Here's another set of rolls to cross the border. Same general plan, with the air spirit concealing us.
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Here's a couple of Perception rolls:
1,5,2,1,5,4
26,3,3,1,5,3
1,3,1,5,1,1
A couple of Stealth rolls:
3,11
1,5
7,2
An Etiquette and Negotiation if needed:
Etiquette 4,8,3
Negotiation 3,3,9,11,8,2
I have Good Rep level 1, although it shouldn't apply to most people
Summon Force 6 Air Spirit
Conjuration 6: 1,3,1,11,5,4 - One Service
Drain 7M (Will 6 + Spell Pool 6): 8,1,1,1,3,2,11,4,410,2,9 -> 4 Successes -> No drain
Force 4 Improved Invis
Sorcery 6 + Spell Pool 6 TN 5: 5,1,2,5,1,15,3,8,5,3,5,11 - 7 Successes
Resist 4M: 4,5,4,1,1,8 - L Stun -> Trauma Damper -> No Drain
Force 2 Levitate (Estimating at around 100 kilos or 224lbs)
Sorcery 7 TN (4+1+1+1) 6: 2,4,11,1,4,14 - Two Success -> 14m per combat turn
Resist (4+1+1)M: 3,5,4,3,10,4 -> L Stun -> Trauma Damper -> No Drain
Force 4 Improved Invis
Sorcery 6 + Spell Pool 6 TN 5: 2,17,5,4,2,10,4,1,4,4,2,2 -3 Successes
Resist 4M: 1,4,4,7,4,2 - No Drain
Force 2 Levitate (Estimating at between 100 and 150 kilos)
Sorcery 6 TN (4+1+1+1) 6: 9,8,3,5,8,7 - Four Success -> 28m per combat turn
Resist (4+1+1)M: 4,4,2,3,5,1 -> M Stun -> Trauma Damper -> 2 Boxes of Stun (again)
Healing the stun (pg 126)
Willpower 6 vs TN 3 (2+1): 4,7,13,2,4,5 -> 5 hits -> 12 min of rest per box of stun
Presuming we make it safely to the team, after a short nap to recover the stun damage,
Felix will go astrally scout the temple and environs.
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Astral Perceptions Rolls:
4,3,5,5,1,11
5,7,9,7,3,5
9,2,4,1,4,3
Aura Reading:
1,2,1,3
1,8,2,4
3,2,5,9
Knowledge: Paranormal Animals and Knowledge: Magic if they have anything strange wandering around:
PA: 11,3,3,7
Magic: 11,3,8,4,2
was going to make a quick astral flyby of the exterior, if he doesn't see any spirits or astral guards he'll then check the building for wards. If he does notice anyone or anything magical,
will assense them (Perception + Aura Reading as complementary).
will set his alarm and come back around dawn to see how long before the new spirit arrives. (spirits disappear at sunrise and sunset, and it will give me a feel for how sharp their security procedures are.)