Here you go.
As a general rule, Conall will always attack the closest foe until it dies.
WP 5 Roll: = 3,3,6,1,4 = 1 hit
WP 5 Roll: = 5,6,6,5,2 = 4 hits
Dodge (REA 4 + Dodge 3 + Combat Sense 3): = 6,5,3,6,2,1,5,2,6,1 = 5 hits
Dodge (REA 4 + Dodge 3 + Combat Sense 3): = 3,5,5,6,6,5,4,5,6,4 = 7 hits
Reaction Roll (Melee) – (REA 4 + Dodge 3 + Melee Spec 2 + Combat Sense 3): = 4,5,6,1,6,2,5,6,4,1,1,1 = 5 hits
Reaction Roll (Melee) – (REA 4 + Dodge 3 + Melee Spec 2 + Combat Sense 3): = 5,3,5,4,5,6,5,6,1,4,2,= 6 hits
Reaction Roll (Melee) – (REA 4 + Dodge 3 + Melee Spec 2 + Combat Sense 3): = 3,4,5,1,6,4,2,2,1,6,6,5 = 5 hits
Reaction Roll (Melee) – (REA 4 + Dodge 3 + Melee Spec 2 + Combat Sense 3): = 3,5,1,5,3,2,5,3,2,5,2,4 = 4 hits
Ballistic Soak Roll – (Body 4 + Ballistic 8 ): = 5,6,4,2,1,4,4,5,4,3,4,5 = 4 hits
Ballistic Soak Roll – (Body 4 + Ballistic 8 ): = 2,6,5,3,2,6,5,1,3,3,2,6 = 5 hits
Ballistic Soak Roll – (Body 4 + Ballistic 8 ): = 3,4,6,6,6,5,1,4,4,2,4,6 = 5 hits
Ballistic Soak Roll – (Body 4 + Ballistic 8 ): = 1,5,5,2,1,1,4,3,2,5,4,5 = 4 hits
Impact Soak Roll – (Body 4 + Impact 6): = 2,5,3,3,4,3,6,3,2,3 = 2 hits
Impact Soak Roll – (Body 4 + Impact 6): =3,3,4,2,1,6,6,5,4,2 = 3 hits
Impact Soak Roll – (Body 4 + Impact 6): =5,2,1,2,3,3,6,3,6,6 = 4 hits
Impact Soak Roll – (Body 4 + Impact 6): =3,5,3,2,1,1,4,1,2,6 = 2 hits
Vision Modes Available: Current vision mode(s) Natural Low Light
IP1
Free Action: Held for Intercept
Complexe Action: Death Touch (Force
the closest shedim
Mag 4 + Spell 4 + Combat Spec 2 + Mentor Bonus 2 - Background Count 1 = 3,4,1,1,6,3,3,6,5,3,2 = 3 hits
DV 11P
Drain 2P : Will 5 + Char 4 = 5,5,3,1,5,1,1,4,2 = 3 hits
No drain
Unarmed Attack: Unarmed 4 + Agi 4 + Touch Attack 2 = 6,6,6,2,1,2,6,1,4,2 = 4 hits
IP2
Free Action: Held for Intercept
Complexe Action: Keep pounding
Mag 4 + Spell 4 + Combat Spec 2 + Mentor Bonus 2 - Background Count 1 = 5,3,4,1,5,3,6,5,3,1,1 = 4 hits
DV 12P
Drain 2P: Will 5 + Char 4 = 4,3,5,1,4,5,4,5,4 = 3 hits
No Drain
Unarmed Attack: Unarmed 4 + Agi 4 + Touch Attack 2 = 3,4,6,3,5,3,5,4,4,5 = 4 hits
IP3
Free Action: Held for Intercept
Complexe Action: Keep on pounding!
Mag 4 + Spell 4 + Combat Spec 2 + Mentor Bonus 2 - Background Count 1 = 3,5,1,5,2,5,1,3,4,5,6 = 5 hits
DV 13P
Drain 2: Will 5 + Char 4 = 3,4,2,4,6,5,4,6,4 = 3 hits
No Drain
Unarmed Attack: Unarmed 4 + Agi 4 + Touch Attack 2 = 6,2,6,4,3,4,3,5,4,1 = 3 hits