I went though the data files and noticed a number of corrections for Runners Companion options that need to be made. Attached.
CODE
------------------------------------------------------------
QUALITIES.XML
------------------------------------------------------------
Distinctive Style needs to be somehow added as a "bonus" to these Qualities:
Changeling (Class I SURGE), Changeling (Class II SURGE),
Changeling (Class III SURGE), Drake, Latent Dracomorphosis,
Infected: Bandersnatch, Infected: Loup-Garou, Infected: Ghoul,
Infected: Goblin, Infected: Fomóraig, Infected: Banshee,
Infected: Wendigo, Infected: Dzoo-Noo-Qua, Infected: Vampire,
Infected: Nosferatu, Carrier, Infertile Infected
An additional Quality needs to be added for the Runners Companion advanced character
options, note that it needs to be also added to the Forbidden list of the other
Distinctive Style qualities:
<quality>
<name>Distinctive Style</name>
<bp>0</bp>
<category>Negative</category>
<bonus />
<required>
<oneof>
<quality>Carrier</quality>
<quality>Changeling (Class I SURGE)</quality>
<quality>Changeling (Class II SURGE)</quality>
<quality>Changeling (Class III SURGE)</quality>
<quality>Drake</quality>
<quality>Infected: Bandersnatch</quality>
<quality>Infected: Loup-Garou</quality>
<quality>Infected: Ghoul</quality>
<quality>Infected: Goblin</quality>
<quality>Infected: Fomóraig</quality>
<quality>Infected: Banshee</quality>
<quality>Infected: Wendigo</quality>
<quality>Infected: Dzoo-Noo-Qua</quality>
<quality>Infected: Vampire</quality>
<quality>Infected: Nosferatu</quality>
<quality>Infertile Infected</quality>
<quality>Latent Dracomorphosis</quality>
<metatypecategory>Sapient Critter</metatypecategory>
<metatypecategory>Shapeshifter</metatypecategory>
<metavariant>Nartaki</metavariant>
<metavariant>Hobgoblin</metavariant>
<metavariant>Ogre</metavariant>
<metavariant>Oni</metavariant>
<metavariant>Satyr</metavariant>
<metavariant>Gnome</metavariant>
<metavariant>Haruman</metavariant>
<metavariant>Koborokuru</metavariant>
<metavariant>Menehune</metavariant>
<metavariant>Dryad</metavariant>
<metavariant>Night One</metavariant>
<metavariant>Wakyambi</metavariant>
<metavariant>Xapiri Thëpë</metavariant>
<metavariant>Cyclops</metavariant>
<metavariant>Fomori</metavariant>
<metavariant>Giant</metavariant>
<metavariant>Minotaur</metavariant>
<metatype>Free Spirit</metatype>
<metatype>A.I.</metatype>
</oneof>
</required>
<forbidden>
<oneof>
<quality>Distinctive Style (5 pts)</quality>
<quality>Distinctive Style (10 pts)</quality>
<quality>Distinctive Style (15 pts)</quality>
<quality>Distinctive Style (20 pts)</quality>
<quality>Distinctive Style (25 pts)</quality>
<quality>Distinctive Style (30 pts)</quality>
<quality>Distinctive Style (35 pts)</quality>
</oneof>
</forbidden>
<source>RC</source>
<page>103</page>
</quality>
------------------------------------------------------------
METATYPES.XML
------------------------------------------------------------
Distinctive Style needs to be added as a bonus quality to these metatypes:
Metavariants: Nartaki, Gnome, Koborokuru, Menehune, Haruman, Dryad,
Night One, Wakyambi, Xapiri, Hobgoblin, Ogre, Oni, Satyr,
Cyclops, Fomori, Giant, Minotaur
Sapient Critters: Centaur, Pixie, Nage, Sasquatch
Shapeshifters: Fox, Wolf, Eagle, Leopard, Jaguar, Seal, Tiger, Lion, Bear
Special: Free Spirit, A.I.
<qualities>
<negative>
<quality>Distinctive Style</quality>
</negative>
</qualities>
The following are individual additions/changes that need to be made to specific metatypes:
Oni: Change Low Light to be a Positive quality instead of Negative
Centaur:
<qualities>
<negative>
<quality>Uncouth</quality>
</negative>
</qualities>
<bonus>
<enabletab>
<name>critter</name>
</enabletab>
<lifestylecost>50</lifestylecost>
</bonus>
<powers>
<power>Sapience</power>
<power>Uneducated</power>
</powers>
Naga:
<bonus>
<armor>
<b>2</b>
<i>3</i>
</armor>
<enabletab>
<name>critter</name>
</enabletab>
<lifestylecost>50</lifestylecost>
</bonus>
<powers>
<power select="Bite: DV Str/2, AP 0">Natural Weapon</power>
<power>Dual Natured</power>
<power>Guard</power
<power>Sapience</power>
<power>Uneducated</power>
<power>Venom</power>
</powers>
Sasquatch:
<bonus>
<enabletab>
<name>critter</name>
</enabletab>
<lifestylecost>50</lifestylecost>
</bonus>
<powers>
<power>Dual Natured</power>
<power>Mimicry</power>
<power>Sapience</power>
<power>Uneducated</power>
</powers>
Pixie:
<bonus>
<enabletab>
<name>critter</name>
</enabletab>
<lifestylecost>50</lifestylecost>
</bonus>
<powers>
<power select="Self">Concealment</power>
<power select="Astral Perception">Enhanced Senses</power>
<power>Sapience</power>
<power>Uneducated</power>
<power>Vanishing</power>
</powers>
Also, when adding Cyberware Plug-ins to vehicle Mechanical Arms, when you click "Add & More", it acts as if you had clicked "Okay" and exits instead of letting you continue adding plug-ins.