My two cents worth:
Wearing
[ Spoiler ]
Auctioneer Suit with FFBA under. Leather Gloves (With daytime temps in the mid 30's, body armor, clothing and a long suit jacket should suffice I think)
Pocket Secretary and current Fake SIN in inside pockets of the long suit coat, R6 SIN in hidden pocket.
Briefcase with binoculars, change of clothes and a medkit.
The alternative would be wearing the Heavy Urban Jumpsuit with FFBA underneath and the suit in a duffel bag with the same gear. I'll let Kilko set the tone here.
The remainder of my gear will go in a nondescript duffel bag and be left in the vehicle.
Park at the hospital on W 26th Ave and Alcott St if it's still there, if not, park close to Mile High Stadium with a 2060 Bronco's (or whoever replaced them) decals on car. (purchase decals at S-Mart on the way). Summon an City Spirit to guard the vehicle and a watcher spirit to come tell me if anyone does anything to the vehicle. Leave city domain (losing any additional services from the city spirit) and summon an Air Spirit to Conceal
Kilko and
Felix while we cross the border.
From there, somewhat hidden by the vehicle, I'll scout astrally and then improv invis followed by levitate on myself over into the Centennial Gardens area. This lets me scout the place before dropping the spells. Pull out the binoculars if needed to get good LOS on
Kilko and improved invis and levitate him over to me.
NOTE If
Kilko wants to go first and direct me via cell phone on where to set him down and drop the invis we can have him go first instead.
Dismiss Air Spirit.
Walk a block or two closer to the Pepsi Center and then call a cab to take us to a coffin motel near the airport. Check into motel, stash extra gear in coffin. Call another cab to take us to the meet location. (IIRC you said it was near the airport)
[ Spoiler ]
To identify the correct team emblems to not have the locals smash the vehicle:
Knowledge: Entertainment Politics : 3,5
or INT (Default) 8,2,1,5,2,5
Here's a couple of Perception rolls for wherever:
9,3,8,5,2,9
4,4,4,3,3,9
5,1,4,1,4,2
A couple of Stealth rolls if you want them too:
1,5
4,2
4,4
An Etiquette and Negotiation if needed:
Etiquette 4,1,5
Negotiation 5,4,7,5,1,3
I have Good Rep level 1, although it shouldn't apply to most people
Summon: Force 3 City Spirit
Conjuration 6 TN 3: 11,15,9,4,2,1 - Four Services
Resist 3L: 1,10,1,4,4,2 - No Drain
Summon Force 2 Watcher Spirit
Conjuration 6 TN 2: 4,7,5,8,2,7 - 6 Hour lifespan
Resist 8L (Force + Lifespan): 1,8,5,5,5,3 - L Stun -> Trauma Damper -> None
Summon Force 6 Air Spirit
Conjuration 6: 1,2,19,2,4,11 - Two Services
Drain 6M (Will 6 + Spell Pool 6): 2,3,2,2,7,2,3,7,3,2,2,5 -> L Stun -> Trauma Damper -> No Drain
Force 4 Improved Invis
Sorcery 6 + Spell Pool 6 TN 4: 4,10,5,9,2,4,3,5,5,4,1,5 - 9 Successes
Resist 3M: 4,5,2,4,4,5 - No Drain
Force 2 Levitate (Estimating at around 100 kilos or 224lbs)
Sorcery 6 TN (4+1+1) 6: 2,2,2,4,1,13 - One Success -> 7m per combat turn
Resist (4+1)M: 4,3,10,1,7,3 -> L Stun -> Trauma Damper -> No Drain
Force 4 Improved Invis
Sorcery 6 + Spell Pool 6 TN 4: 4,4,3,3,3,13,2,4,2,4,4,3 -6 Successes
Resist 3M: 10,3,4,3,1,4 - No Drain
Force 2 Levitate (Estimating at between 100 and 150 kilos)
Sorcery 6 TN (4+1+1) 6: 5,3,1,1,4,8 - One Success -> 7m per combat turn
Resist (4+1)M: 2,4,4,3,1,4 -> M Stun -> Trauma Damper -> 2 Boxes of Stun
Edge: Focused Concentration gives me only +1 TN for each sustained spell
Take some asprin for the headache (stun damage) and nap in the Taxi
Healing the stun (pg 126)
Willpower 6 vs TN 3 (2+1): 3,5,3,3,2,5 -> 5 hits -> 12 min of rest per box of stun
If the taxi ride allows me to rest completely then I'm good in 24 minutes
If not then I'll rest for a bit in the coffin motel before the meet.
Other things to check on:
[ Spoiler ]
Events at mile high stadium, Pepsi arena and the Rockies baseball stadium:
Default to Intelligence: 8,1,10,5,4,4
Finding an appropiate coffin motel:
Default to Int: 5,5,4,5,2,4
I'll write up an IC for some of this in the morning so
Kilko can put his spin on it as needed.