehicle is hit by an attack, it resists damage as normal, rolling
Body + Armor. If the attack’s modified DV does not exceed the
vehicle’s modified Armor, no damage is applied. Note that since many
vehicles will have large Body dice pools, gamemasters are encouraged
to use the trade-in-dice-for-hits rule (4 dice equals 1 hit) to simplify
tests. Your average tank, for example, will automatically get 4 hits on
a Body Test by trade in, so there is no point in rolling unless the hits
needed are higher than 4.
which seems to imply otherwise...argh, help!!!
QUOTE (Fairy @ Jan 9 2013, 03:38 AM)
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Hey, Aria. I have another question before I can post. The spirit Tsubaki is summoning has a power included called Fear. Does the Fear power affect only one target, or can it be a group of targets? :O The power is considered as a "line of sight" effect. Could a group of badguys be considered to be in line of sight? I am confuuuuused.
I'm more certain on this one...fear is a single target (you can use multiple tasks to fear more enemies of course!)...it would be hideous if it was a mob effect!