Can we get sky conditions as well when you post the temp? It'll make a bit of a difference for
Felix if it's clear vs overcast. (clear skies = invis, cloudy = ruth polymer)
Time to get the group harder to see and easier to walk:
[ Spoiler ]
Summon Force 3 Desert Spirit:
2,2,3,3,4,5 -> 4 successes
Drain 3L
1,3,3,5,9,11 -> No drain
Commands (effecting V, Knuckle Duster and Starling): Guard, Conceal, Movement
Leave Desert domain enter Sky domain
Summon Force 4 Sky Spirit
1,1,1,4,5,5 -> 3 successes
Drain 4M
1,2,2,2,2,5 -> One success
1 karma to reroll failures
3,4,4,5,14 -> Five successes -> No Drain
Commands (effecting Kliko, Bubba, Ludi and Felix): Guard, Conceal, Movement
Cast Levitate Force 5 on Felix
TN = 4 + 1 per 100kg
TN = 4
Sorc + 3 spell pool: 1,3,3,4,4,5,7,9,9 = 6 successes capped by Force at 5
Drain 4M
Will + 3 spell pool: 1,1,2,2,3,4,4,5,9 = 4 successes -> No drain
Felix can now levitate at up to (Successes x Magic) meters per turn = 35m per turn
Everyone can move up to 3-4 times faster than normal if they wish as the spirits aid and ease their movement
Everyone also has a +3 or +4 conceal bonus to their stealth as well