Be carefull what you ask for, you may well get some Computer Action
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adamuSo, what I´m looking for is a cheap coffin hotel not too far away (like it shouldn´t be in Redmond or auburn), that does not have a meta-human behind a desk, and that has it´s vid-cams connected to the grid, so I can hack them. If I raise an alert, I´d simply try to clean up any traces I left, as good as I can (of course, my AID will always be spoofed to be some random AID provided by my hardware mod) and move to another hotel, starting all over again.
So the basic procedure will be …
-Datasearch for hotels (I´ll restrict the search to some public hotel-database instead of the whole matrix, to speed things up). Buying hits it should take roughly half a minute at most – more like 3 to 6 seconds for an easy or average TH (p. 220, Datasearch+Brows (11 dice, TH, 1 CT), buying 2 hits/CT to a max of 22 hits).
-Matrix Perception (p. 217, Computer+Analyze, 12 dice, buying 3 hits to learn Firewall, Alert-Status and presence of a Databomb (I´m more worried about matrix vandalism then a hotel booby-trapping it´s own node). This step will be repeated until I find an easy target.
-Hacking on the fly for a standard user access (p. 221, Hacking+Exploit (9 dice, Firewall, 1 Complex Action,
4 and 5 hits), Node´s Analyze+Firewall (Stealth) Extended test roll, for each Hacking Roll, to raise an alert.
-Matrix Perception (p. 217, Computer+Analyze, 12 dice, buying 3 hits to learn Alert-Status, linked nodes and presen. If I raise an alert, I´ll clean up and run´, to start over again at some other place – I´ll do the rolls if necessary. If no alert is sounded, I´ll proceede as follows.
-Lokate user account files (p. 220 Datasearch+Browse or Hacking+Browse (11 dice, TH, 1 IP), buying 2 hits/IP to a max of 22 hits). If all the securety relevant stuff was in a separate node, I´d have to hack that again, but I hope that I picked an easy enough target, that this is not the case.
-Create a 3 valid, hidden admin account backdoors for myself (p. 225, Hacking+Edit, 12 dice) one of which I´ll start using immediately,
2 hits, the other two will be saved for future use,
7 and 3 hits.
-Locate the security cameras (as Datasearch above) and monitor them.
-Locate the customer/coffin files (as Datasearch above).
-Change one vacant coffin to occupied&payed (p. 225, Computer+Edit, 12 dice,
5 hits), I´ll give the coffin´s access code to
Carla before we split up. Of course if this works, he´ll tell Carla, that she dosn´t have to pay at all.
-Prepaire a nice, randome ‘camera glitch’ for the camera feed, to mask the teams entrance (Computer+Edit?, 12 dice,
3 hits).
-Manipulate the cameras to safe all future camera feeds in an invisible file for me (Computer+Stealth?, 9 dice,
3 hits.
-Locate security log files (as Datasearch above).
-Erase the admin account I have been using so far, (p. 225, Computer+Edit, 12 dice,
5 hits).
-Clean all traces of my tempering and presence from the logs (p. 225, Hacking+Edit, 12 dice,
5 hits) and leave.
Rolls …
[ Spoiler ]
Agent (6) + Exploit (3) = 9 dice
[5] 4 4 2 2 [5] 1 [5] [5] Hits:4
[5] 1 3 [6] [5] 3 [6] [6] 1 Hits:5
Agent (6) + Edit (6) = 12 dice
[6] 3 4 [5] 1 4 3 2 4 4 2 2 Hits:2
[5] [5] 4 [6] [6] 2 [5] [6] 2 4 1 [6] Hits:7
[5] 1 4 1 1 [5] 2 1 2 3 2 [6] Hits:3
[6] 3 2 1 1 4 3 3 [5] 2 4 2 Hits:2
Agent (6) + Edit (6) + Re-Try (-2) = 10 dice
[5] 4 4 2 2 [5] 1 [5] [5] [5] Hits:5
Agent (6) + Edit (6) = 12 dice
2 4 1 3 [6] 2 [5] 3 2 [6] 4 4 Hits:3
Agent (6) + Stealth (3) = 9 dice
1 3 2 4 4 1 [6] 4 4 Hits:1
Agent (6) + Stealth (3) + Re-Try (-2) = 7 dice
3 1 [5] 3 [5] 4 [5] Hits:3
Agent (6) + Edit (6) = 12 dice
4 3 3 3 2 1 2 [6] 1 3 3 3 Hits:1
Agent (6) + Edit (6) + Re-Try (-2) = 10 dice
1 3 [6] [5] 3 [6] [6] 1 [6] 3 Hits:5
Agent (6) + Edit (6) = 12 dice
3 1 4 [5] [6] [6] 1 4 [6] 3 [5] 4 Hits:5
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BlueRondoJohn will advise you to keep all of Vanity´s possessions, until we finally release her.